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-rw-r--r--editor/editor_node.cpp492
1 files changed, 242 insertions, 250 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index bcdd54edd4..d386642ca3 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -225,17 +225,17 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
index_sets.write[scene_name_to_set_index[scene_name]].insert(i);
}
- // For each index set with a size > 1, we need to disambiguate
+ // For each index set with a size > 1, we need to disambiguate.
for (int i = 0; i < index_sets.size(); i++) {
Set<int> iset = index_sets[i];
while (iset.size() > 1) {
- // Append the parent folder to each scene name
+ // Append the parent folder to each scene name.
for (Set<int>::Element *E = iset.front(); E; E = E->next()) {
int set_idx = E->get();
String scene_name = r_filenames[set_idx];
String full_path = p_full_paths[set_idx];
- // Get rid of file extensions and res:// prefixes
+ // Get rid of file extensions and res:// prefixes.
if (scene_name.rfind(".") >= 0) {
scene_name = scene_name.substr(0, scene_name.rfind("."));
}
@@ -263,7 +263,7 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
}
}
- // Loop back through scene names and remove non-ambiguous names
+ // Loop back through scene names and remove non-ambiguous names.
bool can_proceed = false;
Set<int>::Element *E = iset.front();
while (E) {
@@ -648,7 +648,7 @@ void EditorNode::_notification(int p_what) {
case NOTIFICATION_EXIT_TREE: {
editor_data.save_editor_external_data();
FileAccess::set_file_close_fail_notify_callback(nullptr);
- log->deinit(); // do not get messages anymore
+ log->deinit(); // Do not get messages anymore.
editor_data.clear_edited_scenes();
} break;
@@ -658,7 +658,7 @@ void EditorNode::_notification(int p_what) {
case NOTIFICATION_READY: {
{
- _initializing_addons = true;
+ _initializing_plugins = true;
Vector<String> addons;
if (ProjectSettings::get_singleton()->has_setting("editor_plugins/enabled")) {
addons = ProjectSettings::get_singleton()->get("editor_plugins/enabled");
@@ -667,7 +667,7 @@ void EditorNode::_notification(int p_what) {
for (int i = 0; i < addons.size(); i++) {
set_addon_plugin_enabled(addons[i], true);
}
- _initializing_addons = false;
+ _initializing_plugins = false;
}
RenderingServer::get_singleton()->viewport_set_disable_2d(get_scene_root()->get_viewport_rid(), true);
@@ -745,12 +745,12 @@ void EditorNode::_notification(int p_what) {
recent_scenes->reset_size();
- // debugger area
+ // Update debugger area.
if (EditorDebuggerNode::get_singleton()->is_visible()) {
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles")));
}
- // update_icons
+ // Update icons.
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
Button *tb = singleton->main_editor_buttons[i];
EditorPlugin *p_editor = singleton->editor_table[i];
@@ -893,7 +893,7 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
}
if (!res->get_import_path().is_empty()) {
- // this is an imported resource, will be reloaded if reimported via the _resources_reimported() callback
+ // This is an imported resource, will be reloaded if reimported via the _resources_reimported() callback.
continue;
}
@@ -918,23 +918,23 @@ void EditorNode::_fs_changed() {
_mark_unsaved_scenes();
- // FIXME: Move this to a cleaner location, it's hacky to do this is _fs_changed.
+ // FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed.
String export_error;
if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) {
String preset_name = export_defer.preset;
// Ensures export_project does not loop infinitely, because notifications may
// come during the export.
export_defer.preset = "";
- Ref<EditorExportPreset> preset;
+ Ref<EditorExportPreset> export_preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); ++i) {
- preset = EditorExport::get_singleton()->get_export_preset(i);
- if (preset->get_name() == preset_name) {
+ export_preset = EditorExport::get_singleton()->get_export_preset(i);
+ if (export_preset->get_name() == preset_name) {
break;
}
- preset.unref();
+ export_preset.unref();
}
- if (preset.is_null()) {
+ if (export_preset.is_null()) {
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists("res://export_presets.cfg")) {
export_error = vformat(
@@ -948,8 +948,8 @@ void EditorNode::_fs_changed() {
export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again.";
}
} else {
- Ref<EditorExportPlatform> platform = preset->get_platform();
- const String export_path = export_defer.path.is_empty() ? preset->get_export_path() : export_defer.path;
+ Ref<EditorExportPlatform> platform = export_preset->get_platform();
+ const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path;
if (export_path.is_empty()) {
export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
@@ -958,18 +958,18 @@ void EditorNode::_fs_changed() {
Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_path.ends_with(".zip")) {
- err = platform->export_zip(preset, export_defer.debug, export_path);
+ err = platform->export_zip(export_preset, export_defer.debug, export_path);
} else if (export_path.ends_with(".pck")) {
- err = platform->export_pack(preset, export_defer.debug, export_path);
+ err = platform->export_pack(export_preset, export_defer.debug, export_path);
}
} else { // Normal project export.
String config_error;
bool missing_templates;
- if (!platform->can_export(preset, config_error, missing_templates)) {
+ if (!platform->can_export(export_preset, config_error, missing_templates)) {
ERR_PRINT(vformat("Cannot export project with preset \"%s\" due to configuration errors:\n%s", preset_name, config_error));
err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED;
} else {
- err = platform->export_project(preset, export_defer.debug, export_path);
+ err = platform->export_project(export_preset, export_defer.debug, export_path);
}
}
switch (err) {
@@ -998,21 +998,22 @@ void EditorNode::_fs_changed() {
}
void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
- List<String> scenes; // will load later
+ List<String> scenes;
int current_tab = scene_tabs->get_current_tab();
for (int i = 0; i < p_resources.size(); i++) {
String file_type = ResourceLoader::get_resource_type(p_resources[i]);
if (file_type == "PackedScene") {
scenes.push_back(p_resources[i]);
- // reload later if needed, first go with normal resources
+ // Reload later if needed, first go with normal resources.
continue;
}
if (!ResourceCache::has(p_resources[i])) {
- continue; // not loaded, no need to reload
+ // Not loaded, no need to reload.
+ continue;
}
- // reload normally
+ // Reload normally.
Resource *resource = ResourceCache::get(p_resources[i]);
if (resource) {
resource->reload_from_file();
@@ -1184,7 +1185,6 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
ERR_FAIL_COND_V(!res.is_valid(), ERR_CANT_OPEN);
if (!p_ignore_broken_deps && dependency_errors.has(p_resource)) {
- // current_option = -1;
Vector<String> errors;
for (Set<String>::Element *E = dependency_errors[p_resource].front(); E; E = E->next()) {
errors.push_back(E->get());
@@ -1251,7 +1251,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
saving_resource = p_resource;
- current_option = RESOURCE_SAVE_AS;
+ current_menu_option = RESOURCE_SAVE_AS;
List<String> extensions;
Ref<PackedScene> sd = memnew(PackedScene);
ResourceSaver::get_recognized_extensions(p_resource, &extensions);
@@ -1260,18 +1260,18 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
List<String> preferred;
for (const String &E : extensions) {
if (p_resource->is_class("Script") && (E == "tres" || E == "res")) {
- // this serves no purpose and confused people
+ // This serves no purpose and confused people.
continue;
}
file->add_filter("*." + E + " ; " + E.to_upper());
preferred.push_back(E);
}
- // Lowest priority extension
+ // Lowest priority extension.
