diff options
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r-- | editor/editor_node.cpp | 205 |
1 files changed, 98 insertions, 107 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 27be3bcc14..4fb34f58bf 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -57,8 +57,10 @@ #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/gui/tabs.h" -#include "scene/gui/texture_progress.h" +#include "scene/gui/texture_progress_bar.h" +#include "scene/main/window.h" #include "scene/resources/packed_scene.h" +#include "servers/display_server.h" #include "servers/navigation_server_2d.h" #include "servers/navigation_server_3d.h" #include "servers/physics_server_2d.h" @@ -89,7 +91,6 @@ #include "editor/export_template_manager.h" #include "editor/filesystem_dock.h" #include "editor/import/editor_import_collada.h" -#include "editor/import/editor_scene_importer_gltf.h" #include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_csv.h" #include "editor/import/resource_importer_csv_translation.h" @@ -101,6 +102,7 @@ #include "editor/import/resource_importer_texture.h" #include "editor/import/resource_importer_texture_atlas.h" #include "editor/import/resource_importer_wav.h" +#include "editor/import/scene_importer_mesh_node_3d.h" #include "editor/import_dock.h" #include "editor/multi_node_edit.h" #include "editor/node_dock.h" @@ -172,13 +174,10 @@ #include "editor/progress_dialog.h" #include "editor/project_export.h" #include "editor/project_settings_editor.h" -#include "editor/pvrtc_compress.h" #include "editor/quick_open.h" #include "editor/register_exporters.h" -#include "editor/run_settings_dialog.h" #include "editor/settings_config_dialog.h" -#include "scene/main/window.h" -#include "servers/display_server.h" + #include <stdio.h> #include <stdlib.h> @@ -378,9 +377,9 @@ void EditorNode::_version_control_menu_option(int p_idx) { void EditorNode::_update_title() { String appname = ProjectSettings::get_singleton()->get("application/config/name"); - String title = appname.empty() ? String(VERSION_FULL_NAME) : String(VERSION_NAME + String(" - ") + appname); + String title = appname.is_empty() ? String(VERSION_FULL_NAME) : String(VERSION_NAME + String(" - ") + appname); String edited = editor_data.get_edited_scene_root() ? editor_data.get_edited_scene_root()->get_filename() : String(); - if (!edited.empty()) { + if (!edited.is_empty()) { title += " - " + String(edited.get_file()); } if (unsaved_cache) { @@ -486,7 +485,7 @@ void EditorNode::_notification(int p_what) { RS::DOFBlurQuality dof_quality = RS::DOFBlurQuality(int(GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_bokeh_quality"))); bool dof_jitter = GLOBAL_GET("rendering/quality/depth_of_field/depth_of_field_use_jitter"); RS::get_singleton()->camera_effects_set_dof_blur_quality(dof_quality, dof_jitter); - RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/quality/ssao/quality"))), GLOBAL_GET("rendering/quality/ssao/half_size")); + RS::get_singleton()->environment_set_ssao_quality(RS::EnvironmentSSAOQuality(int(GLOBAL_GET("rendering/quality/ssao/quality"))), GLOBAL_GET("rendering/quality/ssao/half_size"), GLOBAL_GET("rendering/quality/ssao/adaptive_target"), GLOBAL_GET("rendering/quality/ssao/blur_passes"), GLOBAL_GET("rendering/quality/ssao/fadeout_from"), GLOBAL_GET("rendering/quality/ssao/fadeout_to")); RS::get_singleton()->screen_space_roughness_limiter_set_active(GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_enabled"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_amount"), GLOBAL_GET("rendering/quality/screen_filters/screen_space_roughness_limiter_limit")); bool glow_bicubic = int(GLOBAL_GET("rendering/quality/glow/upscale_mode")) > 0; RS::get_singleton()->environment_glow_set_use_bicubic_upscale(glow_bicubic); @@ -526,6 +525,9 @@ void EditorNode::_notification(int p_what) { scene_root->set_sdf_oversize(sdf_oversize); Viewport::SDFScale sdf_scale = Viewport::SDFScale(int(GLOBAL_GET("rendering/quality/2d_sdf/scale"))); scene_root->set_sdf_scale(sdf_scale); + + float lod_threshold = GLOBAL_GET("rendering/quality/mesh_lod/threshold_pixels"); + scene_root->set_lod_threshold(lod_threshold); } ResourceImporterTexture::get_singleton()->update_imports(); @@ -780,8 +782,8 @@ void EditorNode::_fs_changed() { preset_name); } else { Ref<EditorExportPlatform> platform = preset->get_platform(); - const String export_path = export_defer.path.empty() ? preset->get_export_path() : export_defer.path; - if (export_path.empty()) { + const String export_path = export_defer.path.is_empty() ? preset->get_export_path() : export_defer.path; + if (export_path.is_empty()) { export_error = vformat("Export preset '%s' doesn't have a default export path, and none was specified.", preset_name); } else if (platform.is_null()) { export_error = vformat("Export preset '%s' doesn't have a matching platform.", preset_name); @@ -819,7 +821,7 @@ void EditorNode::_fs_changed() { } } - if (!export_error.empty()) { + if (!export_error.is_empty()) { ERR_PRINT(export_error); OS::get_singleton()->set_exit_code(EXIT_FAILURE); } @@ -1417,6 +1419,17 @@ int EditorNode::_save_external_resources() { return saved; } +static void _reset_animation_players(Node *p_node, List<Ref<AnimatedValuesBackup>> *r_anim_backups) { + for (int i = 0; i < p_node->get_child_count(); i++) { + AnimationPlayer *player = Object::cast_to<AnimationPlayer>(p_node->get_child(i)); + if (player && player->is_reset_on_save_enabled() && player->can_apply_reset()) { + Ref<AnimatedValuesBackup> old_values = player->apply_reset(); + r_anim_backups->push_back(old_values); + } + _reset_animation_players(p_node->get_child(i), r_anim_backups); + } +} + void EditorNode::_save_scene(String p_file, int idx) { Node *scene = editor_data.get_edited_scene_root(idx); @@ -1431,6 +1444,8 @@ void EditorNode::_save_scene(String p_file, int idx) { } editor_data.apply_changes_in_editors(); + List<Ref<AnimatedValuesBackup>> anim_backups; + _reset_animation_players(scene, &anim_backups); _save_default_environment(); _set_scene_metadata(p_file, idx); @@ -1478,6 +1493,11 @@ void EditorNode::_save_scene(String p_file, int idx) { _save_external_resources(); editor_data.save_editor_external_data(); + + for (List<Ref<AnimatedValuesBackup>>::Element *E = anim_backups.front(); E; E = E->next()) { + E->get()->restore(); + } + if (err == OK) { scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_file)); if (idx < 0 || idx == editor_data.get_edited_scene()) { @@ -1691,7 +1711,7 @@ void EditorNode::_dialog_action(String p_file) { current_obj->_change_notify(); } break; case SETTINGS_LAYOUT_SAVE: { - if (p_file.empty()) { + if (p_file.is_empty()) { return; } @@ -1719,7 +1739,7 @@ void EditorNode::_dialog_action(String p_file) { } break; case SETTINGS_LAYOUT_DELETE: { - if (p_file.empty()) { + if (p_file.is_empty()) { return; } @@ -1802,7 +1822,7 @@ void EditorNode::edit_item(Object *p_object) { sub_plugins = editor_data.get_subeditors(p_object); } - if (!sub_plugins.empty()) { + if (!sub_plugins.is_empty()) { bool same = true; if (sub_plugins.size() == editor_plugins_over->get_plugins_list().size()) { for (int i = 0; i < sub_plugins.size(); i++) { @@ -1978,7 +1998,7 @@ void EditorNode::_edit_current() { multi_nodes.push_back(node); } } - if (!multi_nodes.empty()) { + if (!multi_nodes.is_empty()) { // Pick the top-most node multi_nodes.sort_custom<Node::Comparator>(); selected_node = multi_nodes.front()->get(); @@ -2060,13 +2080,13 @@ void EditorNode::_edit_current() { sub_plugins = editor_data.get_subeditors(current_obj); } - if (!sub_plugins.empty()) { + if (!sub_plugins.is_empty()) { _display_top_editors(false); _set_top_editors(sub_plugins); _set_editing_top_editors(current_obj); _display_top_editors(true); - } else if (!editor_plugins_over->get_plugins_list().empty()) { + } else if (!editor_plugins_over->get_plugins_list().is_empty()) { hide_top_editors(); } } @@ -2236,7 +2256,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_OPEN_PREV: { - if (previous_scenes.empty()) { + if (previous_scenes.is_empty()) { break; } opening_prev = true; @@ -2272,7 +2292,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (unsaved_cache || p_option == FILE_CLOSE_ALL_AND_QUIT || p_option == FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER) { String scene_filename = editor_data.get_edited_scene_root(tab_closing)->get_filename(); - save_confirmation->get_ok()->set_text(TTR("Save & Close")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene_filename != "" ? scene_filename : "unsaved scene")); save_confirmation->popup_centered(); break; @@ -2363,8 +2383,8 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case FILE_SAVE_BEFORE_RUN: { if (!p_confirmed) { - confirmation->get_cancel()->set_text(TTR("No")); - confirmation->get_ok()->set_text(TTR("Yes")); + confirmation->get_cancel_button()->set_text(TTR("No")); + confirmation->get_ok_button()->set_text(TTR("Yes")); confirmation->set_text(TTR("This scene has never been saved. Save before running?")); confirmation->popup_centered(); break; @@ -2428,7 +2448,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { case FILE_EXTERNAL_OPEN_SCENE: { if (unsaved_cache && !p_confirmed) { - confirmation->get_ok()->set_text(TTR("Open")); + confirmation->get_ok_button()->set_text(TTR("Open")); confirmation->set_text(TTR("Current scene not saved. Open anyway?")); confirmation->popup_centered(); break; @@ -2484,7 +2504,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } if (unsaved_cache && !p_confirmed) { - confirmation->get_ok()->set_text(TTR("Reload Saved Scene")); + confirmation->get_ok_button()->set_text(TTR("Reload Saved Scene")); confirmation->set_text( TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone.")); confirmation->popup_centered(); @@ -2507,7 +2527,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { } break; case RUN_PLAY_CUSTOM_SCENE: { - if (run_custom_filename.empty() || editor_run.get_status() == EditorRun::STATUS_STOP) { + if (run_custom_filename.is_empty() || editor_run.get_status() == EditorRun::STATUS_STOP) { _menu_option_confirm(RUN_STOP, true); quick_run->popup_dialog("PackedScene", true); quick_run->set_title(TTR("Quick Run Scene...")); @@ -2557,9 +2577,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { run_play_current(); } break; - case RUN_SCENE_SETTINGS: { - run_settings_dialog->popup_run_settings(); - } break; case RUN_SETTINGS: { project_settings->popup_project_settings(); } break; @@ -2591,7 +2608,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { if (_next_unsaved_scene(!save_each) == -1) { bool confirm = EDITOR_GET("interface/editor/quit_confirmation"); if (confirm) { - confirmation->get_ok()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes")); + confirmation->get_ok_button()->set_text(p_option == FILE_QUIT ? TTR("Quit") : TTR("Yes")); confirmation->set_text(p_option == FILE_QUIT ? TTR("Exit the editor?") : TTR("Open Project Manager?")); confirmation->popup_centered(); } else { @@ -2609,7 +2626,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { i = _next_unsaved_scene(true, ++i); } - save_confirmation->get_ok()->set_text(TTR("Save & Quit")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Quit")); save_confirmation->set_text((p_option == FILE_QUIT ? TTR("Save changes to the following scene(s) before quitting?") : TTR("Save changes the following scene(s) before opening Project Manager?")) + unsaved_scenes); save_confirmation->popup_centered(); } @@ -2728,14 +2745,14 @@ void EditorNode::_screenshot(bool p_use_utc) { } void EditorNode::_save_screenshot(NodePath p_path) { - Control *editor_viewport = EditorInterface::get_singleton()->get_editor_viewport(); - ERR_FAIL_COND_MSG(!editor_viewport, "Cannot get editor viewport."); - Viewport *viewport = editor_viewport->get_viewport(); - ERR_FAIL_COND_MSG(!viewport, "Cannot get editor viewport."); + Control *editor_main_control = EditorInterface::get_singleton()->get_editor_main_control(); + ERR_FAIL_COND_MSG(!editor_main_control, "Cannot get editor main control."); + Viewport *viewport = editor_main_control->get_viewport(); + ERR_FAIL_COND_MSG(!viewport, "Cannot get editor main control viewport."); Ref<ViewportTexture> texture = viewport->get_texture(); - ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor viewport texture."); + ERR_FAIL_COND_MSG(texture.is_null(), "Cannot get editor main control viewport texture."); Ref<Image> img = texture->get_data(); - ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor viewport texture image."); + ERR_FAIL_COND_MSG(img.is_null(), "Cannot get editor main control viewport texture image."); Error error = img->save_png(p_path); ERR_FAIL_COND_MSG(error != OK, "Cannot save screenshot to file '" + p_path + "'."); } @@ -2747,16 +2764,13 @@ void EditorNode::_tool_menu_option(int p_idx) { } break; case TOOLS_CUSTOM: { if (tool_menu->get_item_submenu(p_idx) == "") { - Array params = tool_menu->get_item_metadata(p_idx); - - Object *handler = ObjectDB::get_instance(params[0]); - String callback = params[1]; - Variant *ud = ¶ms[2]; + Callable callback = tool_menu->get_item_metadata(p_idx); Callable::CallError ce; + Variant result; + callback.call(nullptr, 0, result, ce); - handler->call(callback, (const Variant **)&ud, 1, ce); if (ce.error != Callable::CallError::CALL_OK) { - String err = Variant::get_call_error_text(handler, callback, (const Variant **)&ud, 1, ce); + String err = Variant::get_callable_error_text(callback, nullptr, 0, ce); ERR_PRINT("Error calling function from tool menu: " + err); } } // else it's a submenu so don't do anything. @@ -2862,7 +2876,7 @@ void EditorNode::_update_file_menu_opened() { Ref<Shortcut> reopen_closed_scene_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene"); reopen_closed_scene_sc->set_name(TTR("Reopen Closed Scene")); PopupMenu *pop = file_menu->get_popup(); - pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.empty()); + pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), previous_scenes.is_empty()); } void EditorNode::_update_file_menu_closed() { @@ -2870,8 +2884,8 @@ void EditorNode::_update_file_menu_closed() { pop->set_item_disabled(pop->get_item_index(FILE_OPEN_PREV), false); } -Control *EditorNode::get_viewport() { - return viewport; +Control *EditorNode::get_main_control() { + return main_control; } void EditorNode::_editor_select(int p_which) { @@ -3658,6 +3672,9 @@ void EditorNode::register_editor_types() { ClassDB::register_class<ScriptCreateDialog>(); ClassDB::register_class<EditorFeatureProfile>(); ClassDB::register_class<EditorSpinSlider>(); + ClassDB::register_class<EditorSceneImporterMesh>(); + ClassDB::register_class<EditorSceneImporterMeshNode3D>(); + ClassDB::register_virtual_class<FileSystemDock>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? @@ -3806,7 +3823,7 @@ Ref<Texture2D> EditorNode::get_object_icon(const Object *p_object, const String } Ref<Texture2D> EditorNode::get_class_icon(const String &p_class, const String &p_fallback) const { - ERR_FAIL_COND_V_MSG(p_class.empty(), nullptr, "Class name cannot be empty."); + ERR_FAIL_COND_V_MSG(p_class.is_empty(), nullptr, "Class name cannot be empty."); if (ScriptServer::is_global_class(p_class)) { Ref<ImageTexture> icon; @@ -3949,7 +3966,7 @@ Error EditorNode::export_preset(const String &p_preset, const String &p_path, bo void EditorNode::show_accept(const String &p_text, const String &p_title) { current_option = -1; - accept->get_ok()->set_text(p_title); + accept->get_ok_button()->set_text(p_title); accept->set_text(p_text); accept->popup_centered(); } @@ -4001,16 +4018,16 @@ void EditorNode::_dock_make_float() { window->set_title(dock->get_name()); Panel *p = memnew(Panel); p->set_mode(Panel::MODE_FOREGROUND); - p->set_anchors_and_margins_preset(Control::PRESET_WIDE); + p->set_anchors_and_offsets_preset(Control::PRESET_WIDE); window->add_child(p); MarginContainer *margin = memnew(MarginContainer); - margin->set_anchors_and_margins_preset(Control::PRESET_WIDE); + margin->set_anchors_and_offsets_preset(Control::PRESET_WIDE); margin->add_theme_constant_override("margin_right", borders.width); margin->add_theme_constant_override("margin_top", borders.height); margin->add_theme_constant_override("margin_left", borders.width); margin->add_theme_constant_override("margin_bottom", borders.height); window->add_child(margin); - dock->set_anchors_and_margins_preset(Control::PRESET_WIDE); + dock->set_anchors_and_offsets_preset(Control::PRESET_WIDE); margin->add_child(dock); window->set_wrap_controls(true); window->set_size(dock_size); @@ -4538,7 +4555,7 @@ bool EditorNode::has_scenes_in_session() { return false; } Array scenes = config->get_value("EditorNode", "open_scenes"); - return !scenes.empty(); + return !scenes.is_empty(); } bool EditorNode::ensure_main_scene(bool p_from_native) { @@ -4648,14 +4665,14 @@ void EditorNode::_layout_menu_option(int p_id) { case SETTINGS_LAYOUT_SAVE: { current_option = p_id; layout_dialog->set_title(TTR("Save Layout")); - layout_dialog->get_ok()->set_text(TTR("Save")); + layout_dialog->get_ok_button()->set_text(TTR("Save")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(true); } break; case SETTINGS_LAYOUT_DELETE: { current_option = p_id; layout_dialog->set_title(TTR("Delete Layout")); - layout_dialog->get_ok()->set_text(TTR("Delete")); + layout_dialog->get_ok_button()->set_text(TTR("Delete")); layout_dialog->popup_centered(); layout_dialog->set_name_line_enabled(false); } break; @@ -4697,7 +4714,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) { saved_version != editor_data.get_undo_redo().get_version() : editor_data.get_scene_version(p_tab) != 0; if (unsaved) { - save_confirmation->get_ok()->set_text(TTR("Save & Close")); + save_confirmation->get_ok_button()->set_text(TTR("Save & Close")); save_confirmation->set_text(vformat(TTR("Save changes to '%s' before closing?"), scene->get_filename() != "" ? scene->get_filename() : "unsaved scene")); save_confirmation->popup_centered(); } else { @@ -4708,7 +4725,7 @@ void EditorNode::_scene_tab_closed(int p_tab, int option) { _update_scene_tabs(); } -void EditorNode::_scene_tab_hover(int p_tab) { +void EditorNode::_scene_tab_hovered(int p_tab) { if (!bool(EDITOR_GET("interface/scene_tabs/show_thumbnail_on_hover"))) { return; } @@ -4764,7 +4781,7 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) { Ref<Shortcut> undo_close_tab_sc = ED_GET_SHORTCUT("editor/reopen_closed_scene"); undo_close_tab_sc->set_name(TTR("Undo Close Tab")); scene_tabs_context_menu->add_shortcut(undo_close_tab_sc, FILE_OPEN_PREV); - if (previous_scenes.empty()) { + if (previous_scenes.is_empty()) { scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true); } scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), FILE_CLOSE_OTHERS); @@ -4836,16 +4853,6 @@ Button *EditorNode::add_bottom_panel_item(String p_text, Control *p_item) { return tb; } -bool EditorNode::are_bottom_panels_hidden() const { - for (int i = 0; i < bottom_panel_items.size(); i++) { - if (bottom_panel_items[i].button->is_pressed()) { - return false; - } - } - - return true; -} - void EditorNode::hide_bottom_panel() { for (int i = 0; i < bottom_panel_items.size(); i++) { if (bottom_panel_items[i].control->is_visible()) { @@ -5097,17 +5104,10 @@ Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control * return drag_data; } -void EditorNode::add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud) { - ERR_FAIL_NULL(p_handler); +void EditorNode::add_tool_menu_item(const String &p_name, const Callable &p_callback) { int idx = tool_menu->get_item_count(); tool_menu->add_item(p_name, TOOLS_CUSTOM); - - Array parameters; - parameters.push_back(p_handler->get_instance_id()); - parameters.push_back(p_callback); - parameters.push_back(p_ud); - - tool_menu->set_item_metadata(idx, parameters); + tool_menu->set_item_metadata(idx, p_callback); } void EditorNode::add_tool_submenu_item(const String &p_name, PopupMenu *p_submenu) { @@ -5185,7 +5185,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str next_file = sub_dir->get_next(); } - if (!sub_files.empty()) { + if (!sub_files.is_empty()) { dir->make_dir(to); _add_dropped_files_recursive(sub_files, to); } @@ -5486,7 +5486,7 @@ static void _execute_thread(void *p_ud) { int EditorNode::execute_and_show_output(const String &p_title, const String &p_path, const List<String> &p_arguments, bool p_close_on_ok, bool p_close_on_errors) { execute_output_dialog->set_title(p_title); - execute_output_dialog->get_ok()->set_disabled(true); + execute_output_dialog->get_ok_button()->set_disabled(true); execute_outputs->clear(); execute_outputs->set_scroll_follow(true); execute_output_dialog->popup_centered_ratio(); @@ -5527,7 +5527,7 @@ int EditorNode::execute_and_show_output(const String &p_title, const String &p_p execute_output_dialog->hide(); } - execute_output_dialog->get_ok()->set_disabled(false); + execute_output_dialog->get_ok_button()->set_disabled(false); return eta.exitcode; } @@ -5712,10 +5712,6 @@ EditorNode::EditorNode() { import_obj2.instance(); import_scene->add_importer(import_obj2); - Ref<EditorSceneImporterGLTF> import_gltf; - import_gltf.instance(); - import_scene->add_importer(import_gltf); - Ref<EditorSceneImporterESCN> import_escn; import_escn.instance(); import_scene->add_importer(import_escn); @@ -5740,8 +5736,6 @@ EditorNode::EditorNode() { EditorInspector::add_inspector_plugin(smp); } - _pvrtc_register_compressors(); - editor_selection = memnew(EditorSelection); EditorFileSystem *efs = memnew(EditorFileSystem); @@ -5797,11 +5791,11 @@ EditorNode::EditorNode() { theme_base = memnew(Control); add_child(theme_base); - theme_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); + theme_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE); gui_base = memnew(Panel); theme_base->add_child(gui_base); - gui_base->set_anchors_and_margins_preset(Control::PRESET_WIDE); + gui_base->set_anchors_and_offsets_preset(Control::PRESET_WIDE); theme_base->set_theme(theme); gui_base->set_theme(theme); @@ -5813,13 +5807,13 @@ EditorNode::EditorNode() { gui_base->add_child(progress_dialog); // take up all screen - gui_base->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); - gui_base->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_END); + gui_base->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); + gui_base->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); gui_base->set_end(Point2(0, 0)); main_vbox = memnew(VBoxContainer); gui_base->add_child(main_vbox); - main_vbox->set_anchors_and_margins_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8); + main_vbox->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 8); main_vbox->add_theme_constant_override("separation", 8 * EDSCALE); menu_hb = memnew(HBoxContainer); @@ -5996,8 +5990,8 @@ EditorNode::EditorNode() { scene_tabs->set_drag_to_rearrange_enabled(true); scene_tabs->connect("tab_changed", callable_mp(this, &EditorNode::_scene_tab_changed)); scene_tabs->connect("right_button_pressed", callable_mp(this, &EditorNode::_scene_tab_script_edited)); - scene_tabs->connect("tab_close", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE)); - scene_tabs->connect("tab_hover", callable_mp(this, &EditorNode::_scene_tab_hover)); + scene_tabs->connect("tab_closed", callable_mp(this, &EditorNode::_scene_tab_closed), varray(SCENE_TAB_CLOSE)); + scene_tabs->connect("tab_hovered", callable_mp(this, &EditorNode::_scene_tab_hovered)); scene_tabs->connect("mouse_exited", callable_mp(this, &EditorNode::_scene_tab_exit)); scene_tabs->connect("gui_input", callable_mp(this, &EditorNode::_scene_tab_input)); scene_tabs->connect("reposition_active_tab_request", callable_mp(this, &EditorNode::_reposition_active_tab)); @@ -6047,10 +6041,10 @@ EditorNode::EditorNode() { scene_root->set_disable_input(true); scene_root->set_as_audio_listener_2d(true); - viewport = memnew(VBoxContainer); - viewport->set_v_size_flags(Control::SIZE_EXPAND_FILL); - viewport->add_theme_constant_override("separation", 0); - scene_root_parent->add_child(viewport); + main_control = memnew(VBoxContainer); + main_control->set_v_size_flags(Control::SIZE_EXPAND_FILL); + main_control->add_theme_constant_override("separation", 0); + scene_root_parent->add_child(main_control); HBoxContainer *left_menu_hb = memnew(HBoxContainer); menu_hb->add_child(left_menu_hb); @@ -6091,9 +6085,6 @@ EditorNode::EditorNode() { project_settings = memnew(ProjectSettingsEditor(&editor_data)); gui_base->add_child(project_settings); - run_settings_dialog = memnew(RunSettingsDialog); - gui_base->add_child(run_settings_dialog); - export_template_manager = memnew(ExportTemplateManager); gui_base->add_child(export_template_manager); @@ -6404,7 +6395,7 @@ EditorNode::EditorNode() { #endif video_restart_dialog = memnew(ConfirmationDialog); video_restart_dialog->set_text(TTR("Changing the video driver requires restarting the editor.")); - video_restart_dialog->get_ok()->set_text(TTR("Save & Restart")); + video_restart_dialog->get_ok_button()->set_text(TTR("Save & Restart")); video_restart_dialog->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SET_VIDEO_DRIVER_SAVE_AND_RESTART)); gui_base->add_child(video_restart_dialog); @@ -6551,19 +6542,19 @@ EditorNode::EditorNode() { custom_build_manage_templates = memnew(ConfirmationDialog); custom_build_manage_templates->set_text(TTR("Android build template is missing, please install relevant templates.")); - custom_build_manage_templates->get_ok()->set_text(TTR("Manage Templates")); + custom_build_manage_templates->get_ok_button()->set_text(TTR("Manage Templates")); custom_build_manage_templates->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_MANAGE_EXPORT_TEMPLATES)); gui_base->add_child(custom_build_manage_templates); install_android_build_template = memnew(ConfirmationDialog); install_android_build_template->set_text(TTR("This will set up your project for custom Android builds by installing the source template to \"res://android/build\".\nYou can then apply modifications and build your own custom APK on export (adding modules, changing the AndroidManifest.xml, etc.).\nNote that in order to make custom builds instead of using pre-built APKs, the \"Use Custom Build\" option should be enabled in the Android export preset.")); - install_android_build_template->get_ok()->set_text(TTR("Install")); + install_android_build_template->get_ok_button()->set_text(TTR("Install")); install_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_confirm_current)); gui_base->add_child(install_android_build_template); remove_android_build_template = memnew(ConfirmationDialog); remove_android_build_template->set_text(TTR("The Android build template is already installed in this project and it won't be overwritten.\nRemove the \"res://android/build\" directory manually before attempting this operation again.")); - remove_android_build_template->get_ok()->set_text(TTR("Show in File Manager")); + remove_android_build_template->get_ok_button()->set_text(TTR("Show in File Manager")); remove_android_build_template->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(FILE_EXPLORE_ANDROID_BUILD_TEMPLATES)); gui_base->add_child(remove_android_build_template); @@ -6766,7 +6757,7 @@ EditorNode::EditorNode() { set_process(true); open_imported = memnew(ConfirmationDialog); - open_imported->get_ok()->set_text(TTR("Open Anyway")); + open_imported->get_ok_button()->set_text(TTR("Open Anyway")); new_inherited_button = open_imported->add_button(TTR("New Inherited"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "inherit"); open_imported->connect("confirmed", callable_mp(this, &EditorNode::_open_imported)); open_imported->connect("custom_action", callable_mp(this, &EditorNode::_inherit_imported)); @@ -6816,7 +6807,7 @@ EditorNode::EditorNode() { pick_main_scene = memnew(ConfirmationDialog); gui_base->add_child(pick_main_scene); - pick_main_scene->get_ok()->set_text(TTR("Select")); + pick_main_scene->get_ok_button()->set_text(TTR("Select")); pick_main_scene->connect("confirmed", callable_mp(this, &EditorNode::_menu_option), varray(SETTINGS_PICK_MAIN_SCENE)); for (int i = 0; i < _init_callbacks.size(); i++) { @@ -6959,8 +6950,8 @@ void EditorPluginList::remove_plugin(EditorPlugin *p_plugin) { plugins_list.erase(p_plugin); } -bool EditorPluginList::empty() { - return plugins_list.empty(); +bool EditorPluginList::is_empty() { + return plugins_list.is_empty(); } void EditorPluginList::clear() { |