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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0eb8ea6e46..24a737e4af 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -115,7 +115,7 @@ EditorNode *EditorNode::singleton = NULL;
void EditorNode::_update_scene_tabs() {
- bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs");
+ bool show_rb = EditorSettings::get_singleton()->get("interface/scene_tabs/show_script_button");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
@@ -305,7 +305,7 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
@@ -4994,7 +4994,7 @@ EditorNode::EditorNode() {
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/scene_tabs/always_show_close_button", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
@@ -5033,7 +5033,7 @@ EditorNode::EditorNode() {
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root = memnew(Viewport);
- scene_root->set_usage(Viewport::USAGE_2D);
+ //scene_root->set_usage(Viewport::USAGE_2D); canvas BG mode prevents usage of this as 2D
scene_root->set_disable_3d(true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true);