List<String>::Element *res_element = preferred.find("res");
if (res_element) {
preferred.move_to_back(res_element);
}
- // Highest priority extension
+ // Highest priority extension.
List<String>::Element *tres_element = preferred.find("tres");
if (tres_element) {
preferred.move_to_front(tres_element);
@@ -1314,7 +1314,7 @@ void EditorNode::_menu_option(int p_option) {
}
void EditorNode::_menu_confirm_current() {
- _menu_option_confirm(current_option, true);
+ _menu_option_confirm(current_menu_option, true);
}
void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
@@ -1369,7 +1369,8 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
Error err = cf->load(path);
if (err != OK || !cf->has_section("editor_states")) {
- return; // must not exist
+ // Must not exist.
+ return;
}
List<String> esl;
@@ -1393,9 +1394,6 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
- scene->set_meta("__editor_run_settings__", Variant()); // clear it (no point in keeping it)
- scene->set_meta("__editor_plugin_states__", Variant());
-
String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
@@ -1436,10 +1434,9 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
if (p_res->get_path().is_resource_file()) {
if (changed || subchanged) {
- // save
ResourceSaver::save(p_res->get_path(), p_res, flags);
}
- processed[p_res] = false; // because it's a file
+ processed[p_res] = false; // Because it's a file.
return false;
} else {
processed[p_res] = changed;
@@ -1537,7 +1534,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
_find_node_types(editor_data.get_edited_scene_root(), c2d, c3d);
save.step(TTR("Creating Thumbnail"), 1);
- // current view?
+ // Current view?
Ref<Image> img;
// If neither 3D or 2D nodes are present, make a 1x1 black texture.
@@ -1570,13 +1567,13 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
int preview_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size");
preview_size *= EDSCALE;
- // consider a square region
+ // Consider a square region.
int vp_size = MIN(img->get_width(), img->get_height());
int x = (img->get_width() - vp_size) / 2;
int y = (img->get_height() - vp_size) / 2;
if (vp_size < preview_size) {
- // just square it.
+ // Just square it.
img->crop_from_point(x, y, vp_size, vp_size);
} else {
int ratio = vp_size / preview_size;
@@ -1590,13 +1587,12 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
}
img->convert(Image::FORMAT_RGB8);
- // save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5
+ // Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5.
String temp_path = EditorPaths::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
cache_base = temp_path.plus_file("resthumb-" + cache_base);
- // does not have it, try to load a cached thumbnail
-
+ // Does not have it, try to load a cached thumbnail.
String file = cache_base + ".png";
post_process_preview(img);
@@ -1643,7 +1639,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
if (res.is_null()) {
continue;
}
- if (res->get_path().is_resource_file()) { // not a subresource, continue
+ if (res->get_path().is_resource_file()) { // Not a subresource, continue.
continue;
}
if (_find_edited_resources(res, edited_resources)) {
@@ -1656,7 +1652,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
}
int EditorNode::_save_external_resources() {
- // save external resources and its subresources if any was modified
+ // Save external resources and its subresources if any was modified.
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
@@ -1679,8 +1675,8 @@ int EditorNode::_save_external_resources() {
}
}
- // clear later, because user may have put the same subresource in two different resources,
- // which will be shared until the next reload
+ // Clear later, because user may have put the same subresource in two different resources,
+ // which will be shared until the next reload.
for (Set<Ref<Resource>>::Element *E = edited_subresources.front(); E; E = E->next()) {
Ref<Resource> res = E->get();
@@ -1728,9 +1724,9 @@ void EditorNode::_save_scene(String p_file, int idx) {
Ref<PackedScene> sdata;
if (ResourceCache::has(p_file)) {
- // something may be referencing this resource and we are good with that.
- // we must update it, but also let the previous scene state go, as
- // old version still work for referencing changes in instantiated or inherited scenes
+ // Something may be referencing this resource and we are good with that.
+ // We must update it, but also let the previous scene state go, as
+ // old version still work for referencing changes in instantiated or inherited scenes.
sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file)));
if (sdata.is_valid()) {
@@ -1867,7 +1863,7 @@ void EditorNode::_mark_unsaved_scenes() {
}
void EditorNode::_dialog_action(String p_file) {
- switch (current_option) {
+ switch (current_menu_option) {
case FILE_NEW_INHERITED_SCENE: {
Node *scene = editor_data.get_edited_scene_root();
// If the previous scene is rootless, just close it in favor of the new one.
@@ -1883,12 +1879,12 @@ void EditorNode::_dialog_action(String p_file) {
case SETTINGS_PICK_MAIN_SCENE: {
ProjectSettings::get_singleton()->set("application/run/main_scene", p_file);
ProjectSettings::get_singleton()->save();
- // would be nice to show the project manager opened with the highlighted field..
+ // TODO: Would be nice to show the project manager opened with the highlighted field.
if (pick_main_scene->has_meta("from_native") && (bool)pick_main_scene->get_meta("from_native")) {
run_native->resume_run_native();
} else {
- _run(false, ""); // automatically run the project
+ _run(false, ""); // Automatically run the project.
}
} break;
case FILE_CLOSE:
@@ -1898,7 +1894,7 @@ void EditorNode::_dialog_action(String p_file) {
case SCENE_TAB_CLOSE:
case FILE_SAVE_SCENE:
case FILE_SAVE_AS_SCENE: {
- int scene_idx = (current_option == FILE_SAVE_SCENE || current_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;
+ int scene_idx = (current_menu_option == FILE_SAVE_SCENE || current_menu_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx;
if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
bool same_open_scene = false;
@@ -1978,7 +1974,7 @@ void EditorNode::_dialog_action(String p_file) {
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err == ERR_FILE_CANT_OPEN || err == ERR_FILE_NOT_FOUND) {
- config.instantiate(); // new config
+ config.instantiate();
} else if (err != OK) {
show_warning(TTR("An error occurred while trying to save the editor layout.\nMake sure the editor's user data path is writable."));
return;
@@ -2010,11 +2006,11 @@ void EditorNode::_dialog_action(String p_file) {
return;
}
- // erase
+ // Erase key values.
List<String> keys;
config->get_section_keys(p_file, &keys);
- for (const String &E : keys) {
- config->set_value(p_file, E, Variant());
+ for (const String &key : keys) {
+ config->set_value(p_file, key, Variant());
}
config->save(EditorSettings::get_singleton()->get_editor_layouts_config());
@@ -2027,8 +2023,8 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
- default: { // save scene?
