summaryrefslogtreecommitdiff
path: root/editor/editor_node.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp233
1 files changed, 122 insertions, 111 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 673fa3404c..bf50efc4f9 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -892,8 +892,8 @@ void EditorNode::_update_update_spinner() {
}
void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_name) {
- Ref<Script> script = Object::cast_to<Script>(p_script);
- if (script.is_null()) {
+ Ref<Script> scr = Object::cast_to<Script>(p_script);
+ if (scr.is_null()) {
return;
}
if (p_activate_name.length()) {
@@ -901,7 +901,7 @@ void EditorNode::_on_plugin_ready(Object *p_script, const String &p_activate_nam
}
project_settings_editor->update_plugins();
project_settings_editor->hide();
- push_item(script.operator->());
+ push_item(scr.operator->());
}
void EditorNode::_remove_plugin_from_enabled(const String &p_name) {
@@ -1181,7 +1181,8 @@ void EditorNode::_vp_resized() {
}
void EditorNode::_titlebar_resized() {
- const Size2 &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID);
+ DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(menu_hb->get_global_position().y + menu_hb->get_size().y / 2, menu_hb->get_global_position().y + menu_hb->get_size().y / 2), DisplayServer::MAIN_WINDOW_ID);
+ const Vector3i &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID);
if (left_menu_spacer) {
int w = (gui_base->is_layout_rtl()) ? margin.y : margin.x;
left_menu_spacer->set_custom_minimum_size(Size2(w, 0));
@@ -1190,6 +1191,9 @@ void EditorNode::_titlebar_resized() {
int w = (gui_base->is_layout_rtl()) ? margin.x : margin.y;
right_menu_spacer->set_custom_minimum_size(Size2(w, 0));
}
+ if (menu_hb) {
+ menu_hb->set_custom_minimum_size(Size2(0, margin.z - menu_hb->get_global_position().y));
+ }
}
void EditorNode::_version_button_pressed() {
@@ -1665,10 +1669,8 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
cache_base = temp_path.path_join("resthumb-" + cache_base);
// Does not have it, try to load a cached thumbnail.
- String file = cache_base + ".png";
-
post_process_preview(img);
- img->save_png(file);
+ img->save_png(cache_base + ".png");
}
}
@@ -2038,8 +2040,8 @@ void EditorNode::_dialog_action(String p_file) {
ERR_FAIL_COND(saving_resource.is_null());
save_resource_in_path(saving_resource, p_file);
saving_resource = Ref<Resource>();
- ObjectID current = editor_history.get_current();
- Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
+ ObjectID current_id = editor_history.get_current();
+ Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr;
ERR_FAIL_COND(!current_obj);
current_obj->notify_property_list_changed();
} break;
@@ -2240,8 +2242,8 @@ static bool overrides_external_editor(Object *p_object) {
}
void EditorNode::_edit_current(bool p_skip_foreign) {
- ObjectID current = editor_history.get_current();
- Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
+ ObjectID current_id = editor_history.get_current();
+ Object *current_obj = current_id.is_valid() ? ObjectDB::get_instance(current_id) : nullptr;
Ref<Resource> res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
@@ -2691,9 +2693,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
save_confirmation->set_text(TTR("Save modified resources before closing?"));
}
} else {
- Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
- if (scene_root) {
- String scene_filename = scene_root->get_scene_file_path();
+ Node *ed_scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
+ if (ed_scene_root) {
+ String scene_filename = ed_scene_root->get_scene_file_path();
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
save_confirmation->set_ok_button_text(TTR("Save & Reload"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
@@ -3511,39 +3513,39 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
}
String script_path = cf->get_value("plugin", "script");
- Ref<Script> script; // We need to save it for creating "ep" below.
+ Ref<Script> scr; // We need to save it for creating "ep" below.
// Only try to load the script if it has a name. Else, the plugin has no init script.
if (script_path.length() > 0) {
script_path = addon_path.get_base_dir().path_join(script_path);
- script = ResourceLoader::load(script_path);
+ scr = ResourceLoader::load(script_path);
- if (script.is_null()) {
+ if (scr.is_null()) {
show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), script_path));
return;
}
// Errors in the script cause the base_type to be an empty StringName.
- if (script->get_instance_base_type() == StringName()) {
+ if (scr->get_instance_base_type() == StringName()) {
show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, addon_path));
_remove_plugin_from_enabled(addon_path);
return;
}
// Plugin init scripts must inherit from EditorPlugin and be tools.
