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+/*************************************************************************/
+/* editor_log.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef EDITOR_LOG_H
+#define EDITOR_LOG_H
+
+#include "scene/gui/control.h"
+#include "scene/gui/label.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/gui/texture_button.h"
+//#include "scene/gui/empty_control.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/panel_container.h"
+#include "scene/gui/texture_rect.h"
+#include "scene/gui/tool_button.h"
+#include "pane_drag.h"
+#include "os/thread.h"
+class EditorLog : public VBoxContainer {
+
+ GDCLASS( EditorLog, VBoxContainer );
+
+ Button *clearbutton;
+ Label *title;
+ RichTextLabel *log;
+ HBoxContainer *title_hb;
+ //PaneDrag *pd;
+ Control *ec;
+ PanelContainer *pc;
+
+ static void _error_handler(void *p_self, const char*p_func, const char*p_file,int p_line, const char*p_error,const char*p_errorexp,ErrorHandlerType p_type);
+
+ ErrorHandlerList eh;
+
+ Thread::ID current;
+
+ //void _dragged(const Point2& p_ofs);
+ void _clear_request();
+ static void _undo_redo_cbk(void *p_self,const String& p_name);
+protected:
+
+ static void _bind_methods();
+ void _notification(int p_what);
+ void _override_logger_styles();
+public:
+
+ void add_message(const String& p_msg, bool p_error=false);
+ void deinit();
+
+
+ void clear();
+ EditorLog();
+ ~EditorLog();
+};
+
+#endif // EDITOR_LOG_H