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path: root/editor/editor_node.cpp
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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp59
1 files changed, 30 insertions, 29 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 5a38ec939f..a04ded7b5b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -114,7 +114,7 @@ EditorNode *EditorNode::singleton = NULL;
void EditorNode::_update_scene_tabs() {
- bool show_rb = EditorSettings::get_singleton()->get("interface/show_script_in_scene_tabs");
+ bool show_rb = EditorSettings::get_singleton()->get("interface/editor/show_script_in_scene_tabs");
scene_tabs->clear_tabs();
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
@@ -282,8 +282,8 @@ void EditorNode::_notification(int p_what) {
}
if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
theme_base->set_theme(theme);
@@ -308,6 +308,10 @@ void EditorNode::_notification(int p_what) {
}
_update_scene_tabs();
+ // debugger area
+ if (ScriptEditor::get_singleton()->get_debugger()->is_visible())
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
+
//_update_icons
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons"));
@@ -2240,10 +2244,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
- bool save_each = EDITOR_DEF("interface/save_each_scene_on_quit", true);
+ bool save_each = EDITOR_DEF("interface/editor/save_each_scene_on_quit", true);
if (_next_unsaved_scene(!save_each) == -1) {
- bool confirm = EDITOR_DEF("interface/quit_confirmation", true);
+ bool confirm = EDITOR_DEF("interface/editor/quit_confirmation", true);
if (confirm) {
confirmation->get_ok()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes"));
@@ -2568,7 +2572,7 @@ void EditorNode::_editor_select(int p_which) {
editor_data.get_editor_plugin(i)->notify_main_screen_changed(editor_plugin_screen->get_name());
}
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
if (p_which == EDITOR_SCRIPT) {
set_distraction_free_mode(script_distraction);
} else {
@@ -3468,7 +3472,7 @@ void EditorNode::_dock_select_draw() {
Color used = Color(0.6, 0.6, 0.6, 0.8);
Color used_selected = Color(0.8, 0.8, 0.8, 0.8);
- Color tab_selected = Color(1, 1, 1, 1);
+ Color tab_selected = theme_base->get_color("mono_color", "Editor");
Color unused = used;
unused.a = 0.4;
Color unusable = unused;
@@ -4062,29 +4066,25 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
ERR_FAIL_INDEX(p_idx, bottom_panel_items.size());
if (p_enable) {
- // this is the debug panel wich uses tabs, so the top section should be smaller
- if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) {
- Ref<StyleBoxFlat> style_panel_invisible_top = gui_base->get_stylebox("debugger_panel", "EditorStyles");
- bottom_panel->add_style_override("panel", style_panel_invisible_top);
- } else {
- bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
- }
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
+ if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel wich uses tabs, so the top section should be smaller
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
+ } else {
+ bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
+ }
center_split->set_dragger_visibility(SplitContainer::DRAGGER_VISIBLE);
center_split->set_collapsed(false);
} else {
bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));
-
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->set_pressed(false);
bottom_panel_items[i].control->set_visible(false);
}
-
center_split->set_dragger_visibility(SplitContainer::DRAGGER_HIDDEN);
center_split->set_collapsed(true);
}
@@ -4101,7 +4101,7 @@ bool EditorNode::get_docks_visible() const {
void EditorNode::_toggle_distraction_free_mode() {
- if (EditorSettings::get_singleton()->get("interface/separate_distraction_mode")) {
+ if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
int screen = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
@@ -4385,7 +4385,7 @@ void EditorNode::_open_imported() {
void EditorNode::dim_editor(bool p_dimming) {
static int dim_count = 0;
- bool dim_ui = EditorSettings::get_singleton()->get("interface/dim_editor_on_dialog_popup");
+ bool dim_ui = EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup");
if (p_dimming) {
if (dim_ui) {
if (dim_count == 0) {
@@ -4412,9 +4412,9 @@ void EditorNode::_start_dimming(bool p_dimming) {
void EditorNode::_dim_timeout() {
_dim_time += _dim_timer->get_wait_time();
- float wait_time = EditorSettings::get_singleton()->get("interface/dim_transition_time");
+ float wait_time = EditorSettings::get_singleton()->get("interface/editor/dim_transition_time");
- float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/dim_amount");
+ float c = 1.0f - (float)EditorSettings::get_singleton()->get("interface/editor/dim_amount");
Color base = _dimming ? Color(1, 1, 1) : Color(c, c, c);
Color final = _dimming ? Color(c, c, c) : Color(1, 1, 1);
@@ -4586,7 +4586,7 @@ EditorNode::EditorNode() {
EditorSettings::create();
{
- int dpi_mode = EditorSettings::get_singleton()->get("interface/hidpi_mode");
+ int dpi_mode = EditorSettings::get_singleton()->get("interface/editor/hidpi_mode");
if (dpi_mode == 0) {
editor_set_scale(OS::get_singleton()->get_screen_dpi(0) >= 192 && OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x > 2000 ? 2.0 : 1.0);
} else if (dpi_mode == 1) {
@@ -4623,6 +4623,10 @@ EditorNode::EditorNode() {
import_wav.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_wav);
+ Ref<ResourceImporterOBJ> import_obj;
+ import_obj.instance();
+ ResourceFormatImporter::get_singleton()->add_importer(import_obj);
+
Ref<ResourceImporterScene> import_scene;
import_scene.instance();
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
@@ -4671,11 +4675,11 @@ EditorNode::EditorNode() {
theme_base = memnew(Control);
add_child(theme_base);
- theme_base->set_area_as_parent_rect();
+ theme_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
gui_base = memnew(Panel);
theme_base->add_child(gui_base);
- gui_base->set_area_as_parent_rect();
+ gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE);
Ref<Theme> theme = create_editor_theme();
theme_base->set_theme(theme);
@@ -4694,7 +4698,7 @@ EditorNode::EditorNode() {
main_vbox = memnew(VBoxContainer);
gui_base->add_child(main_vbox);
- main_vbox->set_area_as_parent_rect(8);
+ main_vbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8);
main_vbox->set_margin(MARGIN_TOP, 5 * EDSCALE);
menu_hb = memnew(HBoxContainer);
@@ -4837,7 +4841,7 @@ EditorNode::EditorNode() {
scene_tabs->add_style_override("tab_bg", gui_base->get_stylebox("SceneTabBG", "EditorStyles"));
scene_tabs->add_tab("unsaved");
scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
- scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
+ scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
scene_tabs->set_min_width(int(EDITOR_DEF("interface/scene_tabs/minimum_width", 50)) * EDSCALE);
scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
@@ -5083,9 +5087,6 @@ EditorNode::EditorNode() {
play_cc = memnew(CenterContainer);
play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
menu_hb->add_child(play_cc);
- play_cc->set_area_as_parent_rect();
- play_cc->set_anchor_and_margin(MARGIN_BOTTOM, Control::ANCHOR_BEGIN, 10);
- play_cc->set_margin(MARGIN_TOP, 5);
play_button_panel = memnew(PanelContainer);
// play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles"));
@@ -5294,7 +5295,7 @@ EditorNode::EditorNode() {
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->set_hide_script(false);
- property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));
+ property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
property_editor->hide_top_label();
property_editor->register_text_enter(search_box);