- if (String(script->get_instance_base_type()) != "EditorPlugin") {
+ if (String(scr->get_instance_base_type()) != "EditorPlugin") {
show_warning(vformat(TTR("Unable to load addon script from path: '%s' Base type is not EditorPlugin."), script_path));
return;
}
- if (!script->is_tool()) {
+ if (!scr->is_tool()) {
show_warning(vformat(TTR("Unable to load addon script from path: '%s' Script is not in tool mode."), script_path));
return;
}
}
EditorPlugin *ep = memnew(EditorPlugin);
- ep->set_script(script);
+ ep->set_script(scr);
addon_name_to_plugin[addon_path] = ep;
add_editor_plugin(ep, p_config_changed);
@@ -3641,17 +3643,17 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
changing_scene = false;
- int current = -1;
+ int current_tab = -1;
for (int i = 0; i < editor_table.size(); i++) {
if (editor_plugin_screen == editor_table[i]) {
- current = i;
+ current_tab = i;
break;
}
}
if (p_state.has("editor_index")) {
int index = p_state["editor_index"];
- if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
+ if (current_tab < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
if (index < 2 || !get_edited_scene()) {
editor_select(index);
}
@@ -3659,7 +3661,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
}
if (get_edited_scene()) {
- if (current < 2) {
+ if (current_tab < 2) {
// Use heuristic instead.
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
@@ -3772,7 +3774,7 @@ int EditorNode::new_scene() {
if (editor_data.get_edited_scene_count() > 1) {
for (int i = 0; i < editor_data.get_edited_scene_count() - 1; i++) {
bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i));
- if (!unsaved && editor_data.get_scene_path(i).is_empty()) {
+ if (!unsaved && editor_data.get_scene_path(i).is_empty() && editor_data.get_edited_scene_root(i) == nullptr) {
editor_data.remove_scene(i);
idx--;
}
@@ -3939,9 +3941,9 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
void EditorNode::open_request(const String &p_path) {
if (!opening_prev) {
- List<String>::Element *prev_scene = previous_scenes.find(p_path);
- if (prev_scene != nullptr) {
- prev_scene->erase();
+ List<String>::Element *prev_scene_item = previous_scenes.find(p_path);
+ if (prev_scene_item != nullptr) {
+ prev_scene_item->erase();
}
}
@@ -4192,9 +4194,9 @@ void EditorNode::stop_child_process(OS::ProcessID p_pid) {
Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) const {
ERR_FAIL_COND_V(!p_object, nullptr);
- Ref<Script> script = p_object->get_script();
+ Ref<Script> scr = p_object->get_script();
- if (script.is_valid()) {
+ if (scr.is_valid()) {
// Uncommenting would break things! Consider adding a parameter if you need it.
// StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path());
// if (name != StringName()) {
@@ -4202,18 +4204,18 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons
// }
// TODO: Should probably be deprecated in 4.x
- StringName base = script->get_instance_base_type();
+ StringName base = scr->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
- Ref<Script> base_script = script;
- while (base_script.is_valid()) {
+ Ref<Script> base_scr = scr;
+ while (base_scr.is_valid()) {
for (int i = 0; i < types.size(); ++i) {
- if (types[i].script == base_script) {
+ if (types[i].script == base_scr) {
return types[i].script;
}
}
- base_script = base_script->get_base_script();
+ base_scr = base_scr->get_base_script();
}
}
}
@@ -4224,30 +4226,30 @@ Ref<Script> EditorNode::get_object_custom_type_base(const Object *p_object) cons
StringName EditorNode::get_object_custom_type_name(const Object *p_object) const {
ERR_FAIL_COND_V(!p_object, StringName());
- Ref<Script> script = p_object->get_script();
- if (script.is_null() && Object::cast_to<Script>(p_object)) {
- script = p_object;
+ Ref<Script> scr = p_object->get_script();
+ if (scr.is_null() && Object::cast_to<Script>(p_object)) {
+ scr = p_object;
}
- if (script.is_valid()) {
- Ref<Script> base_script = script;
- while (base_script.is_valid()) {
- StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path());
+ if (scr.is_valid()) {
+ Ref<Script> base_scr = scr;
+ while (base_scr.is_valid()) {
+ StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path());
if (name != StringName()) {
return name;
}
// TODO: Should probably be deprecated in 4.x.
