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-rw-r--r--editor/editor_node.cpp966
1 files changed, 534 insertions, 432 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index c59c7de603..362159cb56 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -49,10 +49,12 @@
#include "main/main.h"
#include "scene/3d/importer_mesh_instance_3d.h"
#include "scene/gui/center_container.h"
+#include "scene/gui/color_picker.h"
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/link_button.h"
+#include "scene/gui/menu_bar.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
@@ -75,9 +77,9 @@
#include "editor/dependency_editor.h"
#include "editor/editor_about.h"
#include "editor/editor_audio_buses.h"
+#include "editor/editor_build_profile.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_data.h"
-#include "editor/editor_export.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h"
@@ -90,6 +92,7 @@
#include "editor/editor_plugin.h"
#include "editor/editor_properties.h"
#include "editor/editor_property_name_processor.h"
+#include "editor/editor_quick_open.h"
#include "editor/editor_resource_picker.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_run.h"
@@ -102,8 +105,12 @@
#include "editor/editor_themes.h"
#include "editor/editor_toaster.h"
#include "editor/editor_translation_parser.h"
-#include "editor/export_template_manager.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "editor/export/editor_export.h"
+#include "editor/export/export_template_manager.h"
+#include "editor/export/project_export.h"
#include "editor/filesystem_dock.h"
+#include "editor/import/audio_stream_import_settings.h"
#include "editor/import/dynamic_font_import_settings.h"
#include "editor/import/editor_import_collada.h"
#include "editor/import/resource_importer_bitmask.h"
@@ -131,11 +138,12 @@
#include "editor/plugins/animation_state_machine_editor.h"
#include "editor/plugins/animation_tree_editor_plugin.h"
#include "editor/plugins/asset_library_editor_plugin.h"
-#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
#include "editor/plugins/bit_map_editor_plugin.h"
+#include "editor/plugins/bone_map_editor_plugin.h"
#include "editor/plugins/camera_3d_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/cast_2d_editor_plugin.h"
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
#include "editor/plugins/collision_shape_2d_editor_plugin.h"
#include "editor/plugins/control_editor_plugin.h"
@@ -145,7 +153,8 @@
#include "editor/plugins/debugger_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/editor_preview_plugins.h"
-#include "editor/plugins/font_editor_plugin.h"
+#include "editor/plugins/editor_resource_conversion_plugin.h"
+#include "editor/plugins/font_config_plugin.h"
#include "editor/plugins/gdextension_export_plugin.h"
#include "editor/plugins/gpu_particles_2d_editor_plugin.h"
#include "editor/plugins/gpu_particles_3d_editor_plugin.h"
@@ -164,15 +173,12 @@
#include "editor/plugins/navigation_polygon_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/plugins/occluder_instance_3d_editor_plugin.h"
-#include "editor/plugins/ot_features_plugin.h"
#include "editor/plugins/packed_scene_translation_parser_plugin.h"
#include "editor/plugins/path_2d_editor_plugin.h"
#include "editor/plugins/path_3d_editor_plugin.h"
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/polygon_3d_editor_plugin.h"
-#include "editor/plugins/ray_cast_2d_editor_plugin.h"
-#include "editor/plugins/replication_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/root_motion_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
@@ -186,7 +192,6 @@
#include "editor/plugins/sprite_frames_editor_plugin.h"
#include "editor/plugins/style_box_editor_plugin.h"
#include "editor/plugins/sub_viewport_preview_editor_plugin.h"
-#include "editor/plugins/text_control_editor_plugin.h"
#include "editor/plugins/text_editor.h"
#include "editor/plugins/texture_3d_editor_plugin.h"
#include "editor/plugins/texture_editor_plugin.h"
@@ -198,9 +203,7 @@
#include "editor/plugins/visual_shader_editor_plugin.h"
#include "editor/plugins/voxel_gi_editor_plugin.h"
#include "editor/progress_dialog.h"
-#include "editor/project_export.h"
#include "editor/project_settings_editor.h"
-#include "editor/quick_open.h"
#include "editor/register_exporters.h"
#include "editor/scene_tree_dock.h"
@@ -347,8 +350,7 @@ void EditorNode::_update_scene_tabs() {
icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node");
}
- int current = editor_data.get_edited_scene();
- bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0;
+ bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i));
scene_tabs->add_tab(disambiguated_scene_names[i] + (unsaved ? "(*)" : ""), icon);
if (DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU)) {
@@ -460,7 +462,7 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) {
_editor_select(EDITOR_SCRIPT);
} else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) {
emit_signal(SNAME("request_help_search"), "");
- } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && StreamPeerSSL::is_available()) {
+ } else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) {
_editor_select(EDITOR_ASSETLIB);
} else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) {
_editor_select_next();
@@ -513,10 +515,10 @@ void EditorNode::_update_from_settings() {
uint32_t directional_shadow_16_bits = GLOBAL_GET("rendering/shadows/directional_shadow/16_bits");
RS::get_singleton()->directional_shadow_atlas_set_size(directional_shadow_size, directional_shadow_16_bits);
- RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/shadows/soft_shadow_quality")));
- RS::get_singleton()->shadows_quality_set(shadows_quality);
- RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_quality")));
- RS::get_singleton()->directional_shadow_quality_set(directional_shadow_quality);
+ RS::ShadowQuality shadows_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/positional_shadow/soft_shadow_filter_quality")));
+ RS::get_singleton()->positional_soft_shadow_filter_set_quality(shadows_quality);
+ RS::ShadowQuality directional_shadow_quality = RS::ShadowQuality(int(GLOBAL_GET("rendering/shadows/directional_shadow/soft_shadow_filter_quality")));
+ RS::get_singleton()->directional_soft_shadow_filter_set_quality(directional_shadow_quality);
float probe_update_speed = GLOBAL_GET("rendering/lightmapping/probe_capture/update_speed");
RS::get_singleton()->lightmap_set_probe_capture_update_speed(probe_update_speed);
RS::EnvironmentSDFGIFramesToConverge frames_to_converge = RS::EnvironmentSDFGIFramesToConverge(int(GLOBAL_GET("rendering/global_illumination/sdfgi/frames_to_converge")));
@@ -553,6 +555,19 @@ void EditorNode::_update_from_settings() {
tree->set_debug_collision_contact_color(GLOBAL_GET("debug/shapes/collision/contact_color"));
tree->set_debug_navigation_color(GLOBAL_GET("debug/shapes/navigation/geometry_color"));
tree->set_debug_navigation_disabled_color(GLOBAL_GET("debug/shapes/navigation/disabled_geometry_color"));
+
+#ifdef DEBUG_ENABLED
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_edge_connection_color(GLOBAL_GET("debug/shapes/navigation/edge_connection_color"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_geometry_edge_color(GLOBAL_GET("debug/shapes/navigation/geometry_edge_color"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_geometry_face_color(GLOBAL_GET("debug/shapes/navigation/geometry_face_color"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_geometry_edge_disabled_color(GLOBAL_GET("debug/shapes/navigation/geometry_edge_disabled_color"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_geometry_face_disabled_color(GLOBAL_GET("debug/shapes/navigation/geometry_face_disabled_color"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_enable_edge_connections(GLOBAL_GET("debug/shapes/navigation/enable_edge_connections"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_enable_edge_connections_xray(GLOBAL_GET("debug/shapes/navigation/enable_edge_connections_xray"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_enable_edge_lines(GLOBAL_GET("debug/shapes/navigation/enable_edge_lines"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_enable_edge_lines_xray(GLOBAL_GET("debug/shapes/navigation/enable_edge_lines_xray"));
+ NavigationServer3D::get_singleton_mut()->set_debug_navigation_enable_geometry_face_random_color(GLOBAL_GET("debug/shapes/navigation/enable_geometry_face_random_color"));
+#endif // DEBUG_ENABLED
}
void EditorNode::_select_default_main_screen_plugin() {
@@ -582,14 +597,15 @@ void EditorNode::_notification(int p_what) {
opening_prev = false;
}
- if (unsaved_cache != (saved_version != editor_data.get_undo_redo().get_version())) {
- unsaved_cache = (saved_version != editor_data.get_undo_redo().get_version());
+ bool global_unsaved = get_undo_redo()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY);
+ bool scene_or_global_unsaved = global_unsaved || get_undo_redo()->is_history_unsaved(editor_data.get_current_edited_scene_history_id());
+ if (unsaved_cache != scene_or_global_unsaved) {
+ unsaved_cache = scene_or_global_unsaved;
_update_title();
}
- if (last_checked_version != editor_data.get_undo_redo().get_version()) {
+ if (editor_data.is_scene_changed(-1)) {
_update_scene_tabs();
- last_checked_version = editor_data.get_undo_redo().get_version();
}
// Update the animation frame of the update spinner.
@@ -616,6 +632,10 @@ void EditorNode::_notification(int p_what) {
ResourceImporterTexture::get_singleton()->update_imports();
if (settings_changed) {
+ _update_title();
+ }
+
+ if (settings_changed) {
_update_from_settings();
settings_changed = false;
emit_signal(SNAME("project_settings_changed"));
@@ -641,6 +661,7 @@ void EditorNode::_notification(int p_what) {
command_palette->register_shortcuts_as_command();
+ MessageQueue::get_singleton()->push_callable(callable_mp(this, &EditorNode::_begin_first_scan));
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;
@@ -732,11 +753,7 @@ void EditorNode::_notification(int p_what) {
scene_tabs->add_theme_style_override("tab_selected", gui_base->get_theme_stylebox(SNAME("SceneTabFG"), SNAME("EditorStyles")));
scene_tabs->add_theme_style_override("tab_unselected", gui_base->get_theme_stylebox(SNAME("SceneTabBG"), SNAME("EditorStyles")));
- file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
+ main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
}
scene_tabs->set_max_tab_width(int(EDITOR_GET("interface/scene_tabs/maximum_width")) * EDSCALE);
@@ -784,16 +801,15 @@ void EditorNode::_notification(int p_what) {
dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons")));
}
- PopupMenu *p = help_menu->get_popup();
- p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")));
+ help_menu->set_item_icon(help_menu->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")));
for (int i = 0; i < main_editor_buttons.size(); i++) {
main_editor_buttons.write[i]->add_theme_font_override("font", gui_base->get_theme_font(SNAME("main_button_font"), SNAME("EditorFonts")));
@@ -876,7 +892,7 @@ void EditorNode::_resources_changed(const Vector<String> &p_resources) {
int rc = p_resources.size();
for (int i = 0; i < rc; i++) {
- Ref<Resource> res(ResourceCache::get(p_resources.get(i)));
+ Ref<Resource> res = ResourceCache::get_ref(p_resources.get(i));
if (res.is_null()) {
continue;
}
@@ -919,6 +935,7 @@ void EditorNode::_fs_changed() {
// FIXME: Move this to a cleaner location, it's hacky to do this in _fs_changed.