-
+ default: {
+ // Save scene?
if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
_save_scene_with_preview(p_file);
}
@@ -2115,7 +2111,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
ObjectID id = p_object->get_instance_id();
if (id != editor_history.get_current()) {
if (p_inspector_only) {
- editor_history.add_object_inspector_only(id);
+ editor_history.add_object(id, String(), true);
} else if (p_property.is_empty()) {
editor_history.add_object(id);
} else {
@@ -2196,7 +2192,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
- String editable_warning; // none by default
+ String editable_warning; // None by default.
if (is_resource) {
Resource *current_res = Object::cast_to<Resource>(current_obj);
@@ -2264,7 +2260,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
if (!multi_nodes.is_empty()) {
- // Pick the top-most node
+ // Pick the top-most node.
multi_nodes.sort_custom<Node::Comparator>();
selected_node = multi_nodes.front()->get();
}
@@ -2289,7 +2285,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
}
- /* Take care of PLUGIN EDITOR */
+ // Take care of the main editor plugin.
if (!inspector_only) {
EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
@@ -2298,7 +2294,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
for (; plugin_index < editor_table.size(); plugin_index++) {
if (editor_table[plugin_index] == main_plugin) {
if (!main_editor_buttons[plugin_index]->is_visible()) {
- main_plugin = nullptr; // if button is not visible, then no plugin active
+ main_plugin = nullptr; // If button is not visible, then no plugin is active.
}
break;
@@ -2306,7 +2302,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
if (main_plugin) {
- // special case if use of external editor is true
+ // Special case if use of external editor is true.
Resource *current_res = Object::cast_to<Resource>(current_obj);
if (main_plugin->get_name() == "Script" && current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
if (!changing_scene) {
@@ -2315,7 +2311,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
- // update screen main_plugin
+ // Update screen main_plugin.
_editor_select(plugin_index);
main_plugin->edit(current_obj);
} else {
@@ -2368,10 +2364,10 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
if (scene->get_scene_file_path().is_empty()) {
- current_option = -1;
+ current_menu_option = -1;
_menu_option(FILE_SAVE_AS_SCENE);
// Set the option to save and run so when the dialog is accepted, the scene runs.
- current_option = FILE_SAVE_AND_RUN;
+ current_menu_option = FILE_SAVE_AND_RUN;
file->set_title(TTR("Save scene before running..."));
return;
}
@@ -2382,7 +2378,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
if (run_filename.is_empty()) {
- // evidently, run the scene
+ // Evidently, run the scene.
if (!ensure_main_scene(false)) {
return;
}
@@ -2446,7 +2442,7 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) {
_menu_option_confirm(RUN_STOP, true);
if (!call_build()) {
- return; // build failed
+ return; // Build failed.
}
EditorDebuggerNode::get_singleton()->start(p_preset->get_platform()->get_debug_protocol());
@@ -2459,8 +2455,8 @@ void EditorNode::_android_build_source_selected(const String &p_file) {
export_template_manager->install_android_template_from_file(p_file);
}
void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
- if (!p_confirmed) { // this may be a hack..
- current_option = (MenuOptions)p_option;
+ if (!p_confirmed) { // FIXME: this may be a hack.
+ current_menu_option = (MenuOptions)p_option;
}
switch (p_option) {
@@ -2513,13 +2509,13 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE_OTHERS:
case FILE_CLOSE_RIGHT:
case FILE_CLOSE_ALL: {
- if (editor_data.get_edited_scene_count() > 1 && (current_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) {
+ if (editor_data.get_edited_scene_count() > 1 && (current_menu_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) {
int next_tab = editor_data.get_edited_scene() + 1;
next_tab %= editor_data.get_edited_scene_count();
- _scene_tab_closed(next_tab, current_option);
+ _scene_tab_closed(next_tab, current_menu_option);
} else {
- if (current_option != FILE_CLOSE_ALL) {
- current_option = -1;
+ if (current_menu_option != FILE_CLOSE_ALL) {
+ current_menu_option = -1;
} else {
_scene_tab_closed(editor_data.get_edited_scene());
}
@@ -2537,11 +2533,11 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: {
if (!p_confirmed) {
- tab_closing = _next_unsaved_scene(false);
- _scene_tab_changed(tab_closing);
+ tab_closing_idx = _next_unsaved_scene(false);
+ _scene_tab_changed(tab_closing_idx);
if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- Node *scene_root = editor_data.get_edited_scene_root(tab_closing);
+ Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
if (scene_root) {
String scene_filename = scene_root->get_scene_file_path();
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
@@ -2556,9 +2552,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
}
- if (!editor_data.get_edited_scene_root(tab_closing)) {
- // empty tab
- _scene_tab_closed(tab_closing);
+ if (!editor_data.get_edited_scene_root(tab_closing_idx)) {
+ // Empty tab.
+ _scene_tab_closed(tab_closing_idx);
break;
}
@@ -2566,7 +2562,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
case SCENE_TAB_CLOSE:
case FILE_SAVE_SCENE: {
- int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing;
+ int scene_idx = (p_option == FILE_SAVE_SCENE) ? -1 : tab_closing_idx;
Node *scene = editor_data.get_edited_scene_root(scene_idx);
if (scene && !scene->get_scene_file_path().is_empty()) {
if (DirAccess::exists(scene->get_scene_file_path().get_base_dir())) {
@@ -2588,7 +2584,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
[[fallthrough]];
}
case FILE_SAVE_AS_SCENE: {
- int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing;
+ int scene_idx = (p_option == FILE_SAVE_SCENE || p_option == FILE_SAVE_AS_SCENE) ? -1 : tab_closing_idx;
Node *scene = editor_data.get_edited_scene_root(scene_idx);
@@ -2829,7 +2825,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} break;
case RUN_USER_DATA_FOLDER: {
- // ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved
+ // Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved.
OS::get_singleton()->ensure_user_data_dir();
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
@@ -2967,12 +2963,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_SUPPORT_GODOT_DEVELOPMENT: {
OS::get_singleton()->shell_open("https://godotengine.org/donate");
} break;
-
- // case SET_VIDEO_DRIVER_SAVE_AND_RESTART: {
- // ProjectSettings::get_singleton()->set("rendering/driver/driver_name", video_driver_request);
- // save_all_scenes();
- // restart_editor();
- // } break;
case SET_RENDERING_DRIVER_SAVE_AND_RESTART: {
ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request);
ProjectSettings::get_singleton()->save();
@@ -3025,7 +3015,7 @@ void EditorNode::_tool_menu_option(int p_idx) {
String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
ERR_PRINT("Error calling function from tool menu: " + err);
}
- } // else it's a submenu so don't do anything.
+ } // Else it's a submenu so don't do anything.
} break;
}
}
@@ -3050,17 +3040,17 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
void EditorNode::_exit_editor(int p_exit_code) {
exiting = true;
- resource_preview->stop(); // stop early to avoid crashes
+ resource_preview->stop(); // Stop early to avoid crashes.
