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-rw-r--r--editor/editor_node.cpp206
1 files changed, 115 insertions, 91 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index a80c7853f5..7577927c94 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -31,7 +31,6 @@
#include "editor_node.h"
#include "core/config/project_settings.h"
-#include "core/extension/native_extension_manager.h"
#include "core/input/input.h"
#include "core/io/config_file.h"
#include "core/io/file_access.h"
@@ -134,6 +133,7 @@
#include "editor/plugins/asset_library_editor_plugin.h"
#include "editor/plugins/audio_stream_editor_plugin.h"
#include "editor/plugins/audio_stream_randomizer_editor_plugin.h"
+#include "editor/plugins/bit_map_editor_plugin.h"
#include "editor/plugins/camera_3d_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/collision_polygon_2d_editor_plugin.h"
@@ -171,6 +171,7 @@
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/polygon_3d_editor_plugin.h"
+#include "editor/plugins/ray_cast_2d_editor_plugin.h"
#include "editor/plugins/replication_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/root_motion_editor_plugin.h"
@@ -388,7 +389,7 @@ void EditorNode::_update_scene_tabs() {
}
Rect2 last_tab = scene_tabs->get_tab_rect(scene_tabs->get_tab_count() - 1);
- int hsep = scene_tabs->get_theme_constant(SNAME("hseparation"));
+ int hsep = scene_tabs->get_theme_constant(SNAME("h_separation"));
if (scene_tabs->is_layout_rtl()) {
scene_tab_add->set_position(Point2(last_tab.position.x - scene_tab_add->get_size().x - hsep, last_tab.position.y));
} else {
@@ -416,7 +417,7 @@ void EditorNode::_version_control_menu_option(int p_idx) {
void EditorNode::_update_title() {
const String appname = ProjectSettings::get_singleton()->get("application/config/name");
- String title = (appname.is_empty() ? "Unnamed Project" : appname) + String(" - ") + VERSION_NAME;
+ String title = (appname.is_empty() ? TTR("Unnamed Project") : appname) + String(" - ") + VERSION_NAME;
const String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_scene_file_path() : String();
if (!edited.is_empty()) {
// Display the edited scene name before the program name so that it can be seen in the OS task bar.
@@ -787,12 +788,12 @@ void EditorNode::_notification(int p_what) {
PopupMenu *p = help_menu->get_popup();
p->set_item_icon(p->get_item_index(HELP_SEARCH), gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
- p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_DOCS), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_QA), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_REPORT_A_BUG), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_SUGGEST_A_FEATURE), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_SEND_DOCS_FEEDBACK), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
+ p->set_item_icon(p->get_item_index(HELP_COMMUNITY), gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
p->set_item_icon(p->get_item_index(HELP_ABOUT), gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")));
p->set_item_icon(p->get_item_index(HELP_SUPPORT_GODOT_DEVELOPMENT), gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")));
@@ -935,7 +936,7 @@ void EditorNode::_fs_changed() {
}
if (export_preset.is_null()) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->file_exists("res://export_presets.cfg")) {
export_error = vformat(
"Invalid export preset name: %s.\nThe following presets were detected in this project's `export_presets.cfg`:\n\n",
@@ -1058,7 +1059,7 @@ void EditorNode::_scan_external_changes() {
// Check if any edited scene has changed.