String export_error;
+ Error err = OK;
if (!export_defer.preset.is_empty() && !EditorFileSystem::get_singleton()->is_scanning()) {
String preset_name = export_defer.preset;
// Ensures export_project does not loop infinitely, because notifications may
@@ -936,6 +953,7 @@ void EditorNode::_fs_changed() {
if (export_preset.is_null()) {
Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists("res://export_presets.cfg")) {
+ err = FAILED;
export_error = vformat(
"Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n",
preset_name);
@@ -944,17 +962,19 @@ void EditorNode::_fs_changed() {
export_error += vformat(" \"%s\"\n", EditorExport::get_singleton()->get_export_preset(i)->get_name());
}
} else {
+ err = FAILED;
export_error = "This project doesn't have an `export_presets.cfg` file at its root.\nCreate an export preset from the \"Project > Export\" dialog and try again.";
}
} else {
Ref<EditorExportPlatform> platform = export_preset->get_platform();
const String export_path = export_defer.path.is_empty() ? export_preset->get_export_path() : export_defer.path;
if (export_path.is_empty()) {
+ err = FAILED;
export_error = vformat("Export preset \"%s\" doesn't have a default export path, and none was specified.", preset_name);
} else if (platform.is_null()) {
+ err = FAILED;
export_error = vformat("Export preset \"%s\" doesn't have a matching platform.", preset_name);
} else {
- Error err = OK;
if (export_defer.pack_only) { // Only export .pck or .zip data pack.
if (export_path.ends_with(".zip")) {
err = platform->export_zip(export_preset, export_defer.debug, export_path);
@@ -968,31 +988,25 @@ void EditorNode::_fs_changed() {
ERR_PRINT(vformat("Cannot export project with preset \"%s\" due to configuration errors:\n%s", preset_name, config_error));
err = missing_templates ? ERR_FILE_NOT_FOUND : ERR_UNCONFIGURED;
} else {
+ platform->clear_messages();
err = platform->export_project(export_preset, export_defer.debug, export_path);
}
}
- switch (err) {
- case OK:
- break;
- case ERR_FILE_NOT_FOUND:
- export_error = vformat("Project export failed for preset \"%s\". The export template appears to be missing.", preset_name);
- break;
- case ERR_FILE_BAD_PATH:
- export_error = vformat("Project export failed for preset \"%s\". The target path \"%s\" appears to be invalid.", preset_name, export_path);
- break;
- default:
- export_error = vformat("Project export failed with error code %d for preset \"%s\".", (int)err, preset_name);
- break;
+ if (err != OK) {
+ export_error = vformat("Project export for preset \"%s\" failed.", preset_name);
+ } else if (platform->get_worst_message_type() >= EditorExportPlatform::EXPORT_MESSAGE_WARNING) {
+ export_error = vformat("Project export for preset \"%s\" completed with warnings.", preset_name);
}
}
}
- if (!export_error.is_empty()) {
+ if (err != OK) {
ERR_PRINT(export_error);
_exit_editor(EXIT_FAILURE);
- } else {
- _exit_editor(EXIT_SUCCESS);
+ } else if (!export_error.is_empty()) {
+ WARN_PRINT(export_error);
}
+ _exit_editor(EXIT_SUCCESS);
}
}
@@ -1013,8 +1027,8 @@ void EditorNode::_resources_reimported(const Vector<String> &p_resources) {
continue;
}
// Reload normally.
- Resource *resource = ResourceCache::get(p_resources[i]);
- if (resource) {
+ Ref<Resource> resource = ResourceCache::get_ref(p_resources[i]);
+ if (resource.is_valid()) {
resource->reload_from_file();
}
}
@@ -1030,9 +1044,11 @@ void EditorNode::_sources_changed(bool p_exist) {
if (waiting_for_first_scan) {
waiting_for_first_scan = false;
+ Engine::get_singleton()->startup_benchmark_end_measure(); // editor_scan_and_reimport
+
// Reload the global shader variables, but this time
// loading textures, as they are now properly imported.
- RenderingServer::get_singleton()->global_variables_load_settings(true);
+ RenderingServer::get_singleton()->global_shader_uniforms_load_settings(true);
// Start preview thread now that it's safe.
if (!singleton->cmdline_export_mode) {
@@ -1042,8 +1058,16 @@ void EditorNode::_sources_changed(bool p_exist) {
_load_docks();
if (!defer_load_scene.is_empty()) {
+ Engine::get_singleton()->startup_benchmark_begin_measure("editor_load_scene");
load_scene(defer_load_scene);
defer_load_scene = "";
+ Engine::get_singleton()->startup_benchmark_end_measure();
+
+ if (use_startup_benchmark) {
+ Engine::get_singleton()->startup_dump(startup_benchmark_file);
+ startup_benchmark_file = String();
+ use_startup_benchmark = false;
+ }
}
}
}
@@ -1114,7 +1138,6 @@ void EditorNode::_reload_modified_scenes() {
}
}
- get_undo_redo()->clear_history(false);
set_current_scene(current_idx);
_update_scene_tabs();
disk_changed->hide();
@@ -1210,7 +1233,7 @@ void EditorNode::save_resource_in_path(const Ref<Resource> &p_resource, const St
}
String path = ProjectSettings::get_singleton()->localize_path(p_path);
- Error err = ResourceSaver::save(path, p_resource, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
+ Error err = ResourceSaver::save(p_resource, path, flg | ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS);
if (err != OK) {
if (ResourceLoader::is_imported(p_resource->get_path())) {
@@ -1262,7 +1285,7 @@ void EditorNode::save_resource_as(const Ref<Resource> &p_resource, const String
// This serves no purpose and confused people.
continue;
}
- file->add_filter("*." + E + " ; " + E.to_upper());
+ file->add_filter("*." + E, E.to_upper());
preferred.push_back(E);
}
// Lowest priority extension.
@@ -1361,7 +1384,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
return;
}
- String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1393,7 +1416,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
- String path = EditorSettings::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1433,7 +1456,7 @@ bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, HashMap<Ref<Resour
if (p_res->get_path().is_resource_file()) {
if (changed || subchanged) {
- ResourceSaver::save(p_res->get_path(), p_res, flags);
+ ResourceSaver::save(p_res, p_res->get_path(), flags);
}
processed[p_res] = false; // Because it's a file.
return false;
@@ -1622,34 +1645,6 @@ bool EditorNode::_validate_scene_recursive(const String &p_filename, Node *p_nod
return false;
}
-static bool _find_edited_resources(const Ref<Resource> &p_resource, HashSet<Ref<Resource>> &edited_resources) {
- if (p_resource->is_edited()) {
- edited_resources.insert(p_resource);
- return true;
- }
-
- List<PropertyInfo> plist;
-
- p_resource->get_property_list(&plist);
-
- for (const PropertyInfo &E : plist) {
- if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
- Ref<Resource> res = p_resource->get(E.name);
- if (res.is_null()) {
- continue;
- }
- if (res->get_path().is_resource_file()) { // Not a subresource, continue.
- continue;
- }
- if (_find_edited_resources(res, edited_resources)) {
- return true;
- }
- }
- }
-
- return false;
-}
-
int EditorNode::_save_external_resources() {
// Save external resources and its subresources if any was modified.
@@ -1659,29 +1654,45 @@ int EditorNode::_save_external_resources() {
}
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
- HashSet<Ref<Resource>> edited_subresources;
+ HashSet<String> edited_resources;
int saved = 0;
List<Ref<Resource>> cached;
ResourceCache::get_cached_resources(&cached);
- for (const Ref<Resource> &res : cached) {
- if (!res->get_path().is_resource_file()) {
+
+ for (Ref<Resource> res : cached) {
+ if (!res->is_edited()) {
continue;
}
- // not only check if this resource is edited, check contained subresources too
- if (_find_edited_resources(res, edited_subresources)) {
- ResourceSaver::save(res->get_path(), res, flg);
- saved++;
- }
- }
- // Clear later, because user may have put the same subresource in two different resources,
- // which will be shared until the next reload.
+ String path = res->get_path();
+ if (path.begins_with("res://")) {
+ int subres_pos = path.find("::");
+ if (subres_pos == -1) {
+ // Actual resource.
+ edited_resources.insert(path);
+ } else {
+ edited_resources.insert(path.substr(0, subres_pos));
+ }
+ }
- for (const Ref<Resource> &E : edited_subresources) {
- Ref<Resource> res = E;
res->set_edited(false);
}
+ for (const String &E : edited_resources) {
+ Ref<Resource> res = ResourceCache::get_ref(E);
+ if (!res.is_valid()) {
+ continue; // Maybe it was erased in a thread, who knows.
+ }
+ Ref<PackedScene> ps = res;
+ if (ps.is_valid()) {
+ continue; // Do not save PackedScenes, this will mess up the editor.
+ }
+ ResourceSaver::save(res, res->get_path(), flg);
+ saved++;
+ }
+
+ get_undo_redo()->set_history_as_saved(EditorUndoRedoManager::GLOBAL_HISTORY);
+
return saved;
}
@@ -1727,7 +1738,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
// We must update it, but also let the previous scene state go, as
// old version still work for referencing changes in instantiated or inherited scenes.
- sdata = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(p_file)));
+ sdata = ResourceCache::get_ref(p_file);
if (sdata.is_valid()) {
sdata->recreate_state();
} else {
@@ -1749,7 +1760,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
}
flg |= ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
- err = ResourceSaver::save(p_file, sdata, flg);
+ err = ResourceSaver::save(sdata, p_file, flg);
// This needs to be emitted before saving external resources.
emit_signal(SNAME("scene_saved"), p_file);
@@ -1763,11 +1774,7 @@ void EditorNode::_save_scene(String p_file, int idx) {
if (err == OK) {
scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(p_file));
- if (idx < 0 || idx == editor_data.get_edited_scene()) {
- set_current_version(editor_data.get_undo_redo().get_version());
- } else {
- editor_data.set_edited_scene_version(0, idx);
- }
+ editor_data.set_scene_as_saved(idx);
editor_data.set_scene_modified_time(idx, FileAccess::get_modified_time(p_file));
editor_folding.save_scene_folding(scene, p_file);
@@ -1799,6 +1806,10 @@ void EditorNode::save_scene_list(Vector<String> p_scene_filenames) {
void EditorNode::restart_editor() {
exiting = true;
+ if (editor_run.get_status() != EditorRun::STATUS_STOP) {
+ editor_run.stop();
+ }
+
String to_reopen;
if (get_tree()->get_edited_scene_root()) {
to_reopen = get_tree()->get_edited_scene_root()->get_scene_file_path();
@@ -1807,9 +1818,16 @@ void EditorNode::restart_editor() {
_exit_editor(EXIT_SUCCESS);
List<String> args;
+
+ for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
+ args.push_back(a);
+ }
+
args.push_back("--path");
args.push_back(ProjectSettings::get_singleton()->get_resource_path());
+
args.push_back("-e");
+
if (!to_reopen.is_empty()) {
args.push_back(to_reopen);
}
@@ -1848,12 +1866,9 @@ void EditorNode::_mark_unsaved_scenes() {
}
String path = node->get_scene_file_path();
- if (!(path.is_empty() || FileAccess::exists(path))) {
- if (i == editor_data.get_edited_scene()) {
- set_current_version(-1);
- } else {
- editor_data.set_edited_scene_version(-1, i);
- }
+ if (!path.is_empty() && !FileAccess::exists(path)) {
+ // Mark scene tab as unsaved if the file is gone.
