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Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp114
1 files changed, 71 insertions, 43 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index b0278030f9..05e0c6750e 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -2078,51 +2078,55 @@ bool EditorNode::_is_class_editor_disabled_by_feature_profile(const StringName &
return false;
}
-void EditorNode::edit_item(Object *p_object) {
+void EditorNode::edit_item(Object *p_object, Object *p_editing_owner) {
+ ERR_FAIL_NULL(p_editing_owner);
+
if (p_object && _is_class_editor_disabled_by_feature_profile(p_object->get_class())) {
return;
}
- Vector<EditorPlugin *> top_plugins = editor_plugins_over->get_plugins_list();
Vector<EditorPlugin *> item_plugins;
if (p_object) {
item_plugins = editor_data.get_subeditors(p_object);
}
if (!item_plugins.is_empty()) {
- bool same = true;
- if (item_plugins.size() == top_plugins.size()) {
- for (int i = 0; i < item_plugins.size(); i++) {
- if (item_plugins[i] != top_plugins[i]) {
- same = false;
- }
+ ObjectID owner_id = p_editing_owner->get_instance_id();
+
+ for (EditorPlugin *plugin : active_plugins[owner_id]) {
+ if (!item_plugins.has(plugin)) {
+ plugin->make_visible(false);
+ plugin->edit(nullptr);
}
- } else {
- same = false;
}
- if (!same) {
- _display_top_editors(false);
- _set_top_editors(item_plugins);
+ for (EditorPlugin *plugin : item_plugins) {
+ for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
+ if (kv.key != owner_id) {
+ EditorPropertyResource *epres = Object::cast_to<EditorPropertyResource>(ObjectDB::get_instance(kv.key));
+ if (epres && kv.value.has(plugin)) {
+ // If it's resource property editing the same resource type, fold it.
+ epres->fold_resource();
+ }
+ kv.value.erase(plugin);
+ }
+ }
+ active_plugins[owner_id].insert(plugin);
+ plugin->edit(p_object);
+ plugin->make_visible(true);
}
- _set_editing_top_editors(p_object);
- _display_top_editors(true);
- } else if (!top_plugins.is_empty()) {
- hide_top_editors();
+ } else {
+ hide_unused_editors(p_editing_owner);
}
}
-void EditorNode::edit_item_resource(Ref<Resource> p_resource) {
- edit_item(p_resource.ptr());
-}
-
void EditorNode::push_item(Object *p_object, const String &p_property, bool p_inspector_only) {
if (!p_object) {
InspectorDock::get_inspector_singleton()->edit(nullptr);
NodeDock::get_singleton()->set_node(nullptr);
SceneTreeDock::get_singleton()->set_selected(nullptr);
InspectorDock::get_singleton()->update(nullptr);
- _display_top_editors(false);
+ hide_unused_editors();
return;
}
@@ -2150,22 +2154,34 @@ void EditorNode::_save_default_environment() {
}
}
-void EditorNode::hide_top_editors() {
- _display_top_editors(false);
-
- editor_plugins_over->clear();
-}
-
-void EditorNode::_display_top_editors(bool p_display) {
- editor_plugins_over->make_visible(p_display);
-}
-
-void EditorNode::_set_top_editors(Vector<EditorPlugin *> p_editor_plugins_over) {
- editor_plugins_over->set_plugins_list(p_editor_plugins_over);
-}
+void EditorNode::hide_unused_editors(const Object *p_editing_owner) {
+ if (p_editing_owner) {
+ const ObjectID id = p_editing_owner->get_instance_id();
+ for (EditorPlugin *plugin : active_plugins[id]) {
+ plugin->make_visible(false);
+ plugin->edit(nullptr);
+ editor_plugins_over->remove_plugin(plugin);
+ }
+ active_plugins.erase(id);
+ } else {
+ // If no editing owner is provided, this method will go over all owners and check if they are valid.
+ // This is to sweep properties that were removed from the inspector.
