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-rw-r--r--editor/editor_node.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 9a188bbe38..0b0c0a953a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1096,7 +1096,7 @@ void EditorNode::_scan_external_changes() {
}
}
- String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("project.godot");
+ String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().path_join("project.godot");
if (FileAccess::get_modified_time(project_settings_path) > ProjectSettings::get_singleton()->get_last_saved_time()) {
TreeItem *ti = disk_changed_list->create_item(r);
ti->set_text(0, "project.godot");
@@ -1393,7 +1393,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
return;
}
- String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1425,7 +1425,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
return;
}
- String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
+ String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
Ref<ConfigFile> cf;
cf.instantiate();
@@ -1621,7 +1621,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
// Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5.
String temp_path = EditorPaths::get_singleton()->get_cache_dir();
String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
- cache_base = temp_path.plus_file("resthumb-" + cache_base);
+ cache_base = temp_path.path_join("resthumb-" + cache_base);
// Does not have it, try to load a cached thumbnail.
String file = cache_base + ".png";
@@ -2908,7 +2908,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
} break;
case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
- OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().plus_file("android"));
+ OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().path_join("android"));
} break;
case FILE_QUIT:
case RUN_PROJECT_MANAGER:
@@ -3445,7 +3445,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
// Only try to load the script if it has a name. Else, the plugin has no init script.
if (script_path.length() > 0) {
- script_path = addon_path.get_base_dir().plus_file(script_path);
+ script_path = addon_path.get_base_dir().path_join(script_path);
script = ResourceLoader::load(script_path);
if (script.is_null()) {
@@ -4730,13 +4730,13 @@ void EditorNode::_save_docks() {
Ref<ConfigFile> config;
config.instantiate();
// Load and amend existing config if it exists.
- config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
_save_docks_to_config(config, "docks");
_save_open_scenes_to_config(config, "EditorNode");
editor_data.get_plugin_window_layout(config);
- config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ config->save(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
}
void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
@@ -4800,7 +4800,7 @@ void EditorNode::_dock_split_dragged(int ofs) {
void EditorNode::_load_docks() {
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
if (err != OK) {
// No config.
if (overridden_default_layout >= 0) {
@@ -5033,7 +5033,7 @@ bool EditorNode::has_scenes_in_session() {
}
Ref<ConfigFile> config;
config.instantiate();
- Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
+ Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
if (err != OK) {
return false;
}
@@ -5685,7 +5685,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
- String to = to_path.plus_file(from.get_file());
+ String to = to_path.path_join(from.get_file());
if (dir->dir_exists(from)) {
Vector<String> sub_files;
@@ -5700,7 +5700,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
continue;
}
- sub_files.push_back(from.plus_file(next_file));
+ sub_files.push_back(from.path_join(next_file));
next_file = sub_dir->get_next();
}