+ get_undo_redo()->set_history_as_unsaved(editor_data.get_scene_history_id(i));
}
}
@@ -1928,6 +1943,21 @@ void EditorNode::_dialog_action(String p_file) {
}
} break;
+ case FILE_SAVE_AND_RUN_MAIN_SCENE: {
+ ProjectSettings::get_singleton()->set("application/run/main_scene", p_file);
+ ProjectSettings::get_singleton()->save();
+
+ if (file->get_file_mode() == EditorFileDialog::FILE_MODE_SAVE_FILE) {
+ _save_default_environment();
+ _save_scene_with_preview(p_file);
+ if ((bool)pick_main_scene->get_meta("from_native", false)) {
+ run_native->resume_run_native();
+ } else {
+ _run(false, p_file);
+ }
+ }
+ } break;
+
case FILE_EXPORT_MESH_LIBRARY: {
Ref<MeshLibrary> ml;
if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
@@ -1945,7 +1975,7 @@ void EditorNode::_dialog_action(String p_file) {
MeshLibraryEditor::update_library_file(editor_data.get_edited_scene_root(), ml, true, file_export_lib_apply_xforms->is_pressed());
- Error err = ResourceSaver::save(p_file, ml);
+ Error err = ResourceSaver::save(ml, p_file);
if (err) {
show_accept(TTR("Error saving MeshLibrary!"), TTR("OK"));
return;
@@ -2190,6 +2220,8 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
+ bool stay_in_script_editor_on_node_selected = bool(EDITOR_GET("text_editor/behavior/navigation/stay_in_script_editor_on_node_selected"));
+ bool skip_main_plugin = false;
String editable_warning; // None by default.
@@ -2226,6 +2258,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
NodeDock::get_singleton()->set_node(current_node);
SceneTreeDock::get_singleton()->set_selected(current_node);
InspectorDock::get_singleton()->update(current_node);
+ if (!inspector_only && !skip_main_plugin) {
+ skip_main_plugin = stay_in_script_editor_on_node_selected && ScriptEditor::get_singleton()->is_visible_in_tree();
+ }
} else {
NodeDock::get_singleton()->set_node(nullptr);
SceneTreeDock::get_singleton()->set_selected(nullptr);
@@ -2300,7 +2335,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
- if (main_plugin) {
+ if (main_plugin && !skip_main_plugin) {
// Special case if use of external editor is true.
Resource *current_res = Object::cast_to<Resource>(current_obj);
if (main_plugin->get_name() == "Script" && !current_obj->is_class("VisualScript") && current_res && !current_res->is_built_in() && (bool(EditorSettings::get_singleton()->get("text_editor/external/use_external_editor")) || overrides_external_editor(current_obj))) {
@@ -2352,6 +2387,20 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
play_custom_scene_button->set_pressed(false);
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
+ String write_movie_file;
+ if (write_movie_button->is_pressed()) {
+ if (p_current && get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root()->has_meta("movie_file")) {
+ // If the scene file has a movie_file metadata set, use this as file. Quick workaround if you want to have multiple scenes that write to multiple movies.
+ write_movie_file = get_tree()->get_edited_scene_root()->get_meta("movie_file");
+ } else {
+ write_movie_file = GLOBAL_GET("editor/movie_writer/movie_file");
+ }
+ if (write_movie_file == String()) {
+ show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the 'Editor/Movie Writer' category.\nAlternatively, for running single scenes, a 'movie_path' metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene."), TTR("OK"));
+ return;
+ }
+ }
+
String run_filename;
if (p_current || (editor_data.get_edited_scene_root() && !p_custom.is_empty() && p_custom == editor_data.get_edited_scene_root()->get_scene_file_path())) {
@@ -2363,10 +2412,8 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
if (scene->get_scene_file_path().is_empty()) {
- current_menu_option = -1;
- _menu_option(FILE_SAVE_AS_SCENE);
- // Set the option to save and run so when the dialog is accepted, the scene runs.
current_menu_option = FILE_SAVE_AND_RUN;
+ _menu_option_confirm(FILE_SAVE_AS_SCENE, true);
file->set_title(TTR("Save scene before running..."));
return;
}
@@ -2381,6 +2428,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
if (!ensure_main_scene(false)) {
return;
}
+ run_filename = GLOBAL_DEF_BASIC("application/run/main_scene", "");
}
if (bool(EDITOR_GET("run/auto_save/save_before_running"))) {
@@ -2408,7 +2456,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
}
EditorDebuggerNode::get_singleton()->start();
- Error error = editor_run.run(run_filename);
+ Error error = editor_run.run(run_filename, write_movie_file);
if (error != OK) {
EditorDebuggerNode::get_singleton()->stop();
show_accept(TTR("Could not start subprocess(es)!"), TTR("OK"));
@@ -2470,7 +2518,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
Node *scene = editor_data.get_edited_scene_root();
@@ -2540,10 +2588,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (scene_root) {
String scene_filename = scene_root->get_scene_file_path();
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Reload"));
+ save_confirmation->set_ok_button_text(TTR("Save & Reload"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
} else {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Quit"));
+ save_confirmation->set_ok_button_text(TTR("Save & Quit"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
}
save_confirmation->popup_centered();
@@ -2616,7 +2664,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceSaver::get_recognized_extensions(sd, &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
if (!scene->get_scene_file_path().is_empty()) {
@@ -2659,7 +2707,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
- confirmation->get_ok_button()->set_text(TTR("Open"));
+ confirmation->set_ok_button_text(TTR("Open"));
confirmation->set_text(TTR("Current scene not saved. Open anyway?"));
confirmation->popup_centered();
break;
@@ -2678,9 +2726,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) {
log->add_message(TTR("Can't undo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR);
} else {
- String action = editor_data.get_undo_redo().get_current_action_name();
+ String action = editor_data.get_undo_redo()->get_current_action_name();
- if (!editor_data.get_undo_redo().undo()) {
+ if (!editor_data.get_undo_redo()->undo()) {
log->add_message(TTR("Nothing to undo."), EditorLog::MSG_TYPE_EDITOR);
} else if (!action.is_empty()) {
log->add_message(vformat(TTR("Undo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
@@ -2691,10 +2739,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if ((int)Input::get_singleton()->get_mouse_button_mask() & 0x7) {
log->add_message(TTR("Can't redo while mouse buttons are pressed."), EditorLog::MSG_TYPE_EDITOR);
} else {
- if (!editor_data.get_undo_redo().redo()) {
+ if (!editor_data.get_undo_redo()->redo()) {
log->add_message(TTR("Nothing to redo."), EditorLog::MSG_TYPE_EDITOR);
} else {
- String action = editor_data.get_undo_redo().get_current_action_name();
+ String action = editor_data.get_undo_redo()->get_current_action_name();
log->add_message(vformat(TTR("Redo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
}
}
@@ -2715,7 +2763,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
if (unsaved_cache && !p_confirmed) {
- confirmation->get_ok_button()->set_text(TTR("Reload Saved Scene"));
+ confirmation->set_ok_button_text(TTR("Reload Saved Scene"));
confirmation->set_text(
TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone."));
confirmation->popup_centered();
@@ -2729,7 +2777,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ERR_PRINT("Failed to load scene");
}
editor_data.move_edited_scene_to_index(cur_idx);
- get_undo_redo()->clear_history(false);
+ get_undo_redo()->clear_history(false, editor_data.get_current_edited_scene_history_id());
scene_tabs->set_current_tab(cur_idx);
} break;
@@ -2804,6 +2852,9 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
} break;
+ case TOOLS_BUILD_PROFILE_MANAGER: {
+ build_profile_manager->popup_centered_clamped(Size2(700, 800) * EDSCALE, 0.8);
+ } break;
case RUN_USER_DATA_FOLDER: {
// Ensure_user_data_dir() to prevent the edge case: "Open User Data Folder" won't work after the project was renamed in ProjectSettingsEditor unless the project is saved.
OS::get_singleton()->ensure_user_data_dir();
@@ -2837,10 +2888,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
i = _next_unsaved_scene(true, ++i);
}
if (p_option == RELOAD_CURRENT_PROJECT) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Reload"));
+ save_confirmation->set_ok_button_text(TTR("Save & Reload"));
save_confirmation->set_text(TTR("Save changes to the following scene(s) before reloading?") + unsaved_scenes);
} else {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Quit"));
+ save_confirmation->set_ok_button_text(TTR("Save & Quit"));
save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes to the following scene(s) before opening Project Manager?")) + unsaved_scenes);
}
save_confirmation->popup_centered();
@@ -2902,7 +2953,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
file->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file->add_filter("*." + extensions[i], extensions[i].to_upper());
}
Node *scene = editor_data.get_edited_scene_root();
@@ -2989,7 +3040,7 @@ void EditorNode::_tool_menu_option(int p_idx) {
Callable callback = tool_menu->get_item_metadata(p_idx);
Callable::CallError ce;
Variant result;
- callback.call(nullptr, 0, result, ce);
+ callback.callp(nullptr, 0, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
@@ -3024,7 +3075,7 @@ void EditorNode::_export_as_menu_option(int p_idx) {
Callable callback = export_as_menu->get_item_metadata(p_idx);
Callable::CallError ce;
Variant result;
- callback.call(nullptr, 0, result, ce);
+ callback.callp(nullptr, 0, result, ce);
if (ce.error != Callable::CallError::CALL_OK) {
String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
@@ -3039,8 +3090,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
if (!editor_data.get_edited_scene_root(i)) {
continue;
}
- int current = editor_data.get_edited_scene();
- bool unsaved = (i == current) ? saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(i) != 0;
+ bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(i));
if (unsaved) {
String scene_filename = editor_data.get_edited_scene_root(i)->get_scene_file_path();
if (p_valid_filename && scene_filename.length() == 0) {
@@ -3126,6 +3176,9 @@ void EditorNode::_discard_changes(const String &p_str) {
String exec = OS::get_singleton()->get_executable_path();
List<String> args;
+ for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
+ args.push_back(a);
+ }
args.push_back("--path");
args.push_back(exec.get_base_dir());
args.push_back("--project-manager");
@@ -3145,17 +3198,15 @@ void EditorNode::_update_file_menu_opened() {
Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene");
reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene"));
- PopupMenu *pop = file_menu->get_popup();
- pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty());
+ file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty());
- const UndoRedo &undo_redo = editor_data.get_undo_redo();
- pop->set_item_disabled(pop->get_item_index(EDIT_UNDO), !undo_redo.has_undo());
- pop->set_item_disabled(pop->get_item_index(EDIT_REDO), !undo_redo.has_redo());
+ Ref<EditorUndoRedoManager> undo_redo = editor_data.get_undo_redo();
+ file_menu->set_item_disabled(file_menu->get_item_index(EDIT_UNDO), !undo_redo->has_undo());
+ file_menu->set_item_disabled(file_menu->get_item_index(EDIT_REDO), !undo_redo->has_redo());
}
void EditorNode::_update_file_menu_closed() {
- PopupMenu *pop = file_menu->get_popup();
- pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), false);
+ file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
}
Control *EditorNode::get_main_control() {
@@ -3229,7 +3280,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
Button *tb = memnew(Button);
tb->set_flat(true);
tb->set_toggle_mode(true);
- tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select), varray(singleton->main_editor_buttons.size()));
+ tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select).bind(singleton->main_editor_buttons.size()));
tb->set_name(p_editor->get_name());
tb->set_text(p_editor->get_name());
@@ -3306,33 +3357,39 @@ void EditorNode::_update_addon_config() {
}
void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled, bool p_config_changed) {
- ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(p_addon));
- ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(p_addon));
+ String addon_path = p_addon;
+
+ if (!addon_path.begins_with("res://")) {
+ addon_path = "res://addons/" + addon_path + "/plugin.cfg";
+ }
+
+ ERR_FAIL_COND(p_enabled && addon_name_to_plugin.has(addon_path));
+ ERR_FAIL_COND(!p_enabled && !addon_name_to_plugin.has(addon_path));
if (!p_enabled) {
- EditorPlugin *addon = addon_name_to_plugin[p_addon];
+ EditorPlugin *addon = addon_name_to_plugin[addon_path];
remove_editor_plugin(addon, p_config_changed);
memdelete(addon);
- addon_name_to_plugin.erase(p_addon);
+ addon_name_to_plugin.erase(addon_path);
_update_addon_config();
return;
}
Ref<ConfigFile> cf;
cf.instantiate();
- if (!DirAccess::exists(p_addon.get_base_dir())) {
- _remove_plugin_from_enabled(p_addon);
- WARN_PRINT("Addon '" + p_addon + "' failed to load. No directory found. Removing from enabled plugins.");
+ if (!DirAccess::exists(addon_path.get_base_dir())) {
+ _remove_plugin_from_enabled(addon_path);
+ WARN_PRINT("Addon '" + addon_path + "' failed to load. No directory found. Removing from enabled plugins.");
return;
}
- Error err = cf->load(p_addon);
+ Error err = cf->load(addon_path);
if (err != OK) {
- show_warning(vformat(TTR("Unable to enable addon plugin at: '%s' parsing of config failed."), p_addon));
+ show_warning(vformat(TTR("Unable to enable addon plugin at: '%s' parsing of config failed."), addon_path));
return;
}
if (!cf->has_section_key("plugin", "script")) {
- show_warning(vformat(TTR("Unable to find script field for addon plugin at: '%s'."), p_addon));
+ show_warning(vformat(TTR("Unable to find script field for addon plugin at: '%s'."), addon_path));
return;
}
@@ -3341,7 +3398,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Only try to load the script if it has a name. Else, the plugin has no init script.
