diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 186 |
1 files changed, 125 insertions, 61 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 112d94dc3b..e39895e4d8 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -296,6 +296,35 @@ void EditorNode::_notification(int p_what) { scene_tabs->set_min_width(0); } _update_scene_tabs(); + + //_update_icons + for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { + main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + } + play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); + play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); + play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons")); + pause_button->set_icon(gui_base->get_icon("Pause", "EditorIcons")); + stop_button->set_icon(gui_base->get_icon("Stop", "EditorIcons")); + + prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons")); + distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons")); + + resource_new_button->set_icon(gui_base->get_icon("New", "EditorIcons")); + resource_load_button->set_icon(gui_base->get_icon("Load", "EditorIcons")); + resource_save_button->set_icon(gui_base->get_icon("Save", "EditorIcons")); + + property_back->set_icon(gui_base->get_icon("Back", "EditorIcons")); + property_forward->set_icon(gui_base->get_icon("Forward", "EditorIcons")); + editor_history_menu->set_icon(gui_base->get_icon("History", "EditorIcons")); + + search_button->set_icon(gui_base->get_icon("Search", "EditorIcons")); + object_menu->set_icon(gui_base->get_icon("Tools", "EditorIcons")); + // clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); dont have access to that node. needs to become a class property + update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons")); + dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons")); + dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); + update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); } } @@ -353,20 +382,23 @@ void EditorNode::_fs_changed() { continue; if (E->get()->get_import_path() != String()) { - //imported resource +//this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback +//imported resource +#if 0 uint64_t mt = FileAccess::get_modified_time(E->get()->get_import_path()); if (mt != E->get()->get_import_last_modified_time()) { print_line("success"); changed.push_back(E->get()); } +#endif + continue; + } - } else { - uint64_t mt = FileAccess::get_modified_time(E->get()->get_path()); + uint64_t mt = FileAccess::get_modified_time(E->get()->get_path()); - if (mt != E->get()->get_last_modified_time()) { - changed.push_back(E->get()); - } + if (mt != E->get()->get_last_modified_time()) { + changed.push_back(E->get()); } } @@ -381,6 +413,33 @@ void EditorNode::_fs_changed() { _mark_unsaved_scenes(); } +void EditorNode::_resources_reimported(const Vector<String> &p_resources) { + print_line("reimporting"); + List<String> scenes; //will load later + + for (int i = 0; i < p_resources.size(); i++) { + String file_type = ResourceLoader::get_resource_type(p_resources[i]); + if (file_type == "PackedScene") { + scenes.push_back(p_resources[i]); + //reload later if needed, first go with normal resources + continue; + } + + if (!ResourceCache::has(p_resources[i])) { + continue; //not loaded, no need to reload + } + //reload normally + Resource *resource = ResourceCache::get(p_resources[i]); + if (resource) { + resource->reload_from_file(); + } + } + + for (List<String>::Element *E = scenes.front(); E; E = E->next()) { + reload_scene(E->get()); + } +} + void EditorNode::_sources_changed(bool p_exist) { if (waiting_for_first_scan) { @@ -1036,7 +1095,6 @@ void EditorNode::_dialog_action(String p_file) { _save_default_environment(); _save_scene_with_preview(p_file); - _call_build(); _run(true); } } break; @@ -1315,7 +1373,7 @@ void EditorNode::_edit_current() { uint32_t current = editor_history.get_current(); Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL; - property_back->set_disabled(editor_history.is_at_begining()); + property_back->set_disabled(editor_history.is_at_beginning()); property_forward->set_disabled(editor_history.is_at_end()); this->current = current_obj; @@ -1586,6 +1644,9 @@ void EditorNode::_run(bool p_current, const String &p_custom) { editor_data.save_editor_external_data(); } + if (!