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-rw-r--r--editor/editor_node.cpp433
1 files changed, 233 insertions, 200 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 7a7576b241..28768b7f34 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -37,7 +37,7 @@
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/io/stream_peer_ssl.h"
+#include "core/io/stream_peer_tls.h"
#include "core/object/class_db.h"
#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
@@ -429,7 +429,7 @@ void EditorNode::_version_control_menu_option(int p_idx) {
void EditorNode::_update_title() {
const String appname = ProjectSettings::get_singleton()->get("application/config/name");
- String title = (appname.is_empty() ? TTR("Unnamed Project") : appname) + String(" - ") + VERSION_NAME;
+ String title = (appname.is_empty() ? TTR("Unnamed Project") : appname);
const String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_scene_file_path() : String();
if (!edited.is_empty()) {
// Display the edited scene name before the program name so that it can be seen in the OS task bar.
@@ -439,8 +439,10 @@ void EditorNode::_update_title() {
// Display the "modified" mark before anything else so that it can always be seen in the OS task bar.
title = vformat("(*) %s", title);
}
-
- DisplayServer::get_singleton()->window_set_title(title);
+ DisplayServer::get_singleton()->window_set_title(title + String(" - ") + VERSION_NAME);
+ if (project_title) {
+ project_title->set_text(title);
+ }
}
void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) {
@@ -465,15 +467,15 @@ void EditorNode::shortcut_input(const Ref<InputEvent> &p_event) {
}
if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) {
- _editor_select(EDITOR_2D);
+ editor_select(EDITOR_2D);
} else if (ED_IS_SHORTCUT("editor/editor_3d", p_event)) {
- _editor_select(EDITOR_3D);
+ editor_select(EDITOR_3D);
} else if (ED_IS_SHORTCUT("editor/editor_script", p_event)) {
- _editor_select(EDITOR_SCRIPT);
+ editor_select(EDITOR_SCRIPT);
} else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) {
emit_signal(SNAME("request_help_search"), "");
} else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) {
- _editor_select(EDITOR_ASSETLIB);
+ editor_select(EDITOR_ASSETLIB);
} else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) {
_editor_select_next();
} else if (ED_IS_SHORTCUT("editor/editor_prev", p_event)) {
@@ -566,8 +568,6 @@ void EditorNode::_update_from_settings() {
SceneTree *tree = get_tree();
tree->set_debug_collisions_color(GLOBAL_GET("debug/shapes/collision/shape_color"));
tree->set_debug_collision_contact_color(GLOBAL_GET("debug/shapes/collision/contact_color"));
- tree->set_debug_navigation_color(GLOBAL_GET("debug/shapes/navigation/geometry_color"));
- tree->set_debug_navigation_disabled_color(GLOBAL_GET("debug/shapes/navigation/disabled_geometry_color"));
#ifdef DEBUG_ENABLED
NavigationServer3D::get_singleton_mut()->set_debug_navigation_edge_connection_color(GLOBAL_GET("debug/shapes/navigation/edge_connection_color"));
@@ -586,7 +586,7 @@ void EditorNode::_update_from_settings() {
void EditorNode::_select_default_main_screen_plugin() {
if (EDITOR_3D < main_editor_buttons.size() && main_editor_buttons[EDITOR_3D]->is_visible()) {
// If the 3D editor is enabled, use this as the default.
- _editor_select(EDITOR_3D);
+ editor_select(EDITOR_3D);
return;
}
@@ -595,12 +595,12 @@ void EditorNode::_select_default_main_screen_plugin() {
for (int i = 0; i < main_editor_buttons.size(); i++) {
Button *editor_button = main_editor_buttons[i];
if (editor_button->is_visible()) {
- _editor_select(i);
+ editor_select(i);
return;
}
}
- _editor_select(-1);
+ editor_select(-1);
}
void EditorNode::_notification(int p_what) {
@@ -661,6 +661,12 @@ void EditorNode::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE: {
Engine::get_singleton()->set_editor_hint(true);
+ Window *window = static_cast<Window *>(get_tree()->get_root());
+ if (window) {
+ // Handle macOS fullscreen and extend-to-title changes.
+ window->connect("titlebar_changed", callable_mp(this, &EditorNode::_titlebar_resized));
+ }
+
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec")));
get_tree()->get_root()->set_as_audio_listener_3d(false);
get_tree()->get_root()->set_as_audio_listener_2d(false);
@@ -715,6 +721,8 @@ void EditorNode::_notification(int p_what) {
ProjectSettings::get_singleton()->save();
}
+ _titlebar_resized();
+
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;
@@ -752,7 +760,8 @@ void EditorNode::_notification(int p_what) {
EditorSettings::get_singleton()->check_changed_settings_in_group("text_editor/theme") ||
EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/font") ||
EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/main_font") ||
- EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font");
+ EditorSettings::get_singleton()->check_changed_settings_in_group("interface/editor/code_font") ||
+ EditorSettings::get_singleton()->check_changed_settings_in_group("filesystem/file_dialog/thumbnail_size");
if (theme_changed) {
theme = create_custom_theme(theme_base->get_theme());
@@ -1171,6 +1180,18 @@ void EditorNode::_reload_project_settings() {
void EditorNode::_vp_resized() {
}
+void EditorNode::_titlebar_resized() {
+ const Size2 &margin = DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID);
+ if (left_menu_spacer) {
+ int w = (gui_base->is_layout_rtl()) ? margin.y : margin.x;
+ left_menu_spacer->set_custom_minimum_size(Size2(w, 0));
+ }
+ if (right_menu_spacer) {
+ int w = (gui_base->is_layout_rtl()) ? margin.x : margin.y;
+ right_menu_spacer->set_custom_minimum_size(Size2(w, 0));
+ }
+}
+
void EditorNode::_version_button_pressed() {
DisplayServer::get_singleton()->clipboard_set(version_btn->get_meta(META_TEXT_TO_COPY));
}
@@ -1192,7 +1213,7 @@ void EditorNode::_editor_select_next() {
}
} while (!main_editor_buttons[editor]->is_visible());
- _editor_select(editor);
+ editor_select(editor);
}
void EditorNode::_open_command_palette() {
@@ -1210,7 +1231,7 @@ void EditorNode::_editor_select_prev() {
}
} while (!main_editor_buttons[editor]->is_visible());
- _editor_select(editor);
+ editor_select(editor);
}
Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_deps) {
@@ -2323,10 +2344,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
} else {
Node *selected_node = nullptr;
- if (current_obj->is_class("EditorDebuggerRemoteObject")) {
- editable_info = TTR("This is a remote object, so it's not editable.\nPlease read the documentation relevant to debugging to better understand this workflow.");
- disable_folding = true;
- } else if (current_obj->is_class("MultiNodeEdit")) {
+ if (current_obj->is_class("MultiNodeEdit")) {
Node *scene = get_edited_scene();
if (scene) {
MultiNodeEdit *multi_node_edit = Object::cast_to<MultiNodeEdit>(current_obj);
@@ -2395,7 +2413,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
// Update screen main_plugin.