if (script_path.length() > 0) {
- script_path = p_addon.get_base_dir().plus_file(script_path);
+ script_path = addon_path.get_base_dir().plus_file(script_path);
script = ResourceLoader::load(script_path);
if (script.is_null()) {
@@ -3351,8 +3408,8 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Errors in the script cause the base_type to be an empty StringName.
if (script->get_instance_base_type() == StringName()) {
- show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, p_addon));
- _remove_plugin_from_enabled(p_addon);
+ show_warning(vformat(TTR("Unable to load addon script from path: '%s'. This might be due to a code error in that script.\nDisabling the addon at '%s' to prevent further errors."), script_path, addon_path));
+ _remove_plugin_from_enabled(addon_path);
return;
}
@@ -3370,14 +3427,18 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
EditorPlugin *ep = memnew(EditorPlugin);
ep->set_script(script);
- addon_name_to_plugin[p_addon] = ep;
+ addon_name_to_plugin[addon_path] = ep;
add_editor_plugin(ep, p_config_changed);
_update_addon_config();
}
bool EditorNode::is_addon_plugin_enabled(const String &p_addon) const {
- return addon_name_to_plugin.has(p_addon);
+ if (p_addon.begins_with("res://")) {
+ return addon_name_to_plugin.has(p_addon);
+ }
+
+ return addon_name_to_plugin.has("res://addons/" + p_addon + "/plugin.cfg");
}
void EditorNode::_remove_edited_scene(bool p_change_tab) {
@@ -3397,7 +3458,6 @@ void EditorNode::_remove_edited_scene(bool p_change_tab) {
_scene_tab_changed(new_index);
}
editor_data.remove_scene(old_index);
- editor_data.get_undo_redo().clear_history(false);
_update_title();
_update_scene_tabs();
}
@@ -3453,7 +3513,6 @@ Dictionary EditorNode::_get_main_scene_state() {
state["main_tab"] = _get_current_main_editor();
state["scene_tree_offset"] = SceneTreeDock::get_singleton()->get_tree_editor()->get_scene_tree()->get_vscroll_bar()->get_value();
state["property_edit_offset"] = InspectorDock::get_inspector_singleton()->get_scroll_offset();
- state["saved_version"] = saved_version;
state["node_filter"] = SceneTreeDock::get_singleton()->get_filter();
return state;
}
@@ -3513,11 +3572,6 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
editor_data.notify_edited_scene_changed();
}
-void EditorNode::set_current_version(uint64_t p_version) {
- saved_version = p_version;
- editor_data.set_edited_scene_version(p_version);
-}
-
bool EditorNode::is_changing_scene() const {
return changing_scene;
}
@@ -3537,7 +3591,7 @@ void EditorNode::set_current_scene(int p_idx) {
editor_folding.load_scene_folding(editor_data.get_edited_scene_root(p_idx), editor_data.get_scene_path(p_idx));
}
- call_deferred(SNAME("_clear_undo_history"));
+ get_undo_redo()->clear_history(false, editor_data.get_scene_history_id(p_idx));
}
changing_scene = true;
@@ -3554,8 +3608,8 @@ void EditorNode::set_current_scene(int p_idx) {
Node *new_scene = editor_data.get_edited_scene_root();
- if (Object::cast_to<Popup>(new_scene)) {
- Object::cast_to<Popup>(new_scene)->show();
+ if (Popup *p = Object::cast_to<Popup>(new_scene)) {
+ p->show();
}
SceneTreeDock::get_singleton()->set_edited_scene(new_scene);
@@ -3573,10 +3627,18 @@ void EditorNode::set_current_scene(int p_idx) {
_edit_current(true);
_update_title();
+ _update_scene_tabs();
call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
}
+void EditorNode::setup_color_picker(ColorPicker *picker) {
+ int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
+ picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+}
+
bool EditorNode::is_scene_open(const String &p_path) {
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
if (editor_data.get_scene_path(i) == p_path) {
@@ -3688,7 +3750,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
if (ResourceCache::has(lpath)) {
// Used from somewhere else? No problem! Update state and replace sdata.
- Ref<PackedScene> ps = Ref<PackedScene>(Object::cast_to<PackedScene>(ResourceCache::get(lpath)));
+ Ref<PackedScene> ps = ResourceCache::get_ref(lpath);
if (ps.is_valid()) {
ps->replace_state(sdata->get_state());
ps->set_last_modified_time(sdata->get_last_modified_time());
@@ -3724,7 +3786,6 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
set_edited_scene(new_scene);
_get_scene_metadata(p_scene);
- saved_version = editor_data.get_undo_redo().get_version();
_update_title();
_update_scene_tabs();
_add_to_recent_scenes(lpath);
@@ -3775,6 +3836,10 @@ void EditorNode::request_instantiate_scenes(const Vector<String> &p_files) {
SceneTreeDock::get_singleton()->instantiate_scenes(p_files);
}
+Ref<EditorUndoRedoManager> &EditorNode::get_undo_redo() {
+ return singleton->editor_data.get_undo_redo();
+}
+
void EditorNode::_inherit_request(String p_file) {
current_menu_option = FILE_NEW_INHERITED_SCENE;
_dialog_action(p_file);
@@ -3935,6 +4000,7 @@ void EditorNode::register_editor_types() {
GDREGISTER_CLASS(EditorSpinSlider);
GDREGISTER_CLASS(EditorResourcePicker);
GDREGISTER_CLASS(EditorScriptPicker);
+ GDREGISTER_ABSTRACT_CLASS(EditorUndoRedoManager);
GDREGISTER_ABSTRACT_CLASS(FileSystemDock);
GDREGISTER_VIRTUAL_CLASS(EditorFileSystemImportFormatSupportQuery);
@@ -4032,10 +4098,8 @@ Ref<ImageTexture> EditorNode::_load_custom_class_icon(const String &p_path) cons
Ref<Image> img = memnew(Image);
Error err = ImageLoader::load_image(p_path, img);
if (err == OK) {
- Ref<ImageTexture> icon = memnew(ImageTexture);
img->resize(16 * EDSCALE, 16 * EDSCALE, Image::INTERPOLATE_LANCZOS);
- icon->create_from_image(img);
- return icon;
+ return ImageTexture::create_from_image(img);
}
}
return nullptr;
@@ -4051,8 +4115,15 @@ void EditorNode::_pick_main_scene_custom_action(const String &p_custom_action_na
}
pick_main_scene->hide();
- current_menu_option = SETTINGS_PICK_MAIN_SCENE;
- _dialog_action(scene->get_scene_file_path());
+
+ if (!FileAccess::exists(scene->get_scene_file_path())) {
+ current_menu_option = FILE_SAVE_AND_RUN_MAIN_SCENE;
+ _menu_option_confirm(FILE_SAVE_AS_SCENE, true);
+ file->set_title(TTR("Save scene before running..."));
+ } else {
+ current_menu_option = SETTINGS_PICK_MAIN_SCENE;
+ _dialog_action(scene->get_scene_file_path());
+ }
}
}
@@ -4252,6 +4323,15 @@ void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog) {
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
+void EditorNode::_begin_first_scan() {
+ Engine::get_singleton()->startup_benchmark_begin_measure("editor_scan_and_import");
+ EditorFileSystem::get_singleton()->scan();
+}
+void EditorNode::set_use_startup_benchmark(bool p_use_startup_benchmark, const String &p_startup_benchmark_file) {
+ use_startup_benchmark = p_use_startup_benchmark;
+ startup_benchmark_file = p_startup_benchmark_file;
+}
+
Error EditorNode::export_preset(const String &p_preset, const String &p_path, bool p_debug, bool p_pack_only) {
export_defer.preset = p_preset;
export_defer.path = p_path;
@@ -4263,14 +4343,14 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo
void EditorNode::show_accept(const String &p_text, const String &p_title) {
current_menu_option = -1;
- accept->get_ok_button()->set_text(p_title);
+ accept->set_ok_button_text(p_title);
accept->set_text(p_text);
accept->popup_centered();
}
void EditorNode::show_save_accept(const String &p_text, const String &p_title) {
current_menu_option = -1;
- save_accept->get_ok_button()->set_text(p_title);
+ save_accept->set_ok_button_text(p_title);
save_accept->set_text(p_text);
save_accept->popup_centered();
}
@@ -4324,22 +4404,22 @@ void EditorNode::_dock_make_float() {
window->set_title(dock->get_name());
Panel *p = memnew(Panel);
p->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("PanelForeground"), SNAME("EditorStyles")));
- p->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ p->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
window->add_child(p);
MarginContainer *margin = memnew(MarginContainer);
- margin->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ margin->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
margin->add_theme_constant_override("margin_right", borders.width);
margin->add_theme_constant_override("margin_top", borders.height);
margin->add_theme_constant_override("margin_left", borders.width);
margin->add_theme_constant_override("margin_bottom", borders.height);
window->add_child(margin);
- dock->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ dock->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
margin->add_child(dock);
window->set_wrap_controls(true);
window->set_size(dock_size);
window->set_position(dock_screen_pos);
window->set_transient(true);
- window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request), varray(dock));
+ window->connect("close_requested", callable_mp(this, &EditorNode::_dock_floating_close_request).bind(dock));
window->set_meta("dock_slot", dock_popup_selected_idx);
window->set_meta("dock_index", dock_index);
gui_base->add_child(window);
@@ -4560,13 +4640,13 @@ void EditorNode::_save_docks() {
Ref<ConfigFile> config;
config.instantiate();
// Load and amend existing config if it exists.