_save_docks();
- // Dim the editor window while it's quitting to make it clearer that it's busy
+ // Dim the editor window while it's quitting to make it clearer that it's busy.
dim_editor(true);
get_tree()->quit(p_exit_code);
}
void EditorNode::_discard_changes(const String &p_str) {
- switch (current_option) {
+ switch (current_menu_option) {
case FILE_CLOSE_ALL_AND_QUIT:
case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT:
@@ -3069,7 +3059,7 @@ void EditorNode::_discard_changes(const String &p_str) {
case FILE_CLOSE_RIGHT:
case FILE_CLOSE_ALL:
case SCENE_TAB_CLOSE: {
- Node *scene = editor_data.get_edited_scene_root(tab_closing);
+ Node *scene = editor_data.get_edited_scene_root(tab_closing_idx);
if (scene != nullptr) {
String scene_filename = scene->get_scene_file_path();
if (!scene_filename.is_empty()) {
@@ -3077,37 +3067,37 @@ void EditorNode::_discard_changes(const String &p_str) {
}
}
- _remove_scene(tab_closing);
+ _remove_scene(tab_closing_idx);
_update_scene_tabs();
- if (current_option == FILE_CLOSE_ALL_AND_QUIT || current_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
+ if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT || current_menu_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
// If restore tabs is enabled, reopen the scene that has just been closed, so it's remembered properly.
if (bool(EDITOR_GET("interface/scene_tabs/restore_scenes_on_load"))) {
_menu_option_confirm(FILE_OPEN_PREV, true);
}
if (_next_unsaved_scene(false) == -1) {
- if (current_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- current_option = RELOAD_CURRENT_PROJECT;
- } else if (current_option == FILE_CLOSE_ALL_AND_QUIT) {
- current_option = FILE_QUIT;
+ if (current_menu_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
+ current_menu_option = RELOAD_CURRENT_PROJECT;
+ } else if (current_menu_option == FILE_CLOSE_ALL_AND_QUIT) {
+ current_menu_option = FILE_QUIT;
} else {
- current_option = RUN_PROJECT_MANAGER;
+ current_menu_option = RUN_PROJECT_MANAGER;
}
_discard_changes();
} else {
- _menu_option_confirm(current_option, false);
+ _menu_option_confirm(current_menu_option, false);
}
- } else if (current_option == FILE_CLOSE_OTHERS || current_option == FILE_CLOSE_RIGHT) {
- if (editor_data.get_edited_scene_count() == 1 || (current_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
- current_option = -1;
+ } else if (current_menu_option == FILE_CLOSE_OTHERS || current_menu_option == FILE_CLOSE_RIGHT) {
+ if (editor_data.get_edited_scene_count() == 1 || (current_menu_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
+ current_menu_option = -1;
save_confirmation->hide();
} else {
- _menu_option_confirm(current_option, false);
+ _menu_option_confirm(current_menu_option, false);
}
- } else if (current_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
- _menu_option_confirm(current_option, false);
+ } else if (current_menu_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
+ _menu_option_confirm(current_menu_option, false);
} else {
- current_option = -1;
+ current_menu_option = -1;
save_confirmation->hide();
}
} break;
@@ -3166,7 +3156,7 @@ void EditorNode::_editor_select(int p_which) {
ERR_FAIL_INDEX(p_which, editor_table.size());
- if (!main_editor_buttons[p_which]->is_visible()) { // button hidden, no editor
+ if (!main_editor_buttons[p_which]->is_visible()) { // Button hidden, no editor.
return;
}
@@ -3200,9 +3190,9 @@ void EditorNode::_editor_select(int p_which) {
if (EditorSettings::get_singleton()->get("interface/editor/separate_distraction_mode")) {
if (p_which == EDITOR_SCRIPT) {
- set_distraction_free_mode(script_distraction);
+ set_distraction_free_mode(script_distraction_free);
} else {
- set_distraction_free_mode(scene_distraction);
+ set_distraction_free_mode(scene_distraction_free);
}
}
}
@@ -3282,13 +3272,13 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan
}
void EditorNode::_update_addon_config() {
- if (_initializing_addons) {
+ if (_initializing_plugins) {
return;
}
Vector<String> enabled_addons;
- for (const KeyValue<String, EditorPlugin *> &E : plugin_addons) {
+ for (const KeyValue<String, EditorPlugin *> &E : addon_name_to_plugin) {
enabled_addons.push_back(E.key);
}
@@ -3302,14 +3292,14 @@ void EditorNode::_update_addon_config() {
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
- ERR_FAIL_COND(p_enabled && plugin_addons.has(p_addon));
- ERR_FAIL_COND(!p_enabled && !plugin_addons.has(p_addon));
+ ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(p_addon));
+ ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(p_addon));
if (!p_enabled) {
- EditorPlugin *addon = plugin_addons[p_addon];
+ EditorPlugin *addon = addon_name_to_plugin[p_addon];
remove_editor_plugin(addon, p_config_changed);
- memdelete(addon); // bye
- plugin_addons.erase(p_addon);
+ memdelete(addon);
+ addon_name_to_plugin.erase(p_addon);
_update_addon_config();
return;
}
@@ -3366,14 +3356,14 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script);
- plugin_addons[p_addon] = ep;
+ addon_name_to_plugin[p_addon] = ep;
add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}
bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const {
- return plugin_addons.has(p_addon);
+ return addon_name_to_plugin.has(p_addon);
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {
@@ -3400,10 +3390,10 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
void EditorNode::_remove_scene(int index, bool p_change_tab) {
if (editor_data.get_edited_scene() == index) {
- // Scene to remove is current scene
+ // Scene to remove is current scene.
_remove_edited_scene(p_change_tab);
} else {
- // Scene to remove is not active scene
+ // Scene to remove is not active scene.
editor_data.remove_scene(index);
}
}
@@ -3417,7 +3407,7 @@ void EditorNode::set_edited_scene(Node *p_scene) {
get_editor_data().set_edited_scene_root(p_scene);
if (Object::cast_to<Popup>(p_scene)) {
- Object::cast_to<Popup>(p_scene)->show(); // show popups
+ Object::cast_to<Popup>(p_scene)->show();
}
SceneTreeDock::get_singleton()->set_edited_scene(p_scene);
if (get_tree()) {
@@ -3453,7 +3443,7 @@ Dictionary EditorNode::_get_main_scene_state() {
void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (get_edited_scene() != p_for_scene && p_for_scene != nullptr) {
- return; // not for this scene
+ return; // Not for this scene.
}
changing_scene = false;
@@ -3468,7 +3458,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (p_state.has("editor_index")) {
int index = p_state["editor_index"];
- if (current < 2) { // if currently in spatial/2d, only switch to spatial/2d. if currently in script, stay there
+ if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
if (index < 2 || !get_edited_scene()) {
_editor_select(index);
}
@@ -3477,7 +3467,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
if (get_edited_scene()) {
if (current < 2) {
- // use heuristic instead
+ // Use heuristic instead.
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
if (n2d > n3d) {
@@ -3499,7 +3489,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
SceneTreeDock::get_singleton()->set_filter(p_state["node_filter"]);
}
- // this should only happen at the very end
+ // This should only happen at the very end.
