diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 223 |
1 files changed, 173 insertions, 50 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 745be39df7..6140412a32 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -136,10 +136,10 @@ void EditorNode::_update_scene_tabs() { Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons"); for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { - String type = editor_data.get_scene_type(i); + Node *type_node = editor_data.get_edited_scene_root(i); Ref<Texture> icon; - if (type != String()) { - icon = get_class_icon(type, "Node"); + if (type_node) { + icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node"); } int current = editor_data.get_edited_scene(); @@ -291,6 +291,8 @@ void EditorNode::_notification(int p_what) { get_tree()->get_root()->set_as_audio_listener_2d(false); get_tree()->set_auto_accept_quit(false); get_tree()->connect("files_dropped", this, "_dropped_files"); + + /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } if (p_what == NOTIFICATION_EXIT_TREE) { @@ -305,7 +307,8 @@ void EditorNode::_notification(int p_what) { _editor_select(EDITOR_3D); _update_debug_options(); - _load_docks(); + + /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) { @@ -527,14 +530,17 @@ void EditorNode::_resources_reimported(const Vector<String> &p_resources) { void EditorNode::_sources_changed(bool p_exist) { if (waiting_for_first_scan) { + waiting_for_first_scan = false; + + EditorResourcePreview::get_singleton()->start(); //start previes now that it's safe + + _load_docks(); if (defer_load_scene != "") { load_scene(defer_load_scene); defer_load_scene = ""; } - - waiting_for_first_scan = false; } } @@ -613,7 +619,11 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS); if (err != OK) { - show_accept(TTR("Error saving resource!"), TTR("OK")); + if (ResourceLoader::is_imported(p_resource->get_path())) { + show_accept(TTR("Imported resources can't be saved."), TTR("OK")); + } else { + show_accept(TTR("Error saving resource!"), TTR("OK")); + } return; } @@ -633,6 +643,18 @@ void EditorNode::save_resource(const Ref<Resource> &p_resource) { void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String &p_at_path) { + { + String path = p_resource->get_path(); + int srpos = path.find("::"); + if (srpos != -1) { + String base = path.substr(0, srpos); + if (!get_edited_scene() || get_edited_scene()->get_filename() != base) { + show_warning(TTR("This resource can't be saved because it does not belong to the edited scene. Make it unique first.")); + return; + } + } + } + file->set_mode(EditorFileDialog::MODE_SAVE_FILE); saving_resource = p_resource; @@ -880,9 +902,9 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> Dictionary d = obj->get(E->get().name); List<Variant> keys; d.get_key_list(&keys); - for (List<Variant>::Element *E = keys.front(); E; E = E->next()) { + for (List<Variant>::Element *F = keys.front(); F; F = F->next()) { - Variant v = d[E->get()]; + Variant v = d[F->get()]; RES res = v; if (_find_and_save_resource(res, processed, flags)) ret_changed = true; @@ -1017,6 +1039,70 @@ bool EditorNode::_validate_scene_recursive(const String &p_filename, Node *p_nod return false; } +static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Resource> > &edited_resources) { + + if (p_resource->is_edited()) { + edited_resources.insert(p_resource); + return true; + } + + List<PropertyInfo> plist; + + p_resource->get_property_list(&plist); + + for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { + if (E->get().type == Variant::OBJECT && E->get().usage & PROPERTY_USAGE_STORAGE && !(E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) { + RES res = p_resource->get(E->get().name); + if (res.is_null()) { + continue; + } + if (res->get_path().is_resource_file()) { //not a subresource, continue + continue; + } + if (_find_edited_resources(res, edited_resources)) { + return true; + } + } + } + + return false; +} + +int EditorNode::_save_external_resources() { + //save external resources and its subresources if any was modified + + int flg = 0; + if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) + flg |= ResourceSaver::FLAG_COMPRESS; + flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; + + Set<Ref<Resource> > edited_subresources; + int saved = 0; + List<Ref<Resource> > cached; + ResourceCache::get_cached_resources(&cached); + for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) { + + Ref<Resource> res = E->get(); + if (!res->get_path().is_resource_file()) + continue; + //not only check if this resourec is edited, check contained subresources too + if (_find_edited_resources(res, edited_subresources)) { + ResourceSaver::save(res->get_path(), res, flg); + saved++; + } + } + + // clear later, because user may have put the same subresource in two different resources, + // which will be shared until the next reload + + for (Set<Ref<Resource> >::Element *E = edited_subresources.front(); E; E = E->next()) { + Ref<Resource> res = E->get(); + res->set_edited(false); + } + + return