- config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
_save_docks_to_config(config, "docks");
_save_open_scenes_to_config(config, "EditorNode");
editor_data.get_plugin_window_layout(config);
- config->save(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
}
void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
@@ -4580,8 +4660,14 @@ void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p
names += name;
}
+ String config_key = "dock_" + itos(i + 1);
+
+ if (p_layout->has_section_key(p_section, config_key)) {
+ p_layout->erase_section_key(p_section, config_key);
+ }
+
if (!names.is_empty()) {
- p_layout->set_value(p_section, "dock_" + itos(i + 1), names);
+ p_layout->set_value(p_section, config_key, names);
}
}
@@ -4624,7 +4710,7 @@ void EditorNode::_dock_split_dragged(int ofs) {
void EditorNode::_load_docks() {
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
// No config.
if (overridden_default_layout >= 0) {
@@ -4857,7 +4943,7 @@ bool EditorNode::has_scenes_in_session() {
}
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
if (err != OK) {
return false;
}
@@ -4870,7 +4956,7 @@ bool EditorNode::has_scenes_in_session() {
bool EditorNode::ensure_main_scene(bool p_from_native) {
pick_main_scene->set_meta("from_native", p_from_native); // Whether from play button or native run.
- String main_scene = GLOBAL_DEF("application/run/main_scene", "");
+ String main_scene = GLOBAL_DEF_BASIC("application/run/main_scene", "");
if (main_scene.is_empty()) {
current_menu_option = -1;
@@ -4936,7 +5022,7 @@ bool EditorNode::is_run_playing() const {
String EditorNode::get_run_playing_scene() const {
String run_filename = editor_run.get_running_scene();
if (run_filename.is_empty() && is_run_playing()) {
- run_filename = GLOBAL_DEF("application/run/main_scene", ""); // Must be the main scene then.
+ run_filename = GLOBAL_DEF_BASIC("application/run/main_scene", ""); // Must be the main scene then.
}
return run_filename;
@@ -4948,8 +5034,8 @@ void EditorNode::_immediate_dialog_confirmed() {
bool EditorNode::immediate_confirmation_dialog(const String &p_text, const String &p_ok_text, const String &p_cancel_text) {
ConfirmationDialog *cd = memnew(ConfirmationDialog);
cd->set_text(p_text);
- cd->get_ok_button()->set_text(p_ok_text);
- cd->get_cancel_button()->set_text(p_cancel_text);
+ cd->set_ok_button_text(p_ok_text);
+ cd->set_cancel_button_text(p_cancel_text);
cd->connect("confirmed", callable_mp(singleton, &EditorNode::_immediate_dialog_confirmed));
singleton->gui_base->add_child(cd);
@@ -5011,14 +5097,14 @@ void EditorNode::_layout_menu_option(int p_id) {
case SETTINGS_LAYOUT_SAVE: {
current_menu_option = p_id;
layout_dialog->set_title(TTR("Save Layout"));
- layout_dialog->get_ok_button()->set_text(TTR("Save"));
+ layout_dialog->set_ok_button_text(TTR("Save"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(true);
} break;
case SETTINGS_LAYOUT_DELETE: {
current_menu_option = p_id;
layout_dialog->set_title(TTR("Delete Layout"));
- layout_dialog->get_ok_button()->set_text(TTR("Delete"));
+ layout_dialog->set_ok_button_text(TTR("Delete"));
layout_dialog->popup_centered();
layout_dialog->set_name_line_enabled(false);
} break;
@@ -5056,11 +5142,9 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) {
return;
}
- bool unsaved = (p_tab == editor_data.get_edited_scene())
- ? saved_version != editor_data.get_undo_redo().get_version()
- : editor_data.get_scene_version(p_tab) != 0;
+ bool unsaved = get_undo_redo()->is_history_unsaved(editor_data.get_scene_history_id(p_tab));
if (unsaved) {
- save_confirmation->get_ok_button()->set_text(TTR("Save & Close"));
+ save_confirmation->set_ok_button_text(TTR("Save & Close"));
save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene->get_scene_file_path().is_empty() ? scene->get_scene_file_path() : "unsaved scene"));
save_confirmation->popup_centered();
} else {
@@ -5170,29 +5254,16 @@ void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_p
void EditorNode::_scene_tab_changed(int p_tab) {
tab_preview_panel->hide();
- bool unsaved = (saved_version != editor_data.get_undo_redo().get_version());
-
if (p_tab == editor_data.get_edited_scene()) {
return; // Pointless.
}
-
- uint64_t next_scene_version = editor_data.get_scene_version(p_tab);
-
- editor_data.get_undo_redo().create_action(TTR("Switch Scene Tab"));
- editor_data.get_undo_redo().add_do_method(this, "set_current_version", unsaved ? saved_version : 0);
- editor_data.get_undo_redo().add_do_method(this, "set_current_scene", p_tab);
- editor_data.get_undo_redo().add_do_method(this, "set_current_version", next_scene_version == 0 ? editor_data.get_undo_redo().get_version() + 1 : next_scene_version);
-
- editor_data.get_undo_redo().add_undo_method(this, "set_current_version", next_scene_version);
- editor_data.get_undo_redo().add_undo_method(this, "set_current_scene", editor_data.get_edited_scene());
- editor_data.get_undo_redo().add_undo_method(this, "set_current_version", saved_version);
- editor_data.get_undo_redo().commit_action();
+ set_current_scene(p_tab);
}
Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
Button *tb = memnew(Button);
tb->set_flat(true);
- tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(bottom_panel_items.size()));
+ tb->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch).bind(bottom_panel_items.size()));
tb->set_text(p_text);
tb->set_toggle_mode(true);
tb->set_focus_mode(Control::FOCUS_NONE);
@@ -5239,7 +5310,7 @@ void EditorNode::raise_bottom_panel_item(Control *p_item) {
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->disconnect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch));
- bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(i));
+ bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch).bind(i));
}
}
@@ -5259,7 +5330,7 @@ void EditorNode::remove_bottom_panel_item(Control *p_item) {
for (int i = 0; i < bottom_panel_items.size(); i++) {
bottom_panel_items[i].button->disconnect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch));
- bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch), varray(i));
+ bottom_panel_items[i].button->connect("toggled", callable_mp(this, &EditorNode::_bottom_panel_switch).bind(i));
}
}
@@ -5382,9 +5453,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) {
Ref<Image> img = texture->get_image();
img = img->duplicate();
img->resize(48, 48); // meh
- Ref<ImageTexture> resized_pic = Ref<ImageTexture>(memnew(ImageTexture));
- resized_pic->create_from_image(img);
- preview = resized_pic;
+ preview = ImageTexture::create_from_image(img);
}
drag_preview->set_texture(preview);
@@ -5574,7 +5643,7 @@ void EditorNode::reload_scene(const String &p_path) {
if (scene_idx == -1) {
if (get_edited_scene()) {
// Scene is not open, so at it might be instantiated. We'll refresh the whole scene later.
- editor_data.get_undo_redo().clear_history();
+ editor_data.get_undo_redo()->clear_history(false, editor_data.get_current_edited_scene_history_id());
}
return;
}
@@ -5590,7 +5659,7 @@ void EditorNode::reload_scene(const String &p_path) {
// Adjust index so tab is back a the previous position.
editor_data.move_edited_scene_to_index(scene_idx);
- get_undo_redo()->clear_history();
+ get_undo_redo()->clear_history(false, editor_data.get_scene_history_id(scene_idx));
// Recover the tab.
scene_tabs->set_current_tab(current_tab);
@@ -5729,12 +5798,12 @@ void EditorNode::_feature_profile_changed() {
main_editor_buttons[EDITOR_3D]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D));
main_editor_buttons[EDITOR_SCRIPT]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT));
- if (StreamPeerSSL::is_available()) {
+ if (AssetLibraryEditorPlugin::is_available()) {
main_editor_buttons[EDITOR_ASSETLIB]->set_visible(!profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB));
}
if ((profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) && singleton->main_editor_buttons[EDITOR_3D]->is_pressed()) ||
(profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) && singleton->main_editor_buttons[EDITOR_SCRIPT]->is_pressed()) ||
- (StreamPeerSSL::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) {
+ (AssetLibraryEditorPlugin::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) {
_editor_select(EDITOR_2D);
}
} else {
@@ -5746,7 +5815,7 @@ void EditorNode::_feature_profile_changed() {
FileSystemDock::get_singleton()->set_visible(true);
main_editor_buttons[EDITOR_3D]->set_visible(true);
main_editor_buttons[EDITOR_SCRIPT]->set_visible(true);
- if (StreamPeerSSL::is_available()) {
+ if (AssetLibraryEditorPlugin::is_available()) {
main_editor_buttons[EDITOR_ASSETLIB]->set_visible(true);
}
}
@@ -5774,7 +5843,6 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
ClassDB::bind_method("set_current_scene", &EditorNode::set_current_scene);
- ClassDB::bind_method("set_current_version", &EditorNode::set_current_version);
ClassDB::bind_method("_thumbnail_done", &EditorNode::_thumbnail_done);
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
@@ -5806,9 +5874,15 @@ static Node *_resource_get_edited_scene() {
return EditorNode::get_singleton()->get_edited_scene();
}
-void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error) {
+void EditorNode::_print_handler(void *p_this, const String &p_string, bool p_error, bool p_rich) {
EditorNode *en = static_cast<EditorNode *>(p_this);
- en->log->add_message(p_string, p_error ? EditorLog::MSG_TYPE_ERROR : EditorLog::MSG_TYPE_STD);
+ if (p_error) {
+ en->log->add_message(p_string, EditorLog::MSG_TYPE_ERROR);
+ } else if (p_rich) {
+ en->log->add_message(p_string, EditorLog::MSG_TYPE_STD_RICH);
+ } else {
+ en->log->add_message(p_string, EditorLog::MSG_TYPE_STD);
+ }
}
static void _execute_thread(void *p_ud) {
@@ -5880,8 +5954,14 @@ EditorNode::EditorNode() {
RenderingServer::get_singleton()->set_debug_generate_wireframes(true);
+ AudioServer::get_singleton()->set_enable_tagging_used_audio_streams(true);
+
// No navigation server by default if in editor.