- _editor_select(plugin_index);
+ editor_select(plugin_index);
main_plugin->edit(current_obj);
} else {
editor_plugin_screen->edit(current_obj);
@@ -2455,7 +2473,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
write_movie_file = GLOBAL_GET("editor/movie_writer/movie_file");
}
if (write_movie_file == String()) {
- show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the 'Editor/Movie Writer' category.\nAlternatively, for running single scenes, a 'movie_path' metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene."), TTR("OK"));
+ show_accept(TTR("Movie Maker mode is enabled, but no movie file path has been specified.\nA default movie file path can be specified in the project settings under the Editor > Movie Writer category.\nAlternatively, for running single scenes, a `movie_file` string metadata can be added to the root node,\nspecifying the path to a movie file that will be used when recording that scene."), TTR("OK"));
return;
}
}
@@ -2657,22 +2675,36 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT: {
if (!p_confirmed) {
tab_closing_idx = _next_unsaved_scene(false);
- _scene_tab_changed(tab_closing_idx);
+ if (tab_closing_idx == -1) {
+ tab_closing_idx = -2; // Only external resources are unsaved.
+ } else {
+ _scene_tab_changed(tab_closing_idx);
+ }
if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER || p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
- Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
- if (scene_root) {
- String scene_filename = scene_root->get_scene_file_path();
+ if (tab_closing_idx == -2) {
if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
save_confirmation->set_ok_button_text(TTR("Save & Reload"));
- save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
+ save_confirmation->set_text(TTR("Save modified resources before reloading?"));
} else {
save_confirmation->set_ok_button_text(TTR("Save & Quit"));
- save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
+ save_confirmation->set_text(TTR("Save modified resources before closing?"));
+ }
+ } else {
+ Node *scene_root = editor_data.get_edited_scene_root(tab_closing_idx);
+ if (scene_root) {
+ String scene_filename = scene_root->get_scene_file_path();
+ if (p_option == FILE_CLOSE_ALL_AND_RELOAD_CURRENT_PROJECT) {
+ save_confirmation->set_ok_button_text(TTR("Save & Reload"));
+ save_confirmation->set_text(vformat(TTR("Save changes to '%s' before reloading?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
+ } else {
+ save_confirmation->set_ok_button_text(TTR("Save & Quit"));
+ save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), !scene_filename.is_empty() ? scene_filename : "unsaved scene"));
+ }
}
- save_confirmation->popup_centered();
- break;
}
+ save_confirmation->popup_centered();
+ break;
}
}
if (!editor_data.get_edited_scene_root(tab_closing_idx)) {
@@ -2754,18 +2786,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
} else if (extensions.size()) {
String root_name = scene->get_name();
- // Very similar to node naming logic.
- switch (ProjectSettings::get_singleton()->get("editor/scene/scene_naming").operator int()) {
- case SCENE_NAME_CASING_AUTO:
- // Use casing of the root node.
- break;
- case SCENE_NAME_CASING_PASCAL_CASE: {
- root_name = root_name.to_pascal_case();
- } break;
- case SCENE_NAME_CASING_SNAKE_CASE:
- root_name = root_name.replace("-", "_").to_snake_case();
- break;
- }
+ root_name = EditorNode::adjust_scene_name_casing(root_name);
file->set_current_path(root_name + "." + extensions.front()->get().to_lower());
}
file->popup_file_dialog();
@@ -2945,7 +2966,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case RELOAD_CURRENT_PROJECT: {
if (!p_confirmed) {
bool save_each = EDITOR_GET("interface/editor/save_each_scene_on_quit");
- if (_next_unsaved_scene(!save_each) == -1) {
+ if (_next_unsaved_scene(!save_each) == -1 && !get_undo_redo()->is_history_unsaved(EditorUndoRedoManager::GLOBAL_HISTORY)) {
_discard_changes();
break;
} else {
@@ -3071,8 +3092,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
case HELP_SUPPORT_GODOT_DEVELOPMENT: {
OS::get_singleton()->shell_open("https://godotengine.org/donate");
} break;
- case SET_RENDERING_DRIVER_SAVE_AND_RESTART: {
- ProjectSettings::get_singleton()->set("rendering/driver/driver_name", rendering_driver_request);
+ case SET_RENDERER_NAME_SAVE_AND_RESTART: {
+ ProjectSettings::get_singleton()->set("rendering/renderer/rendering_method", renderer_request);
ProjectSettings::get_singleton()->save();
save_all_scenes();
@@ -3081,6 +3102,19 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
}
}
+String EditorNode::adjust_scene_name_casing(const String &root_name) {
+ switch (ProjectSettings::get_singleton()->get("editor/scene/scene_naming").operator int()) {
+ case SCENE_NAME_CASING_AUTO:
+ // Use casing of the root node.