_call_build()) + return; + if (bool(EDITOR_DEF("run/output/always_clear_output_on_play", true))) { log->clear(); } @@ -2045,7 +2106,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PLAY: { _menu_option_confirm(RUN_STOP, true); - _call_build(); _run(false); } break; @@ -2090,7 +2150,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { _save_default_environment(); _menu_option_confirm(RUN_STOP, true); - _call_build(); _run(true); } break; @@ -2102,7 +2161,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } if (run_native->is_deploy_debug_remote_enabled()) { _menu_option_confirm(RUN_STOP, true); - _call_build(); + + if (!_call_build()) + break; // build failed + emit_signal("play_pressed"); editor_run.run_native_notify(); } @@ -2825,6 +2887,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b dependency_errors.clear(); + print_line("actually loading it"); Error err; Ref<PackedScene> sdata = ResourceLoader::load(lpath, "", true, &err); if (!sdata.is_valid()) { @@ -3056,7 +3119,6 @@ void EditorNode::_quick_opened() { void EditorNode::_quick_run() { - _call_build(); _run(false, quick_run->get_selected()); } @@ -4148,30 +4210,25 @@ void EditorNode::_file_access_close_error_notify(const String &p_str) { void EditorNode::reload_scene(const String &p_path) { - //first of all, reload textures as they might have changed on disk + //first of all, reload internal textures, materials, meshes, etc. as they might have changed on disk + print_line("reloading: " + p_path); List<Ref<Resource> > cached; ResourceCache::get_cached_resources(&cached); List<Ref<Resource> > to_clear; //clear internal resources from previous scene from being used for (List<Ref<Resource> >::Element *E = cached.front(); E; E = E->next()) { - if (E->get()->get_path().begins_with(p_path + "::")) //subresources of existing scene + if (E->get()->get_path().find("::") != -1) { + print_line(E->get()->get_path()); + } + if (E->get()->get_path().begins_with(p_path + "::")) { //subresources of existing scene to_clear.push_back(E->get()); - - if (!cast_to<Texture>(E->get().ptr())) - continue; - if (!E->get()->get_path().is_resource_file() && !E->get()->get_path().is_abs_path()) - continue; - if (!FileAccess::exists(E->get()->get_path())) - continue; - uint64_t mt = FileAccess::get_modified_time(E->get()->get_path()); - if (mt != E->get()->get_last_modified_time()) { - E->get()->reload_from_file(); } } //so reload reloads everything, clear subresources of previous scene while (to_clear.front()) { + print_line("bye bye: " + to_clear.front()->get()->get_path()); to_clear.front()->get()->set_path(""); to_clear.pop_front(); } @@ -4203,7 +4260,8 @@ void EditorNode::reload_scene(const String &p_path) { //remove scene _remove_scene(scene_idx); //reload scene - load_scene(p_path); + + load_scene(p_path, true, false, true, true); //adjust index so tab is back a the previous position editor_data.move_edited_scene_to_index(scene_idx); get_undo_redo()->clear_history(); @@ -4232,13 +4290,16 @@ void EditorNode::add_build_callback(EditorBuildCallback p_callback) { build_callbacks[build_callback_count++] = p_callback; } -EditorPluginInitializeCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS]; +EditorBuildCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS]; -void EditorNode::_call_build() { +bool EditorNode::_call_build() { for (int i = 0; i < build_callback_count; i++) { - build_callbacks[i](); + if (!build_callbacks[i]()) + return false; } + + return true; } void EditorNode::_inherit_imported(const