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-rw-r--r--editor/editor_node.cpp191
1 files changed, 121 insertions, 70 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 828c833ba3..c2820389c6 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -217,6 +217,8 @@ EditorNode *EditorNode::singleton = nullptr;
static const String META_TEXT_TO_COPY = "text_to_copy";
void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vector<String> &r_filenames) {
+ ERR_FAIL_COND_MSG(p_full_paths.size() != r_filenames.size(), vformat("disambiguate_filenames requires two string vectors of same length (%d != %d).", p_full_paths.size(), r_filenames.size()));
+
// Keep track of a list of "index sets," i.e. sets of indices
// within disambiguated_scene_names which contain the same name.
Vector<RBSet<int>> index_sets;
@@ -251,6 +253,10 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
full_path = full_path.substr(0, full_path.rfind("."));
}
+ // Normalize trailing slashes when normalizing directory names.
+ scene_name = scene_name.trim_suffix("/");
+ full_path = full_path.trim_suffix("/");
+
int scene_name_size = scene_name.size();
int full_path_size = full_path.size();
int difference = full_path_size - scene_name_size;
@@ -293,17 +299,23 @@ void EditorNode::disambiguate_filenames(const Vector<String> p_full_paths, Vecto
// and the scene name first to remove extensions so that this
// comparison actually works.
String path = p_full_paths[E->get()];
+
+ // Get rid of file extensions and res:// prefixes.
+ if (scene_name.rfind(".") >= 0) {
+ scene_name = scene_name.substr(0, scene_name.rfind("."));
+ }
if (path.begins_with("res://")) {
path = path.substr(6);
}
if (path.rfind(".") >= 0) {
path = path.substr(0, path.rfind("."));
}
- if (scene_name.rfind(".") >= 0) {
- scene_name = scene_name.substr(0, scene_name.rfind("."));
- }
- // We can proceed iff the full path is longer than the scene name,
+ // Normalize trailing slashes when normalizing directory names.
+ scene_name = scene_name.trim_suffix("/");
+ path = path.trim_suffix("/");
+
+ // We can proceed if the full path is longer than the scene name,
// meaning that there is at least one more parent folder we can
// tack onto the name.
can_proceed = can_proceed || (path.size() - scene_name.size()) >= 1;
@@ -355,7 +367,7 @@ void EditorNode::_update_scene_tabs() {
scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon);
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
- DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorNode::_global_menu_scene), i);
+ DisplayServer::get_singleton()->global_menu_add_item("_dock", editor_data.get_scene_title(i) + (unsaved ? "(*)" : ""), callable_mp(this, &EditorNode::_global_menu_scene), Callable(), i);
}
if (show_rb && editor_data.get_scene_root_script(i).is_valid()) {
@@ -412,9 +424,6 @@ void EditorNode::_version_control_menu_option(int p_idx) {
case RUN_VCS_SETTINGS: {
VersionControlEditorPlugin::get_singleton()->popup_vcs_set_up_dialog(gui_base);
} break;
- case RUN_VCS_SHUT_DOWN: {
- VersionControlEditorPlugin::get_singleton()->shut_down();
- } break;
}
}
@@ -493,10 +502,10 @@ void EditorNode::_update_from_settings() {
}
RS::DOFBokehShape dof_shape = RS::DOFBokehShape(int(GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_bokeh_shape")));
- RS::get_singleton()->camera_effects_set_dof_blur_bokeh_shape(dof_shape);
+ RS::get_singleton()->camera_attributes_set_dof_blur_bokeh_shape(dof_shape);
RS::DOFBlurQuality dof_quality = RS::DOFBlurQuality(int(GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_bokeh_quality")));
bool dof_jitter = GLOBAL_GET("rendering/camera/depth_of_field/depth_of_field_use_jitter");
- RS::get_singleton()->camera_effects_set_dof_blur_quality(dof_quality, dof_jitter);
+ RS::get_singleton()->camera_attributes_set_dof_blur_quality(dof_quality, dof_jitter);
RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/environment/ssao/quality"))), GLOBAL_GET("rendering/environment/ssao/half_size"), GLOBAL_GET("rendering/environment/ssao/adaptive_target"), GLOBAL_GET("rendering/environment/ssao/blur_passes"), GLOBAL_GET("rendering/environment/ssao/fadeout_from"), GLOBAL_GET("rendering/environment/ssao/fadeout_to"));
RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/enabled"), GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/amount"), GLOBAL_GET("rendering/anti_aliasing/screen_space_roughness_limiter/limit"));
bool glow_bicubic = int(GLOBAL_GET("rendering/environment/glow/upscale_mode")) > 0;
@@ -512,13 +521,13 @@ void EditorNode::_update_from_settings() {
float sss_depth_scale = GLOBAL_GET("rendering/environment/subsurface_scattering/subsurface_scattering_depth_scale");
RS::get_singleton()->sub_surface_scattering_set_scale(sss_scale, sss_depth_scale);
- uint32_t directional_shadow_size = GLOBAL_GET("rendering/shadows/directional_shadow/size");
- uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits");
+ uint32_t directional_shadow_size = GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/size");
+ uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/16_bits");
RS::get_singleton()->directional_shadow_atlas_set_size(directional_shadow_size, directional_shadow_16_bits);
- RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality")));
+ RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/lights_and_shadows/positional_shadow/soft_shadow_filter_quality")));
RS::get_singleton()->positional_soft_shadow_filter_set_quality(shadows_quality);
- RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality")));
+ RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/lights_and_shadows/directional_shadow/soft_shadow_filter_quality")));
RS::get_singleton()->directional_soft_shadow_filter_set_quality(directional_shadow_quality);
float probe_update_speed = GLOBAL_GET("rendering/lightmapping/probe_capture/update_speed");
RS::get_singleton()->lightmap_set_probe_capture_update_speed(probe_update_speed);
@@ -545,6 +554,9 @@ void EditorNode::_update_from_settings() {
Viewport::SDFScale sdf_scale = Viewport::SDFScale(int(GLOBAL_GET("rendering/2d/sdf/scale")));
scene_root->set_sdf_scale(sdf_scale);
+ Viewport::MSAA msaa = Viewport::MSAA(int(GLOBAL_GET("rendering/anti_aliasing/quality/msaa_2d")));
+ scene_root->set_msaa_2d(msaa);
+
float mesh_lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels");
scene_root->set_mesh_lod_threshold(mesh_lod_threshold);
@@ -751,6 +763,8 @@ void EditorNode::_notification(int p_what) {
gui_base->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Background"), SNAME("EditorStyles")));
scene_root_parent->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("Content"), SNAME("EditorStyles")));
bottom_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("panel"), SNAME("TabContainer")));
+
+ tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
@@ -782,6 +796,14 @@ void EditorNode::_notification(int p_what) {
_build_icon_type_cache();
+ if (write_movie_button->is_pressed()) {
+ launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles")));
+ write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles")));
+ } else {
+ launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
+ write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
+ }
+
play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")));
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
@@ -846,7 +868,7 @@ void EditorNode::_update_update_spinner() {
update_popup->set_item_checked(update_popup->get_item_index(SETTINGS_UPDATE_WHEN_CHANGED), !update_continuously);
if (update_continuously) {
- update_spinner->set_tooltip(TTR("Spins when the editor window redraws.\nUpdate Continuously is enabled, which can increase power usage. Click to disable it."));
+ update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws.\nUpdate Continuously is enabled, which can increase power usage. Click to disable it."));
// Use a different color for the update spinner when Update Continuously is enabled,
// as this feature should only be enabled for troubleshooting purposes.