+ break;
+ case SCENE_NAME_CASING_PASCAL_CASE:
+ return root_name.to_pascal_case();
+ case SCENE_NAME_CASING_SNAKE_CASE:
+ return root_name.replace("-", "_").to_snake_case();
+ }
+ return root_name;
+}
+
void EditorNode::_request_screenshot() {
_screenshot();
}
@@ -3095,14 +3129,14 @@ void EditorNode::_screenshot(bool p_use_utc) {
}
void EditorNode::_save_screenshot(NodePath p_path) {
- Control *editor_main_control = EditorInterface::get_singleton()->get_editor_main_control();
- ERR_FAIL_COND_MSG(!editor_main_control, "Cannot get editor main control.");
- Viewport *viewport = editor_main_control->get_viewport();
- ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport.");
+ Control *editor_main_screen = EditorInterface::get_singleton()->get_editor_main_screen();
+ ERR_FAIL_COND_MSG(!editor_main_screen, "Cannot get the editor main screen control.");
+ Viewport *viewport = editor_main_screen->get_viewport();
+ ERR_FAIL_COND_MSG(!viewport, "Cannot get a viewport from the editor main screen.");
Ref<ViewportTexture> texture = viewport->get_texture();
- ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture.");
+ ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get a viewport texture from the editor main screen.");
Ref<Image> img = texture->get_image();
- ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image.");
+ ERR_FAIL_COND_MSG(img.is_null(), "Cannot get an image from a viewport texture of the editor main screen.");
Error error = img->save_png(p_path);
ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'.");
}
@@ -3256,8 +3290,12 @@ void EditorNode::_discard_changes(const String &p_str) {
for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
args.push_back(a);
}
- args.push_back("--path");
- args.push_back(exec.get_base_dir());
+
+ String exec_base_dir = exec.get_base_dir();
+ if (!exec_base_dir.is_empty()) {
+ args.push_back("--path");
+ args.push_back(exec_base_dir);
+ }
args.push_back("--project-manager");
Error err = OS::get_singleton()->create_instance(args);
@@ -3286,11 +3324,11 @@ void EditorNode::_update_file_menu_closed() {
file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
}
-Control *EditorNode::get_main_control() {
- return main_control;
+VBoxContainer *EditorNode::get_main_screen_control() {
+ return main_screen_vbox;
}
-void EditorNode::_editor_select(int p_which) {
+void EditorNode::editor_select(int p_which) {
static bool selecting = false;
if (selecting || changing_scene) {
return;
@@ -3344,7 +3382,7 @@ void EditorNode::select_editor_by_name(const String &p_name) {
for (int i = 0; i < main_editor_buttons.size(); i++) {
if (main_editor_buttons[i]->get_text() == p_name) {
- _editor_select(i);
+ editor_select(i);
return;
}
}
@@ -3357,13 +3395,15 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
Button *tb = memnew(Button);
tb->set_flat(true);
tb->set_toggle_mode(true);
- tb->connect("pressed", callable_mp(singleton, &EditorNode::_editor_select).bind(singleton->main_editor_buttons.size()));
+ tb->connect("pressed", callable_mp(singleton, &EditorNode::editor_select).bind(singleton->main_editor_buttons.size()));
tb->set_name(p_editor->get_name());
tb->set_text(p_editor->get_name());
Ref<Texture2D> icon = p_editor->get_icon();
if (icon.is_valid()) {
tb->set_icon(icon);
+ // Make sure the control is updated if the icon is reimported.
+ icon->connect("changed", callable_mp((Control *)tb, &Control::update_minimum_size));
} else if (singleton->gui_base->has_theme_icon(p_editor->get_name(), SNAME("EditorIcons"))) {
tb->set_icon(singleton->gui_base->get_theme_icon(p_editor->get_name(), SNAME("EditorIcons")));
}
@@ -3372,10 +3412,10 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed
tb->add_theme_font_size_override("font_size", singleton->gui_base->get_theme_font_size(SNAME("main_button_font_size"), SNAME("EditorFonts")));
singleton->main_editor_buttons.push_back(tb);
- singleton->main_editor_button_vb->add_child(tb);
+ singleton->main_editor_button_hb->add_child(tb);
singleton->editor_table.push_back(p_editor);
- singleton->distraction_free->raise();
+ singleton->distraction_free->move_to_front();
}
singleton->editor_data.add_editor_plugin(p_editor);
singleton->add_child(p_editor);
@@ -3389,7 +3429,7 @@ void EditorNode::remove_editor_plugin(EditorPlugin *p_editor, bool p_config_chan
for (int i = 0; i < singleton->main_editor_buttons.size(); i++) {
if (p_editor->get_name() == singleton->main_editor_buttons[i]->get_text()) {
if (singleton->main_editor_buttons[i]->is_pressed()) {
- singleton->_editor_select(EDITOR_SCRIPT);
+ singleton->editor_select(EDITOR_SCRIPT);
}
memdelete(singleton->main_editor_buttons[i]);
@@ -3613,7 +3653,7 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
int index = p_state["editor_index"];
if (current < 2) { // If currently in spatial/2d, only switch to spatial/2d. If currently in script, stay there.
if (index < 2 || !get_edited_scene()) {
- _editor_select(index);
+ editor_select(index);
}
}
}
@@ -3624,9 +3664,9 @@ void EditorNode::_set_main_scene_state(Dictionary p_state, Node *p_for_scene) {
int n2d = 0, n3d = 0;
_find_node_types(get_edited_scene(), n2d, n3d);
if (n2d > n3d) {
- _editor_select(EDITOR_2D);
+ editor_select(EDITOR_2D);
} else if (n3d > n2d) {
- _editor_select(EDITOR_3D);
+ editor_select(EDITOR_3D);
}
}
}
@@ -3653,10 +3693,6 @@ bool EditorNode::is_changing_scene() const {
return changing_scene;
}
-void EditorNode::_clear_undo_history() {
- get_undo_redo()->clear_history(false);
-}
-
void EditorNode::set_current_scene(int p_idx) {
// Save the folding in case the scene gets reloaded.