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (editor_data.get_scene_path(i) == "" || !da->file_exists(editor_data.get_scene_path(i))) {
continue;
}
@@ -1176,7 +1177,7 @@ Error EditorNode::load_resource(const String &p_resource, bool p_ignore_broken_d
Error err;
- RES res;
+ Ref<Resource> res;
if (ResourceLoader::exists(p_resource, "")) {
res = ResourceLoader::load(p_resource, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
} else if (textfile_extensions.has(p_resource.get_extension())) {
@@ -1418,7 +1419,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
ERR_FAIL_COND_MSG(err != OK, "Cannot save config file to '" + path + "'.");
}
-bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags) {
+bool EditorNode::_find_and_save_resource(Ref<Resource> p_res, Map<Ref<Resource>, bool> &processed, int32_t flags) {
if (p_res.is_null()) {
return false;
}
@@ -1444,7 +1445,7 @@ bool EditorNode::_find_and_save_resource(RES p_res, Map<RES, bool> &processed, i
}
}
-bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool> &processed, int32_t flags) {
+bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<Ref<Resource>, bool> &processed, int32_t flags) {
bool ret_changed = false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
@@ -1455,7 +1456,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
switch (E.type) {
case Variant::OBJECT: {
- RES res = obj->get(E.name);
+ Ref<Resource> res = obj->get(E.name);
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
@@ -1467,7 +1468,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
int len = varray.size();
for (int i = 0; i < len; i++) {
const Variant &v = varray.get(i);
- RES res = v;
+ Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@@ -1480,7 +1481,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
d.get_key_list(&keys);
for (const Variant &F : keys) {
Variant v = d[F];
- RES res = v;
+ Ref<Resource> res = v;
if (_find_and_save_resource(res, processed, flags)) {
ret_changed = true;
}
@@ -1494,7 +1495,7 @@ bool EditorNode::_find_and_save_edited_subresources(Object *obj, Map<RES, bool>
return ret_changed;
}
-void EditorNode::_save_edited_subresources(Node *scene, Map<RES, bool> &processed, int32_t flags) {
+void EditorNode::_save_edited_subresources(Node *scene, Map<Ref<Resource>, bool> &processed, int32_t flags) {
_find_and_save_edited_subresources(scene, processed, flags);
for (int i = 0; i < scene->get_child_count(); i++) {
@@ -1635,7 +1636,7 @@ static bool _find_edited_resources(const Ref<Resource> &p_resource, Set<Ref<Reso
for (const PropertyInfo &E : plist) {
if (E.type == Variant::OBJECT && E.usage & PROPERTY_USAGE_STORAGE && !(E.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT)) {
- RES res = p_resource->get(E.name);
+ Ref<Resource> res = p_resource->get(E.name);
if (res.is_null()) {
continue;
}
@@ -2041,7 +2042,7 @@ bool EditorNode::item_has_editor(Object *p_object) {
return editor_data.get_subeditors(p_object).size() > 0;
}
-void EditorNode::edit_item_resource(RES p_resource) {
+void EditorNode::edit_item_resource(Ref<Resource> p_resource) {
edit_item(p_resource.ptr());
}
@@ -2126,7 +2127,7 @@ void EditorNode::_save_default_environment() {
Ref<Environment> fallback = get_tree()->get_root()->get_world_3d()->get_fallback_environment();
if (fallback.is_valid() && fallback->get_path().is_resource_file()) {
- Map<RES, bool> processed;
+ Map<Ref<Resource>, bool> processed;
_find_and_save_edited_subresources(fallback.ptr(), processed, 0);
save_resource_in_path(fallback, fallback->get_path());
}
@@ -2164,7 +2165,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
ObjectID current = editor_history.get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : nullptr;
- RES res = Object::cast_to<Resource>(current_obj);
+ Ref<Resource> res = Object::cast_to<Resource>(current_obj);
if (p_skip_foreign && res.is_valid()) {
if (res->get_path().find("::") > -1 && res->get_path().get_slice("::", 0) != editor_data.get_scene_path(get_current_tab())) {
// Trying to edit resource that belongs to another scene; abort.
@@ -2658,25 +2659,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
project_export->popup_export();
} break;
- case FILE_EXPORT_MESH_LIBRARY: {
- if (!editor_data.get_edited_scene_root()) {
- show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
- break;
- }
-
- List<String> extensions;
- Ref<MeshLibrary> ml(memnew(MeshLibrary));
- ResourceSaver::get_recognized_extensions(ml, &extensions);
- file_export_lib->clear_filters();
- for (const String &E : extensions) {
- file_export_lib->add_filter("*." + E);
- }
-
- file_export_lib->popup_file_dialog();
- file_export_lib->set_title(TTR("Export Mesh Library"));
-
- } break;
-
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
confirmation->get_ok_button()->set_text(TTR("Open"));
@@ -3020,6 +3002,40 @@ void EditorNode::_tool_menu_option(int p_idx) {
}
}
+void EditorNode::_export_as_menu_option(int p_idx) {
+ if (p_idx == 0) { // MeshLibrary
+ current_menu_option = FILE_EXPORT_MESH_LIBRARY;
+
+ if (!editor_data.get_edited_scene_root()) {
+ show_accept(TTR("This operation can't be done without a scene."), TTR("OK"));
+ return;
+ }
+
+ List<String> extensions;
+ Ref<MeshLibrary> ml(memnew(MeshLibrary));
+ ResourceSaver::get_recognized_extensions(ml, &extensions);
+ file_export_lib->clear_filters();
+ for (const String &E : extensions) {
+ file_export_lib->add_filter("*." + E);
+ }
+
+ file_export_lib->popup_file_dialog();
+ file_export_lib->set_title(TTR("Export Mesh Library"));
+ } else { // Custom menu options added by plugins
+ if (export_as_menu->get_item_submenu(p_idx).is_empty()) { // If not a submenu
+ Callable callback = export_as_menu->get_item_metadata(p_idx);
+ Callable::CallError ce;
+ Variant result;
+ callback.call(nullptr, 0, result, ce);
+
+ if (ce.error != Callable::CallError::CALL_OK) {
+ String err = Variant::get_callable_error_text(callback, nullptr, 0, ce);
+ ERR_PRINT("Error calling function from export_as menu: " + err);
+ }
+ }
+ }
+}
+
int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
for (int i = p_start; i < editor_data.get_edited_scene_count(); i++) {
if (!editor_data.get_edited_scene_root(i)) {
@@ -3745,7 +3761,7 @@ void EditorNode::open_request(const String &p_path) {
load_scene(p_path); // As it will be opened in separate tab.