@@ -856,7 +878,7 @@ void EditorNode::_update_update_spinner() {
update_spinner->set_self_modulate(
gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor")) * (dark_theme ? Color(1.1, 1.1, 1.1) : Color(4.25, 4.25, 4.25)));
} else {
- update_spinner->set_tooltip(TTR("Spins when the editor window redraws."));
+ update_spinner->set_tooltip_text(TTR("Spins when the editor window redraws."));
update_spinner->set_self_modulate(Color(1, 1, 1));
}
@@ -1097,7 +1119,7 @@ void EditorNode::_scan_external_changes() {
}
}
- String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("project.godot");
+ String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().path_join("project.godot");
if (FileAccess::get_modified_time(project_settings_path) > ProjectSettings::get_singleton()->get_last_saved_time()) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, "project.godot");
@@ -1315,7 +1337,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
file->set_current_file(p_resource->get_path().get_file());
} else {
if (extensions.size()) {
- String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore();
+ String resource_name_snake_case = p_resource->get_class().to_snake_case();
file->set_current_file("new_" + resource_name_snake_case + "." + preferred.front()->get().to_lower());
} else {
file->set_current_file(String());
@@ -1332,7 +1354,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
} else if (preferred.size()) {
String existing;
if (extensions.size()) {
- String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore();
+ String resource_name_snake_case = p_resource->get_class().to_snake_case();
existing = "new_" + resource_name_snake_case + "." + preferred.front()->get().to_lower();
}
file->set_current_path(existing);
@@ -1394,7 +1416,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
return;
}
- String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1426,7 +1448,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
- String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1622,7 +1644,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5.
String temp_path = EditorPaths::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
- cache_base = temp_path.plus_file("resthumb-" + cache_base);
+ cache_base = temp_path.path_join("resthumb-" + cache_base);
// Does not have it, try to load a cached thumbnail.
String file = cache_base + ".png";
@@ -2403,6 +2425,16 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_singleton()->update(current_obj);
}
+void EditorNode::_write_movie_toggled(bool p_enabled) {
+ if (p_enabled) {
+ launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadMovieMode"), SNAME("EditorStyles")));
+ write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonPressed"), SNAME("EditorStyles")));
+ } else {
+ launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
+ write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
+ }
+}
+
void EditorNode::_run(bool p_current, const String &p_custom) {
if (editor_run.get_status() == EditorRun::STATUS_PLAY) {
play_button->set_pressed(!_playing_edited);
@@ -2498,16 +2530,16 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
run_current_filename = run_filename;
play_scene_button->set_pressed(true);
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
- play_scene_button->set_tooltip(TTR("Reload the played scene."));
+ play_scene_button->set_tooltip_text(TTR("Reload the played scene."));
} else if (!p_custom.is_empty()) {
run_custom_filename = p_custom;
play_custom_scene_button->set_pressed(true);
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
- play_custom_scene_button->set_tooltip(TTR("Reload the played scene."));
+ play_custom_scene_button->set_tooltip_text(TTR("Reload the played scene."));
} else {
play_button->set_pressed(true);
play_button->set_icon(gui_base->get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
- play_button->set_tooltip(TTR("Reload the played scene."));
+ play_button->set_tooltip_text(TTR("Reload the played scene."));
}
stop_button->set_disabled(false);
@@ -2535,13 +2567,13 @@ void EditorNode::_run_native(const Ref<EditorExportPreset> &p_preset) {
void EditorNode::_reset_play_buttons() {
play_button->set_pressed(false);
play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
- play_button->set_tooltip(TTR("Play the project."));
+ play_button->set_tooltip_text(TTR("Play the project."));
play_scene_button->set_pressed(false);
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")));
- play_scene_button->set_tooltip(TTR("Play the edited scene."));
+ play_scene_button->set_tooltip_text(TTR("Play the edited scene."));
play_custom_scene_button->set_pressed(false);
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
- play_custom_scene_button->set_tooltip(TTR("Play a custom scene."));
+ play_custom_scene_button->set_tooltip_text(TTR("Play a custom scene."));
}
void EditorNode::_android_build_source_selected(const String &p_file) {
@@ -2731,10 +2763,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
// Use casing of the root node.