if (editor_data.get_scene_path(p_idx) != "" && editor_data.get_edited_scene_root(p_idx)) {
@@ -3917,7 +3953,7 @@ void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) {
InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource);
}
-bool EditorNode::is_resource_read_only(Ref<Resource> p_resource) {
+bool EditorNode::is_resource_read_only(Ref<Resource> p_resource, bool p_foreign_resources_are_writable) {
ERR_FAIL_COND_V(p_resource.is_null(), false);
String path = p_resource->get_path();
@@ -3929,7 +3965,11 @@ bool EditorNode::is_resource_read_only(Ref<Resource> p_resource) {
// If the base resource is a packed scene, we treat it as read-only if it is not the currently edited scene.
if (ResourceLoader::get_resource_type(base) == "PackedScene") {
if (!get_tree()->get_edited_scene_root() || get_tree()->get_edited_scene_root()->get_scene_file_path() != base) {
- return true;
+ // If we have not flagged foreign resources as writable or the base scene the resource is
+ // part was imported, it can be considered read-only.
+ if (!p_foreign_resources_are_writable || FileAccess::exists(base + ".import")) {
+ return true;
+ }
}
} else {
// If a corresponding .import file exists for the base file, we assume it to be imported and should therefore treated as read-only.
@@ -4335,16 +4375,8 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
}
}
- const HashMap<String, Vector<EditorData::CustomType>> &p_map = EditorNode::get_editor_data().get_custom_types();
- for (const KeyValue<String, Vector<EditorData::CustomType>> &E : p_map) {
- const Vector<EditorData::CustomType> &ct = E.value;
- for (int i = 0; i < ct.size(); ++i) {
- if (ct[i].name == p_class) {
- if (ct[i].icon.is_valid()) {
- return ct[i].icon;
- }
- }
- }
+ if (const EditorData::CustomType *ctype = EditorNode::get_editor_data().get_custom_type_by_name(p_class)) {
+ return ctype->icon;
}
if (gui_base->has_theme_icon(p_class, SNAME("EditorIcons"))) {
@@ -4965,7 +4997,7 @@ void EditorNode::_load_docks_from_config(Ref<ConfigFile> p_layout, const String
}
if (atidx == i) {
- node->raise();
+ node->move_to_front();
continue;
}
@@ -5390,7 +5422,7 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) {
tb->set_toggle_mode(true);
tb->set_focus_mode(Control::FOCUS_NONE);
bottom_panel_vb->add_child(p_item);
- bottom_panel_hb->raise();
+ bottom_panel_hb->move_to_front();
bottom_panel_hb_editors->add_child(tb);
p_item->set_v_size_flags(Control::SIZE_EXPAND_FILL);
p_item->hide();
@@ -5424,7 +5456,7 @@ void EditorNode::make_bottom_panel_item_visible(Control *p_item) {
void EditorNode::raise_bottom_panel_item(Control *p_item) {
for (int i = 0; i < bottom_panel_items.size(); i++) {
if (bottom_panel_items[i].control == p_item) {
- bottom_panel_items[i].button->raise();
+ bottom_panel_items[i].button->move_to_front();
SWAP(bottom_panel_items.write[i], bottom_panel_items.write[bottom_panel_items.size() - 1]);
break;
}
@@ -5871,27 +5903,27 @@ void EditorNode::_bottom_panel_raise_toggled(bool p_pressed) {
top_split->set_visible(!p_pressed);
}
-void EditorNode::_update_rendering_driver_color() {
- if (rendering_driver->get_text() == "opengl3") {
- rendering_driver->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
- } else if (rendering_driver->get_text() == "vulkan") {
- rendering_driver->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
+void EditorNode::_update_renderer_color() {
+ if (renderer->get_text() == "gl_compatibility") {
+ renderer->add_theme_color_override("font_color", Color::hex(0x5586a4ff));
+ } else if (renderer->get_text() == "forward_plus" || renderer->get_text() == "mobile") {
+ renderer->add_theme_color_override("font_color", theme_base->get_theme_color(SNAME("vulkan_color"), SNAME("Editor")));
}
}
-void EditorNode::_rendering_driver_selected(int p_which) {
- String driver = rendering_driver->get_item_metadata(p_which);
+void EditorNode::_renderer_selected(int p_which) {
+ String rendering_method = renderer->get_item_metadata(p_which);
- String current_driver = OS::get_singleton()->get_current_rendering_driver_name();
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method");
- if (driver == current_driver) {
+ if (rendering_method == current_renderer) {
return;
}
- rendering_driver_request = driver;
+ renderer_request = rendering_method;
video_restart_dialog->popup_centered();
- rendering_driver->select(rendering_driver_current);
- _update_rendering_driver_color();
+ renderer->select(renderer_current);
+ _update_renderer_color();
}
void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
@@ -5926,7 +5958,7 @@ void EditorNode::_feature_profile_changed() {
if ((profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D) && singleton->main_editor_buttons[EDITOR_3D]->is_pressed()) ||
(profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT) && singleton->main_editor_buttons[EDITOR_SCRIPT]->is_pressed()) ||