}
-void EditorNode::edit_foreign_resource(RES p_resource) {
+void EditorNode::edit_foreign_resource(Ref<Resource> p_resource) {
load_scene(p_resource->get_path().get_slice("::", 0));
InspectorDock::get_singleton()->call_deferred("edit_resource", p_resource);
}
@@ -3925,12 +3941,9 @@ void EditorNode::register_editor_types() {
GDREGISTER_CLASS(EditorScenePostImport);
GDREGISTER_CLASS(EditorCommandPalette);
GDREGISTER_CLASS(EditorDebuggerPlugin);
-
- NativeExtensionManager::get_singleton()->initialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
}
void EditorNode::unregister_editor_types() {
- NativeExtensionManager::get_singleton()->deinitialize_extensions(NativeExtension::INITIALIZATION_LEVEL_EDITOR);
_init_callbacks.clear();
if (EditorPaths::get_singleton()) {
EditorPaths::free();
@@ -4094,22 +4107,31 @@ Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p
ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty.");
if (ScriptServer::is_global_class(p_class)) {
- Ref<ImageTexture> icon;
- Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(p_class);
- StringName name = p_class;
-
- while (script.is_valid()) {
- name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
- String current_icon_path = EditorNode::get_editor_data().script_class_get_icon_path(name);
- icon = _load_custom_class_icon(current_icon_path);
- if (icon.is_valid()) {
- return icon;
- }
- script = script->get_base_script();
- }
+ String class_name = p_class;
+ Ref<Script> script = EditorNode::get_editor_data().script_class_load_script(class_name);
- if (icon.is_null()) {
- icon = gui_base->get_theme_icon(ScriptServer::get_global_class_base(name), SNAME("EditorIcons"));
+ while (true) {
+ String icon_path = EditorNode::get_editor_data().script_class_get_icon_path(class_name);
+ Ref<Texture> icon = _load_custom_class_icon(icon_path);
+ if (icon.is_valid()) {
+ return icon; // Current global class has icon.
+ }
+
+ // Find next global class along the inheritance chain.
+ do {
+ Ref<Script> base_script = script->get_base_script();
+ if (base_script.is_null()) {
+ // We've reached a native class, use its icon.