EditorDebuggerNode::get_singleton()->update_live_edit_root();
ScriptEditor::get_singleton()->set_scene_root_script(editor_data.get_scene_root_script(editor_data.get_edited_scene()));
@@ -3548,7 +3538,7 @@ void EditorNode::set_current_scene(int p_idx) {
Node *new_scene = editor_data.get_edited_scene_root();
if (Object::cast_to<Popup>(new_scene)) {
- Object::cast_to<Popup>(new_scene)->show(); // show popups
+ Object::cast_to<Popup>(new_scene)->show();
}
SceneTreeDock::get_singleton()->set_edited_scene(new_scene);
@@ -3567,7 +3557,7 @@ void EditorNode::set_current_scene(int p_idx) {
_update_title();
- call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // do after everything else is done setting up
+ call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
}
bool EditorNode::is_scene_open(const String &p_path) {
@@ -3654,7 +3644,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
if (!p_ignore_broken_deps && dependency_errors.has(lpath)) {
- current_option = -1;
+ current_menu_option = -1;
Vector<String> errors;
for (Set<String>::Element *E = dependency_errors[lpath].front(); E; E = E->next()) {
errors.push_back(E->get());
@@ -3669,7 +3659,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
return ERR_FILE_MISSING_DEPENDENCIES;
}
- dependency_errors.erase(lpath); // at least not self path
+ dependency_errors.erase(lpath); // At least not self path.
for (KeyValue<String, Set<String>> &E : dependency_errors) {
String txt = vformat(TTR("Scene '%s' has broken dependencies:"), E.key) + "\n";
@@ -3680,7 +3670,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
if (ResourceCache::has(lpath)) {
- // used from somewhere else? no problem! update state and replace sdata
+ // Used from somewhere else? No problem! Update state and replace sdata.
Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath)));
if (ps.is_valid()) {
ps->replace_state(sdata->get_state());
@@ -3689,7 +3679,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
}
} else {
- sdata->set_path(lpath, true); // take over path
+ sdata->set_path(lpath, true); // Take over path.
}
Node *new_scene = sdata->instantiate(p_set_inherited ? PackedScene::GEN_EDIT_STATE_MAIN_INHERITED : PackedScene::GEN_EDIT_STATE_MAIN);
@@ -3752,7 +3742,7 @@ void EditorNode::open_request(const String &p_path) {
}
}
- load_scene(p_path); // as it will be opened in separate tab
+ load_scene(p_path); // As it will be opened in separate tab.
}
void EditorNode::edit_foreign_resource(RES p_resource) {
@@ -3769,7 +3759,7 @@ void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) {
}
void EditorNode::_inherit_request(String p_file) {
- current_option = FILE_NEW_INHERITED_SCENE;
+ current_menu_option = FILE_NEW_INHERITED_SCENE;
_dialog_action(p_file);
}
@@ -3931,9 +3921,7 @@ void EditorNode::register_editor_types() {
GDREGISTER_ABSTRACT_CLASS(FileSystemDock);
- // FIXME: Is this stuff obsolete, or should it be ported to new APIs?
GDREGISTER_CLASS(EditorScenePostImport);
- //ClassDB::register_type<EditorImportExport>();
GDREGISTER_CLASS(EditorCommandPalette);
GDREGISTER_CLASS(EditorDebuggerPlugin);
@@ -3971,7 +3959,7 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons
// return name;
// }
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x
StringName base = script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4007,7 +3995,7 @@ StringName EditorNode::get_object_custom_type_name(const Object *p_object) const
return name;
}
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x.
StringName base = base_script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4048,7 +4036,7 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na
}
pick_main_scene->hide();
- current_option = SETTINGS_PICK_MAIN_SCENE;
+ current_menu_option = SETTINGS_PICK_MAIN_SCENE;
_dialog_action(scene->get_scene_file_path());
}
}
@@ -4071,7 +4059,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String
return icon;
}
- // should probably be deprecated in 4.x
+ // TODO: should probably be deprecated in 4.x
StringName base = base_script->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
@@ -4085,7 +4073,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String
}
}
- // should probably be deprecated in 4.x
+ // TODO: Should probably be deprecated in 4.x.
if (p_object->has_meta("_editor_icon")) {
return p_object->get_meta("_editor_icon");
}
@@ -4243,14 +4231,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
}
void EditorNode::show_accept(const String &p_text, const String &p_title) {
- current_option = -1;
+ current_menu_option = -1;
accept->get_ok_button()->set_text(p_title);
accept->set_text(p_text);
accept->popup_centered();
}
void EditorNode::show_save_accept(const String &p_text, const String &p_title) {
- current_option = -1;
+ current_menu_option = -1;
save_accept->get_ok_button()->set_text(p_title);
save_accept->set_text(p_text);
save_accept->popup_centered();
@@ -4290,7 +4278,7 @@ void EditorNode::_dock_floating_close_request(Control *p_control) {
}
void EditorNode::_dock_make_float() {
- Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
+ Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control();
ERR_FAIL_COND(!dock);
Size2 borders = Size2(4, 4) * EDSCALE;
@@ -4299,7 +4287,7 @@ void EditorNode::_dock_make_float() {
Point2 dock_screen_pos = dock->get_global_position() + get_tree()->get_root()->get_position() - borders;
int dock_index = dock->get_index();
- dock_slot[dock_popup_selected]->remove_child(dock);
+ dock_slot[dock_popup_selected_idx]->remove_child(dock);
Window *window = memnew(Window);
window->set_title(dock->get_name());
@@ -4321,7 +4309,7 @@ void EditorNode::_dock_make_float() {
window->set_position(dock_screen_pos);
window->set_transient(true);
window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request), varray(dock));
- window->set_meta("dock_slot", dock_popup_selected);
+ window->set_meta("dock_slot", dock_popup_selected_idx);
window->set_meta("dock_index", dock_index);
gui_base->add_child(window);
@@ -4373,9 +4361,9 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
}
}
- if (nrect != dock_select_rect_over) {
+ if (nrect != dock_select_rect_over_idx) {
dock_select->update();
- dock_select_rect_over = nrect;
+ dock_select_rect_over_idx = nrect;
}
if (nrect == -1) {
@@ -4384,20 +4372,20 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
Ref<InputEventMouseButton> mb = me;
- if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected != nrect) {
- Control *dock = dock_slot[dock_popup_selected]->get_current_tab_control();
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed() && dock_popup_selected_idx != nrect) {
+ Control *dock = dock_slot[dock_popup_selected_idx]->get_current_tab_control();
if (dock) {
- dock_slot[dock_popup_selected]->remove_child(dock);
+ dock_slot[dock_popup_selected_idx]->remove_child(dock);
}
- if (dock_slot[dock_popup_selected]->get_tab_count() == 0) {
- dock_slot[dock_popup_selected]->hide();
+ if (dock_slot[dock_popup_selected_idx]->get_tab_count() == 0) {
+ dock_slot[dock_popup_selected_idx]->hide();
} else {
- dock_slot[dock_popup_selected]->set_current_tab(0);
+ dock_slot[dock_popup_selected_idx]->set_current_tab(0);
}
dock_slot[nrect]->add_child(dock);
- dock_popup_selected = nrect;
