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-rw-r--r--editor/editor_node.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 90604a36f1..1dd68309ae 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -288,6 +288,7 @@ void EditorNode::_notification(int p_what) {
Engine::get_singleton()->set_editor_hint(true);
+ OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec")));
get_tree()->get_root()->set_usage(Viewport::USAGE_2D_NO_SAMPLING); //reduce memory usage
get_tree()->get_root()->set_disable_3d(true);
get_tree()->get_root()->set_as_audio_listener(false);
@@ -323,9 +324,18 @@ void EditorNode::_notification(int p_what) {
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
+ // Restore the original FPS cap after focusing back on the editor
+ OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec")));
+
EditorFileSystem::get_singleton()->scan_changes();
}
+ if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_OUT) {
+
+ // Set a low FPS cap to decrease CPU/GPU usage while the editor is unfocused
+ OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/unfocused_low_processor_mode_sleep_usec")));
+ }
+
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
_menu_option_confirm(FILE_QUIT, false);