break;
case SCENE_NAME_CASING_PASCAL_CASE: {
- root_name = root_name.capitalize().replace(" ", "");
+ root_name = root_name.to_pascal_case();
} break;
case SCENE_NAME_CASING_SNAKE_CASE:
- root_name = root_name.capitalize().replace(" ", "").replace("-", "_").camelcase_to_underscore();
+ root_name = root_name.replace("-", "_").to_snake_case();
break;
}
file->set_current_path(root_name + "." + extensions.front()->get().to_lower());
@@ -2909,7 +2941,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
- OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().plus_file("android"));
+ OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().path_join("android"));
} break;
case FILE_QUIT:
case RUN_PROJECT_MANAGER:
@@ -3446,7 +3478,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Only try to load the script if it has a name. Else, the plugin has no init script.
if (script_path.length() > 0) {
- script_path = addon_path.get_base_dir().plus_file(script_path);
+ script_path = addon_path.get_base_dir().path_join(script_path);
script = ResourceLoader::load(script_path);
if (script.is_null()) {
@@ -3703,6 +3735,18 @@ void EditorNode::fix_dependencies(const String &p_for_file) {
int EditorNode::new_scene() {
int idx = editor_data.add_edited_scene(-1);
+ // Remove placeholder empty scene.
+ if (editor_data.get_edited_scene_count() > 1) {
+ for (int i = 0; i < editor_data.get_edited_scene_count() - 1; i++) {
+ bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i));
+ if (!unsaved && editor_data.get_scene_path(i).is_empty()) {
+ editor_data.remove_scene(i);
+ idx--;
+ }
+ }
+ }
+ idx = MAX(idx, 0);
+
_scene_tab_changed(idx);
editor_data.clear_editor_states();
_update_scene_tabs();
@@ -4067,6 +4111,7 @@ void EditorNode::register_editor_types() {
GDREGISTER_CLASS(EditorSyntaxHighlighter);
GDREGISTER_ABSTRACT_CLASS(EditorInterface);
GDREGISTER_CLASS(EditorExportPlugin);
+ GDREGISTER_ABSTRACT_CLASS(EditorExportPlatform);
GDREGISTER_CLASS(EditorResourceConversionPlugin);
GDREGISTER_CLASS(EditorSceneFormatImporter);
GDREGISTER_CLASS(EditorScenePostImportPlugin);
@@ -4552,7 +4597,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
}
if (nrect != dock_select_rect_over_idx) {
- dock_select->update();
+ dock_select->queue_redraw();
dock_select_rect_over_idx = nrect;
}
@@ -4578,7 +4623,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
dock_popup_selected_idx = nrect;
dock_slot[nrect]->set_current_tab(dock_slot[nrect]->get_tab_count() - 1);
dock_slot[nrect]->show();
- dock_select->update();
+ dock_select->queue_redraw();
_update_dock_containers();
@@ -4590,7 +4635,7 @@ void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {
void EditorNode::_dock_popup_exit() {
dock_select_rect_over_idx = -1;
- dock_select->update();
+ dock_select->queue_redraw();
}
void EditorNode::_dock_pre_popup(int p_which) {
@@ -4608,7 +4653,7 @@ void EditorNode::_dock_move_left() {
}
dock_slot[dock_popup_selected_idx]->move_child(current, prev->get_index());
dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() - 1);
- dock_select->update();
+ dock_select->queue_redraw();
_edit_current();
_save_docks();
}
@@ -4621,7 +4666,7 @@ void EditorNode::_dock_move_right() {
}
dock_slot[dock_popup_selected_idx]->move_child(next, current->get_index());
dock_slot[dock_popup_selected_idx]->set_current_tab(dock_slot[dock_popup_selected_idx]->get_current_tab() + 1);
- dock_select->update();
+ dock_select->queue_redraw();
_edit_current();
_save_docks();
}
@@ -4719,13 +4764,13 @@ void EditorNode::_save_docks() {
Ref<ConfigFile> config;
config.instantiate();
// Load and amend existing config if it exists.
