diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 319 |
1 files changed, 248 insertions, 71 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 740dd360ae..0252358a27 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -141,13 +141,33 @@ void EditorNode::_update_scene_tabs() { } scene_tabs->set_current_tab(editor_data.get_edited_scene()); - scene_tabs->ensure_tab_visible(editor_data.get_edited_scene()); + + int current = editor_data.get_edited_scene(); + if (scene_tabs->get_offset_buttons_visible()) { + // move add button to fixed position on the tabbar + if (scene_tab_add->get_parent() == scene_tabs) { + scene_tab_add->set_position(Point2(0, 0)); + scene_tabs->remove_child(scene_tab_add); + tabbar_container->add_child(scene_tab_add); + tabbar_container->move_child(scene_tab_add, 1); + } + } else { + // move add button to after last tab + if (scene_tab_add->get_parent() == tabbar_container) { + tabbar_container->remove_child(scene_tab_add); + scene_tabs->add_child(scene_tab_add); + } + Rect2 last_tab = Rect2(); + if (scene_tabs->get_tab_count() != 0) + last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1); + scene_tab_add->set_position(Point2(last_tab.get_position().x + last_tab.get_size().x + 3, last_tab.get_position().y)); + } } void EditorNode::_update_title() { String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String title = appname.empty() ? String(VERSION_FULL_NAME) : String(_MKSTR(VERSION_NAME) + String(" - ") + appname); + String title = appname.empty() ? String(VERSION_FULL_NAME) : String(VERSION_NAME + String(" - ") + appname); String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_filename() : String(); if (!edited.empty()) title += " - " + String(edited.get_file()); @@ -249,6 +269,7 @@ void EditorNode::_notification(int p_what) { Engine::get_singleton()->set_editor_hint(true); + get_tree()->get_root()->set_usage(Viewport::USAGE_2D_NO_SAMPLING); //reduce memory usage get_tree()->get_root()->set_disable_3d(true); get_tree()->get_root()->set_as_audio_listener(false); get_tree()->get_root()->set_as_audio_listener_2d(false); @@ -269,6 +290,7 @@ void EditorNode::_notification(int p_what) { _editor_select(EDITOR_3D); _update_debug_options(); + _load_docks(); } if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) { @@ -283,10 +305,10 @@ void EditorNode::_notification(int p_what) { if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) { scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY)); - property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true))); Ref<Theme> theme = create_editor_theme(theme_base->get_theme()); theme_base->set_theme(theme); + gui_base->set_theme(theme); gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); play_button_panel->add_style_override("panel", gui_base->get_stylebox("PlayButtonPanel", "EditorStyles")); @@ -316,7 +338,13 @@ void EditorNode::_notification(int p_what) { //_update_icons for (int i = 0; i < singleton->main_editor_buttons.size(); i++) { - main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + Ref<Texture> icon = singleton->main_editor_buttons[i]->get_icon(); + + if (icon.is_valid()) { + main_editor_buttons[i]->set_icon(icon); + } else if (singleton->gui_base->has_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")) { + main_editor_buttons[i]->set_icon(gui_base->get_icon(singleton->main_editor_buttons[i]->get_name(), "EditorIcons")); + } } play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); @@ -326,6 +354,7 @@ void EditorNode::_notification(int p_what) { prev_scene->set_icon(gui_base->get_icon("PrevScene", "EditorIcons")); distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons")); + scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons")); resource_new_button->set_icon(gui_base->get_icon("New", "EditorIcons")); resource_load_button->set_icon(gui_base->get_icon("Load", "EditorIcons")); @@ -343,6 +372,10 @@ void EditorNode::_notification(int