- StringName base = base_script->get_instance_base_type();
+ StringName base = base_scr->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
for (int i = 0; i < types.size(); ++i) {
- if (types[i].script == base_script) {
+ if (types[i].script == base_scr) {
return types[i].name;
}
}
}
- base_script = base_script->get_base_script();
+ base_scr = base_scr->get_base_script();
}
}
@@ -4291,40 +4293,40 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na
Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String &p_fallback) {
ERR_FAIL_COND_V(!p_object || !gui_base, nullptr);
- Ref<Script> script = p_object->get_script();
- if (script.is_null() && p_object->is_class("Script")) {
- script = p_object;
+ Ref<Script> scr = p_object->get_script();
+ if (scr.is_null() && p_object->is_class("Script")) {
+ scr = p_object;
}
- if (script.is_valid() && !script_icon_cache.has(script)) {
- Ref<Script> base_script = script;
- while (base_script.is_valid()) {
- StringName name = EditorNode::get_editor_data().script_class_get_name(base_script->get_path());
+ if (scr.is_valid() && !script_icon_cache.has(scr)) {
+ Ref<Script> base_scr = scr;
+ while (base_scr.is_valid()) {
+ StringName name = EditorNode::get_editor_data().script_class_get_name(base_scr->get_path());
String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
Ref<ImageTexture> icon = _load_custom_class_icon(icon_path);
if (icon.is_valid()) {
- script_icon_cache[script] = icon;
+ script_icon_cache[scr] = icon;
return icon;
}
// TODO: should probably be deprecated in 4.x
- StringName base = base_script->get_instance_base_type();
+ StringName base = base_scr->get_instance_base_type();
if (base != StringName() && EditorNode::get_editor_data().get_custom_types().has(base)) {
const Vector<EditorData::CustomType> &types = EditorNode::get_editor_data().get_custom_types()[base];
for (int i = 0; i < types.size(); ++i) {
- if (types[i].script == base_script && types[i].icon.is_valid()) {
- script_icon_cache[script] = types[i].icon;
+ if (types[i].script == base_scr && types[i].icon.is_valid()) {
+ script_icon_cache[scr] = types[i].icon;
return types[i].icon;
}
}
}
- base_script = base_script->get_base_script();
+ base_scr = base_scr->get_base_script();
}
// If no icon found, cache it as null.
- script_icon_cache[script] = Ref<Texture>();
- } else if (script.is_valid() && script_icon_cache.has(script) && script_icon_cache[script].is_valid()) {
- return script_icon_cache[script];
+ script_icon_cache[scr] = Ref<Texture>();
+ } else if (scr.is_valid() && script_icon_cache.has(scr) && script_icon_cache[scr].is_valid()) {
+ return script_icon_cache[scr];
}
// TODO: Should probably be deprecated in 4.x.
@@ -4348,7 +4350,7 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
if (ScriptServer::is_global_class(p_class)) {
String class_name = p_class;
- Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(class_name);
+ Ref<Script> scr = EditorNode::get_editor_data().script_class_load_script(class_name);
while (true) {
String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(class_name);
@@ -4359,18 +4361,18 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
// Find next global class along the inheritance chain.
do {
- Ref<Script> base_script = script->get_base_script();
- if (base_script.is_null()) {
+ Ref<Script> base_scr = scr->get_base_script();
+ if (base_scr.is_null()) {
// We've reached a native class, use its icon.