String &p_action) { @@ -4392,6 +4453,8 @@ void EditorNode::_bind_methods() { ClassDB::bind_method(D_METHOD("_dim_timeout"), &EditorNode::_dim_timeout); ClassDB::bind_method(D_METHOD("_check_gui_base_size"), &EditorNode::_check_gui_base_size); + ClassDB::bind_method(D_METHOD("_resources_reimported"), &EditorNode::_resources_reimported); + ADD_SIGNAL(MethodInfo("play_pressed")); ADD_SIGNAL(MethodInfo("pause_pressed")); ADD_SIGNAL(MethodInfo("stop_pressed")); @@ -4768,6 +4831,38 @@ EditorNode::EditorNode() { prev_scene->set_position(Point2(3, 24)); prev_scene->hide(); + accept = memnew(AcceptDialog); + gui_base->add_child(accept); + accept->connect("confirmed", this, "_menu_confirm_current"); + + project_export = memnew(ProjectExportDialog); + gui_base->add_child(project_export); + + dependency_error = memnew(DependencyErrorDialog); + gui_base->add_child(dependency_error); + + dependency_fixer = memnew(DependencyEditor); + gui_base->add_child(dependency_fixer); + + settings_config_dialog = memnew(EditorSettingsDialog); + gui_base->add_child(settings_config_dialog); + + project_settings = memnew(ProjectSettingsEditor(&editor_data)); + gui_base->add_child(project_settings); + + run_settings_dialog = memnew(RunSettingsDialog); + gui_base->add_child(run_settings_dialog); + + export_template_manager = memnew(ExportTemplateManager); + gui_base->add_child(export_template_manager); + + about = memnew(EditorAbout); + about->get_logo()->set_texture(gui_base->get_icon("Logo", "EditorIcons")); + gui_base->add_child(about); + + warning = memnew(AcceptDialog); + gui_base->add_child(warning); + ED_SHORTCUT("editor/next_tab", TTR("Next tab"), KEY_MASK_CMD + KEY_TAB); ED_SHORTCUT("editor/prev_tab", TTR("Previous tab"), KEY_MASK_CMD + KEY_MASK_SHIFT + KEY_TAB); ED_SHORTCUT("editor/filter_files", TTR("Filter Files.."), KEY_MASK_ALT + KEY_MASK_CMD + KEY_P); @@ -4912,7 +5007,7 @@ EditorNode::EditorNode() { play_cc->set_margin(MARGIN_TOP, 5); play_button_panel = memnew(PanelContainer); - play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles")); + // play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles")); play_cc->add_child(play_button_panel); HBoxContainer *play_hb = memnew(HBoxContainer); @@ -5192,38 +5287,6 @@ EditorNode::EditorNode() { save_confirmation->connect("confirmed", this, "_menu_confirm_current"); save_confirmation->connect("custom_action", this, "_discard_changes"); - accept = memnew(AcceptDialog); - gui_base->add_child(accept); - accept->connect("confirmed", this, "_menu_confirm_current"); - - project_export = memnew(ProjectExportDialog); - gui_base->add_child(project_export); - - dependency_error = memnew(DependencyErrorDialog); - gui_base->add_child(dependency_error); - - dependency_fixer = memnew(DependencyEditor); - gui_base->add_child(dependency_fixer); - - settings_config_dialog = memnew(EditorSettingsDialog); - gui_base->add_child(settings_config_dialog); - - project_settings = memnew(ProjectSettingsEditor(&editor_data)); - gui_base->add_child(project_settings); - - run_settings_dialog = memnew(RunSettingsDialog); - gui_base->add_child(run_settings_dialog); - - export_template_manager = memnew(ExportTemplateManager); - gui_base->add_child(export_template_manager); - - about = memnew(EditorAbout); - about->get_logo()->set_texture(gui_base->get_icon("Logo", "EditorIcons")); - gui_base->add_child(about); - - warning = memnew(AcceptDialog); - gui_base->add_child(warning); - file_templates = memnew(FileDialog); file_templates->set_title(TTR("Import Templates From ZIP File")); @@ -5420,6 +5483,7 @@ EditorNode::EditorNode() { EditorFileSystem::get_singleton()->connect("sources_changed", this, "_sources_changed"); EditorFileSystem::get_singleton()->connect("filesystem_changed", this, "_fs_changed"); + EditorFileSystem::get_singleton()->connect("resources_reimported", this, "_resources_reimported"); { List<StringName> tl; |