diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 5da19abac3..80a1da7827 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -360,7 +360,7 @@ void EditorNode::_notification(int p_what) { bool dof_jitter = GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_use_jitter"); RS::get_singleton()->camera_effects_set_dof_blur_quality(dof_quality, dof_jitter); RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/quality/ssao/quality"))), GLOBAL_GET("rendering/quality/ssao/half_size")); - RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_enable"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_amount"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_limit")); + RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_enabled"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_amount"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_limit")); bool glow_bicubic = int(GLOBAL_GET("rendering/quality/glow/upscale_mode")) > 0; RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic); RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::EnvironmentSSRRoughnessQuality(int(GLOBAL_GET("rendering/quality/screen_space_reflection/roughness_quality"))); @@ -435,14 +435,14 @@ void EditorNode::_notification(int p_what) { /* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */ } break; - case NOTIFICATION_WM_FOCUS_IN: { + case NOTIFICATION_APPLICATION_FOCUS_IN: { // Restore the original FPS cap after focusing back on the editor OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/low_processor_mode_sleep_usec"))); EditorFileSystem::get_singleton()->scan_changes(); } break; - case NOTIFICATION_WM_FOCUS_OUT: { + case NOTIFICATION_APPLICATION_FOCUS_OUT: { // Set a low FPS cap to decrease CPU/GPU usage while the editor is unfocused OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(int(EDITOR_GET("interface/editor/unfocused_low_processor_mode_sleep_usec"))); } break; |