String base_type;
- script->get_language()->get_global_class_name(script->get_path(), &base_type);
+ scr->get_language()->get_global_class_name(scr->get_path(), &base_type);
if (gui_base->has_theme_icon(base_type, "EditorIcons")) {
return gui_base->get_theme_icon(base_type, "EditorIcons");
}
return gui_base->get_theme_icon(p_fallback, "EditorIcons");
}
- script = base_script;
- class_name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
+ scr = base_scr;
+ class_name = EditorNode::get_editor_data().script_class_get_name(scr->get_path());
} while (class_name.is_empty());
}
}
@@ -4675,26 +4677,24 @@ void EditorNode::_dock_move_left() {
if (dock_popup_selected_idx < 0 || dock_popup_selected_idx >= DOCK_SLOT_MAX) {
return;
}
- Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
- Control *prev = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
- if (!current || !prev) {
+ Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *prev_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
+ if (!current_ctl || !prev_ctl) {
return;
}
- dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index());
- dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
+ dock_slot[dock_popup_selected_idx]->move_child(current_ctl, prev_ctl->get_index(false));
dock_select->queue_redraw();
_edit_current();
_save_docks();
}
void EditorNode::_dock_move_right() {
- Control *current = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
- Control *next = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
- if (!current || !next) {
+ Control *current_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab());
+ Control *next_ctl = dock_slot[dock_popup_selected_idx]->get_tab_control(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
+ if (!current_ctl || !next_ctl) {
return;
}
- dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index());
- dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
+ dock_slot[dock_popup_selected_idx]->move_child(next_ctl, current_ctl->get_index(false));
dock_select->queue_redraw();
_edit_current();
_save_docks();
@@ -4878,7 +4878,7 @@ void EditorNode::_load_docks() {
editor_data.set_plugin_window_layout(config);
}
-void EditorNode::_update_dock_slots_visibility() {
+void EditorNode::_update_dock_slots_visibility(bool p_keep_selected_tabs) {
if (!docks_visible) {
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->hide();
@@ -4913,9 +4913,11 @@ void EditorNode::_update_dock_slots_visibility() {
}
}
- for (int i = 0; i < DOCK_SLOT_MAX; i++) {
- if (dock_slot[i]->is_visible() && dock_slot[i]->get_tab_count()) {
- dock_slot[i]->set_current_tab(0);
+ if (!p_keep_selected_tabs) {
+ for (int i = 0; i < DOCK_SLOT_MAX; i++) {
+ if (dock_slot[i]->is_visible() && dock_slot[i]->get_tab_count()) {
+ dock_slot[i]->set_current_tab(0);
+ }
}
}
@@ -5281,9 +5283,9 @@ void EditorNode::_layout_menu_option(int p_id) {
}
void EditorNode::_scene_tab_script_edited(int p_tab) {
- Ref<Script> script = editor_data.get_scene_root_script(p_tab);
- if (script.is_valid()) {
- InspectorDock::get_singleton()->edit_resource(script);
+ Ref<Script> scr = editor_data.get_scene_root_script(p_tab);
+ if (scr.is_valid()) {
+ InspectorDock::get_singleton()->edit_resource(scr);
}
}
@@ -5528,7 +5530,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
void EditorNode::set_docks_visible(bool p_show) {
docks_visible = p_show;
- _update_dock_slots_visibility();
+ _update_dock_slots_visibility(true);
}
bool EditorNode::get_docks_visible() const {
@@ -5907,7 +5909,7 @@ void EditorNode::_update_renderer_color() {
if (renderer->get_text() == "gl_compatibility") {
renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
} else if (renderer->get_text() == "forward_plus" || renderer->get_text() == "mobile") {
- renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
+ renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("highend_color"), SNAME("Editor")));
}
}
@@ -6179,10 +6181,17 @@ EditorNode::EditorNode() {
// Define a minimum window size to prevent UI elements from overlapping or being cut off.
DisplayServer::get_singleton()->window_set_min_size(Size2(1024, 600) * EDSCALE);
- ResourceLoader::set_abort_on_missing_resources(false);
FileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_show_hidden_files(EditorSettings::get_singleton()->get("filesystem/file_dialog/show_hidden_files"));
EditorFileDialog::set_default_display_mode((EditorFileDialog::DisplayMode)EditorSettings::get_singleton()->get("filesystem/file_dialog/display_mode").operator int());
+
+ int swap_cancel_ok = EDITOR_GET("interface/editor/accept_dialog_cancel_ok_buttons");
+ if (swap_cancel_ok != 0) { // 0 is auto, set in register_scene based on DisplayServer.
+ // Swap on means OK first.