+ String base_type;
+ script->get_language()->get_global_class_name(script->get_path(), &base_type);
+ if (gui_base->has_theme_icon(base_type, "EditorIcons")) {
+ return gui_base->get_theme_icon(base_type, "EditorIcons");
+ }
+ return gui_base->get_theme_icon(p_fallback, "EditorIcons");
+ }
+ script = base_script;
+ class_name = EditorNode::get_editor_data().script_class_get_name(script->get_path());
+ } while (class_name.is_empty());
}
}
@@ -5465,6 +5487,10 @@ void EditorNode::remove_tool_menu_item(const String &p_name) {
}
}
+PopupMenu *EditorNode::get_export_as_menu() {
+ return export_as_menu;
+}
+
void EditorNode::_global_menu_scene(const Variant &p_tag) {
int idx = (int)p_tag;
scene_tabs->set_current_tab(idx);
@@ -5478,7 +5504,7 @@ void EditorNode::_global_menu_new_window(const Variant &p_tag) {
}
}
-void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
+void EditorNode::_dropped_files(const Vector<String> &p_files) {
String to_path = ProjectSettings::get_singleton()->globalize_path(FileSystemDock::get_singleton()->get_selected_path());
_add_dropped_files_recursive(p_files, to_path);
@@ -5487,7 +5513,7 @@ void EditorNode::_dropped_files(const Vector<String> &p_files, int p_screen) {
}
void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, String to_path) {
- DirAccessRef dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < p_files.size(); i++) {
String from = p_files[i];
@@ -5496,7 +5522,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
if (dir->dir_exists(from)) {
Vector<String> sub_files;
- DirAccessRef sub_dir = DirAccess::open(from);
+ Ref<DirAccess> sub_dir = DirAccess::open(from);
sub_dir->list_dir_begin();
String next_file = sub_dir->get_next();
@@ -5669,7 +5695,7 @@ void EditorNode::_rendering_driver_selected(int p_which) {
_update_rendering_driver_color();
}
-void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
+void EditorNode::_resource_saved(Ref<Resource> p_resource, const String &p_path) {
if (EditorFileSystem::get_singleton()) {
EditorFileSystem::get_singleton()->update_file(p_path);
}
@@ -5677,7 +5703,7 @@ void EditorNode::_resource_saved(RES p_resource, const String &p_path) {
singleton->editor_folding.save_resource_folding(p_resource, p_path);
}
-void EditorNode::_resource_loaded(RES p_resource, const String &p_path) {
+void EditorNode::_resource_loaded(Ref<Resource> p_resource, const String &p_path) {
singleton->editor_folding.load_resource_folding(p_resource, p_path);
}
@@ -5875,11 +5901,10 @@ EditorNode::EditorNode() {
// Only if no touchscreen ui hint, disable emulation just in case.
id->set_emulate_touch_from_mouse(false);
}
- DisplayServer::get_singleton()->cursor_set_custom_image(RES());
+ DisplayServer::get_singleton()->cursor_set_custom_image(Ref<Resource>());
}
singleton = this;
- last_checked_version = 0;
TranslationServer::get_singleton()->set_enabled(false);
// Load settings.
@@ -5997,18 +6022,22 @@ EditorNode::EditorNode() {
import_scene.instantiate();
ResourceFormatImporter::get_singleton()->add_importer(import_scene);
+ Ref<ResourceImporterScene> import_animation;
+ import_animation = Ref<ResourceImporterScene>(memnew(ResourceImporterScene(true)));
+ ResourceFormatImporter::get_singleton()->add_importer(import_animation);
+
{
Ref<EditorSceneFormatImporterCollada> import_collada;
import_collada.instantiate();
- import_scene->add_importer(import_collada);
+ ResourceImporterScene::add_importer(import_collada);
Ref<EditorOBJImporter> import_obj2;
import_obj2.instantiate();
- import_scene->add_importer(import_obj2);
+ ResourceImporterScene::add_importer(import_obj2);
Ref<EditorSceneFormatImporterESCN> import_escn;
import_escn.instantiate();
- import_scene->add_importer(import_escn);
+ ResourceImporterScene::add_importer(import_escn);
}
Ref<ResourceImporterBitMap> import_bitmap;
@@ -6229,8 +6258,6 @@ EditorNode::EditorNode() {
dock_vb->add_child(dock_float);
dock_select_popup->reset_size();
- dock_select_rect_over_idx = -1;
- dock_popup_selected_idx = -1;
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
dock_slot[i]->set_custom_minimum_size(Size2(170, 0) * EDSCALE);
@@ -6435,12 +6462,12 @@ EditorNode::EditorNode() {
p->add_shortcut(ED_SHORTCUT_AND_COMMAND("editor/quick_open_script", TTR("Quick Open Script..."), KeyModifierMask::CMD + KeyModifierMask::ALT + Key::O), FILE_QUICK_OPEN_SCRIPT);
p->add_separator();
- PopupMenu *pm_export = memnew(PopupMenu);