(AssetLibraryEditorPlugin::is_available() && profile->is_feature_disabled(EditorFeatureProfile::FEATURE_ASSET_LIB) && singleton->main_editor_buttons[EDITOR_ASSETLIB]->is_pressed())) {
- _editor_select(EDITOR_2D);
+ editor_select(EDITOR_2D);
}
} else {
import_tabs->set_tab_hidden(import_tabs->get_tab_idx_from_control(ImportDock::get_singleton()), false);
@@ -5949,19 +5981,14 @@ void EditorNode::_bind_methods() {
GLOBAL_DEF("editor/scene/scene_naming", SCENE_NAME_CASING_SNAKE_CASE);
ProjectSettings::get_singleton()->set_custom_property_info("editor/scene/scene_naming", PropertyInfo(Variant::INT, "editor/scene/scene_naming", PROPERTY_HINT_ENUM, "Auto,PascalCase,snake_case"));
ClassDB::bind_method("edit_current", &EditorNode::edit_current);
- ClassDB::bind_method("_editor_select", &EditorNode::_editor_select);
- ClassDB::bind_method("_node_renamed", &EditorNode::_node_renamed);
ClassDB::bind_method("edit_node", &EditorNode::edit_node);
ClassDB::bind_method(D_METHOD("push_item", "object", "property", "inspector_only"), &EditorNode::push_item, DEFVAL(""), DEFVAL(false));
- ClassDB::bind_method("_get_scene_metadata", &EditorNode::_get_scene_metadata);
ClassDB::bind_method("set_edited_scene", &EditorNode::set_edited_scene);
ClassDB::bind_method("open_request", &EditorNode::open_request);
ClassDB::bind_method("edit_foreign_resource", &EditorNode::edit_foreign_resource);
ClassDB::bind_method("is_resource_read_only", &EditorNode::is_resource_read_only);
- ClassDB::bind_method("_close_messages", &EditorNode::_close_messages);
- ClassDB::bind_method("_show_messages", &EditorNode::_show_messages);
ClassDB::bind_method("stop_child_process", &EditorNode::stop_child_process);
@@ -5970,19 +5997,10 @@ void EditorNode::_bind_methods() {
ClassDB::bind_method("_set_main_scene_state", &EditorNode::_set_main_scene_state);
ClassDB::bind_method("_update_recent_scenes", &EditorNode::_update_recent_scenes);
- ClassDB::bind_method("_clear_undo_history", &EditorNode::_clear_undo_history);
-
ClassDB::bind_method("edit_item_resource", &EditorNode::edit_item_resource);
ClassDB::bind_method(D_METHOD("get_gui_base"), &EditorNode::get_gui_base);
- ClassDB::bind_method(D_METHOD("_on_plugin_ready"), &EditorNode::_on_plugin_ready); // Still used by some connect_compat.
-
- ClassDB::bind_method("_screenshot", &EditorNode::_screenshot);
- ClassDB::bind_method("_save_screenshot", &EditorNode::_save_screenshot);
-
- ClassDB::bind_method("_version_button_pressed", &EditorNode::_version_button_pressed);
-
ADD_SIGNAL(MethodInfo("play_pressed"));
ADD_SIGNAL(MethodInfo("pause_pressed"));
ADD_SIGNAL(MethodInfo("stop_pressed"));
@@ -6560,8 +6578,8 @@ EditorNode::EditorNode() {
distraction_free = memnew(Button);
distraction_free->set_flat(true);
- ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F11);
- ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::D);
+ ED_SHORTCUT_AND_COMMAND("editor/distraction_free_mode", TTR("Distraction Free Mode"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F11);
+ ED_SHORTCUT_OVERRIDE("editor/distraction_free_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::D);
distraction_free->set_shortcut(ED_GET_SHORTCUT("editor/distraction_free_mode"));
distraction_free->set_tooltip_text(TTR("Toggle distraction-free mode."));
distraction_free->connect("pressed", callable_mp(this, &EditorNode::_toggle_distraction_free_mode));
@@ -6583,24 +6601,25 @@ EditorNode::EditorNode() {
scene_root->set_disable_input(true);
scene_root->set_as_audio_listener_2d(true);
- main_control = memnew(VBoxContainer);
- main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- main_control->add_theme_constant_override("separation", 0);
- scene_root_parent->add_child(main_control);
+ main_screen_vbox = memnew(VBoxContainer);
+ main_screen_vbox->set_name("MainScreen");
+ main_screen_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
+ main_screen_vbox->add_theme_constant_override("separation", 0);
+ scene_root_parent->add_child(main_screen_vbox);
bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_GLOBAL_MENU);
bool can_expand = bool(EDITOR_GET("interface/editor/expand_to_title")) && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_EXTEND_TO_TITLE);
if (can_expand) {
// Add spacer to avoid other controls under window minimize/maximize/close buttons (left side).
- Control *menu_spacer = memnew(Control);
- menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).x, 0));
- menu_hb->add_child(menu_spacer);
+ left_menu_spacer = memnew(Control);
+ left_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ menu_hb->add_child(left_menu_spacer);
}
main_menu = memnew(MenuBar);
menu_hb->add_child(main_menu);
+
main_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("MenuHover"), SNAME("EditorStyles")));
main_menu->set_flat(true);
main_menu->set_start_index(0); // Main menu, add to the start of global menu.