+ AcceptDialog::set_swap_cancel_ok(swap_cancel_ok == 2);
+ }
+
+ ResourceLoader::set_abort_on_missing_resources(false);
ResourceLoader::set_error_notify_func(this, _load_error_notify);
ResourceLoader::set_dependency_error_notify_func(this, _dependency_error_report);
@@ -6901,23 +6910,24 @@ EditorNode::EditorNode() {
play_button->set_toggle_mode(true);
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
+ play_button->set_tooltip_text(TTR("Run the project's default scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::META | Key::B);
- play_button->set_shortcut(ED_GET_SHORTCUT("editor/play"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_project", TTR("Run Project"), Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_project", "macos", KeyModifierMask::META | Key::B);
+ play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project"));
pause_button = memnew(Button);
pause_button->set_flat(true);
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
pause_button->set_focus_mode(Control::FOCUS_NONE);
- pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging."));
+ pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging."));
pause_button->set_disabled(true);
launch_pad_hb->add_child(pause_button);
- ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7);
- ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y);
- pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene"));
+ ED_SHORTCUT("editor/pause_running_project", TTR("Pause Running Project"), Key::F7);
+ ED_SHORTCUT_OVERRIDE("editor/pause_running_project", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y);
+ pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project"));
stop_button = memnew(Button);
stop_button->set_flat(true);
@@ -6925,12 +6935,12 @@ EditorNode::EditorNode() {
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
- stop_button->set_tooltip_text(TTR("Stop the scene."));
+ stop_button->set_tooltip_text(TTR("Stop the currently running project."));
stop_button->set_disabled(true);
- ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8);
- ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KeyModifierMask::META | Key::PERIOD);
- stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
+ ED_SHORTCUT("editor/stop_running_project", TTR("Stop Running Project"), Key::F8);
+ ED_SHORTCUT_OVERRIDE("editor/stop_running_project", "macos", KeyModifierMask::META | Key::PERIOD);
+ stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project"));
run_native = memnew(EditorRunNative);
launch_pad_hb->add_child(run_native);
@@ -6942,10 +6952,11 @@ EditorNode::EditorNode() {
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
+ play_scene_button->set_tooltip_text(TTR("Run the currently edited scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6);
- ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::META | Key::R);
- play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTR("Run Current Scene"), Key::F6);
+ ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R);
+ play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene"));
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
@@ -6953,12 +6964,13 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene."));
_reset_play_buttons();
- ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
- play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
+ play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene"));
write_movie_panel = memnew(PanelContainer);
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
@@ -7559,7 +7571,6 @@ EditorNode::EditorNode() {
// Extend menu bar to window title.
if (can_expand) {
- DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(menu_hb->get_minimum_size().y / 2, menu_hb->get_minimum_size().y / 2), DisplayServer::MAIN_WINDOW_ID);
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID);
menu_hb->set_can_move_window(true);
}
@@ -7613,7 +7624,7 @@ bool EditorPluginList::forward_gui_input(const Ref<InputEvent> &p_event) {
return discard;
}
-EditorPlugin::AfterGUIInput EditorPluginList::forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled) {
+EditorPlugin::AfterGUIInput EditorPluginList::forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event, bool serve_when_force_input_enabled) {
EditorPlugin::AfterGUIInput after = EditorPlugin::AFTER_GUI_INPUT_PASS;
for (int i = 0; i < plugins_list.size(); i++) {
@@ -7621,7 +7632,7 @@ EditorPlugin::AfterGUIInput EditorPluginList::forward_spatial_gui_input(Camera3D
continue;
}
- EditorPlugin::AfterGUIInput current_after = plugins_list[i]->forward_spatial_gui_input(p_camera, p_event);
+ EditorPlugin::AfterGUIInput current_after = plugins_list[i]->forward_3d_gui_input(p_camera, p_event);
if (current_after == EditorPlugin::AFTER_GUI_INPUT_STOP) {
after = EditorPlugin::AFTER_GUI_INPUT_STOP;
}
@@ -7645,15 +7656,15 @@ void EditorPluginList::forward_canvas_force_draw_over_viewport(Control *p_overla
}
}
-void EditorPluginList::forward_spatial_draw_over_viewport(Control *p_overlay) {
+void EditorPluginList::forward_3d_draw_over_viewport(Control *p_overlay) {
for (int i = 0; i < plugins_list.size(); i++) {
- plugins_list[i]->forward_spatial_draw_over_viewport(p_overlay);
+ plugins_list[i]->forward_3d_draw_over_viewport(p_overlay);
}
}
-void EditorPluginList::forward_spatial_force_draw_over_viewport(Control *p_overlay) {
+void EditorPluginList::forward_3d_force_draw_over_viewport(Control *p_overlay) {
for (int i = 0; i < plugins_list.size(); i++) {
- plugins_list[i]->forward_spatial_force_draw_over_viewport(p_overlay);
+ plugins_list[i]->forward_3d_force_draw_over_viewport(p_overlay);
}
}