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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp111
1 files changed, 76 insertions, 35 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 3899fcf83f..dbbf5d08b8 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -574,13 +574,29 @@ void EditorNode::_editor_select_prev() {
_editor_select(editor);
}
-Error EditorNode::load_resource(const String &p_scene) {
+Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
- RES res = ResourceLoader::load(p_scene);
+ dependency_errors.clear();
+
+ Error err;
+ RES res = ResourceLoader::load(p_resource, "", false, &err);
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
- inspector_dock->edit_resource(res);
+ if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
+
+ //current_option = -1;
+ Vector<String> errors;
+ for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
+
+ errors.push_back(E->get());
+ }
+ dependency_error->show(DependencyErrorDialog::MODE_RESOURCE, p_resource, errors);
+ dependency_errors.erase(p_resource);
+
+ return ERR_FILE_MISSING_DEPENDENCIES;
+ }
+ inspector_dock->edit_resource(res);
return OK;
}
@@ -1061,6 +1077,9 @@ void EditorNode::_save_scene(String p_file, int idx) {
set_current_version(editor_data.get_undo_redo().get_version());
else
editor_data.set_edited_scene_version(0, idx);
+
+ editor_folding.save_scene_folding(scene, p_file);
+
_update_title();
_update_scene_tabs();
} else {
@@ -2251,7 +2270,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
emit_signal("request_help_search", "");
} break;
case HELP_DOCS: {
- OS::get_singleton()->shell_open("http://docs.godotengine.org/");
+ OS::get_singleton()->shell_open("https://docs.godotengine.org/");
} break;
case HELP_QA: {
OS::get_singleton()->shell_open("https://godotengine.org/qa/");
@@ -2842,7 +2861,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
errors.push_back(E->get());
}
- dependency_error->show(lpath, errors);
+ dependency_error->show(DependencyErrorDialog::MODE_SCENE, lpath, errors);
opening_prev = false;
if (prev != -1) {
@@ -2907,6 +2926,8 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
_update_scene_tabs();
_add_to_recent_scenes(lpath);
+ editor_folding.load_scene_folding(new_scene, lpath);
+
prev_scene->set_disabled(previous_scenes.size() == 0);
opening_prev = false;
@@ -3129,34 +3150,33 @@ Ref<Texture> EditorNode::get_object_icon(const Object *p_object, const String &p
script = p_object;
}
- StringName name;
- String icon_path;
if (script.is_valid()) {
- name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
- icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
- name = script->get_instance_base_type();
+ StringName name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
+ String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
+ if (icon_path.length())
+ return ResourceLoader::load(icon_path);
+
+ // should probably be deprecated in 4.x
+ StringName base = script->get_instance_base_type();
+ if (base != StringName()) {
+ const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types();
+ for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) {
+ const Vector<EditorData::CustomType> &ct = E->value();
+ for (int i = 0; i < ct.size(); ++i) {
+ if (ct[i].name == base && ct[i].icon.is_valid()) {
+ return ct[i].icon;
+ }
+ }
+ }
+ }
}
- if (gui_base->has_icon(p_object->get_class(), "EditorIcons"))
- return gui_base->get_icon(p_object->get_class(), "EditorIcons");
-
- if (icon_path.length())
- return ResourceLoader::load(icon_path);
-
+ // should probably be deprecated in 4.x
if (p_object->has_meta("_editor_icon"))
return p_object->get_meta("_editor_icon");
- if (name != StringName()) {
- const Map<String, Vector<EditorData::CustomType> > &p_map = EditorNode::get_editor_data().get_custom_types();
- for (const Map<String, Vector<EditorData::CustomType> >::Element *E = p_map.front(); E; E = E->next()) {
- const Vector<EditorData::CustomType> &ct = E->value();
- for (int i = 0; i < ct.size(); ++i) {
- if (ct[i].name == name && ct[i].icon.is_valid()) {
- return ct[i].icon;
- }
- }
- }
- }
+ if (gui_base->has_icon(p_object->get_class(), "EditorIcons"))
+ return gui_base->get_icon(p_object->get_class(), "EditorIcons");
if (p_fallback.length())
return gui_base->get_icon(p_fallback, "EditorIcons");
@@ -3930,7 +3950,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/save_all_scenes"), FILE_SAVE_ALL_SCENES);
if (scene_tabs->get_hovered_tab() >= 0) {
scene_tabs_context_menu->add_separator();
- scene_tabs_context_menu->add_item(TTR("Show in filesystem"), FILE_SHOW_IN_FILESYSTEM);
+ scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
}
@@ -4544,6 +4564,19 @@ void EditorNode::_video_driver_selected(int p_which) {