p_what) { dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); update_menu->set_icon(gui_base->get_icon("Progress1", "EditorIcons")); } + + if (p_what == Control::NOTIFICATION_RESIZED) { + _update_scene_tabs(); + } } void EditorNode::_fs_changed() { @@ -378,7 +411,15 @@ void EditorNode::_fs_changed() { // ensures export_project does not loop infinitely, because notifications may // come during the export export_defer.preset = ""; - platform->export_project(preset, export_defer.debug, export_defer.path, /*p_flags*/ 0); + if (!preset->is_runnable() && (export_defer.path.ends_with(".pck") || export_defer.path.ends_with(".zip"))) { + if (export_defer.path.ends_with(".zip")) { + platform->save_zip(preset, export_defer.path); + } else if (export_defer.path.ends_with(".pck")) { + platform->save_pack(preset, export_defer.path); + } + } else { + platform->export_project(preset, export_defer.debug, export_defer.path, /*p_flags*/ 0); + } } } @@ -704,7 +745,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) { if (!scene) return; - String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg"); + String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg"); Ref<ConfigFile> cf; cf.instance(); @@ -738,7 +779,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) { scene->set_meta("__editor_run_settings__", Variant()); //clear it (no point in keeping it) scene->set_meta("__editor_plugin_states__", Variant()); - String path = EditorSettings::get_singleton()->get_project_settings_path().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg"); + String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg"); Ref<ConfigFile> cf; cf.instance(); @@ -871,7 +912,7 @@ void EditorNode::_find_node_types(Node *p_node, int &count_2d, int &count_3d) { _find_node_types(p_node->get_child(i), count_2d, count_3d); } -void EditorNode::_save_scene_with_preview(String p_file) { +void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { EditorProgress save("save", TTR("Saving Scene"), 4); save.step(TTR("Analyzing"), 0); @@ -905,27 +946,33 @@ void EditorNode::_save_scene_with_preview(String p_file) { int preview_size = EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size"); preview_size *= EDSCALE; - int width, height; - if (img->get_width() > preview_size && img->get_width() >= img->get_height()) { - width = preview_size; - height = img->get_height() * preview_size / img->get_width(); - } else if (img->get_height() > preview_size && img->get_height() >= img->get_width()) { + // consider a square region + int vp_size = MIN(img->get_width(), img->get_height()); + int x = (img->get_width() - vp_size) / 2; + int y = (img->get_height() - vp_size) / 2; - height = preview_size; - width = img->get_width() * preview_size / img->get_height(); + img->convert(Image::FORMAT_RGB8); + + if (vp_size < preview_size) { + // just square it. + img->crop_from_point(x, y, vp_size, vp_size); } else { + int ratio = vp_size / preview_size; + int size = preview_size * (ratio / 2); + + x = (img->get_width() - size) / 2; + y = (img->get_height() - size) / 2; - width = img->get_width(); - height = img->get_height(); + img->crop_from_point(x, y, size, size); + // We could get better pictures with better filters + img->resize(preview_size, preview_size, Image::INTERPOLATE_CUBIC); } - img->convert(Image::FORMAT_RGB8); - img->resize(width, height); img->flip_y(); //save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5 - String temp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp"); + String temp_path = EditorSettings::get_singleton()->get_cache_dir(); String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text(); cache_base = temp_path.plus_file("resthumb-" + cache_base); @@ -937,7 +984,7 @@ void EditorNode::_save_scene_with_preview(String p_file) { } save.step(TTR("Saving Scene"), 4); - _save_scene(p_file); + _save_scene(p_file, p_idx); EditorResourcePreview::get_singleton()->check_for_invalidation(p_file); } @@ -1095,10 +1142,7 @@ void