- NavigationServer3D::get_singleton()->set_active(false);
+ if (NavigationServer3D::get_singleton()->get_debug_enabled()) {
+ NavigationServer3D::get_singleton()->set_active(true);
+ } else {
+ NavigationServer3D::get_singleton()->set_active(false);
+ }
// No physics by default if in editor.
PhysicsServer3D::get_singleton()->set_active(false);
@@ -6063,7 +6143,7 @@ EditorNode::EditorNode() {
rmp.instantiate();
EditorInspector::add_inspector_plugin(rmp);
- Ref<EditorInspectorShaderModePlugin> smp;
+ Ref<EditorInspectorVisualShaderModePlugin> smp;
smp.instantiate();
EditorInspector::add_inspector_plugin(smp);
}
@@ -6090,8 +6170,6 @@ EditorNode::EditorNode() {
register_exporters();
- ClassDB::set_class_enabled("RootMotionView", true);
-
EDITOR_DEF("interface/editor/save_on_focus_loss", false);
EDITOR_DEF("interface/editor/show_update_spinner", false);
EDITOR_DEF("interface/editor/update_continuously", false);
@@ -6100,17 +6178,26 @@ EditorNode::EditorNode() {
EDITOR_DEF_RST("interface/inspector/default_property_name_style", EditorPropertyNameProcessor::STYLE_CAPITALIZED);
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_property_name_style", PROPERTY_HINT_ENUM, "Raw,Capitalized,Localized"));
EDITOR_DEF_RST("interface/inspector/default_float_step", 0.001);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0,1,0"));
+ // The lowest value is equal to the minimum float step for 32-bit floats.
+ // The step must be set manually, as changing this setting should not change the step here.
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::FLOAT, "interface/inspector/default_float_step", PROPERTY_HINT_RANGE, "0.0000001,1,0.0000001"));
EDITOR_DEF_RST("interface/inspector/disable_folding", false);
EDITOR_DEF_RST("interface/inspector/auto_unfold_foreign_scenes", true);
EDITOR_DEF("interface/inspector/horizontal_vector2_editing", false);
EDITOR_DEF("interface/inspector/horizontal_vector_types_editing", true);
EDITOR_DEF("interface/inspector/open_resources_in_current_inspector", true);
- EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", "Script,MeshLibrary");
+
+ PackedStringArray open_in_new_inspector_defaults;
+ // Required for the script editor to work.
+ open_in_new_inspector_defaults.push_back("Script");
+ // Required for the GridMap editor to work.
+ open_in_new_inspector_defaults.push_back("MeshLibrary");
+ EDITOR_DEF("interface/inspector/resources_to_open_in_new_inspector", open_in_new_inspector_defaults);
+
EDITOR_DEF("interface/inspector/default_color_picker_mode", 0);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW", PROPERTY_USAGE_DEFAULT));
- EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_VHS_CIRCLE);
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle", PROPERTY_USAGE_DEFAULT));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_mode", PROPERTY_HINT_ENUM, "RGB,HSV,RAW,OKHSL", PROPERTY_USAGE_DEFAULT));
+ EDITOR_DEF("interface/inspector/default_color_picker_shape", (int32_t)ColorPicker::SHAPE_OKHSL_CIRCLE);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "interface/inspector/default_color_picker_shape", PROPERTY_HINT_ENUM, "HSV Rectangle,HSV Rectangle Wheel,VHS Circle,OKHSL Circle", PROPERTY_USAGE_DEFAULT));
ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), Key::SPACE);
@@ -6121,11 +6208,11 @@ EditorNode::EditorNode() {
theme_base = memnew(Control);
add_child(theme_base);
- theme_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ theme_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
gui_base = memnew(Panel);
theme_base->add_child(gui_base);
- gui_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ gui_base->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
theme_base->set_theme(theme);
gui_base->set_theme(theme);
@@ -6143,7 +6230,7 @@ EditorNode::EditorNode() {
main_vbox = memnew(VBoxContainer);
gui_base->add_child(main_vbox);
- main_vbox->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8);
+ main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, 8);
main_vbox->add_theme_constant_override("separation", 8 * EDSCALE);
menu_hb = memnew(HBoxContainer);
@@ -6272,7 +6359,7 @@ EditorNode::EditorNode() {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
dock_slot[i]->set_v_size_flags(Control::SIZE_EXPAND_FILL);
dock_slot[i]->set_popup(dock_select_popup);
- dock_slot[i]->connect("pre_popup_pressed", callable_mp(this, &EditorNode::_dock_pre_popup), varray(i));
+ dock_slot[i]->connect("pre_popup_pressed", callable_mp(this, &EditorNode::_dock_pre_popup).bind(i));
dock_slot[i]->set_drag_to_rearrange_enabled(true);
dock_slot[i]->set_tabs_rearrange_group(1);
dock_slot[i]->connect("tab_changed", callable_mp(this, &EditorNode::_dock_tab_changed));
@@ -6320,7 +6407,7 @@ EditorNode::EditorNode() {
scene_tabs->set_drag_to_rearrange_enabled(true);
scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed));
scene_tabs->connect("tab_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited));
- scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE));
+ scene_tabs->connect("tab_close_pressed", callable_mp(this, &EditorNode::_scene_tab_closed).bind(SCENE_TAB_CLOSE));
scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered));
scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit));
scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input));
@@ -6339,7 +6426,7 @@ EditorNode::EditorNode() {
scene_tab_add->set_icon(gui_base->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
scene_tab_add->add_theme_color_override("icon_normal_color", Color(0.6f, 0.6f, 0.6f, 0.8f));
scene_tabs->add_child(scene_tab_add);
- scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_NEW_SCENE));
+ scene_tab_add->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_NEW_SCENE));
scene_tab_add_ph = memnew(Control);
scene_tab_add_ph->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
@@ -6376,22 +6463,27 @@ EditorNode::EditorNode() {
main_control->add_theme_constant_override("separation", 0);
scene_root_parent->add_child(main_control);
- HBoxContainer *left_menu_hb = memnew(HBoxContainer);
- menu_hb->add_child(left_menu_hb);
+ bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU);
- file_menu = memnew(MenuButton);
- file_menu->set_flat(false);
- file_menu->set_switch_on_hover(true);
- file_menu->set_text(TTR("Scene"));
- file_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- left_menu_hb->add_child(file_menu);
+ main_menu = memnew(MenuBar);
+ menu_hb->add_child(main_menu);
+ main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
+ main_menu->set_flat(true);
+ main_menu->set_start_index(0); // Main menu, add to the start of global menu.
+ main_menu->set_prefer_global_menu(global_menu);
+ main_menu->set_switch_on_hover(true);
+
+ file_menu = memnew(PopupMenu);
+ file_menu->set_name(TTR("Scene"));
+ main_menu->add_child(file_menu);
+ main_menu->set_menu_tooltip(0, TTR("Operations with scene files."));
prev_scene = memnew(Button);
prev_scene->set_flat(true);
prev_scene->set_icon(gui_base->get_theme_icon(SNAME("PrevScene"), SNAME("EditorIcons")));
prev_scene->set_tooltip(TTR("Go to previously opened scene."));
prev_scene->set_disabled(true);
- prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(FILE_OPEN_PREV));
+ prev_scene->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_OPEN_PREV));
gui_base->add_child(prev_scene);
prev_scene->set_position(Point2(3, 24));
prev_scene->hide();
@@ -6402,7 +6494,7 @@ EditorNode::EditorNode() {
save_accept = memnew(AcceptDialog);
gui_base->add_child(save_accept);
- save_accept->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), make_binds((int)MenuOptions::FILE_SAVE_AS_SCENE));
+ save_accept->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind((int)MenuOptions::FILE_SAVE_AS_SCENE));
project_export = memnew(ProjectExportDialog);
gui_base->add_child(project_export);
@@ -6422,6 +6514,9 @@ EditorNode::EditorNode() {
scene_import_settings = memnew(SceneImportSettings);
gui_base->add_child(scene_import_settings);
+ audio_stream_import_settings = memnew(AudioStreamImportSettings);
+ gui_base->add_child(audio_stream_import_settings);
+
fontdata_import_settings = memnew(DynamicFontImportSettings);
gui_base->add_child(fontdata_import_settings);
@@ -6430,6 +6525,10 @@ EditorNode::EditorNode() {
feature_profile_manager = memnew(EditorFeatureProfileManager);
gui_base->add_child(feature_profile_manager);
+
+ build_profile_manager = memnew(EditorBuildProfileManager);
+ gui_base->add_child(build_profile_manager);
+
about = memnew(EditorAbout);
gui_base->add_child(about);
feature_profile_manager->connect("current_feature_profile_changed", callable_mp(this, &EditorNode::_feature_profile_changed));
@@ -6447,80 +6546,75 @@ EditorNode::EditorNode() {
command_palette->set_title(TTR("Command Palette"));
gui_base->add_child(command_palette);
- PopupMenu *p;
-
- file_menu->set_tooltip(TTR("Operations with scene files."));
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV);
+ file_menu->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
- p = file_menu->get_popup();
+ file_menu->add_separator();
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV);
- p->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
+ file_menu->add_separator();
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
- p->add_separator();
-
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
-
- p->add_separator();
+ file_menu->add_separator();
export_as_menu = memnew(PopupMenu);
export_as_menu->set_name("Export");
- p->add_child(export_as_menu);
- p->add_submenu_item(TTR("Export As..."), "Export");
+ file_menu->add_child(export_as_menu);
+ file_menu->add_submenu_item(TTR("Export As..."), "Export");
export_as_menu->add_shortcut(ED_SHORTCUT("editor/export_as_mesh_library", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
export_as_menu->connect("index_pressed", callable_mp(this, &EditorNode::_export_as_menu_option));
- p->add_separator();
- p->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true);
- p->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO, true);
+ file_menu->add_separator();
+ file_menu->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true);
+ file_menu->add_shortcut(ED_GET_SHORTCUT("ui_redo"), EDIT_REDO, true);
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE);
+ file_menu->add_separator();
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE);
recent_scenes = memnew(PopupMenu);
recent_scenes->set_name("RecentScenes");
- p->add_child(recent_scenes);
+ file_menu->add_child(recent_scenes);
recent_scenes->connect("id_pressed", callable_mp(this, &EditorNode::_open_recent_scene));
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true);
-
- project_menu = memnew(MenuButton);
- project_menu->set_flat(false);
- project_menu->set_switch_on_hover(true);
- project_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools."));
- project_menu->set_text(TTR("Project"));
- project_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- left_menu_hb->add_child(project_menu);
+ if (!global_menu || !OS::get_singleton()->has_feature("macos")) {
+ // On macOS "Quit" and "About" options are in the "app" menu.