@@ -6672,30 +6691,30 @@ EditorNode::EditorNode() {
gui_base->add_child(warning);
warning->connect("custom_action", callable_mp(this, &EditorNode::_copy_warning));
- ED_SHORTCUT("editor/next_tab", TTR("Next Scene Tab"), KeyModifierMask::CMD + Key::TAB);
- ED_SHORTCUT("editor/prev_tab", TTR("Previous Scene Tab"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::TAB);
- ED_SHORTCUT("editor/filter_files", TTR("Focus FileSystem Filter"), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::P);
+ ED_SHORTCUT("editor/next_tab", TTR("Next Scene Tab"), KeyModifierMask::CMD_OR_CTRL + Key::TAB);
+ ED_SHORTCUT("editor/prev_tab", TTR("Previous Scene Tab"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::TAB);
+ ED_SHORTCUT("editor/filter_files", TTR("Focus FileSystem Filter"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::ALT + Key::P);
command_palette = EditorCommandPalette::get_singleton();
command_palette->set_title(TTR("Command Palette"));
gui_base->add_child(command_palette);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD + Key::N), FILE_NEW_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD + Key::O), FILE_OPEN_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_scene", TTR("New Scene"), KeyModifierMask::CMD_OR_CTRL + Key::N), FILE_NEW_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/new_inherited_scene", TTR("New Inherited Scene..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::N), FILE_NEW_INHERITED_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/open_scene", TTR("Open Scene..."), KeyModifierMask::CMD_OR_CTRL + Key::O), FILE_OPEN_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reopen_closed_scene", TTR("Reopen Closed Scene"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::T), FILE_OPEN_PREV);
file_menu->add_submenu_item(TTR("Open Recent"), "RecentScenes", FILE_OPEN_RECENT);
file_menu->add_separator();
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD + Key::S), FILE_SAVE_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene", TTR("Save Scene"), KeyModifierMask::CMD_OR_CTRL + Key::S), FILE_SAVE_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_scene_as", TTR("Save Scene As..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::S), FILE_SAVE_AS_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/save_all_scenes", TTR("Save All Scenes"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::S), FILE_SAVE_ALL_SCENES);
file_menu->add_separator();
file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open", TTR("Quick Open..."), KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_scene", TTR("Quick Open Scene..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::O), FILE_QUICK_OPEN_SCENE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
file_menu->add_separator();
export_as_menu = memnew(PopupMenu);
@@ -6711,7 +6730,7 @@ EditorNode::EditorNode() {
file_menu->add_separator();
file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/reload_saved_scene", TTR("Reload Saved Scene")), EDIT_RELOAD_SAVED_SCENE);
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/close_scene", TTR("Close Scene"), KeyModifierMask::CMD_OR_CTRL + KeyModifierMask::SHIFT + Key::W), FILE_CLOSE);
recent_scenes = memnew(PopupMenu);
recent_scenes->set_name("RecentScenes");
@@ -6721,7 +6740,7 @@ EditorNode::EditorNode() {
if (!global_menu || !OS::get_singleton()->has_feature("macos")) {
// On macOS "Quit" and "About" options are in the "app" menu.
file_menu->add_separator();
- file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD + Key::Q), FILE_QUIT, true);
+ file_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/file_quit", TTR("Quit"), KeyModifierMask::CMD_OR_CTRL + Key::Q), FILE_QUIT, true);
}
project_menu = memnew(PopupMenu);
@@ -6742,8 +6761,10 @@ EditorNode::EditorNode() {
project_menu->add_separator();
project_menu->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/export", TTR("Export..."), Key::NONE, TTR("Export")), FILE_EXPORT_PROJECT);
+#ifndef ANDROID_ENABLED
project_menu->add_item(TTR("Install Android Build Template..."), FILE_INSTALL_ANDROID_SOURCE);
project_menu->add_item(TTR("Open User Data Folder"), RUN_USER_DATA_FOLDER);
+#endif
project_menu->add_separator();
project_menu->add_item(TTR("Customize Engine Build Configuration..."), TOOLS_BUILD_PROFILE_MANAGER);
@@ -6762,35 +6783,43 @@ EditorNode::EditorNode() {
project_menu->add_separator();
project_menu->add_shortcut(ED_SHORTCUT("editor/reload_current_project", TTR("Reload Current Project")), RELOAD_CURRENT_PROJECT);
- ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CMD + KeyModifierMask::SHIFT + Key::Q);
+ ED_SHORTCUT_AND_COMMAND("editor/quit_to_project_list", TTR("Quit to Project List"), KeyModifierMask::CTRL + KeyModifierMask::SHIFT + Key::Q);
ED_SHORTCUT_OVERRIDE("editor/quit_to_project_list", "macos", KeyModifierMask::SHIFT + KeyModifierMask::ALT + Key::Q);
project_menu->add_shortcut(ED_GET_SHORTCUT("editor/quit_to_project_list"), RUN_PROJECT_MANAGER, true);
// Spacer to center 2D / 3D / Script buttons.
- Control *left_spacer = memnew(Control);
+ HBoxContainer *left_spacer = memnew(HBoxContainer);
left_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ left_spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL);
menu_hb->add_child(left_spacer);
- menu_hb->add_spacer();
+ if (can_expand && global_menu) {
+ project_title = memnew(Label);
+ project_title->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
+ project_title->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
+ project_title->set_focus_mode(Control::FOCUS_NONE);
+ project_title->set_text_overrun_behavior(TextServer::OVERRUN_TRIM_ELLIPSIS);
+ project_title->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ project_title->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ left_spacer->add_child(project_title);
+ }
- main_editor_button_vb = memnew(HBoxContainer);
- menu_hb->add_child(main_editor_button_vb);
+ main_editor_button_hb = memnew(HBoxContainer);
+ menu_hb->add_child(main_editor_button_hb);
// Options are added and handled by DebuggerEditorPlugin.
debug_menu = memnew(PopupMenu);
debug_menu->set_name(TTR("Debug"));
main_menu->add_child(debug_menu);
- menu_hb->add_spacer();
-
settings_menu = memnew(PopupMenu);
settings_menu->set_name(TTR("Editor"));
main_menu->add_child(settings_menu);
ED_SHORTCUT_AND_COMMAND("editor/editor_settings", TTR("Editor Settings..."));
- ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::CMD + Key::COMMA);
+ ED_SHORTCUT_OVERRIDE("editor/editor_settings", "macos", KeyModifierMask::META + Key::COMMA);
settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/editor_settings"), SETTINGS_PREFERENCES);
- settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE);
+ settings_menu->add_shortcut(ED_SHORTCUT("editor/command_palette", TTR("Command Palette..."), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::P), HELP_COMMAND_PALETTE);
settings_menu->add_separator();
editor_layouts = memnew(PopupMenu);
@@ -6801,17 +6830,19 @@ EditorNode::EditorNode() {
settings_menu->add_separator();
ED_SHORTCUT_AND_COMMAND("editor/take_screenshot", TTR("Take Screenshot"), KeyModifierMask::CTRL | Key::F12);
- ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::CMD | Key::F12);
+ ED_SHORTCUT_OVERRIDE("editor/take_screenshot", "macos", KeyModifierMask::META | Key::F12);
settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/take_screenshot"), EDITOR_SCREENSHOT);
settings_menu->set_item_tooltip(-1, TTR("Screenshots are stored in the Editor Data/Settings Folder."));
+#ifndef ANDROID_ENABLED
ED_SHORTCUT_AND_COMMAND("editor/fullscreen_mode", TTR("Toggle Fullscreen"), KeyModifierMask::SHIFT | Key::F11);
- ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::F);
+ ED_SHORTCUT_OVERRIDE("editor/fullscreen_mode", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::F);
settings_menu->add_shortcut(ED_GET_SHORTCUT("editor/fullscreen_mode"), SETTINGS_TOGGLE_FULLSCREEN);
-
+#endif
settings_menu->add_separator();
+#ifndef ANDROID_ENABLED
if (OS::get_singleton()->get_data_path() == OS::get_singleton()->get_config_path()) {
// Configuration and data folders are located in the same place (Windows/MacOS).