EditorNode::_dialog_action(String p_file) { if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) { _save_default_environment(); - if (scene_idx != editor_data.get_edited_scene()) - _save_scene(p_file, scene_idx); - else - _save_scene_with_preview(p_file); + _save_scene_with_preview(p_file, scene_idx); if (scene_idx != -1) _discard_changes(); @@ -1111,7 +1155,7 @@ void EditorNode::_dialog_action(String p_file) { _save_default_environment(); _save_scene_with_preview(p_file); - _run(true); + _run(false, p_file); } } break; @@ -1200,7 +1244,7 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); - Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err == ERR_CANT_OPEN) { config.instance(); // new config @@ -1211,7 +1255,7 @@ void EditorNode::_dialog_action(String p_file) { _save_docks_to_config(config, p_file); - config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + config->save(EditorSettings::get_singleton()->get_editor_layouts_config()); layout_dialog->hide(); _update_layouts_menu(); @@ -1228,7 +1272,7 @@ void EditorNode::_dialog_action(String p_file) { Ref<ConfigFile> config; config.instance(); - Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err != OK || !config->has_section(p_file)) { show_warning(TTR("Layout name not found!")); @@ -1242,7 +1286,7 @@ void EditorNode::_dialog_action(String p_file) { config->set_value(p_file, E->get(), Variant()); } - config->save(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + config->save(EditorSettings::get_singleton()->get_editor_layouts_config()); layout_dialog->hide(); _update_layouts_menu(); @@ -1332,6 +1376,8 @@ void EditorNode::_prepare_history() { } } else if (Object::cast_to<Node>(obj)) { text = Object::cast_to<Node>(obj)->get_name(); + } else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) { + text = obj->call("get_title"); } else { text = obj->get_class(); } @@ -1354,6 +1400,16 @@ void EditorNode::_property_editor_back() { _edit_current(); } +void EditorNode::_menu_collapseall() { + + property_editor->collapse_all_folding(); +} + +void EditorNode::_menu_expandall() { + + property_editor->expand_all_folding(); +} + void EditorNode::_save_default_environment() { Ref<Environment> fallback = get_tree()->get_root()->get_world()->get_fallback_environment(); @@ -1427,6 +1483,7 @@ void EditorNode::_edit_current() { object_menu->set_disabled(true); + bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true)); bool is_resource = current_obj->is_class("Resource"); bool is_node = current_obj->is_class("Node"); resource_save_button->set_disabled(!is_resource); @@ -1447,7 +1504,7 @@ void EditorNode::_edit_current() { if (FileAccess::exists(base_path + ".import")) { editable_warning = TTR("This resource belongs to a scene that was imported, so it's not editable.\nPlease read the documentation relevant to importing scenes to better understand this workflow."); } else { - if (!get_edited_scene() || get_edited_scene()->get_filename() != base_path) { + if ((!get_edited_scene() || get_edited_scene()->get_filename() != base_path) && ResourceLoader::get_resource_type(base_path) == "PackedScene") { editable_warning = TTR("This resource belongs to a scene that was instanced or inherited.\nChanges to it will not be kept when saving the current scene."); } } @@ -1480,6 +1537,11 @@ void EditorNode::_edit_current() { } else { + if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) { + editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow."); + capitalize = false; + } + property_editor->edit(current_obj); node_dock->set_node(NULL); } @@ -1489,6 +1551,10 @@ void EditorNode::_edit_current() { property_editable_warning_dialog->set_text(editable_warning); } + if (property_editor->is_capitalize_paths_enabled() != capitalize) { + property_editor->set_enable_capitalize_paths(capitalize); + } + /* Take care of PLUGIN EDITOR */ EditorPlugin *main_plugin = editor_data.get_editor(current_obj); @@ -1548,6 +1614,9 @@ void EditorNode::_edit_current() { PopupMenu *p = object_menu->get_popup(); p->clear(); + p->add_shortcut(ED_SHORTCUT("property_editor/expand_all", TTR("Expand all properties")), EXPAND_ALL); + p->add_shortcut(ED_SHORTCUT("property_editor/collapse_all", TTR("Collapse all properties")), COLLAPSE_ALL); + p->add_separator(); p->add_shortcut(ED_SHORTCUT("property_editor/copy_params", TTR("Copy Params")), OBJECT_COPY_PARAMS); p->add_shortcut(ED_SHORTCUT("property_editor/paste_params", TTR("Paste Params")), OBJECT_PASTE_PARAMS); p->add_separator(); @@ -1614,7 +1683,6 @@ void EditorNode::_resource_selected(const RES &p_res, const String &p_property) void EditorNode::_run(bool p_current, const String &p_custom) { if (editor_run.get_status() == EditorRun::STATUS_PLAY) { - play_button->set_pressed(!_playing_edited); play_scene_button->set_pressed(_playing_edited); return; @@ -1746,6 +1814,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) { play_button->set_pressed(true); play_button->set_icon(gui_base->get_icon("Reload", "EditorIcons")); } + stop_button->set_disabled(false); _playing_edited = p_current; } @@ -1761,6 +1830,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { int idx = editor_data.add_edited_scene(-1); _scene_tab_changed(idx); editor_data.clear_editor_states(); + _update_scene_tabs(); } break; case FILE_NEW_INHERITED_SCENE: @@ -1825,7 +1895,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (scene && scene->get_filename() != "") { if (scene_idx != editor_data.get_edited_scene()) - _save_scene(scene->get_filename(), scene_idx); + _save_scene_with_preview(scene->get_filename(), scene_idx); else _save_scene_with_preview(scene->get_filename()); @@ -2177,6 +2247,14 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { _set_editing_top_editors(current); } break; + case COLLAPSE_ALL: { + _menu_collapseall(); + + } break; + case EXPAND_ALL: { + _menu_expandall(); + + } break; case RUN_PLAY: { _menu_option_confirm(RUN_STOP, true); _run(false); @@ -2208,6 +2286,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { play_scene_button->set_icon(gui_base->get_icon("PlayScene", "EditorIcons")); play_custom_scene_button->set_pressed(false); play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons")); + stop_button->set_disabled(true); + if (bool(EDITOR_DEF("run/output/always_close_output_on_stop", true))) { for (int i = 0; i < bottom_panel_items.size(); i++) { if (bottom_panel_items[i].control == log) { @@ -2599,7 +2679,14 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) { tb->set_toggle_mode(true); tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size())); tb->set_text(p_editor->get_name()); - tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); + Ref<Texture> icon = p_editor->get_icon(); + + if (icon.is_valid()) { + tb->set_icon(icon); + } else if (singleton->gui_base->has_icon(p_editor->get_name(), "EditorIcons")) { + tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons")); + } + tb->set_name(p_editor->get_name()); singleton->main_editor_buttons.push_back(tb); singleton->main_editor_button_vb->add_child(tb); @@ -3061,6 +3148,10 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b push_item(new_scene); + if (!restoring_scenes) { + save_layout(); + } + return OK; } @@ -3273,9 +3364,11 @@ void EditorNode::register_editor_types() { ClassDB::register_virtual_class<EditorInterface>(); ClassDB::register_class<EditorExportPlugin>(); ClassDB::register_class<EditorResourceConversionPlugin>(); + ClassDB::register_class<EditorSceneImporter>(); + // FIXME: Is this stuff obsolete, or should it be ported to new APIs? - //ClassDB::register_class<EditorScenePostImport>(); + ClassDB::register_class<EditorScenePostImport>(); //ClassDB::register_type<EditorImportExport>(); } @@ -3581,9 +3674,10 @@ void EditorNode::_save_docks() { config.instance(); _save_docks_to_config(config, "docks"); + _save_open_scenes_to_config(config, "EditorNode"); editor_data.get_plugin_window_layout(config); - config->save(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + config->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg")); } void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) { @@ -3631,6 +3725,18 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p } } +void EditorNode::_save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section) { + Array scenes; + for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { + String path = editor_data.get_scene_path(i); + if (path == "") { + continue; + } + scenes.push_back(path); + } + p_layout->set_value(p_section, "open_scenes", scenes); +} + void EditorNode::save_layout() { dock_drag_timer->start(); @@ -3645,7 +3751,7 @@ void EditorNode::_load_docks() { Ref<ConfigFile> config; config.instance(); - Error err = config->load(EditorSettings::get_singleton()->get_project_settings_path().plus_file("editor_layout.cfg")); + Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg")); if (err != OK) { //no config if (overridden_default_layout >= 0) { @@ -3655,6 +3761,7 @@ void EditorNode::_load_docks() { } _load_docks_from_config(config, "docks"); + _load_open_scenes_from_config(config, "EditorNode"); editor_data.set_plugin_window_layout(config); } @@ -3801,6 +3908,25 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String } } +void EditorNode::_load_open_scenes_from_config(Ref<ConfigFile> p_layout, const String &p_section) { + if (!bool(EDITOR_DEF("interface/scene_tabs/restore_scenes_on_load", false))) { + return; + } + + if (!p_layout->has_section(p_section) || !p_layout->has_section_key(p_section, "open_scenes")) { + return; + } + + restoring_scenes = true; + + Array scenes = p_layout->get_value(p_section, "open_scenes"); + for (int i = 0; i < scenes.size(); i++) { + load_scene(scenes[i]); + } + + restoring_scenes = false; +} + void EditorNode::_update_layouts_menu() { editor_layouts->clear(); @@ -3814,7 +3940,7 @@ void EditorNode::_update_layouts_menu() { Ref<ConfigFile> config; config.instance(); - Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err != OK) { return; //no config } @@ -3862,7 +3988,7 @@ void EditorNode::_layout_menu_option(int p_id) { Ref<ConfigFile> config; config.instance(); - Error err = config->load(EditorSettings::get_singleton()->get_settings_path().plus_file("editor_layouts-3.cfg")); + Error err = config->load(EditorSettings::get_singleton()->get_editor_layouts_config()); if (err != OK) { return; //no config } @@ -3899,6 +4025,9 @@ void EditorNode::_scene_tab_closed(int p_tab) { } else { _discard_changes(); } + + save_layout(); + _update_scene_tabs(); } void EditorNode::_scene_tab_hover(int p_tab) { @@ -4278,12 +4407,19 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { - /* - String cur_path = filesystem_dock->get_current_path(); - for(int i=0;i<EditorImportExport::get_singleton()->get_import_plugin_count();i++) { - EditorImportExport::get_singleton()->get_import_plugin(i)->import_from_drop(p_files,cur_path); + String to_path = ProjectSettings::get_singleton()->globalize_path(get_filesystem_dock()->get_current_path()); + DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + for (int i = 0; i < p_files.size(); i++) { + + String from = p_files[i]; + if (!ResourceFormatImporter::get_singleton()->can_be_imported(from)) { + continue; + } + String to = to_path.plus_file(from.get_file()); + dir->copy(from, to); } - */ + EditorFileSystem::get_singleton()->scan_changes(); } void EditorNode::_file_access_close_error_notify(const String &p_str) { @@ -4554,6 +4690,11 @@ static Node *_resource_get_edited_scene() { return EditorNode::get_singleton()->get_edited_scene(); } +void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) { + EditorNode *en = (EditorNode *)p_this; + en->log->add_message(p_string, p_error); +} + EditorNode::EditorNode() { Resource::_get_local_scene_func = _resource_get_edited_scene; @@ -4583,6 +4724,7 @@ EditorNode::EditorNode() { changing_scene = false; _initializing_addons = false; docks_visible = true; + restoring_scenes = false; scene_distraction = false; script_distraction = false; @@ -4691,9 +4833,9 @@ EditorNode::EditorNode() { theme_base->add_child(gui_base); gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); - Ref<Theme> theme = create_editor_theme(); + Ref<Theme> theme = create_custom_theme(); theme_base->set_theme(theme); - gui_base->set_theme(create_custom_theme()); + gui_base->set_theme(theme); gui_base->add_style_override("panel", gui_base->get_stylebox("Background", "EditorStyles")); resource_preview = memnew(EditorResourcePreview); @@ -4790,7 +4932,12 @@ EditorNode::EditorNode() { dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE); dock_tab_move_left->connect("pressed", this, "_dock_move_left"); dock_hb->add_child(dock_tab_move_left); - dock_hb->add_spacer(); + + Label *dock_label = memnew(Label); + dock_label->set_text(TTR("Dock Position")); + dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); + dock_hb->add_child(dock_label); + dock_tab_move_right = memnew(ToolButton); dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons")); dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE); @@ -4860,20 +5007,28 @@ EditorNode::EditorNode() { scene_tabs->connect("mouse_exited", this, "_scene_tab_exit"); scene_tabs->connect("gui_input", this, "_scene_tab_input"); scene_tabs->connect("reposition_active_tab_request", this, "_reposition_active_tab"); + scene_tabs->connect("resized", this, "_update_scene_tabs"); - HBoxContainer *tabbar_container = memnew(HBoxContainer); + tabbar_container = memnew(HBoxContainer); scene_tabs->set_h_size_flags(Control::SIZE_EXPAND_FILL); srt->add_child(tabbar_container); tabbar_container->add_child(scene_tabs); distraction_free = memnew(ToolButton); - tabbar_container->add_child(distraction_free); distraction_free->set_shortcut(ED_SHORTCUT("editor/distraction_free_mode", TTR("Distraction Free Mode"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F11)); distraction_free->set_tooltip(TTR("Toggle distraction-free mode.")); distraction_free->connect("pressed", this, "_toggle_distraction_free_mode"); distraction_free->set_icon(gui_base->get_icon("DistractionFree", "EditorIcons")); distraction_free->set_toggle_mode(true); + scene_tab_add = memnew(ToolButton); + tabbar_container->add_child(scene_tab_add); + tabbar_container->add_child(distraction_free); + scene_tab_add->set_tooltip(TTR("Add a new scene.")); + scene_tab_add->set_icon(gui_base->get_icon("Add", "EditorIcons")); + scene_tab_add->add_color_override("icon_color_normal", Color(0.6f, 0.6f, 0.6f, 0.8f)); + scene_tab_add->connect("pressed", this, "_menu_option", make_binds(FILE_NEW_SCENE)); + scene_root_parent = memnew(PanelContainer); scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE); scene_root_parent->add_style_override("panel", gui_base->get_stylebox("Content", "EditorStyles")); @@ -4882,6 +5037,7 @@ EditorNode::EditorNode() { scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL); scene_root = memnew(Viewport); + scene_root->set_usage(Viewport::USAGE_2D); scene_root->set_disable_3d(true); VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport_rid(), true); @@ -5129,6 +5285,7 @@ EditorNode::EditorNode() { stop_button->set_icon(gui_base->get_icon("Stop", "EditorIcons")); stop_button->connect("pressed", this, "_menu_option", make_binds(RUN_STOP)); stop_button->set_tooltip(TTR("Stop the scene.")); + stop_button->set_disabled(true); stop_button->set_shortcut(ED_SHORTCUT("editor/stop", TTR("Stop"), KEY_F8)); run_native = memnew(EditorRunNative); @@ -5187,13 +5344,14 @@ EditorNode::EditorNode() { } scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data)); - scene_tree_dock->set_name(TTR("Scene")); dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(scene_tree_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(scene_tree_dock->get_index(), TTR("Scene")); dock_slot[DOCK_SLOT_LEFT_BR]->hide(); VBoxContainer *prop_editor_base = memnew(VBoxContainer); - prop_editor_base->set_name(TTR("Inspector")); // Properties? + prop_editor_base->set_name("Inspector"); dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(prop_editor_base); + dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(prop_editor_base->get_index(), TTR("Inspector")); HBoxContainer *prop_editor_hb = memnew(HBoxContainer); @@ -5301,11 +5459,11 @@ EditorNode::EditorNode() { property_editor = memnew(PropertyEditor); property_editor->set_autoclear(true); property_editor->set_show_categories(true); - property_editor->set_use_folding(true); property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL); property_editor->set_use_doc_hints(true); property_editor->set_hide_script(false); property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true))); + property_editor->set_use_folding(!bool(EDITOR_DEF("interface/editor/disable_inspector_folding", false))); property_editor->hide_top_label(); property_editor->register_text_enter(search_box); @@ -5316,28 +5474,31 @@ EditorNode::EditorNode() { import_dock = memnew(ImportDock); dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(import_dock); - import_dock->set_name(TTR("Import")); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(import_dock->get_index(), TTR("Import")); bool use_single_dock_column = (OS::get_singleton()->get_screen_size(OS::get_singleton()->get_current_screen()).x < 1200); node_dock = memnew(NodeDock); if (use_single_dock_column) { dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock); + dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node")); } else { dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(node_dock); + dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(node_dock->get_index(), TTR("Node")); } filesystem_dock = memnew(FileSystemDock(this)); - filesystem_dock->set_name(TTR("FileSystem")); filesystem_dock->set_display_mode(int(EditorSettings::get_singleton()->get("docks/filesystem/display_mode"))); if (use_single_dock_column) { dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(filesystem_dock); + dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); left_r_vsplit->hide(); dock_slot[DOCK_SLOT_LEFT_UR]->hide(); dock_slot[DOCK_SLOT_LEFT_BR]->hide(); } else { dock_slot[DOCK_SLOT_LEFT_UR]->add_child(filesystem_dock); + dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); } filesystem_dock->connect("open", this, "open_request"); filesystem_dock->connect("instance", this, "_instance_request"); @@ -5346,9 +5507,9 @@ EditorNode::EditorNode() { overridden_default_layout = -1; default_layout.instance(); - default_layout->set_value(docks_section, "dock_3", TTR("FileSystem")); - default_layout->set_value(docks_section, "dock_5", TTR("Scene") + "," + TTR("Import")); - default_layout->set_value(docks_section, "dock_6", TTR("Inspector") + "," + TTR("Node")); + default_layout->set_value(docks_section, "dock_3", "FileSystem"); + default_layout->set_value(docks_section, "dock_5", "Scene,Import"); + default_layout->set_value(docks_section, "dock_6", "Inspector,Node"); for (int i = 0; i < DOCK_SLOT_MAX / 2; i++) default_layout->set_value(docks_section, "dock_hsplit_" + itos(i + 1), 0); @@ -5388,12 +5549,12 @@ EditorNode::EditorNode() { save_confirmation->connect("confirmed", this, "_menu_confirm_current"); save_confirmation->connect("custom_action", this, "_discard_changes"); - file_templates = memnew(FileDialog); + file_templates = memnew(EditorFileDialog); file_templates->set_title(TTR("Import Templates From ZIP File")); gui_base->add_child(file_templates); - file_templates->set_mode(FileDialog::MODE_OPEN_FILE); - file_templates->set_access(FileDialog::ACCESS_FILESYSTEM); + file_templates->set_mode(EditorFileDialog::MODE_OPEN_FILE); + file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM); file_templates->clear_filters(); file_templates->add_filter("*.tpz ; Template Package"); @@ -5401,15 +5562,15 @@ EditorNode::EditorNode() { gui_base->add_child(file); file->set_current_dir("res://"); - file_export = memnew(FileDialog); - file_export->set_access(FileDialog::ACCESS_FILESYSTEM); + file_export = memnew(EditorFileDialog); + file_export->set_access(EditorFileDialog::ACCESS_FILESYSTEM); gui_base->add_child(file_export); file_export->set_title(TTR("Export Project")); file_export->connect("file_selected", this, "_dialog_action"); - file_export_lib = memnew(FileDialog); + file_export_lib = memnew(EditorFileDialog); file_export_lib->set_title(TTR("Export Library")); - file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE); + file_export_lib->set_mode(EditorFileDialog::MODE_SAVE_FILE); file_export_lib->connect("file_selected", this, "_dialog_action"); file_export_lib_merge = memnew(CheckButton); file_export_lib_merge->set_text(TTR("Merge With Existing")); @@ -5422,10 +5583,10 @@ EditorNode::EditorNode() { file_export_password->set_editable(false); file_export->get_vbox()->add_margin_child(TTR("Password:"), file_export_password); - file_script = memnew(FileDialog); + file_script = memnew(EditorFileDialog); file_script->set_title(TTR("Open & Run a Script")); - file_script->set_access(FileDialog::ACCESS_FILESYSTEM); - file_script->set_mode(FileDialog::MODE_OPEN_FILE); + file_script->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + file_script->set_mode(EditorFileDialog::MODE_OPEN_FILE); List<String> sexts; ResourceLoader::get_recognized_extensions_for_type("Script", &sexts); for (List<String>::Element *E = sexts.front(); E; E = E->next()) { @@ -5535,6 +5696,10 @@ EditorNode::EditorNode() { spatial_mat_convert.instance(); resource_conversion_plugins.push_back(spatial_mat_convert); + Ref<CanvasItemMaterialConversionPlugin> canvas_item_mat_convert; + canvas_item_mat_convert.instance(); + resource_conversion_plugins.push_back(canvas_item_mat_convert); + Ref<ParticlesMaterialConversionPlugin> particles_mat_convert; particles_mat_convert.instance(); resource_conversion_plugins.push_back(particles_mat_convert); @@ -5545,6 +5710,7 @@ EditorNode::EditorNode() { editor_plugin_screen = NULL; editor_plugins_over = memnew(EditorPluginList); + editor_plugins_force_over = memnew(EditorPluginList); editor_plugins_force_input_forwarding = memnew(EditorPluginList); _edit_current(); @@ -5637,8 +5803,6 @@ EditorNode::EditorNode() { _initializing_addons = false; } - _load_docks(); - FileAccess::set_file_close_fail_notify_callback(_file_access_close_error_notify); waiting_for_first_scan = true; @@ -5650,6 +5814,10 @@ EditorNode::EditorNode() { _dim_timer->connect("timeout", this, "_dim_timeout"); add_child(_dim_timer); + print_handler.printfunc = _print_handler; + print_handler.userdata = this; + add_print_handler(&print_handler); + ED_SHORTCUT("editor/editor_2d", TTR("Open 2D Editor"), KEY_F1); ED_SHORTCUT("editor/editor_3d", TTR("Open 3D Editor"), KEY_F2); ED_SHORTCUT("editor/editor_script", TTR("Open Script Editor"), KEY_F3); //hack neded for script editor F3 search to work :) Assign like this or don't use F3 @@ -5661,9 +5829,11 @@ EditorNode::EditorNode() { EditorNode::~EditorNode() { + remove_print_handler(&print_handler); memdelete(EditorHelp::get_doc_data()); memdelete(editor_selection); memdelete(editor_plugins_over); + memdelete(editor_plugins_force_over); memdelete(editor_plugins_force_input_forwarding); memdelete(file_server); memdelete(progress_hb); @@ -5717,10 +5887,17 @@ bool EditorPluginList::forward_spatial_gui_input(Camera *p_camera, const Ref<Inp return discard; } -void EditorPluginList::forward_draw_over_canvas(Control *p_canvas) { +void EditorPluginList::forward_draw_over_viewport(Control *p_overlay) { + + for (int i = 0; i < plugins_list.size(); i++) { + plugins_list[i]->forward_draw_over_viewport(p_overlay); + } +} + +void EditorPluginList::forward_force_draw_over_viewport(Control *p_overlay) { for (int i = 0; i < plugins_list.size(); i++) { - plugins_list[i]->forward_draw_over_canvas(p_canvas); + plugins_list[i]->forward_force_draw_over_viewport(p_overlay); } } |