+ file_menu->add_separator();
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true);
+ }
- p = project_menu->get_popup();
+ project_menu = memnew(PopupMenu);
+ project_menu->set_name(TTR("Project"));
+ main_menu->add_child(project_menu);
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), Key::NONE, TTR("Project Settings")), RUN_SETTINGS);
- p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/project_settings", TTR("Project Settings..."), Key::NONE, TTR("Project Settings")), RUN_SETTINGS);
+ project_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
vcs_actions_menu = VersionControlEditorPlugin::get_singleton()->get_version_control_actions_panel();
vcs_actions_menu->set_name("Version Control");
vcs_actions_menu->connect("index_pressed", callable_mp(this, &EditorNode::_version_control_menu_option));
- p->add_separator();
- p->add_child(vcs_actions_menu);
- p->add_submenu_item(TTR("Version Control"), "Version Control");
+ project_menu->add_separator();
+ project_menu->add_child(vcs_actions_menu);
+ project_menu->add_submenu_item(TTR("Version Control"), "Version Control");
vcs_actions_menu->add_item(TTR("Create Version Control Metadata"), RUN_VCS_METADATA);
vcs_actions_menu->add_item(TTR("Set Up Version Control"), RUN_VCS_SETTINGS);
vcs_actions_menu->add_item(TTR("Shut Down Version Control"), RUN_VCS_SHUT_DOWN);
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT);
- p->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE);
- p->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER);
+ project_menu->add_separator();
+ project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT);
+ project_menu->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE);
+ project_menu->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER);
+
+ project_menu->add_separator();
+ project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER);
+ project_menu->add_separator();
plugin_config_dialog = memnew(PluginConfigDialog);
plugin_config_dialog->connect("plugin_ready", callable_mp(this, &EditorNode::_on_plugin_ready));
@@ -6529,15 +6623,15 @@ EditorNode::EditorNode() {
tool_menu = memnew(PopupMenu);
tool_menu->set_name("Tools");
tool_menu->connect("index_pressed", callable_mp(this, &EditorNode::_tool_menu_option));
- p->add_child(tool_menu);
- p->add_submenu_item(TTR("Tools"), "Tools");
+ project_menu->add_child(tool_menu);
+ project_menu->add_submenu_item(TTR("Tools"), "Tools");
tool_menu->add_item(TTR("Orphan Resource Explorer..."), TOOLS_ORPHAN_RESOURCES);
- p->add_separator();
- p->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT);
+ project_menu->add_separator();
+ project_menu->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT);
ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::Q);
ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q);
- p->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
+ project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
menu_hb->add_spacer();
@@ -6545,85 +6639,79 @@ EditorNode::EditorNode() {
menu_hb->add_child(main_editor_button_vb);
// Options are added and handled by DebuggerEditorPlugin.
- debug_menu = memnew(MenuButton);
- debug_menu->set_flat(false);
- debug_menu->set_switch_on_hover(true);
- debug_menu->set_text(TTR("Debug"));
- debug_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- left_menu_hb->add_child(debug_menu);
+ debug_menu = memnew(PopupMenu);
+ debug_menu->set_name(TTR("Debug"));
+ main_menu->add_child(debug_menu);
menu_hb->add_spacer();
- settings_menu = memnew(MenuButton);
- settings_menu->set_flat(false);
- settings_menu->set_switch_on_hover(true);
- settings_menu->set_text(TTR("Editor"));
- settings_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- left_menu_hb->add_child(settings_menu);
-
- p = settings_menu->get_popup();
+ settings_menu = memnew(PopupMenu);
+ settings_menu->set_name(TTR("Editor"));
+ main_menu->add_child(settings_menu);
ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings..."));
ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::CMD + Key::COMMA);
- p->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES);
- p->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE);
- p->add_separator();
+ settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES);
+ settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE);
+ settings_menu->add_separator();
editor_layouts = memnew(PopupMenu);
editor_layouts->set_name("Layouts");
- p->add_child(editor_layouts);
+ settings_menu->add_child(editor_layouts);
editor_layouts->connect("id_pressed", callable_mp(this, &EditorNode::_layout_menu_option));
- p->add_submenu_item(TTR("Editor Layout"), "Layouts");
- p->add_separator();
+ settings_menu->add_submenu_item(TTR("Editor Layout"), "Layouts");
+ settings_menu->add_separator();
ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KeyModifierMask::CTRL | Key::F12);
ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::CMD | Key::F12);
- p->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT);
+ settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT);
- p->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder."));
+ settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder."));
ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11);
ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::F);
- p->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN);
+ settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN);
- p->add_separator();
+ settings_menu->add_separator();
if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
// Configuration and data folders are located in the same place (Windows/MacOS).
- p->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
+ settings_menu->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
} else {
// Separate configuration and data folders (Linux).
- p->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER);
- p->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER);
+ settings_menu->add_item(TTR("Open Editor Data Folder"), SETTINGS_EDITOR_DATA_FOLDER);
+ settings_menu->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER);
}
- p->add_separator();
+ settings_menu->add_separator();
- p->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
- p->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
+ settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
+ settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
- help_menu = memnew(MenuButton);
- help_menu->set_flat(false);
- help_menu->set_switch_on_hover(true);
- help_menu->set_text(TTR("Help"));
- help_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
- left_menu_hb->add_child(help_menu);
+ help_menu = memnew(PopupMenu);
+ help_menu->set_name(TTR("Help"));
+ main_menu->add_child(help_menu);
- p = help_menu->get_popup();
- p->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ help_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
ED_SHORTCUT_AND_COMMAND("editor/editor_help", TTR("Search Help"), Key::F1);
ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH);
- p->add_separator();
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
- p->add_separator();
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH);
+ help_menu->add_separator();
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
+ help_menu->add_separator();
+ if (!global_menu || !OS::get_singleton()->has_feature("macos")) {
+ // On macOS "Quit" and "About" options are in the "app" menu.
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT);
+ }
+ help_menu->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT);
+
+ Control *right_spacer = memnew(Control);
+ menu_hb->add_child(right_spacer);
HBoxContainer *play_hb = memnew(HBoxContainer);
menu_hb->add_child(play_hb);
@@ -6634,7 +6722,7 @@ EditorNode::EditorNode() {
play_button->set_toggle_mode(true);
play_button->set_icon(gui_base->get_theme_icon(SNAME("MainPlay"), SNAME("EditorIcons")));
play_button->set_focus_mode(Control::FOCUS_NONE);
- play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY));
+ play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
play_button->set_tooltip(TTR("Play the project."));
ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5);
@@ -6659,7 +6747,7 @@ EditorNode::EditorNode() {
play_hb->add_child(stop_button);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
- stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_STOP));
+ stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
stop_button->set_tooltip(TTR("Stop the scene."));
stop_button->set_disabled(true);
@@ -6677,7 +6765,7 @@ EditorNode::EditorNode() {
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayScene"), SNAME("EditorIcons")));
- play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_SCENE));
+ play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
play_scene_button->set_tooltip(TTR("Play the edited scene."));
ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6);
@@ -6690,13 +6778,27 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->set_icon(gui_base->get_theme_icon(SNAME("PlayCustom"), SNAME("EditorIcons")));
- play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option), make_binds(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip(TTR("Play custom scene"));
ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F5);
ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R);
play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
+ write_movie_button = memnew(Button);
+ write_movie_button->set_flat(true);
+ write_movie_button->set_toggle_mode(true);
+ play_hb->add_child(write_movie_button);
+ write_movie_button->set_pressed(false);
+ write_movie_button->set_icon(gui_base->get_theme_icon(SNAME("MainMovieWrite"), SNAME("EditorIcons")));
+ write_movie_button->set_focus_mode(Control::FOCUS_NONE);
+ write_movie_button->set_tooltip(TTR("Enable Movie Maker mode.\nThe project will run at stable FPS and the visual and audio output will be recorded to a video file."));
+
+ // This button behaves differently, so color it as such.
+ write_movie_button->add_theme_color_override("icon_normal_color", Color(1, 1, 1, 0.7));
+ write_movie_button->add_theme_color_override("icon_pressed_color", gui_base->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ write_movie_button->add_theme_color_override("icon_hover_color", Color(1, 1, 1, 0.9));
+
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
@@ -6742,8 +6844,8 @@ EditorNode::EditorNode() {
video_restart_dialog = memnew(ConfirmationDialog);
video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor."));
- video_restart_dialog->get_ok_button()->set_text(TTR("Save & Restart"));
- video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_RENDERING_DRIVER_SAVE_AND_RESTART));
+ video_restart_dialog->set_ok_button_text(TTR("Save & Restart"));
+ video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERING_DRIVER_SAVE_AND_RESTART));
gui_base->add_child(video_restart_dialog);
progress_hb = memnew(BackgroundProgress);
@@ -6758,7 +6860,7 @@ EditorNode::EditorNode() {
right_menu_hb->add_child(update_spinner);
update_spinner->set_icon(gui_base->get_theme_icon(SNAME("Progress1"), SNAME("EditorIcons")));
update_spinner->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
- p = update_spinner->get_popup();
+ PopupMenu *p = update_spinner->get_popup();
p->add_radio_check_item(TTR("Update Continuously"), SETTINGS_UPDATE_CONTINUOUSLY);
p->add_radio_check_item(TTR("Update When Changed"), SETTINGS_UPDATE_WHEN_CHANGED);
p->add_separator();
@@ -6776,6 +6878,7 @@ EditorNode::EditorNode() {
filesystem_dock->connect("inherit", callable_mp(this, &EditorNode::_inherit_request));
filesystem_dock->connect("instance", callable_mp(this, &EditorNode::_instantiate_request));
filesystem_dock->connect("display_mode_changed", callable_mp(this, &EditorNode::_save_docks));
+ get_project_settings()->connect_filesystem_dock_signals(filesystem_dock);
// Scene: Top left.
dock_slot[DOCK_SLOT_LEFT_UR]->add_child(SceneTreeDock::get_singleton());
@@ -6911,9 +7014,9 @@ EditorNode::EditorNode() {
custom_build_manage_templates = memnew(ConfirmationDialog);
custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates."));
- custom_build_manage_templates->get_ok_button()->set_text(TTR("Manage Templates"));
- custom_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE));
- custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES));
+ custom_build_manage_templates->set_ok_button_text(TTR("Manage Templates"));
+ custom_build_manage_templates->add_button(TTR("Install from file"))->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_INSTALL_ANDROID_BUILD_TEMPLATE));
+ custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_MANAGE_EXPORT_TEMPLATES));
gui_base->add_child(custom_build_manage_templates);
file_android_build_source = memnew(EditorFileDialog);
@@ -6926,14 +7029,14 @@ EditorNode::EditorNode() {
install_android_build_template = memnew(ConfirmationDialog);
install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset."));
- install_android_build_template->get_ok_button()->set_text(TTR("Install"));
+ install_android_build_template->set_ok_button_text(TTR("Install"));
install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current));
gui_base->add_child(install_android_build_template);
remove_android_build_template = memnew(ConfirmationDialog);
remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again."));
- remove_android_build_template->get_ok_button()->set_text(TTR("Show in File Manager"));
- remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES));
+ remove_android_build_template->set_ok_button_text(TTR("Show in File Manager"));
+ remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES));
gui_base->add_child(remove_android_build_template);
file_templates = memnew(EditorFileDialog);
@@ -6943,7 +7046,7 @@ EditorNode::EditorNode() {
file_templates->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
file_templates->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
file_templates->clear_filters();
- file_templates->add_filter("*.tpz ; " + TTR("Template Package"));
+ file_templates->add_filter("*.tpz", TTR("Template Package"));
file = memnew(EditorFileDialog);
gui_base->add_child(file);
@@ -6977,11 +7080,11 @@ EditorNode::EditorNode() {
gui_base->add_child(file_script);
file_script->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
- file_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ file_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
file_menu->connect("about_to_popup", callable_mp(this, &EditorNode::_update_file_menu_opened));
- file_menu->get_popup()->connect("popup_hide", callable_mp(this, &EditorNode::_update_file_menu_closed));
+ file_menu->connect("popup_hide", callable_mp(this, &EditorNode::_update_file_menu_closed));
- settings_menu->get_popup()->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ settings_menu->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
file->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
file_templates->connect("file_selected", callable_mp(this, &EditorNode::_dialog_action));
@@ -7007,7 +7110,7 @@ EditorNode::EditorNode() {
disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_modified_scenes));
disk_changed->connect("confirmed", callable_mp(this, &EditorNode::_reload_project_settings));
- disk_changed->get_ok_button()->set_text(TTR("Reload"));
+ disk_changed->set_ok_button_text(TTR("Reload"));
disk_changed->add_button(TTR("Resave"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
@@ -7025,15 +7128,11 @@ EditorNode::EditorNode() {
ScriptTextEditor::register_editor(); // Register one for text scripts.
