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Diffstat (limited to 'editor/editor_locale_dialog.h')
-rw-r--r-- | editor/editor_locale_dialog.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/editor/editor_locale_dialog.h b/editor/editor_locale_dialog.h new file mode 100644 index 0000000000..7a4828e83a --- /dev/null +++ b/editor/editor_locale_dialog.h @@ -0,0 +1,93 @@ +/*************************************************************************/ +/* editor_locale_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_LOCALE_DIALOG_H +#define EDITOR_LOCALE_DIALOG_H + +#include "core/string/translation.h" +#include "scene/gui/dialogs.h" + +class Button; +class HBoxContainer; +class VBoxContainer; +class LineEdit; +class Tree; +class OptionButton; +class UndoRedo; + +class EditorLocaleDialog : public ConfirmationDialog { + GDCLASS(EditorLocaleDialog, ConfirmationDialog); + + enum LocaleFilter { + SHOW_ALL_LOCALES, + SHOW_ONLY_SELECTED_LOCALES, + }; + + HBoxContainer *hb_locale = nullptr; + VBoxContainer *vb_script_list = nullptr; + OptionButton *filter_mode = nullptr; + Button *edit_filters = nullptr; + Button *advanced = nullptr; + LineEdit *lang_code = nullptr; + LineEdit *script_code = nullptr; + LineEdit *country_code = nullptr; + LineEdit *variant_code = nullptr; + Tree *lang_list = nullptr; + Tree *script_list = nullptr; + Tree *cnt_list = nullptr; + + UndoRedo *undo_redo = nullptr; + + bool locale_set = false; + bool updating_lists = false; + +protected: + static void _bind_methods(); + virtual void _post_popup() override; + virtual void ok_pressed() override; + + void _item_selected(); + void _filter_lang_option_changed(); + void _filter_script_option_changed(); + void _filter_cnt_option_changed(); + void _filter_mode_changed(int p_mode); + void _edit_filters(bool p_checked); + void _toggle_advanced(bool p_checked); + + void _update_tree(); + +public: + EditorLocaleDialog(); + + void set_locale(const String &p_locale); + void popup_locale_dialog(); +}; + +#endif // EDITOR_LOCALE_DIALOG_H |