_update_video_driver_color();
}
+void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
+ if (EditorFileSystem::get_singleton()) {
+ EditorFileSystem::get_singleton()->update_file(p_path);
+ }
+
+ singleton->editor_folding.save_resource_folding(p_resource, p_path);
+}
+
+void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
+
+ singleton->editor_folding.load_resource_folding(p_resource, p_path);
+}
+
void EditorNode::_bind_methods() {
ClassDB::bind_method("_menu_option", &EditorNode::_menu_option);
@@ -4844,6 +4877,7 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/scene_tabs/show_thumbnail_on_hover", true);
EDITOR_DEF_RST("interface/inspector/capitalize_properties", true);
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
+ EDITOR_DEF_RST("interface/inspector/auto_unfold_edited", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
@@ -4972,7 +5006,7 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_hb);
dock_select = memnew(Control);
- dock_select->set_custom_minimum_size(Size2(64, 0) * EDSCALE);
+ dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
dock_select->connect("gui_input", this, "_dock_select_input");
dock_select->connect("draw", this, "_dock_select_draw");
dock_select->connect("mouse_exited", this, "_dock_popup_exit");
@@ -4983,7 +5017,7 @@ EditorNode::EditorNode() {
dock_select_rect_over = -1;
dock_popup_selected = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- dock_slot[i]->set_custom_minimum_size(Size2(0, 64) * EDSCALE);
+ dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
dock_slot[i]->connect("pre_popup_pressed", this, "_dock_pre_popup", varray(i));
@@ -5160,7 +5194,7 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/save_scene", TTR("Save Scene"), KEY_MASK_CMD + KEY_S), FILE_SAVE_SCENE);
p->add_shortcut(ED_SHORTCUT("editor/save_scene_as", TTR("Save Scene As..."), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_AS_SCENE);
- p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save all Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
+ p->add_shortcut(ED_SHORTCUT("editor/save_all_scenes", TTR("Save All Scenes"), KEY_MASK_ALT + KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_S), FILE_SAVE_ALL_SCENES);
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/close_scene", TTR("Close Scene"), KEY_MASK_SHIFT + KEY_MASK_CMD + KEY_W), FILE_CLOSE);
p->add_separator();
@@ -5251,10 +5285,13 @@ EditorNode::EditorNode() {
p->add_check_item(TTR("Visible Navigation"), RUN_DEBUG_NAVIGATION);
p->set_item_tooltip(p->get_item_count() - 1, TTR("Navigation meshes and polygons will be visible on the running game if this option is turned on."));
p->add_separator();
+ //those are now on by default, since they are harmless
p->add_check_item(TTR("Sync Scene Changes"), RUN_LIVE_DEBUG);
p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
+ p->set_item_checked(p->get_item_count() - 1, true);
p->add_check_item(TTR("Sync Script Changes"), RUN_RELOAD_SCRIPTS);
p->set_item_tooltip(p->get_item_count() - 1, TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
+ p->set_item_checked(p->get_item_count() - 1, true);
p->connect("id_pressed", this, "_menu_option");
menu_hb->add_spacer();
@@ -5499,8 +5536,8 @@ EditorNode::EditorNode() {
right_r_vsplit->hide();
// Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
- left_r_hsplit->set_split_offset(100 * EDSCALE);
- main_hsplit->set_split_offset(-100 * EDSCALE);
+ left_r_hsplit->set_split_offset(70 * EDSCALE);
+ main_hsplit->set_split_offset(-70 * EDSCALE);
// Define corresponding default layout
@@ -5515,8 +5552,8 @@ EditorNode::EditorNode() {
for (int i = 0; i < vsplits.size(); i++)
default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0);
default_layout->set_value(docks_section, "dock_hsplit_1", 0);
- default_layout->set_value(docks_section, "dock_hsplit_2", 40 * EDSCALE);
- default_layout->set_value(docks_section, "dock_hsplit_3", -40 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE);
+ default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE);
default_layout->set_value(docks_section, "dock_hsplit_4", 0);
_update_layouts_menu();
@@ -5829,6 +5866,9 @@ EditorNode::EditorNode() {
print_handler.userdata = this;
add_print_handler(&print_handler);
+ ResourceSaver::set_save_callback(_resource_saved);
+ ResourceLoader::set_load_callback(_resource_loaded);
+
#ifdef OSX_ENABLED
ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_MASK_ALT | KEY_1);
ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_MASK_ALT | KEY_2);
@@ -5857,6 +5897,7 @@ EditorNode::~EditorNode() {
memdelete(editor_plugins_force_input_forwarding);
memdelete(file_server);
memdelete(progress_hb);
+
EditorSettings::destroy();
}