+ List<ObjectID> to_remove;
+ for (KeyValue<ObjectID, HashSet<EditorPlugin *>> &kv : active_plugins) {
+ if (!ObjectDB::get_instance(kv.key)) {
+ to_remove.push_back(kv.key);
+ for (EditorPlugin *plugin : kv.value) {
+ plugin->make_visible(false);
+ plugin->edit(nullptr);
+ editor_plugins_over->remove_plugin(plugin);
+ }
+ }
+ }
-void EditorNode::_set_editing_top_editors(Object *p_current_object) {
- editor_plugins_over->edit(p_current_object);
+ for (const ObjectID &id : to_remove) {
+ active_plugins.erase(id);
+ }
+ }
}
static bool overrides_external_editor(Object *p_object) {
@@ -2199,7 +2215,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
NodeDock::get_singleton()->set_node(nullptr);
InspectorDock::get_singleton()->update(nullptr);
- _display_top_editors(false);
+ hide_unused_editors();
return;
}
@@ -2327,6 +2343,9 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
}
+ Object *editor_owner = is_node ? (Object *)SceneTreeDock::get_singleton() : is_resource ? (Object *)InspectorDock::get_inspector_singleton()
+ : (Object *)this;
+
// Take care of the main editor plugin.
if (!inspector_only) {
@@ -2343,6 +2362,7 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
}
+ ObjectID editor_owner_id = editor_owner->get_instance_id();
if (main_plugin && !skip_main_plugin) {
// Special case if use of external editor is true.
Resource *current_res = Object::cast_to<Resource>(current_obj);
@@ -2353,15 +2373,22 @@ void EditorNode::_edit_current(bool p_skip_foreign) {
}
else if (main_plugin != editor_plugin_screen && (!ScriptEditor::get_singleton() || !ScriptEditor::get_singleton()->is_visible_in_tree() || ScriptEditor::get_singleton()->can_take_away_focus())) {
+ // Unedit previous plugin.
+ editor_plugin_screen->edit(nullptr);
+ active_plugins[editor_owner_id].erase(editor_plugin_screen);
// Update screen main_plugin.
editor_select(plugin_index);
main_plugin->edit(current_obj);
} else {
editor_plugin_screen->edit(current_obj);
}
+ is_main_screen_editing = true;
+ } else if (!main_plugin && editor_plugin_screen && is_main_screen_editing) {
+ editor_plugin_screen->edit(nullptr);
+ is_main_screen_editing = false;
}
- edit_item(current_obj);
+ edit_item(current_obj, editor_owner);
}
InspectorDock::get_singleton()->update(current_obj);
@@ -3712,11 +3739,12 @@ void EditorNode::set_current_scene(int p_idx) {
call_deferred(SNAME("_set_main_scene_state"), state, get_edited_scene()); // Do after everything else is done setting up.
}
-void EditorNode::setup_color_picker(ColorPicker *picker) {
+void EditorNode::setup_color_picker(ColorPicker *p_picker) {
+ p_picker->set_editor_settings(EditorSettings::get_singleton());
int default_color_mode = EDITOR_GET("interface/inspector/default_color_picker_mode");
int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
- picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
- picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+ p_picker->set_color_mode((ColorPicker::ColorModeType)default_color_mode);
+ p_picker->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
}
bool EditorNode::is_scene_open(const String &p_path) {
@@ -6916,7 +6944,7 @@ EditorNode::EditorNode() {
_reset_play_buttons();
- ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::META | KeyModifierMask::SHIFT | Key::F5);
+ ED_SHORTCUT_AND_COMMAND("editor/run_specific_scene", TTR("Run Specific Scene"), KeyModifierMask::CTRL | KeyModifierMask::SHIFT | Key::F5);
ED_SHORTCUT_OVERRIDE("editor/run_specific_scene", "macos", KeyModifierMask::META | KeyModifierMask::SHIFT | Key::R);
play_custom_scene_button->set_shortcut(ED_GET_SHORTCUT("editor/run_specific_scene"));