settings_menu->add_item(TTR("Open Editor Data/Settings Folder"), SETTINGS_EDITOR_DATA_FOLDER);
@@ -6821,9 +6852,12 @@ EditorNode::EditorNode() {
settings_menu->add_item(TTR("Open Editor Settings Folder"), SETTINGS_EDITOR_CONFIG_FOLDER);
}
settings_menu->add_separator();
+#endif
settings_menu->add_item(TTR("Manage Editor Features..."), SETTINGS_MANAGE_FEATURE_PROFILES);
+#ifndef ANDROID_ENABLED
settings_menu->add_item(TTR("Manage Export Templates..."), SETTINGS_MANAGE_EXPORT_TEMPLATES);
+#endif
help_menu = memnew(PopupMenu);
help_menu->set_name(TTR("Help"));
@@ -6851,6 +6885,7 @@ EditorNode::EditorNode() {
// Spacer to center 2D / 3D / Script buttons.
Control *right_spacer = memnew(Control);
right_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ right_spacer->set_h_size_flags(Control::SIZE_EXPAND_FILL);
menu_hb->add_child(right_spacer);
launch_pad = memnew(PanelContainer);
@@ -6866,23 +6901,24 @@ EditorNode::EditorNode() {
play_button->set_toggle_mode(true);
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY));
+ play_button->set_tooltip_text(TTR("Run the project's default scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play", TTR("Play"), Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play", "macos", KeyModifierMask::CMD | Key::B);
- play_button->set_shortcut(ED_GET_SHORTCUT("editor/play"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_project", TTR("Run Project"), Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_project", "macos", KeyModifierMask::META | Key::B);
+ play_button->set_shortcut(ED_GET_SHORTCUT("editor/run_project"));
pause_button = memnew(Button);
pause_button->set_flat(true);
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
pause_button->set_focus_mode(Control::FOCUS_NONE);
- pause_button->set_tooltip_text(TTR("Pause the scene execution for debugging."));
+ pause_button->set_tooltip_text(TTR("Pause the running project's execution for debugging."));
pause_button->set_disabled(true);
launch_pad_hb->add_child(pause_button);
- ED_SHORTCUT("editor/pause_scene", TTR("Pause Scene"), Key::F7);
- ED_SHORTCUT_OVERRIDE("editor/pause_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::CTRL | Key::Y);
- pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_scene"));
+ ED_SHORTCUT("editor/pause_running_project", TTR("Pause Running Project"), Key::F7);
+ ED_SHORTCUT_OVERRIDE("editor/pause_running_project", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::Y);
+ pause_button->set_shortcut(ED_GET_SHORTCUT("editor/pause_running_project"));
stop_button = memnew(Button);
stop_button->set_flat(true);
@@ -6890,12 +6926,12 @@ EditorNode::EditorNode() {
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
stop_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_STOP));
- stop_button->set_tooltip_text(TTR("Stop the scene."));
+ stop_button->set_tooltip_text(TTR("Stop the currently running project."));
stop_button->set_disabled(true);
- ED_SHORTCUT("editor/stop", TTR("Stop"), Key::F8);
- ED_SHORTCUT_OVERRIDE("editor/stop", "macos", KeyModifierMask::CMD | Key::PERIOD);
- stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop"));
+ ED_SHORTCUT("editor/stop_running_project", TTR("Stop Running Project"), Key::F8);
+ ED_SHORTCUT_OVERRIDE("editor/stop_running_project", "macos", KeyModifierMask::META | Key::PERIOD);
+ stop_button->set_shortcut(ED_GET_SHORTCUT("editor/stop_running_project"));
run_native = memnew(EditorRunNative);
launch_pad_hb->add_child(run_native);
@@ -6907,10 +6943,11 @@ EditorNode::EditorNode() {
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_SCENE));
+ play_scene_button->set_tooltip_text(TTR("Run the currently edited scene."));
- ED_SHORTCUT_AND_COMMAND("editor/play_scene", TTR("Play Scene"), Key::F6);
- ED_SHORTCUT_OVERRIDE("editor/play_scene", "macos", KeyModifierMask::CMD | Key::R);
- play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_current_scene", TTR("Run Current Scene"), Key::F6);
+ ED_SHORTCUT_OVERRIDE("editor/run_current_scene", "macos", KeyModifierMask::META | Key::R);
+ play_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_current_scene"));
play_custom_scene_button = memnew(Button);
play_custom_scene_button->set_flat(true);
@@ -6918,12 +6955,11 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->connect("pressed", callable_mp(this, &EditorNode::_menu_option).bind(RUN_PLAY_CUSTOM_SCENE));
+ play_custom_scene_button->set_tooltip_text(TTR("Run a specific scene."));
- _reset_play_buttons();
-
- ED_SHORTCUT_AND_COMMAND("editor/play_custom_scene", TTR("Play Custom Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::F5);
- ED_SHORTCUT_OVERRIDE("editor/play_custom_scene", "macos", KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::R);
- play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/play_custom_scene"));
+ ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5);
+ ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
+ play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene"));
write_movie_panel = memnew(PanelContainer);
write_movie_panel->add_theme_style_override("panel", gui_base->get_theme_stylebox(SNAME("MovieWriterButtonNormal"), SNAME("EditorStyles")));
@@ -6947,58 +6983,54 @@ EditorNode::EditorNode() {
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
- rendering_driver = memnew(OptionButton);
-
+ renderer = memnew(OptionButton);
// Hide the renderer selection dropdown until OpenGL support is more mature.
