summaryrefslogtreecommitdiff
path: root/editor/editor_node.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp18
1 files changed, 13 insertions, 5 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 4835b4beab..e18e980fe2 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -128,6 +128,7 @@
#include "editor/plugins/gi_probe_editor_plugin.h"
#include "editor/plugins/gpu_particles_2d_editor_plugin.h"
#include "editor/plugins/gpu_particles_3d_editor_plugin.h"
+#include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h"
#include "editor/plugins/gradient_editor_plugin.h"
#include "editor/plugins/item_list_editor_plugin.h"
#include "editor/plugins/light_occluder_2d_editor_plugin.h"
@@ -2545,6 +2546,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} break;
case RUN_PROJECT_DATA_FOLDER: {
+ // ensure_user_data_dir() to prevent the edge case: "Open Project Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved
+ OS::get_singleton()->ensure_user_data_dir();
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
@@ -4222,6 +4225,7 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
p_layout->set_value(p_section, "dock_filesystem_split", filesystem_dock->get_split_offset());
p_layout->set_value(p_section, "dock_filesystem_display_mode", filesystem_dock->get_display_mode());
+ p_layout->set_value(p_section, "dock_filesystem_file_sort", filesystem_dock->get_file_sort());
p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", filesystem_dock->get_file_list_display_mode());
for (int i = 0; i < vsplits.size(); i++) {
@@ -4416,6 +4420,11 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
filesystem_dock->set_display_mode(dock_filesystem_display_mode);
}
+ if (p_layout->has_section_key(p_section, "dock_filesystem_file_sort")) {
+ FileSystemDock::FileSortOption dock_filesystem_file_sort = FileSystemDock::FileSortOption(int(p_layout->get_value(p_section, "dock_filesystem_file_sort")));
+ filesystem_dock->set_file_sort(dock_filesystem_file_sort);
+ }
+
if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
filesystem_dock->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
@@ -5119,7 +5128,6 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) {
DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- Vector<String> just_copy = String("ttf,otf").split(",");
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
@@ -5150,9 +5158,6 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
continue;
}
- if (!ResourceFormatImporter::get_singleton()->can_be_imported(from) && (just_copy.find(from.get_extension().to_lower()) == -1)) {
- continue;
- }
dir->copy(from, to);
}
}
@@ -6198,7 +6203,9 @@ EditorNode::EditorNode() {
#else
p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KEY_MASK_SHIFT | KEY_F11), SETTINGS_TOGGLE_FULLSCREEN);
#endif
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED) && defined(WINDOWS_SUBSYSTEM_CONSOLE)
+ // The console can only be toggled if the application was built for the console subsystem,
+ // not the GUI subsystem.
p->add_item(TTR("Toggle System Console"), SETTINGS_TOGGLE_CONSOLE);
#endif
p->add_separator();
@@ -6631,6 +6638,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(PhysicalBone3DEditorPlugin(this)));
add_editor_plugin(memnew(MeshEditorPlugin(this)));
add_editor_plugin(memnew(MaterialEditorPlugin(this)));
+ add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this)));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i, this));