diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 71728250a1..0252358a27 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -338,7 +338,13 @@ void EditorNode::_notification(int p_what) { //_update_icons for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { - main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + Ref<Texture> icon = singleton->main_editor_buttons[i]->get_icon(); + + if (icon.is_valid()) { + main_editor_buttons[i]->set_icon(icon); + } else if (singleton->gui_base->has_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")) { + main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + } } play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); @@ -2673,7 +2679,14 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) { tb->set_toggle_mode(true); tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size())); tb->set_text(p_editor->get_name()); - tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); + Ref<Texture> icon = p_editor->get_icon(); + + if (icon.is_valid()) { + tb->set_icon(icon); + } else if (singleton->gui_base->has_icon(p_editor->get_name(), "EditorIcons")) { + tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); + } + tb->set_name(p_editor->get_name()); singleton->main_editor_buttons.push_back(tb); singleton->main_editor_button_vb->add_child(tb); @@ -3351,6 +3364,8 @@ void EditorNode::register_editor_types() { ClassDB::register_virtual_class<EditorInterface>(); ClassDB::register_class<EditorExportPlugin>(); ClassDB::register_class<EditorResourceConversionPlugin>(); + ClassDB::register_class<EditorSceneImporter>(); + // FIXME: Is this stuff obsolete, or should it be ported to new APIs? ClassDB::register_class<EditorScenePostImport>(); |