+ dock_popup_selected_idx = nrect;
dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1);
dock_slot[nrect]->show();
dock_select->update();
@@ -4411,38 +4399,38 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
}
void EditorNode::_dock_popup_exit() {
- dock_select_rect_over = -1;
+ dock_select_rect_over_idx = -1;
dock_select->update();
}
void EditorNode::_dock_pre_popup(int p_which) {
- dock_popup_selected = p_which;
+ dock_popup_selected_idx = p_which;
}
void EditorNode::_dock_move_left() {
- if (dock_popup_selected < 0 || dock_popup_selected >= DOCK_SLOT_MAX) {
+ if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) {
return;
}
- Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab());
- Control *prev = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() - 1);
+ Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *prev = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
if (!current || !prev) {
return;
}
- dock_slot[dock_popup_selected]->move_child(current, prev->get_index());
- dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() - 1);
+ dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index());
+ dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
dock_select->update();
_edit_current();
_save_docks();
}
void EditorNode::_dock_move_right() {
- Control *current = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab());
- Control *next = dock_slot[dock_popup_selected]->get_tab_control(dock_slot[dock_popup_selected]->get_current_tab() + 1);
+ Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *next = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
if (!current || !next) {
return;
}
- dock_slot[dock_popup_selected]->move_child(next, current->get_index());
- dock_slot[dock_popup_selected]->set_current_tab(dock_slot[dock_popup_selected]->get_current_tab() + 1);
+ dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index());
+ dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
dock_select->update();
_edit_current();
_save_docks();
@@ -4470,9 +4458,9 @@ void EditorNode::_dock_select_draw() {
dock_tab_move_left->set_disabled(true);
dock_tab_move_right->set_disabled(true);
- if (dock_popup_selected != -1 && dock_slot[dock_popup_selected]->get_tab_count()) {
- dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() == 0);
- dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected]->get_current_tab() >= dock_slot[dock_popup_selected]->get_tab_count() - 1);
+ if (dock_popup_selected_idx != -1 && dock_slot[dock_popup_selected_idx]->get_tab_count()) {
+ dock_tab_move_left->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() == 0);
+ dock_tab_move_right->set_disabled(dock_slot[dock_popup_selected_idx]->get_current_tab() >= dock_slot[dock_popup_selected_idx]->get_tab_count() - 1);
}
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -4515,7 +4503,7 @@ void EditorNode::_dock_select_draw() {
r.position += Vector2(2, 5);
r.size -= Vector2(4, 7);
- if (i == dock_select_rect_over) {
+ if (i == dock_select_rect_over_idx) {
dock_select->draw_rect(r, used_selected);
} else if (dock_slot[i]->get_tab_count() == 0) {
dock_select->draw_rect(r, unused);
@@ -4526,7 +4514,7 @@ void EditorNode::_dock_select_draw() {
for (int j = 0; j < MIN(3, dock_slot[i]->get_tab_count()); j++) {
int xofs = (r.size.width / 3) * j;
Color c = used;
- if (i == dock_popup_selected && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) {
+ if (i == dock_popup_selected_idx && (dock_slot[i]->get_current_tab() > 3 || dock_slot[i]->get_current_tab() == j)) {
c = tab_selected;
}
dock_select->draw_rect(Rect2(2 + ofs.x + xofs, ofs.y, r.size.width / 3 - 1, 3), c);
@@ -4536,7 +4524,7 @@ void EditorNode::_dock_select_draw() {
void EditorNode::_save_docks() {
if (waiting_for_first_scan) {
- return; // scanning, do not touch docks
+ return; // Scanning, do not touch docks.
}
Ref<ConfigFile> config;
config.instantiate();
@@ -4607,7 +4595,7 @@ void EditorNode::_load_docks() {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
- // no config
+ // No config.
if (overridden_default_layout >= 0) {
_layout_menu_option(overridden_default_layout);
}
@@ -4670,7 +4658,7 @@ void EditorNode::_update_dock_slots_visibility() {
}
void EditorNode::_dock_tab_changed(int p_tab) {
- // update visibility but don't set current tab
+ // Update visibility but don't set current tab.
if (!docks_visible) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
@@ -4720,7 +4708,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
for (int j = 0; j < names.size(); j++) {
String name = names[j];
- // find it, in a horribly inefficient way
+ // FIXME: Find it, in a horribly inefficient way.
int atidx = -1;
Control *node = nullptr;
for (int k = 0; k < DOCK_SLOT_MAX; k++) {
@@ -4734,7 +4722,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
atidx = k;
break;
}
- if (atidx == -1) { // well, it's not anywhere
+ if (atidx == -1) { // Well, it's not anywhere.
continue;
}
@@ -4850,11 +4838,11 @@ bool EditorNode::has_scenes_in_session() {
}
bool EditorNode::ensure_main_scene(bool p_from_native) {
- pick_main_scene->set_meta("from_native", p_from_native); // whether from play button or native run
+ pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run.
String main_scene = GLOBAL_DEF("application/run/main_scene", "");
if (main_scene.is_empty()) {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(TTR("No main scene has ever been defined, select one?\nYou can change it later in \"Project Settings\" under the 'application' category."));
pick_main_scene->popup_centered();
@@ -4869,14 +4857,14 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
}
if (!FileAccess::exists(main_scene)) {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' does not exist, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered();
return false;
}
if (ResourceLoader::get_resource_type(main_scene) != "PackedScene") {
- current_option = -1;
+ current_menu_option = -1;
pick_main_scene->set_text(vformat(TTR("Selected scene '%s' is not a scene file, select a valid one?\nYou can change it later in \"Project Settings\" under the 'application' category."), main_scene));
pick_main_scene->popup_centered();
return false;
@@ -4971,7 +4959,7 @@ void EditorNode::_update_layouts_menu() {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err != OK) {
- return; // no config
+ return; // No config.
}
List<String> layouts;
@@ -4990,14 +4978,14 @@ void EditorNode::_update_layouts_menu() {
void EditorNode::_layout_menu_option(int p_id) {
switch (p_id) {
case SETTINGS_LAYOUT_SAVE: {
- current_option = p_id;
+ current_menu_option = p_id;
layout_dialog->set_title(TTR("Save Layout"));
layout_dialog->get_ok_button()->set_text(TTR("Save"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(true);
} break;
case SETTINGS_LAYOUT_DELETE: {
- current_option = p_id;
+ current_menu_option = p_id;
layout_dialog->set_title(TTR("Delete Layout"));
layout_dialog->get_ok_button()->set_text(TTR("Delete"));
layout_dialog->popup_centered();
@@ -5012,7 +5000,7 @@ void EditorNode::_layout_menu_option(int p_id) {
config.instantiate();
Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config());
if (err != OK) {
- return; // no config
+ return; // No config.