saved; +} + void EditorNode::_save_scene(String p_file, int idx) { Node *scene = editor_data.get_edited_scene_root(idx); @@ -1075,22 +1161,8 @@ void EditorNode::_save_scene(String p_file, int idx) { flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; err = ResourceSaver::save(p_file, sdata, flg); - //Map<RES, bool> processed; - //this method is slow and not always works, deprecating - //_save_edited_subresources(scene, processed, flg); - { //instead, just find globally unsaved subresources and save them - - List<Ref<Resource> > cached; - ResourceCache::get_cached_resources(&cached); - for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) { - - Ref<Resource> res = E->get(); - if (res->is_edited() && res->get_path().is_resource_file()) { - ResourceSaver::save(res->get_path(), res, flg); - res->set_edited(false); - } - } - } + + _save_external_resources(); editor_data.save_editor_external_data(); if (err == OK) { @@ -1370,6 +1442,9 @@ bool EditorNode::item_has_editor(Object *p_object) { return editor_data.get_subeditors(p_object).size() > 0; } +void EditorNode::edit_item_resource(RES p_resource) { + edit_item(p_resource.ptr()); +} void EditorNode::edit_item(Object *p_object) { Vector<EditorPlugin *> sub_plugins; @@ -1379,13 +1454,25 @@ void EditorNode::edit_item(Object *p_object) { } if (!sub_plugins.empty()) { - _display_top_editors(false); - _set_top_editors(sub_plugins); + bool same = true; + if (sub_plugins.size() == editor_plugins_over->get_plugins_list().size()) { + for (int i = 0; i < sub_plugins.size(); i++) { + if (sub_plugins[i] != editor_plugins_over->get_plugins_list()[i]) { + same = false; + } + } + } else { + same = false; + } + if (!same) { + _display_top_editors(false); + _set_top_editors(sub_plugins); + } _set_editing_top_editors(p_object); _display_top_editors(true); } else { - _hide_top_editors(); + hide_top_editors(); } } @@ -1423,7 +1510,7 @@ void EditorNode::_save_default_environment() { } } -void EditorNode::_hide_top_editors() { +void EditorNode::hide_top_editors() { _display_top_editors(false); @@ -1600,7 +1687,7 @@ void EditorNode::_edit_current() { } else if (!editor_plugins_over->get_plugins_list().empty()) { - _hide_top_editors(); + hide_top_editors(); } } @@ -1840,7 +1927,15 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (!scene) { - show_accept(TTR("This operation can't be done without a tree root."), TTR("OK")); + int saved = _save_external_resources(); + String err_text; + if (saved > 0) { + err_text = vformat(TTR("Saved %s modified resource(s)."), itos(saved)); + } else { + err_text = TTR("A root node is required to save the scene."); + } + + show_accept(err_text, TTR("OK")); break; } @@ -2539,6 +2634,7 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan singleton->editor_plugins_over->get_plugins_list().erase(p_editor); singleton->remove_child(p_editor); singleton->editor_data.remove_editor_plugin(p_editor); + singleton->get_editor_plugins_force_input_forwarding()->remove_plugin(p_editor); } void EditorNode::_update_addon_config() { @@ -2784,7 +2880,7 @@ bool EditorNode::is_changing_scene() const { void EditorNode::_clear_undo_history() { - get_undo_redo()->clear_history(); + get_undo_redo()->clear_history(false); } void EditorNode::set_current_scene(int p_idx) { @@ -3258,7 +3354,7 @@ Ref<Texture> EditorNode::get_class_icon(const String &p_class, const String &p_f icon = ResourceLoader::load(icon_path); } if (!icon.is_valid()) { - icon = gui_base->get_icon(ScriptServer::get_global_class_base(p_class), "EditorIcons"); + icon = gui_base->get_icon(ScriptServer::get_global_class_native_base(p_class), "EditorIcons"); } return icon; } @@ -3601,6 +3697,9 @@ void EditorNode::_dock_select_draw() { void EditorNode::_save_docks() { + if (waiting_for_first_scan) { + return; //scanning, do not touch docks + } Ref<ConfigFile> config; config.instance(); @@ -3628,6 +3727,8 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p } p_layout->set_value(p_section, "dock_filesystem_split", filesystem_dock->get_split_offset()); + p_layout->set_value(p_section, "dock_filesystem_display_mode", filesystem_dock->get_display_mode()); + p_layout->set_value(p_section, "dock_filesystem_file_list_display_mode", filesystem_dock->get_file_list_display_mode()); for (int i = 0; i < vsplits.size(); i++) { @@ -3812,11 +3913,20 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } } - int fs_split_ofs = 0; if (p_layout->has_section_key(p_section, "dock_filesystem_split")) { - fs_split_ofs = p_layout->get_value(p_section, "dock_filesystem_split"); + int fs_split_ofs = p_layout->get_value(p_section, "dock_filesystem_split"); + filesystem_dock->set_split_offset(fs_split_ofs); + } + + if (p_layout->has_section_key(p_section, "dock_filesystem_display_mode")) { + FileSystemDock::DisplayMode dock_filesystem_display_mode = FileSystemDock::DisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_display_mode"))); + filesystem_dock->set_display_mode(dock_filesystem_display_mode); + } + + if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) { + FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode"))); + filesystem_dock->set_file_list_display_mode(dock_filesystem_file_list_display_mode); } - filesystem_dock->set_split_offset(fs_split_ofs); for (int i = 0; i < vsplits.size(); i++) { @@ -4122,7 +4232,13 @@ bool EditorNode::are_bottom_panels_hidden() const { void EditorNode::hide_bottom_panel() { - _bottom_panel_switch(false, 0); + for (int i = 0; i < bottom_panel_items.size(); i++) { + + if (bottom_panel_items[i].control->is_visible()) { + _bottom_panel_switch(false, i); + break; + } + } } void EditorNode::make_bottom_panel_item_visible(Control *p_item) { @@ -4159,7 +4275,7 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) { if (bottom_panel_items[i].control == p_item) { if (p_item->is_visible_in_tree()) { - _bottom_panel_switch(false, 0); + _bottom_panel_switch(false, i); } bottom_panel_vb->remove_child(bottom_panel_items[i].control); bottom_panel_hb_editors->remove_child(bottom_panel_items[i].button); @@ -4179,6 +4295,10 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { ERR_FAIL_INDEX(p_idx, bottom_panel_items.size()); + if (bottom_panel_items[p_idx].control->is_visible() == p_enable) { + return; + } + if (p_enable) { for (int i = 0; i < bottom_panel_items.size(); i++) { @@ -4199,11 +4319,8 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) { } else { bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer")); - for (int i = 0; i < bottom_panel_items.size(); i++) { - - bottom_panel_items[i].button->set_pressed(false); - bottom_panel_items[i].control->set_visible(false); - } + bottom_panel_items[p_idx].button->set_pressed(false); + bottom_panel_items[p_idx].control->set_visible(false); center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN); center_split->set_collapsed(true); bottom_panel_raise->hide(); @@ -4730,6 +4847,7 @@ void EditorNode::_bind_methods() { ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history); ClassDB::bind_method("_dropped_files", &EditorNode::_dropped_files); ClassDB::bind_method("_toggle_distraction_free_mode", &EditorNode::_toggle_distraction_free_mode); + ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource); ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base); ClassDB::bind_method(D_METHOD("_bottom_panel_switch"), &EditorNode::_bottom_panel_switch); @@ -4767,6 +4885,7 @@ void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_err EditorNode::EditorNode() { + Input::get_singleton()->set_use_accumulated_input(true); Resource::_get_local_scene_func = _resource_get_edited_scene; VisualServer::get_singleton()->textures_keep_original(true); @@ -4781,8 +4900,6 @@ EditorNode::EditorNode() { ResourceLoader::clear_translation_remaps(); //no remaps using during editor ResourceLoader::clear_path_remaps(); - ImageTexture::set_keep_images_cached(true); - InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton()); if (id) { @@ -4900,9 +5017,9 @@ EditorNode::EditorNode() { import_collada.instance(); import_scene->add_importer(import_collada); - Ref<EditorOBJImporter> import_obj; - import_obj.instance(); - import_scene->add_importer(import_obj); + Ref<EditorOBJImporter> import_obj2; + import_obj2.instance(); + import_scene->add_importer(import_obj2); Ref<EditorSceneImporterGLTF> import_gltf; import_gltf.instance(); @@ -4975,7 +5092,7 @@ EditorNode::EditorNode() { EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false); EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true); EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true); - EDITOR_DEF("interface/inspector/resources_types_to_open_in_new_inspector", "SpatialMaterial,Script"); + EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "SpatialMaterial,Script,MeshLibrary,TileSet"); EDITOR_DEF("run/auto_save/save_before_running", true); theme_base = memnew(Control); @@ -5577,9 +5694,9 @@ EditorNode::EditorNode() { node_dock = memnew(NodeDock); filesystem_dock = memnew(FileSystemDock(this)); - filesystem_dock->set_file_list_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/files_display_mode"))); filesystem_dock->connect("open", this, "open_request"); filesystem_dock->connect("instance", this, "_instance_request"); + filesystem_dock->connect("display_mode_changed", this, "_save_docks"); // Scene: Top left dock_slot[DOCK_SLOT_LEFT_UR]->add_child(scene_tree_dock); @@ -5806,6 +5923,8 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(SkeletonEditorPlugin(this))); add_editor_plugin(memnew(SkeletonIKEditorPlugin(this))); add_editor_plugin(memnew(PhysicalBonePlugin(this))); + add_editor_plugin(memnew(MeshEditorPlugin(this))); + add_editor_plugin(memnew(MaterialEditorPlugin(this))); for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) add_editor_plugin(EditorPlugins::create(i, this)); @@ -6057,6 +6176,10 @@ void EditorPluginList::add_plugin(EditorPlugin *p_plugin) { plugins_list.push_back(p_plugin); } +void EditorPluginList::remove_plugin(EditorPlugin *p_plugin) { + plugins_list.erase(p_plugin); +} + bool EditorPluginList::empty() { return plugins_list.empty(); } |