- config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
_save_docks_to_config(config, "docks");
_save_open_scenes_to_config(config, "EditorNode");
editor_data.get_plugin_window_layout(config);
- config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->save(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
}
void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
@@ -4789,7 +4834,7 @@ void EditorNode::_dock_split_dragged(int ofs) {
void EditorNode::_load_docks() {
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
if (err != OK) {
// No config.
if (overridden_default_layout >= 0) {
@@ -5022,7 +5067,7 @@ bool EditorNode::has_scenes_in_session() {
}
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
if (err != OK) {
return false;
}
@@ -5674,7 +5719,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
- String to = to_path.plus_file(from.get_file());
+ String to = to_path.path_join(from.get_file());
if (dir->dir_exists(from)) {
Vector<String> sub_files;
@@ -5689,7 +5734,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
continue;
}
- sub_files.push_back(from.plus_file(next_file));
+ sub_files.push_back(from.path_join(next_file));
next_file = sub_dir->get_next();
}
@@ -6476,8 +6521,11 @@ EditorNode::EditorNode() {
tab_preview->set_position(Point2(2, 2) * EDSCALE);
tab_preview_panel->add_child(tab_preview);
+ tabbar_panel = memnew(PanelContainer);
+ tabbar_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("tabbar_background"), SNAME("TabContainer")));
+ srt->add_child(tabbar_panel);
tabbar_container = memnew(HBoxContainer);
- srt->add_child(tabbar_container);
+ tabbar_panel->add_child(tabbar_container);
scene_tabs = memnew(TabBar);
scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
@@ -6504,7 +6552,7 @@ EditorNode::EditorNode() {
scene_tab_add = memnew(Button);
scene_tab_add->set_flat(true);
- scene_tab_add->set_tooltip(TTR("Add a new scene."));
+ scene_tab_add->set_tooltip_text(TTR("Add a new scene."));
scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
scene_tabs->add_child(scene_tab_add);
@@ -6520,7 +6568,7 @@ EditorNode::EditorNode() {
ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11);
ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::D);
distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode"));
- distraction_free->set_tooltip(TTR("Toggle distraction-free mode."));
+ distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode."));
distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
distraction_free->set_icon(gui_base->get_theme_icon(SNAME("DistractionFree"), SNAME("EditorIcons")));
distraction_free->set_toggle_mode(true);
@@ -6572,7 +6620,7 @@ EditorNode::EditorNode() {
prev_scene = memnew(Button);
prev_scene->set_flat(true);
prev_scene->set_icon(gui_base->get_theme_icon(SNAME("PrevScene"), SNAME("EditorIcons")));
- prev_scene->set_tooltip(TTR("Go to previously opened scene."));
+ prev_scene->set_tooltip_text(TTR("Go to previously opened scene."));
prev_scene->set_disabled(true);
prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_OPEN_PREV));
gui_base->add_child(prev_scene);
@@ -6695,8 +6743,7 @@ EditorNode::EditorNode() {
project_menu->add_child(vcs_actions_menu);
project_menu->add_submenu_item(TTR("Version Control"), "Version Control");
vcs_actions_menu->add_item(TTR("Create Version Control Metadata"), RUN_VCS_METADATA);
- vcs_actions_menu->add_item(TTR("Set Up Version Control"), RUN_VCS_SETTINGS);
- vcs_actions_menu->add_item(TTR("Shut Down Version Control"), RUN_VCS_SHUT_DOWN);
+ vcs_actions_menu->add_item(TTR("Version Control Settings"), RUN_VCS_SETTINGS);
project_menu->add_separator();
project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT);
@@ -6811,12 +6858,16 @@ EditorNode::EditorNode() {
right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
menu_hb->add_child(right_spacer);
- HBoxContainer *play_hb = memnew(HBoxContainer);
- menu_hb->add_child(play_hb);
+ launch_pad = memnew(PanelContainer);
+ launch_pad->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("LaunchPadNormal"), SNAME("EditorStyles")));
+ menu_hb->add_child(launch_pad);
+
+ HBoxContainer *launch_pad_hb = memnew(HBoxContainer);
+ launch_pad->add_child(launch_pad_hb);
play_button = memnew(Button);
play_button->set_flat(true);
- play_hb->add_child(play_button);
+ launch_pad_hb->add_child(play_button);
play_button->set_toggle_mode(true);
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
@@ -6830,9 +6881,9 @@ EditorNode::EditorNode() {
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