TextEditor::register_editor();
- // Asset Library can't work on Web editor for now as most assets are sourced
- // directly from GitHub which does not set CORS.
-#ifndef JAVASCRIPT_ENABLED
- if (StreamPeerSSL::is_available()) {
+ if (AssetLibraryEditorPlugin::is_available()) {
add_editor_plugin(memnew(AssetLibraryEditorPlugin));
} else {
- WARN_PRINT("Asset Library not available, as it requires SSL to work.");
+ print_verbose("Asset Library not available (due to using Web editor, or SSL support disabled).");
}
-#endif
// Add interface before adding plugins.
@@ -7042,65 +7141,64 @@ EditorNode::EditorNode() {
// More visually meaningful to have this later.
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
- add_editor_plugin(memnew(ReplicationEditorPlugin));
add_editor_plugin(VersionControlEditorPlugin::get_singleton());
- add_editor_plugin(memnew(ShaderEditorPlugin));
- add_editor_plugin(memnew(ShaderFileEditorPlugin));
- add_editor_plugin(memnew(VisualShaderEditorPlugin));
+ // This list is alphabetized, and plugins that depend on Node2D are in their own section below.
+ add_editor_plugin(memnew(AnimationTreeEditorPlugin));
+ add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
+ add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin));
+ add_editor_plugin(memnew(BitMapEditorPlugin));
+ add_editor_plugin(memnew(BoneMapEditorPlugin));
add_editor_plugin(memnew(Camera3DEditorPlugin));
- add_editor_plugin(memnew(ThemeEditorPlugin));
- add_editor_plugin(memnew(MultiMeshEditorPlugin));
+ add_editor_plugin(memnew(ControlEditorPlugin));
+ add_editor_plugin(memnew(CPUParticles3DEditorPlugin));
+ add_editor_plugin(memnew(CurveEditorPlugin));
+ add_editor_plugin(memnew(FontEditorPlugin));
+ add_editor_plugin(memnew(GPUParticles3DEditorPlugin));
+ add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin));
+ add_editor_plugin(memnew(GradientEditorPlugin));
+ add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
+ add_editor_plugin(memnew(InputEventEditorPlugin));
+ add_editor_plugin(memnew(LightmapGIEditorPlugin));
+ add_editor_plugin(memnew(MaterialEditorPlugin));
+ add_editor_plugin(memnew(MeshEditorPlugin));
add_editor_plugin(memnew(MeshInstance3DEditorPlugin));
- add_editor_plugin(memnew(AnimationTreeEditorPlugin));
add_editor_plugin(memnew(MeshLibraryEditorPlugin));
- add_editor_plugin(memnew(StyleBoxEditorPlugin));
- add_editor_plugin(memnew(Sprite2DEditorPlugin));
- add_editor_plugin(memnew(Skeleton2DEditorPlugin));
- add_editor_plugin(memnew(GPUParticles2DEditorPlugin));
- add_editor_plugin(memnew(GPUParticles3DEditorPlugin));
- add_editor_plugin(memnew(CPUParticles2DEditorPlugin));
- add_editor_plugin(memnew(CPUParticles3DEditorPlugin));
- add_editor_plugin(memnew(ResourcePreloaderEditorPlugin));
+ add_editor_plugin(memnew(MultiMeshEditorPlugin));
+ add_editor_plugin(memnew(OccluderInstance3DEditorPlugin));
+ add_editor_plugin(memnew(Path3DEditorPlugin));
+ add_editor_plugin(memnew(PhysicalBone3DEditorPlugin));
add_editor_plugin(memnew(Polygon3DEditorPlugin));
- add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin));
- add_editor_plugin(memnew(TilesEditorPlugin));
+ add_editor_plugin(memnew(ResourcePreloaderEditorPlugin));
+ add_editor_plugin(memnew(ShaderEditorPlugin));
+ add_editor_plugin(memnew(ShaderFileEditorPlugin));
+ add_editor_plugin(memnew(Skeleton3DEditorPlugin));
+ add_editor_plugin(memnew(SkeletonIK3DEditorPlugin));
add_editor_plugin(memnew(SpriteFramesEditorPlugin));
+ add_editor_plugin(memnew(StyleBoxEditorPlugin));
+ add_editor_plugin(memnew(SubViewportPreviewEditorPlugin));
+ add_editor_plugin(memnew(Texture3DEditorPlugin));
+ add_editor_plugin(memnew(TextureEditorPlugin));
+ add_editor_plugin(memnew(TextureLayeredEditorPlugin));
add_editor_plugin(memnew(TextureRegionEditorPlugin));
+ add_editor_plugin(memnew(ThemeEditorPlugin));
add_editor_plugin(memnew(VoxelGIEditorPlugin));
- add_editor_plugin(memnew(LightmapGIEditorPlugin));
- add_editor_plugin(memnew(OccluderInstance3DEditorPlugin));
- add_editor_plugin(memnew(Path2DEditorPlugin));
- add_editor_plugin(memnew(Path3DEditorPlugin));
- add_editor_plugin(memnew(Line2DEditorPlugin));
- add_editor_plugin(memnew(Polygon2DEditorPlugin));
+
+ // 2D
+ add_editor_plugin(memnew(CollisionPolygon2DEditorPlugin));
+ add_editor_plugin(memnew(CollisionShape2DEditorPlugin));
+ add_editor_plugin(memnew(CPUParticles2DEditorPlugin));
+ add_editor_plugin(memnew(GPUParticles2DEditorPlugin));
add_editor_plugin(memnew(LightOccluder2DEditorPlugin));
+ add_editor_plugin(memnew(Line2DEditorPlugin));
add_editor_plugin(memnew(NavigationPolygonEditorPlugin));
- add_editor_plugin(memnew(GradientEditorPlugin));
- add_editor_plugin(memnew(CollisionShape2DEditorPlugin));
- add_editor_plugin(memnew(CurveEditorPlugin));
- add_editor_plugin(memnew(FontEditorPlugin));
- add_editor_plugin(memnew(OpenTypeFeaturesEditorPlugin));
- add_editor_plugin(memnew(TextureEditorPlugin));
- add_editor_plugin(memnew(TextureLayeredEditorPlugin));
- add_editor_plugin(memnew(Texture3DEditorPlugin));
- add_editor_plugin(memnew(AudioStreamEditorPlugin));
- add_editor_plugin(memnew(AudioStreamRandomizerEditorPlugin));
- add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
- add_editor_plugin(memnew(Skeleton3DEditorPlugin));
- add_editor_plugin(memnew(SkeletonIK3DEditorPlugin));
- add_editor_plugin(memnew(PhysicalBone3DEditorPlugin));
- add_editor_plugin(memnew(MeshEditorPlugin));
- add_editor_plugin(memnew(MaterialEditorPlugin));
- add_editor_plugin(memnew(GPUParticlesCollisionSDF3DEditorPlugin));
- add_editor_plugin(memnew(InputEventEditorPlugin));
- add_editor_plugin(memnew(SubViewportPreviewEditorPlugin));
- add_editor_plugin(memnew(TextControlEditorPlugin));
- add_editor_plugin(memnew(ControlEditorPlugin));
- add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
- add_editor_plugin(memnew(BitMapEditorPlugin));
- add_editor_plugin(memnew(RayCast2DEditorPlugin));
+ add_editor_plugin(memnew(Path2DEditorPlugin));
+ add_editor_plugin(memnew(Polygon2DEditorPlugin));
+ add_editor_plugin(memnew(Cast2DEditorPlugin));
+ add_editor_plugin(memnew(Skeleton2DEditorPlugin));
+ add_editor_plugin(memnew(Sprite2DEditorPlugin));
+ add_editor_plugin(memnew(TilesEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));
@@ -7158,6 +7256,7 @@ EditorNode::EditorNode() {
vshader_convert.instantiate();
resource_conversion_plugins.push_back(vshader_convert);
}
+
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
@@ -7187,7 +7286,7 @@ EditorNode::EditorNode() {
set_process(true);
open_imported = memnew(ConfirmationDialog);
- open_imported->get_ok_button()->set_text(TTR("Open Anyway"));
+ open_imported->set_ok_button_text(TTR("Open Anyway"));
new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "inherit");
open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported));
open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
@@ -7228,8 +7327,8 @@ EditorNode::EditorNode() {
pick_main_scene = memnew(ConfirmationDialog);
gui_base->add_child(pick_main_scene);
- pick_main_scene->get_ok_button()->set_text(TTR("Select"));
- pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE));
+ pick_main_scene->set_ok_button_text(TTR("Select"));
+ pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SETTINGS_PICK_MAIN_SCENE));
select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action));
@@ -7268,11 +7367,14 @@ EditorNode::EditorNode() {
screenshot_timer = memnew(Timer);
screenshot_timer->set_one_shot(true);
- screenshot_timer->set_wait_time(settings_menu->get_popup()->get_submenu_popup_delay() + 0.1f);
+ screenshot_timer->set_wait_time(settings_menu->get_submenu_popup_delay() + 0.1f);
screenshot_timer->connect("timeout", callable_mp(this, &EditorNode::_request_screenshot));
add_child(screenshot_timer);
screenshot_timer->set_owner(get_owner());
+ main_menu->set_custom_minimum_size(Size2(MAX(main_menu->get_minimum_size().x, play_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x), 0));
+ right_spacer->set_custom_minimum_size(Size2(MAX(0, main_menu->get_minimum_size().x - play_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
+
String exec = OS::get_singleton()->get_executable_path();
// Save editor executable path for third-party tools.
EditorSettings::get_singleton()->set_project_metadata("editor_metadata", "executable_path", exec);