diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 7d6021b0f6..4cfa2d7338 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -137,6 +137,7 @@ #include "editor/plugins/gpu_particles_3d_editor_plugin.h" #include "editor/plugins/gpu_particles_collision_sdf_editor_plugin.h" #include "editor/plugins/gradient_editor_plugin.h" +#include "editor/plugins/input_event_editor_plugin.h" #include "editor/plugins/item_list_editor_plugin.h" #include "editor/plugins/light_occluder_2d_editor_plugin.h" #include "editor/plugins/lightmap_gi_editor_plugin.h" @@ -2712,7 +2713,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } save_confirmation->get_ok_button()->set_text(TTR("Save & Quit")); - save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes the following scene(s) before opening Project Manager?")) + unsaved_scenes); + save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes); save_confirmation->popup_centered(); } } @@ -3874,6 +3875,21 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons return nullptr; } +void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_name) { + if (p_custom_action_name == "select_current") { + Node *scene = editor_data.get_edited_scene_root(); + + if (!scene) { + show_accept(TTR("There is no defined scene to run."), TTR("OK")); + return; + } + + pick_main_scene->hide(); + current_option = SETTINGS_PICK_MAIN_SCENE; + _dialog_action(scene->get_filename()); + } +} + Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) const { ERR_FAIL_COND_V(!p_object || !gui_base, nullptr); @@ -4668,6 +4684,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) { current_option = -1; pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category.")); pick_main_scene->popup_centered(); + + if (editor_data.get_edited_scene_root()) { + select_current_scene_button->set_disabled(false); + select_current_scene_button->grab_focus(); + } else { + select_current_scene_button->set_disabled(true); + } + return false; } @@ -6816,6 +6840,7 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(MeshEditorPlugin(this))); add_editor_plugin(memnew(MaterialEditorPlugin(this))); add_editor_plugin(memnew(GPUParticlesCollisionSDFEditorPlugin(this))); + add_editor_plugin(memnew(InputEventEditorPlugin(this))); for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) { add_editor_plugin(EditorPlugins::create(i, this)); @@ -6944,6 +6969,8 @@ EditorNode::EditorNode() { gui_base->add_child(pick_main_scene); pick_main_scene->get_ok_button()->set_text(TTR("Select")); pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE)); + select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current"); + pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action)); for (int i = 0; i < _init_callbacks.size(); i++) { _init_callbacks[i](); |