}
_load_docks_from_config(config, editor_layouts->get_item_text(p_id));
@@ -5029,8 +5017,8 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
}
void EditorNode::_scene_tab_closed(int p_tab, int option) {
- current_option = option;
- tab_closing = p_tab;
+ current_menu_option = option;
+ tab_closing_idx = p_tab;
Node *scene = editor_data.get_edited_scene_root(p_tab);
if (!scene) {
_discard_changes();
@@ -5086,7 +5074,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
}
}
if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- // context menu
+ // Context menu.
scene_tabs_context_menu->clear();
scene_tabs_context_menu->reset_size();
@@ -5154,7 +5142,7 @@ void EditorNode::_scene_tab_changed(int p_tab) {
bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
if (p_tab == editor_data.get_edited_scene()) {
- return; // pointless
+ return; // Pointless.
}
uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
@@ -5256,7 +5244,8 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
- if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller
+ if (EditorDebuggerNode::get_singleton() == bottom_panel_items[p_idx].control) {
+ // This is the debug panel which uses tabs, so the top section should be smaller.
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles")));
} else {
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
@@ -5301,11 +5290,11 @@ void EditorNode::_toggle_distraction_free_mode() {
}
if (screen == EDITOR_SCRIPT) {
- script_distraction = !script_distraction;
- set_distraction_free_mode(script_distraction);
+ script_distraction_free = !script_distraction_free;
+ set_distraction_free_mode(script_distraction_free);
} else {
- scene_distraction = !scene_distraction;
- set_distraction_free_mode(scene_distraction);
+ scene_distraction_free = !scene_distraction_free;
+ set_distraction_free_mode(scene_distraction_free);
}
} else {
set_distraction_free_mode(distraction_free->is_pressed());
@@ -5357,7 +5346,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
Ref<Texture2D> preview;
{
- // todo make proper previews
+ // TODO: make proper previews
Ref<ImageTexture> texture = gui_base->get_theme_icon(SNAME("FileBigThumb"), SNAME("EditorIcons"));
Ref<Image> img = texture->get_image();
img = img->duplicate();
@@ -5379,7 +5368,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
drag_control->add_child(label);
- p_from->set_drag_preview(drag_control); // wait until it enters scene
+ p_from->set_drag_preview(drag_control); // Wait until it enters scene.
label->set_position(Point2((preview->get_width() - label->get_minimum_size().width) / 2, preview->get_height()));
@@ -5433,7 +5422,7 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *
}
vbox->add_child(label);
}
- p_from->set_drag_preview(vbox); // wait until it enters scene
+ p_from->set_drag_preview(vbox); // Wait until it enters scene.
Dictionary drag_data;
drag_data["type"] = has_folder ? "files_and_dirs" : "files";
@@ -5549,7 +5538,7 @@ void EditorNode::reload_scene(const String &p_path) {
if (scene_idx == -1) {
if (get_edited_scene()) {
- // scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
+ // Scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
editor_data.get_undo_redo().clear_history();
}
return;
@@ -5560,17 +5549,15 @@ void EditorNode::reload_scene(const String &p_path) {
_set_scene_metadata(p_path);
}
- // remove scene
+ // Reload scene.
_remove_scene(scene_idx, false);
-
- // reload scene
load_scene(p_path, true, false, true, true);
- // adjust index so tab is back a the previous position
+ // Adjust index so tab is back a the previous position.
editor_data.move_edited_scene_to_index(scene_idx);
get_undo_redo()->clear_history();
- // recover the tab
+ // Recover the tab.
scene_tabs->set_current_tab(current_tab);
}
@@ -5669,9 +5656,9 @@ void EditorNode::_update_rendering_driver_color() {
void EditorNode::_rendering_driver_selected(int p_which) {
String driver = rendering_driver->get_item_metadata(p_which);
- String current = ""; // OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
+ String current_driver = OS::get_singleton()->get_current_rendering_driver_name();
- if (driver == current) {
+ if (driver == current_driver) {
return;
}
@@ -5857,15 +5844,19 @@ EditorNode::EditorNode() {
RenderingServer::get_singleton()->set_debug_generate_wireframes(true);
- NavigationServer3D::get_singleton()->set_active(false); // no nav by default if editor
+ // No navigation server by default if in editor.
+ NavigationServer3D::get_singleton()->set_active(false);
+
+ // No physics by default if in editor.
+ PhysicsServer3D::get_singleton()->set_active(false);
+ PhysicsServer2D::get_singleton()->set_active(false);
- PhysicsServer3D::get_singleton()->set_active(false); // no physics by default if editor
- PhysicsServer2D::get_singleton()->set_active(false); // no physics by default if editor
- ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
+ // No scripting by default if in editor.
+ ScriptServer::set_scripting_enabled(false);
- EditorHelp::generate_doc(); // before any editor classes are created
+ EditorHelp::generate_doc(); // Before any editor classes are created.
SceneState::set_disable_placeholders(true);
- ResourceLoader::clear_translation_remaps(); // no remaps using during editor
+ ResourceLoader::clear_translation_remaps(); // Using no remaps if in editor.
ResourceLoader::clear_path_remaps();
Input *id = Input::get_singleton();
@@ -5879,8 +5870,8 @@ EditorNode::EditorNode() {
}
if (!found_touchscreen && Input::get_singleton()) {
- // only if no touchscreen ui hint, set emulation
- id->set_emulate_touch_from_mouse(false); // just disable just in case
+ // Only if no touchscreen ui hint, disable emulation just in case.
+ id->set_emulate_touch_from_mouse(false);
}
DisplayServer::get_singleton()->cursor_set_custom_image(RES());
}
@@ -5889,7 +5880,7 @@ EditorNode::EditorNode() {
last_checked_version = 0;
TranslationServer::get_singleton()->set_enabled(false);
- // load settings
+ // Load settings.
if (!EditorSettings::get_singleton()) {
EditorSettings::create();
}
@@ -5928,7 +5919,7 @@ EditorNode::EditorNode() {
}
}
- // Define a minimum window size to prevent UI elements from overlapping or being cut off
+ // Define a minimum window size to prevent UI elements from overlapping or being cut off.
DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE);
ResourceLoader::set_abort_on_missing_resources(false);
@@ -5938,7 +5929,8 @@ EditorNode::EditorNode() {
ResourceLoader::set_error_notify_func(this, _load_error_notify);
ResourceLoader::set_dependency_error_notify_func(this, _dependency_error_report);
- { // register importers at the beginning, so dialogs are created with the right extensions
+ {
+ // Register importers at the beginning, so dialogs are created with the right extensions.
Ref<ResourceImporterTexture> import_texture;
import_texture.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(import_texture);
@@ -6041,7 +6033,7 @@ EditorNode::EditorNode() {
EditorFileSystem *efs = memnew(EditorFileSystem);
add_child(efs);
- // used for previews
+ // Used for previews.
