diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 206 |
1 files changed, 115 insertions, 91 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index a80c7853f5..7577927c94 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -31,7 +31,6 @@ #include "editor_node.h" #include "core/config/project_settings.h" -#include "core/extension/native_extension_manager.h" #include "core/input/input.h" #include "core/io/config_file.h" #include "core/io/file_access.h" @@ -134,6 +133,7 @@ #include "editor/plugins/asset_library_editor_plugin.h" #include "editor/plugins/audio_stream_editor_plugin.h" #include "editor/plugins/audio_stream_randomizer_editor_plugin.h" +#include "editor/plugins/bit_map_editor_plugin.h" #include "editor/plugins/camera_3d_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/collision_polygon_2d_editor_plugin.h" @@ -171,6 +171,7 @@ #include "editor/plugins/physical_bone_3d_editor_plugin.h" #include "editor/plugins/polygon_2d_editor_plugin.h" #include "editor/plugins/polygon_3d_editor_plugin.h" +#include "editor/plugins/ray_cast_2d_editor_plugin.h" #include "editor/plugins/replication_editor_plugin.h" #include "editor/plugins/resource_preloader_editor_plugin.h" #include "editor/plugins/root_motion_editor_plugin.h" @@ -388,7 +389,7 @@ void EditorNode::_update_scene_tabs() { } Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1); - int hsep = scene_tabs->get_theme_constant(SNAME("hseparation")); + int hsep = scene_tabs->get_theme_constant(SNAME("h_separation")); if (scene_tabs->is_layout_rtl()) { scene_tab_add->set_position(Point2(last_tab.position.x - scene_tab_add->get_size().x - hsep, last_tab.position.y)); } else { @@ -416,7 +417,7 @@ void EditorNode::_version_control_menu_option(int p_idx) { void EditorNode::_update_title() { const String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String title = (appname.is_empty() ? "Unnamed Project" : appname) + String(" - ") + VERSION_NAME; + String title = (appname.is_empty() ? TTR("Unnamed Project") : appname) + String(" - ") + VERSION_NAME; const String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_scene_file_path() : String(); if (!edited.is_empty()) { // Display the edited scene name before the program name so that it can be seen in the OS task bar. @@ -787,12 +788,12 @@ void EditorNode::_notification(int p_what) { PopupMenu *p = help_menu->get_popup(); p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); - p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); + p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons"))); p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons"))); p->set_item_icon(p->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons"))); @@ -935,7 +936,7 @@ void EditorNode::_fs_changed() { } if (export_preset.is_null()) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (da->file_exists("res://export_presets.cfg")) { export_error = vformat( "Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n", @@ -1058,7 +1059,7 @@ void EditorNode::_scan_external_changes() { // Check if any edited scene has changed. for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES); + Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES); if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) { continue; } @@ -1176,7 +1177,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d Error err; - RES res; + Ref<Resource> res; if (ResourceLoader::exists(p_resource, "")) { res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err); } else if (textfile_extensions.has(p_resource.get_extension())) { @@ -1418,7 +1419,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) { ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'."); } -bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags) { +bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags) { if (p_res.is_null()) { return false; } @@ -1444,7 +1445,7 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i } } -bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags) { +bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags) { bool ret_changed = false; List<PropertyInfo> pi; obj->get_property_list(&pi); @@ -1455,7 +1456,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> switch (E.type) { case Variant::OBJECT: { - RES res = obj->get(E.name); + Ref<Resource> res = obj->get(E.name); if (_find_and_save_resource(res, processed, flags)) { ret_changed = true; @@ -1467,7 +1468,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> int len = varray.size(); for (int i = 0; i < len; i++) { const Variant &v = varray.get(i); - RES res = v; + Ref<Resource> res = v; if (_find_and_save_resource(res, processed, flags)) { ret_changed = true; } @@ -1480,7 +1481,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> d.get_key_list(&keys); for (const Variant &F : keys) { Variant v = d[F]; - RES res = v; + Ref<Resource> res = v; if (_find_and_save_resource(res, processed, flags)) { ret_changed = true; } @@ -1494,7 +1495,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> return ret_changed; } -void EditorNode::_save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags) { +void EditorNode::_save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags) { _find_and_save_edited_subresources(scene, processed, flags); for (int i = 0; i < scene->get_child_count(); i++) { @@ -1635,7 +1636,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso for (const PropertyInfo &E : plist) { if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) { - RES res = p_resource->get(E.name); + Ref<Resource> res = p_resource->get(E.name); if (res.is_null()) { continue; } @@ -2041,7 +2042,7 @@ bool EditorNode::item_has_editor(Object *p_object) { return editor_data.get_subeditors(p_object).size() > 0; } -void EditorNode::edit_item_resource(RES p_resource) { +void EditorNode::edit_item_resource(Ref<Resource> p_resource) { edit_item(p_resource.ptr()); } @@ -2126,7 +2127,7 @@ void EditorNode::_save_default_environment() { Ref<Environment> fallback = get_tree()->get_root()->get_world_3d()->get_fallback_environment(); if (fallback.is_valid() && fallback->get_path().is_resource_file()) { - Map<RES, bool> processed; + Map<Ref<Resource>, bool> processed; _find_and_save_edited_subresources(fallback.ptr(), processed, 0); save_resource_in_path(fallback, fallback->get_path()); } @@ -2164,7 +2165,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) { ObjectID current = editor_history.get_current(); Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr; - RES res = Object::cast_to<Resource>(current_obj); + Ref<Resource> res = Object::cast_to<Resource>(current_obj); if (p_skip_foreign && res.is_valid()) { if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) { // Trying to edit resource that belongs to another scene; abort. @@ -2658,25 +2659,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { project_export->popup_export(); } break; - case FILE_EXPORT_MESH_LIBRARY: { - if (!editor_data.get_edited_scene_root()) { - show_accept(TTR("This operation can't be done without a scene."), TTR("OK")); - break; - } - - List<String> extensions; - Ref<MeshLibrary> ml(memnew(MeshLibrary)); - ResourceSaver::get_recognized_extensions(ml, &extensions); - file_export_lib->clear_filters(); - for (const String &E : extensions) { - file_export_lib->add_filter("*." + E); - } - - file_export_lib->popup_file_dialog(); - file_export_lib->set_title(TTR("Export Mesh Library")); - - } break; - case FILE_EXTERNAL_OPEN_SCENE: { if (unsaved_cache && !p_confirmed) { confirmation->get_ok_button()->set_text(TTR("Open")); @@ -3020,6 +3002,40 @@ void EditorNode::_tool_menu_option(int p_idx) { } } +void EditorNode::_export_as_menu_option(int p_idx) { + if (p_idx == 0) { // MeshLibrary + current_menu_option = FILE_EXPORT_MESH_LIBRARY; + + if (!editor_data.get_edited_scene_root()) { + show_accept(TTR("This operation can't be done without a scene."), TTR("OK")); + return; + } + + List<String> extensions; + Ref<MeshLibrary> ml(memnew(MeshLibrary)); + ResourceSaver::get_recognized_extensions(ml, &extensions); + file_export_lib->clear_filters(); + for (const String &E : extensions) { + file_export_lib->add_filter("*." + E); + } + + file_export_lib->popup_file_dialog(); + file_export_lib->set_title(TTR("Export Mesh Library")); + } else { // Custom menu options added by plugins + if (export_as_menu->get_item_submenu(p_idx).is_empty()) { // If not a submenu + Callable callback = export_as_menu->get_item_metadata(p_idx); + Callable::CallError ce; + Variant result; + callback.call(nullptr, 0, result, ce); + + if (ce.error != Callable::CallError::CALL_OK) { + String err = Variant::get_callable_error_text(callback, nullptr, 0, ce); + ERR_PRINT("Error calling function from export_as menu: " + err); + } + } + } +} + int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) { for (int i = p_start; i < editor_data.get_edited_scene_count(); i++) { if (!editor_data.get_edited_scene_root(i)) { @@ -3745,7 +3761,7 @@ void EditorNode::open_request(const String &p_path) { load_scene(p_path); // As it will be opened in separate tab. } -void EditorNode::edit_foreign_resource(RES p_resource) { +void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) { load_scene(p_resource->get_path().get_slice("::", 0)); InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource); } @@ -3925,12 +3941,9 @@ void