- pm_export->set_name("Export");
- p->add_child(pm_export);
- p->add_submenu_item(TTR("Convert To..."), "Export");
- pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
- pm_export->connect("id_pressed", callable_mp(this, &EditorNode::_menu_option));
+ export_as_menu = memnew(PopupMenu);
+ export_as_menu->set_name("Export");
+ p->add_child(export_as_menu);
+ p->add_submenu_item(TTR("Export As..."), "Export");
+ export_as_menu->add_shortcut(ED_SHORTCUT("editor/export_as_mesh_library", TTR("MeshLibrary...")), FILE_EXPORT_MESH_LIBRARY);
+ export_as_menu->connect("index_pressed", callable_mp(this, &EditorNode::_export_as_menu_option));
p->add_separator();
p->add_shortcut(ED_GET_SHORTCUT("ui_undo"), EDIT_UNDO, true);
@@ -6579,12 +6606,12 @@ EditorNode::EditorNode() {
ED_SHORTCUT_OVERRIDE("editor/editor_help", "macos", KeyModifierMask::ALT | Key::SPACE);
p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")), ED_GET_SHORTCUT("editor/editor_help"), HELP_SEARCH);
p->add_separator();
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
- p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/online_docs", TTR("Online Documentation")), HELP_DOCS);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/q&a", TTR("Questions & Answers")), HELP_QA);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/report_a_bug", TTR("Report a Bug")), HELP_REPORT_A_BUG);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/suggest_a_feature", TTR("Suggest a Feature")), HELP_SUGGEST_A_FEATURE);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/send_docs_feedback", TTR("Send Docs Feedback")), HELP_SEND_DOCS_FEEDBACK);
+ p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/community", TTR("Community")), HELP_COMMUNITY);
p->add_separator();
p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Godot"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/about", TTR("About Godot")), HELP_ABOUT);
p->add_icon_shortcut(gui_base->get_theme_icon(SNAME("Heart"), SNAME("EditorIcons")), ED_SHORTCUT_AND_COMMAND("editor/support_development", TTR("Support Godot Development")), HELP_SUPPORT_GODOT_DEVELOPMENT);
@@ -6777,7 +6804,6 @@ EditorNode::EditorNode() {
// Define corresponding default layout.
const String docks_section = "docks";
- overridden_default_layout = -1;
default_layout.instantiate();
// Dock numbers are based on DockSlot enum value + 1.
default_layout->set_value(docks_section, "dock_3", "Scene,Import");
@@ -6856,8 +6882,6 @@ EditorNode::EditorNode() {
Button *output_button = add_bottom_panel_item(TTR("Output"), log);
log->set_tool_button(output_button);
- old_split_ofs = 0;
-
center_split->connect("resized", callable_mp(this, &EditorNode::_vp_resized));
native_shader_source_visualizer = memnew(EditorNativeShaderSourceVisualizer);
@@ -7062,6 +7086,8 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(TextControlEditorPlugin));
add_editor_plugin(memnew(ControlEditorPlugin));
add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
+ add_editor_plugin(memnew(BitMapEditorPlugin));
+ add_editor_plugin(memnew(RayCast2DEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));
@@ -7080,6 +7106,7 @@ EditorNode::EditorNode() {
resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin)));
+ resource_preview->add_preview_generator(Ref<EditorGradientPreviewPlugin>(memnew(EditorGradientPreviewPlugin)));
{
Ref<StandardMaterial3DConversionPlugin> spatial_mat_convert;
@@ -7120,7 +7147,6 @@ EditorNode::EditorNode() {
}
update_spinner_step_msec = OS::get_singleton()->get_ticks_msec();
update_spinner_step_frame = Engine::get_singleton()->get_frames_drawn();
- update_spinner_step = 0;
editor_plugin_screen = nullptr;
editor_plugins_over = memnew(EditorPluginList);
@@ -7154,9 +7180,6 @@ EditorNode::EditorNode() {
open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported));
gui_base->add_child(open_imported);
- saved_version = 1;
- _last_instantiated_scene = nullptr;
-
quick_open = memnew(EditorQuickOpen);
gui_base->add_child(quick_open);
quick_open->connect("quick_open", callable_mp(this, &EditorNode::_quick_opened));
@@ -7245,6 +7268,7 @@ EditorNode::EditorNode() {
EditorNode::~EditorNode() {
EditorInspector::cleanup_plugins();
EditorTranslationParser::get_singleton()->clean_parsers();
+ ResourceImporterScene::clean_up_importer_plugins();
remove_print_handler(&print_handler);
EditorHelp::cleanup_doc();