FileDialog::get_icon_func = _file_dialog_get_icon;
FileDialog::register_func = _file_dialog_register;
FileDialog::unregister_func = _file_dialog_unregister;
@@ -6053,14 +6045,13 @@ EditorNode::EditorNode() {
editor_export = memnew(EditorExport);
add_child(editor_export);
- // Exporters might need the theme
+ // Exporters might need the theme.
theme = create_custom_theme();
register_exporters();
ClassDB::set_class_enabled("RootMotionView", true);
- // defs here, use EDITOR_GET in logic
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF("interface/editor/show_update_spinner", false);
EDITOR_DEF("interface/editor/update_continuously", false);
@@ -6105,7 +6096,7 @@ EditorNode::EditorNode() {
progress_dialog = memnew(ProgressDialog);
gui_base->add_child(progress_dialog);
- // take up all screen
+ // Take up all screen.
gui_base->set_anchor(SIDE_RIGHT, Control::ANCHOR_END);
gui_base->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END);
gui_base->set_end(Point2(0, 0));
@@ -6167,7 +6158,7 @@ EditorNode::EditorNode() {
dock_slot[DOCK_SLOT_RIGHT_BR] = memnew(TabContainer);
right_r_vsplit->add_child(dock_slot[DOCK_SLOT_RIGHT_BR]);
- // Store them for easier access
+ // Store them for easier access.
vsplits.push_back(left_l_vsplit);
vsplits.push_back(left_r_vsplit);
vsplits.push_back(right_l_vsplit);
@@ -6236,8 +6227,9 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
- dock_select_rect_over = -1;
- dock_popup_selected = -1;
+ dock_select_rect_over_idx = -1;
+ dock_popup_selected_idx = -1;
+
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -6514,7 +6506,7 @@ EditorNode::EditorNode() {
main_editor_button_vb = memnew(HBoxContainer);
menu_hb->add_child(main_editor_button_vb);
- // Options are added and handled by DebuggerEditorPlugin
+ // Options are added and handled by DebuggerEditorPlugin.
debug_menu = memnew(MenuButton);
debug_menu->set_flat(false);
debug_menu->set_switch_on_hover(true);
@@ -6559,10 +6551,10 @@ EditorNode::EditorNode() {
p->add_separator();
if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
- // Configuration and data folders are located in the same place (Windows/macos)
+ // Configuration and data folders are located in the same place (Windows/MacOS).
p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
} else {
- // Separate configuration and data folders (Linux)
+ // Separate configuration and data folders (Linux).
p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER);
p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER);
}
@@ -6571,7 +6563,6 @@ EditorNode::EditorNode() {
p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
- // Help Menu
help_menu = memnew(MenuButton);
help_menu->set_flat(false);
help_menu->set_switch_on_hover(true);
@@ -6736,7 +6727,7 @@ EditorNode::EditorNode() {
p->add_item(TTR("Hide Update Spinner"), SETTINGS_UPDATE_SPINNER_HIDE);
_update_update_spinner();
- // Instantiate and place editor docks
+ // Instantiate and place editor docks.
memnew(SceneTreeDock(scene_root, editor_selection, editor_data));
memnew(InspectorDock(editor_data));
@@ -6748,27 +6739,27 @@ EditorNode::EditorNode() {
filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
- // Scene: Top left
+ // Scene: Top left.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(SceneTreeDock::get_singleton()), TTR("Scene"));
- // Import: Top left, behind Scene
+ // Import: Top left, behind Scene.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(ImportDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(ImportDock::get_singleton()), TTR("Import"));
- // FileSystem: Bottom left
+ // FileSystem: Bottom left.
dock_slot[DOCK_SLOT_LEFT_BR]->add_child(FileSystemDock::get_singleton());
dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_BR]->get_tab_idx_from_control(FileSystemDock::get_singleton()), TTR("FileSystem"));
- // Inspector: Full height right
+ // Inspector: Full height right.
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(InspectorDock::get_singleton());
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(InspectorDock::get_singleton()), TTR("Inspector"));
- // Node: Full height right, behind Inspector
+ // Node: Full height right, behind Inspector.
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton());
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(NodeDock::get_singleton()), TTR("Node"));
- // Hide unused dock slots and vsplits
+ // Hide unused dock slots and vsplits.
dock_slot[DOCK_SLOT_LEFT_UL]->hide();
dock_slot[DOCK_SLOT_LEFT_BL]->hide();
dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
@@ -6777,16 +6768,16 @@ EditorNode::EditorNode() {
left_l_vsplit->hide();
right_r_vsplit->hide();
- // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize
+ // Add some offsets to left_r and main hsplits to make LEFT_R and RIGHT_L docks wider than minsize.
left_r_hsplit->set_split_offset(70 * EDSCALE);
main_hsplit->set_split_offset(-70 * EDSCALE);
- // Define corresponding default layout
+ // Define corresponding default layout.
const String docks_section = "docks";
overridden_default_layout = -1;
default_layout.instantiate();
- // Dock numbers are based on DockSlot enum value + 1
+ // Dock numbers are based on DockSlot enum value + 1.
default_layout->set_value(docks_section, "dock_3", "Scene,Import");
default_layout->set_value(docks_section, "dock_4", "FileSystem");
default_layout->set_value(docks_section, "dock_5", "Inspector,Node");
@@ -6801,7 +6792,7 @@ EditorNode::EditorNode() {
_update_layouts_menu();
- // Bottom panels
+ // Bottom panels.
bottom_panel = memnew(PanelContainer);
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
@@ -6837,7 +6828,7 @@ EditorNode::EditorNode() {
}
// Set the text to copy in metadata as it slightly differs from the button's text.
version_btn->set_meta(META_TEXT_TO_COPY, "v" VERSION_FULL_BUILD + hash);
- // Fade out the version label to be less prominent, but still readable
+ // Fade out the version label to be less prominent, but still readable.
version_btn->set_self_modulate(Color(1, 1, 1, 0.65));
version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
version_btn->set_tooltip(TTR("Click to copy."));
@@ -6960,8 +6951,8 @@ EditorNode::EditorNode() {
file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
- preview_gen = memnew(AudioStreamPreviewGenerator);
- add_child(preview_gen);
+ audio_preview_gen = memnew(AudioStreamPreviewGenerator);
+ add_child(audio_preview_gen);
add_editor_plugin(memnew(DebuggerEditorPlugin(debug_menu)));
add_editor_plugin(memnew(DebugAdapterServer()));
@@ -6996,7 +6987,7 @@ EditorNode::EditorNode() {
EditorAudioBuses *audio_bus_editor = EditorAudioBuses::register_editor();
- ScriptTextEditor::register_editor(); // register one for text scripts
+ ScriptTextEditor::register_editor(); // Register one for text scripts.
TextEditor::register_editor();
if (StreamPeerSSL::is_available()) {
@@ -7005,12 +6996,12 @@ EditorNode::EditorNode() {
WARN_PRINT("Asset Library not available, as it requires SSL to work.");
}
- // add interface before adding plugins
+ // Add interface before adding plugins.
editor_interface = memnew(EditorInterface);
add_child(editor_interface);
- // more visually meaningful to have this later
+ // More visually meaningful to have this later.
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
add_editor_plugin(memnew(ReplicationEditorPlugin));
@@ -7245,7 +7236,8 @@ EditorNode::EditorNode() {
screenshot_timer->set_owner(get_owner());
String exec = OS::get_singleton()->get_executable_path();
- EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec); // Save editor executable path for third-party tools
+ // Save editor executable path for third-party tools.
+ EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec);
}
EditorNode::~EditorNode() {