// The renderer can still be changed in the project settings or using `--rendering-driver opengl3`.
- rendering_driver->set_visible(false);
-
- rendering_driver->set_flat(true);
- rendering_driver->set_focus_mode(Control::FOCUS_NONE);
- rendering_driver->connect("item_selected", callable_mp(this, &EditorNode::_rendering_driver_selected));
- rendering_driver->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
- rendering_driver->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
+ renderer->set_visible(false);
+ renderer->set_flat(true);
+ renderer->set_focus_mode(Control::FOCUS_NONE);
+ renderer->connect("item_selected", callable_mp(this, &EditorNode::_renderer_selected));
+ renderer->add_theme_font_override("font", gui_base->get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
+ renderer->add_theme_font_size_override("font_size", gui_base->get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts")));
- right_menu_hb->add_child(rendering_driver);
+ right_menu_hb->add_child(renderer);
if (can_expand) {
// Add spacer to avoid other controls under the window minimize/maximize/close buttons (right side).
- Control *menu_spacer = memnew(Control);
- menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
- menu_spacer->set_custom_minimum_size(Size2(DisplayServer::get_singleton()->window_get_safe_title_margins(DisplayServer::MAIN_WINDOW_ID).y, 0));
- menu_hb->add_child(menu_spacer);
+ right_menu_spacer = memnew(Control);
+ right_menu_spacer->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+ menu_hb->add_child(right_menu_spacer);
}
- // Only display the render drivers that are available for this display driver.
- int display_driver_idx = OS::get_singleton()->get_display_driver_id();
- Vector<String> render_drivers = DisplayServer::get_create_function_rendering_drivers(display_driver_idx);
- String current_rendering_driver = OS::get_singleton()->get_current_rendering_driver_name();
+ String current_renderer = GLOBAL_GET("rendering/renderer/rendering_method");
+
+ PackedStringArray renderers = ProjectSettings::get_singleton()->get_custom_property_info().get(StringName("rendering/renderer/rendering_method")).hint_string.split(",", false);
// As we are doing string comparisons, keep in standard case to prevent problems with capitals
// "vulkan" in particular uses lowercase "v" in the code, and uppercase in the UI.
- current_rendering_driver = current_rendering_driver.to_lower();
+ current_renderer = current_renderer.to_lower();
- for (int i = 0; i < render_drivers.size(); i++) {
- String driver = render_drivers[i];
+ for (int i = 0; i < renderers.size(); i++) {
+ String rendering_method = renderers[i];
- // Add the driver to the UI.
- rendering_driver->add_item(driver);
- rendering_driver->set_item_metadata(i, driver);
+ // Add the renderers name to the UI.
+ renderer->add_item(rendering_method);
+ renderer->set_item_metadata(i, rendering_method);
// Lowercase for standard comparison.
- driver = driver.to_lower();
+ rendering_method = rendering_method.to_lower();
- if (current_rendering_driver == driver) {
- rendering_driver->select(i);
- rendering_driver_current = i;
+ if (current_renderer == rendering_method) {
+ renderer->select(i);
+ renderer_current = i;
}
}
- _update_rendering_driver_color();
+ _update_renderer_color();
video_restart_dialog = memnew(ConfirmationDialog);
- video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor."));
+ video_restart_dialog->set_text(TTR("Changing the renderer requires restarting the editor."));
video_restart_dialog->set_ok_button_text(TTR("Save & Restart"));
- video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERING_DRIVER_SAVE_AND_RESTART));
+ video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option).bind(SET_RENDERER_NAME_SAVE_AND_RESTART));
gui_base->add_child(video_restart_dialog);
progress_hb = memnew(BackgroundProgress);
@@ -7522,12 +7554,13 @@ EditorNode::EditorNode() {
screenshot_timer->set_owner(get_owner());
// Adjust spacers to center 2D / 3D / Script buttons.
- int max_w = MAX(launch_pad_hb->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
+ int max_w = MAX(launch_pad->get_minimum_size().x + right_menu_hb->get_minimum_size().x, main_menu->get_minimum_size().x);
left_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - main_menu->get_minimum_size().x), 0));
- right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - launch_pad_hb->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
+ right_spacer->set_custom_minimum_size(Size2(MAX(0, max_w - launch_pad->get_minimum_size().x - right_menu_hb->get_minimum_size().x), 0));
// Extend menu bar to window title.
if (can_expand) {
+ DisplayServer::get_singleton()->window_set_window_buttons_offset(Vector2i(menu_hb->get_minimum_size().y / 2, menu_hb->get_minimum_size().y / 2), DisplayServer::MAIN_WINDOW_ID);
DisplayServer::get_singleton()->window_set_flag(DisplayServer::WINDOW_FLAG_EXTEND_TO_TITLE, true, DisplayServer::MAIN_WINDOW_ID);
menu_hb->set_can_move_window(true);
}
@@ -7593,8 +7626,8 @@ EditorPlugin::AfterGUIInput EditorPluginList::forward_spatial_gui_input(Camera3D
if (current_after == EditorPlugin::AFTER_GUI_INPUT_STOP) {
after = EditorPlugin::AFTER_GUI_INPUT_STOP;
}
- if (after != EditorPlugin::AFTER_GUI_INPUT_STOP && current_after == EditorPlugin::AFTER_GUI_INPUT_DESELECT) {
- after = EditorPlugin::AFTER_GUI_INPUT_DESELECT;
+ if (after != EditorPlugin::AFTER_GUI_INPUT_STOP && current_after == EditorPlugin::AFTER_GUI_INPUT_CUSTOM) {
+ after = EditorPlugin::AFTER_GUI_INPUT_CUSTOM;
}
}