EditorNode::register_editor_types() { GDREGISTER_CLASS(EditorScenePostImport); GDREGISTER_CLASS(EditorCommandPalette); GDREGISTER_CLASS(EditorDebuggerPlugin); - - NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR); } void EditorNode::unregister_editor_types() { - NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR); _init_callbacks.clear(); if (EditorPaths::get_singleton()) { EditorPaths::free(); @@ -4094,22 +4107,31 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty."); if (ScriptServer::is_global_class(p_class)) { - Ref<ImageTexture> icon; - Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(p_class); - StringName name = p_class; - - while (script.is_valid()) { - name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); - String current_icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name); - icon = _load_custom_class_icon(current_icon_path); - if (icon.is_valid()) { - return icon; - } - script = script->get_base_script(); - } + String class_name = p_class; + Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(class_name); - if (icon.is_null()) { - icon = gui_base->get_theme_icon(ScriptServer::get_global_class_base(name), SNAME("EditorIcons")); + while (true) { + String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(class_name); + Ref<Texture> icon = _load_custom_class_icon(icon_path); + if (icon.is_valid()) { + return icon; // Current global class has icon. + } + + // Find next global class along the inheritance chain. + do { + Ref<Script> base_script = script->get_base_script(); + if (base_script.is_null()) { + // We've reached a native class, use its icon. + String base_type; + script->get_language()->get_global_class_name(script->get_path(), &base_type); + if (gui_base->has_theme_icon(base_type, "EditorIcons")) { + return gui_base->get_theme_icon(base_type, "EditorIcons"); + } + return gui_base->get_theme_icon(p_fallback, "EditorIcons"); + } + script = base_script; + class_name = EditorNode::get_editor_data().script_class_get_name(script->get_path()); + } while (class_name.is_empty()); } } @@ -5465,6 +5487,10 @@ void EditorNode::remove_tool_menu_item(const String &p_name) { } } +PopupMenu *EditorNode::get_export_as_menu() { + return export_as_menu; +} + void EditorNode::_global_menu_scene(const Variant &p_tag) { int idx = (int)p_tag; scene_tabs->set_current_tab(idx); @@ -5478,7 +5504,7 @@ void EditorNode::_global_menu_new_window(const Variant &p_tag) { } } -void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { +void EditorNode::_dropped_files(const Vector<String> &p_files) { String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_selected_path()); _add_dropped_files_recursive(p_files, to_path); @@ -5487,7 +5513,7 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) { } void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) { - DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); for (int i = 0; i < p_files.size(); i++) { String from = p_files[i]; @@ -5496,7 +5522,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str if (dir->dir_exists(from)) { Vector<String> sub_files; - DirAccessRef sub_dir = DirAccess::open(from); + Ref<DirAccess> sub_dir = DirAccess::open(from); sub_dir->list_dir_begin(); String next_file = sub_dir->get_next(); @@ -5669,7 +5695,7 @@ void EditorNode::_rendering_driver_selected(int p_which) { _update_rendering_driver_color(); } -void EditorNode::_resource_saved(RES p_resource, const String &p_path) { +void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) { if (EditorFileSystem::get_singleton()) { EditorFileSystem::get_singleton()->update_file(p_path); } @@ -5677,7 +5703,7 @@ void EditorNode::_resource_saved(RES p_resource, const String &p_path) { singleton->editor_folding.save_resource_folding(p_resource, p_path); } -void EditorNode::_resource_loaded(RES p_resource, const String &p_path) { +void EditorNode::_resource_loaded(Ref<Resource> p_resource, const String &p_path) { singleton->editor_folding.load_resource_folding(p_resource, p_path); } @@ -5875,11 +5901,10 @@ EditorNode::EditorNode() { // Only if no touchscreen ui hint, disable emulation just in case. id->set_emulate_touch_from_mouse(false); } - DisplayServer::get_singleton()->cursor_set_custom_image(RES()); + DisplayServer::get_singleton()->cursor_set_custom_image(Ref<Resource>()); } singleton = this; - last_checked_version = 0; TranslationServer::get_singleton()->set_enabled(false); // Load settings. @@ -5997,18 +6022,22 @@ EditorNode::EditorNode() { import_scene.instantiate(); ResourceFormatImporter::get_singleton()->add_importer(import_scene); + Ref<ResourceImporterScene> import_animation; + import_animation = Ref<ResourceImporterScene>(memnew(ResourceImporterScene(true))); + ResourceFormatImporter::get_singleton()->add_importer(import_animation); + { Ref<EditorSceneFormatImporterCollada> import_collada; import_collada.instantiate(); - import_scene->add_importer(import_collada); + ResourceImporterScene::add_importer(import_collada); Ref<EditorOBJImporter> import_obj2; import_obj2.instantiate(); - import_scene->add_importer(import_obj2); + ResourceImporterScene::add_importer(import_obj2); Ref<EditorSceneFormatImporterESCN> import_escn; import_escn.instantiate(); - import_scene->add_importer(import_escn); + ResourceImporterScene::add_importer(import_escn); } Ref<ResourceImporterBitMap> import_bitmap; @@ -6229,8 +6258,6 @@ EditorNode::EditorNode() { dock_vb->add_child(dock_float); dock_select_popup->reset_size(); - dock_select_rect_over_idx = -1; - dock_popup_selected_idx = -1; for (int i = 0; i < DOCK_SLOT_MAX; i++) { dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE); @@ -6435,12 +6462,12 @@ EditorNode::EditorNode() { p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT); p->add_separator(); - PopupMenu *pm_export = memnew(PopupMenu); - pm_export->set_name("Export"); - p->add_child(pm_export); - p->add_submenu_item(TTR("Convert To..."), "Export"); - pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY); - pm_export->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option)); + export_as_menu = memnew(PopupMenu); + export_as_menu->set_name("Export"); + p->add_child(export_as_menu); + p->add_submenu_item(TTR("Export As..."), "Export"); + export_as_menu->add_shortcut(ED_SHORTCUT("editor/export_as_mesh_library", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY); + export_as_menu->connect("index_pressed", callable_mp(this, &EditorNode::_export_as_menu_option)); p->add_separator(); p->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true); @@ -6579,12 +6606,12 @@ EditorNode::EditorNode() { ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE); p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH); p->add_separator(); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); - p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK); + p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY); p->add_separator(); p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT); p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT); @@ -6777,7 +6804,6 @@ EditorNode::EditorNode() { // Define corresponding default layout. const String docks_section = "docks"; - overridden_default_layout = -1; default_layout.instantiate(); // Dock numbers are based on DockSlot enum value + 1. default_layout->set_value(docks_section, "dock_3", "Scene,Import"); @@ -6856,8 +6882,6 @@ EditorNode::EditorNode() { Button *output_button = add_bottom_panel_item(TTR("Output"), log); log->set_tool_button(output_button); - old_split_ofs = 0; - center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized)); native_shader_source_visualizer = memnew(EditorNativeShaderSourceVisualizer); @@ -7062,6 +7086,8 @@ EditorNode::EditorNode() { add_editor_plugin(memnew(TextControlEditorPlugin)); add_editor_plugin(memnew(ControlEditorPlugin)); add_editor_plugin(memnew(GradientTexture2DEditorPlugin)); + add_editor_plugin(memnew(BitMapEditorPlugin)); + add_editor_plugin(memnew(RayCast2DEditorPlugin)); for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) { add_editor_plugin(EditorPlugins::create(i)); @@ -7080,6 +7106,7 @@ EditorNode::EditorNode() { resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin))); resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin))); resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin))); + resource_preview->add_preview_generator(Ref<EditorGradientPreviewPlugin>(memnew(EditorGradientPreviewPlugin))); { Ref<StandardMaterial3DConversionPlugin> spatial_mat_convert; @@ -7120,7 +7147,6 @@ EditorNode::EditorNode() { } update_spinner_step_msec = OS::get_singleton()->get_ticks_msec(); update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn(); - update_spinner_step = 0; editor_plugin_screen = nullptr; editor_plugins_over = memnew(EditorPluginList); @@ -7154,9 +7180,6 @@ EditorNode::EditorNode() { open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported)); gui_base->add_child(open_imported); - saved_version = 1; - _last_instantiated_scene = nullptr; - quick_open = memnew(EditorQuickOpen); gui_base->add_child(quick_open); quick_open->connect("quick_open", callable_mp(this, &EditorNode::_quick_opened)); @@ -7245,6 +7268,7 @@ EditorNode::EditorNode() { EditorNode::~EditorNode() { EditorInspector::cleanup_plugins(); EditorTranslationParser::get_singleton()->clean_parsers(); + ResourceImporterScene::clean_up_importer_plugins(); remove_print_handler(&print_handler); EditorHelp::cleanup_doc(); |