pause_button->set_focus_mode(Control::FOCUS_NONE);
- pause_button->set_tooltip(TTR("Pause the scene execution for debugging."));
+ pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging."));
pause_button->set_disabled(true);
- play_hb->add_child(pause_button);
+ launch_pad_hb->add_child(pause_button);
ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7);
ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::Y);
@@ -6840,11 +6891,11 @@ EditorNode::EditorNode() {
stop_button = memnew(Button);
stop_button->set_flat(true);
- play_hb->add_child(stop_button);
+ launch_pad_hb->add_child(stop_button);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
- stop_button->set_tooltip(TTR("Stop the scene."));
+ stop_button->set_tooltip_text(TTR("Stop the scene."));
stop_button->set_disabled(true);
ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8);
@@ -6852,12 +6903,12 @@ EditorNode::EditorNode() {
stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
run_native = memnew(EditorRunNative);
- play_hb->add_child(run_native);
+ launch_pad_hb->add_child(run_native);
run_native->connect("native_run", callable_mp(this, &EditorNode::_run_native));
play_scene_button = memnew(Button);
play_scene_button->set_flat(true);
- play_hb->add_child(play_scene_button);
+ launch_pad_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
@@ -6868,7 +6919,7 @@ EditorNode::EditorNode() {
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
- play_hb->add_child(play_custom_scene_button);
+ launch_pad_hb->add_child(play_custom_scene_button);
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
@@ -6879,18 +6930,23 @@ EditorNode::EditorNode() {
ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R);
play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
+ write_movie_panel = memnew(PanelContainer);
+ write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
+ launch_pad_hb->add_child(write_movie_panel);
+
write_movie_button = memnew(Button);
write_movie_button->set_flat(true);
write_movie_button->set_toggle_mode(true);
- play_hb->add_child(write_movie_button);
+ write_movie_panel->add_child(write_movie_button);
write_movie_button->set_pressed(false);
write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons")));
write_movie_button->set_focus_mode(Control::FOCUS_NONE);
- write_movie_button->set_tooltip(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file."));
+ write_movie_button->connect("toggled", callable_mp(this, &EditorNode::_write_movie_toggled));
+ write_movie_button->set_tooltip_text(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file."));
// This button behaves differently, so color it as such.
write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7));
- write_movie_button->add_theme_color_override("icon_pressed_color", gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ write_movie_button->add_theme_color_override("icon_pressed_color", Color(0, 0, 0, 0.84));
write_movie_button->add_theme_color_override("icon_hover_color", Color(1, 1, 1, 0.9));
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
@@ -7073,7 +7129,7 @@ EditorNode::EditorNode() {
// Fade out the version label to be less prominent, but still readable.
version_btn->set_self_modulate(Color(1, 1, 1, 0.65));
version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
- version_btn->set_tooltip(TTR("Click to copy."));
+ version_btn->set_tooltip_text(TTR("Click to copy."));
version_btn->connect("pressed", callable_mp(this, &EditorNode::_version_button_pressed));
version_info_vbc->add_child(version_btn);
@@ -7368,11 +7424,6 @@ EditorNode::EditorNode() {
editor_plugins_force_over = memnew(EditorPluginList);
editor_plugins_force_input_forwarding = memnew(EditorPluginList);
- Ref<EditorExportTextSceneToBinaryPlugin> export_text_to_binary_plugin;
- export_text_to_binary_plugin.instantiate();
-
- EditorExport::get_singleton()->add_export_plugin(export_text_to_binary_plugin);
-
Ref<GDExtensionExportPlugin> gdextension_export_plugin;
gdextension_export_plugin.instantiate();
@@ -7476,9 +7527,9 @@ EditorNode::EditorNode() {
screenshot_timer->set_owner(get_owner());
// Adjust spacers to center 2D / 3D / Script buttons.
- int max_w = MAX(play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
+ int max_w = MAX(launch_pad_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0));
- right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
+ right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - launch_pad_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
// Extend menu bar to window title.
if (can_expand) {