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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp69
1 files changed, 53 insertions, 16 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index e9e6cc9ea0..112d94dc3b 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -559,7 +559,7 @@ void EditorNode::_menu_confirm_current() {
_menu_option_confirm(current_option, true);
}
-void EditorNode::_dialog_display_file_error(String p_file, Error p_error) {
+void EditorNode::_dialog_display_save_error(String p_file, Error p_error) {
if (p_error) {
@@ -586,6 +586,41 @@ void EditorNode::_dialog_display_file_error(String p_file, Error p_error) {
}
}
+void EditorNode::_dialog_display_load_error(String p_file, Error p_error) {
+
+ if (p_error) {
+
+ current_option = -1;
+ accept->get_ok()->set_text(TTR("I see.."));
+
+ switch (p_error) {
+
+ case ERR_CANT_OPEN: {
+
+ accept->set_text(vformat(TTR("Can't open '%s'."), p_file.get_file()));
+ } break;
+ case ERR_PARSE_ERROR: {
+
+ accept->set_text(vformat(TTR("Error while parsing '%s'."), p_file.get_file()));
+ } break;
+ case ERR_FILE_CORRUPT: {
+
+ accept->set_text(vformat(TTR("Unexpected end of file '%s'."), p_file.get_file()));
+ } break;
+ case ERR_FILE_NOT_FOUND: {
+
+ accept->set_text(vformat(TTR("Missing '%s' or its dependencies."), p_file.get_file()));
+ } break;
+ default: {
+
+ accept->set_text(vformat(TTR("Error while loading '%s'."), p_file.get_file()));
+ } break;
+ }
+
+ accept->popup_centered_minsize();
+ }
+}
+
void EditorNode::_get_scene_metadata(const String &p_file) {
Node *scene = editor_data.get_edited_scene_root();
@@ -899,7 +934,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
_update_scene_tabs();
} else {
- _dialog_display_file_error(p_file, err);
+ _dialog_display_save_error(p_file, err);
}
}
@@ -908,8 +943,10 @@ void EditorNode::_save_all_scenes() {
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
Node *scene = editor_data.get_edited_scene_root(i);
if (scene && scene->get_filename() != "") {
- // save in background if in the script editor
- _save_scene_with_preview(scene->get_filename());
+ if (i != editor_data.get_edited_scene())
+ _save_scene(scene->get_filename(), i);
+ else
+ _save_scene_with_preview(scene->get_filename());
} // else: ignore new scenes
}
@@ -983,7 +1020,10 @@ void EditorNode::_dialog_action(String p_file) {
if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) {
_save_default_environment();
- _save_scene_with_preview(p_file);
+ if (scene_idx != editor_data.get_edited_scene())
+ _save_scene(p_file, scene_idx);
+ else
+ _save_scene_with_preview(p_file);
if (scene_idx != -1)
_discard_changes();
@@ -1660,8 +1700,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
Node *scene = editor_data.get_edited_scene_root(scene_idx);
if (scene && scene->get_filename() != "") {
- // save in background if in the script editor
- _save_scene_with_preview(scene->get_filename());
+ if (scene_idx != editor_data.get_edited_scene())
+ _save_scene(scene->get_filename(), scene_idx);
+ else
+ _save_scene_with_preview(scene->get_filename());
if (scene_idx != -1)
_discard_changes();
@@ -2783,13 +2825,11 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
dependency_errors.clear();
- Ref<PackedScene> sdata = ResourceLoader::load(lpath, "", true);
+ Error err;
+ Ref<PackedScene> sdata = ResourceLoader::load(lpath, "", true, &err);
if (!sdata.is_valid()) {
- current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(TTR("Error loading scene."));
- accept->popup_centered_minsize();
+ _dialog_display_load_error(lpath, err);
opening_prev = false;
if (prev != -1) {
@@ -2846,10 +2886,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (!new_scene) {
sdata.unref();
- current_option = -1;
- accept->get_ok()->set_text(TTR("Ugh"));
- accept->set_text(TTR("Error loading scene."));
- accept->popup_centered_minsize();
+ _dialog_display_load_error(lpath, ERR_FILE_NOT_FOUND);
opening_prev = false;
if (prev != -1) {
set_current_scene(prev);