diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 4b44325b3f..72963012d6 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3760,6 +3760,7 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorFeatureProfile>(); ClassDB::register_class<EditorSpinSlider>(); ClassDB::register_class<EditorResourcePicker>(); + ClassDB::register_class<EditorScriptPicker>(); ClassDB::register_class<EditorSceneImporterMesh>(); ClassDB::register_class<EditorSceneImporterMeshNode3D>(); @@ -5291,7 +5292,7 @@ void EditorNode::_file_access_close_error_notify(const String &p_str) { void EditorNode::reload_scene(const String &p_path) { /* - * No longer necesary since scenes now reset and reload their internal resource if needed. + * No longer necessary since scenes now reset and reload their internal resource if needed. //first of all, reload internal textures, materials, meshes, etc. as they might have changed on disk List<Ref<Resource>> cached; |