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+/*************************************************************************/
+/* editor_fonts.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "editor_fonts.h"
+
+#include "doc_font.h"
+#include "doc_title_font.h"
+#include "doc_code_font.h"
+#include "builtin_fonts.h"
+#include "editor_settings.h"
+#include "scene/resources/dynamic_font.h"
+#include "editor_scale.h"
+#include "scene/resources/default_theme/default_theme.h"
+
+static Ref<BitmapFont> make_font(int p_height,int p_ascent, int p_valign, int p_charcount, const int *p_chars,const Ref<Texture> &p_texture) {
+
+
+ Ref<BitmapFont> font( memnew( BitmapFont ) );
+ font->add_texture( p_texture );
+
+ for (int i=0;i<p_charcount;i++) {
+
+ const int *c = &p_chars[i*8];
+
+ int chr=c[0];
+ Rect2 frect;
+ frect.pos.x=c[1];
+ frect.pos.y=c[2];
+ frect.size.x=c[3];
+ frect.size.y=c[4];
+ Point2 align( c[5], c[6]+p_valign);
+ int advance=c[7];
+
+
+ font->add_char( chr, 0, frect, align,advance );
+
+ }
+
+ font->set_height( p_height );
+ font->set_ascent( p_ascent );
+
+ return font;
+}
+
+#define MAKE_FALLBACKS(m_name)\
+ m_name->add_fallback(DroidSansFallback);\
+ m_name->add_fallback(DroidSansJapanese);\
+ m_name->add_fallback(DroidSansArabic);\
+ m_name->add_fallback(DroidSansHebrew);\
+ m_name->add_fallback(DroidSansThai);
+
+#define MAKE_DROID_SANS(m_name,m_size) \
+ Ref<DynamicFont> m_name;\
+ m_name.instance();\
+ m_name->set_size(m_size);\
+ m_name->set_font_data(DroidSans);\
+ MAKE_FALLBACKS(m_name);
+
+
+void editor_register_fonts(Ref<Theme> p_theme) {
+ /* Droid Sans */
+
+ Ref<DynamicFontData> DroidSans;
+ DroidSans.instance();
+ DroidSans->set_font_ptr(_font_DroidSans,_font_DroidSans_size);
+ DroidSans->set_force_autohinter(true); //just looks better..i think?
+
+ Ref<DynamicFontData> DroidSansFallback;
+ DroidSansFallback.instance();
+ DroidSansFallback->set_font_ptr(_font_DroidSansFallback,_font_DroidSansFallback_size);
+ DroidSansFallback->set_force_autohinter(true); //just looks better..i think?
+
+ Ref<DynamicFontData> DroidSansJapanese;
+ DroidSansJapanese.instance();
+ DroidSansJapanese->set_font_ptr(_font_DroidSansJapanese,_font_DroidSansJapanese_size);
+ DroidSansJapanese->set_force_autohinter(true); //just looks better..i think?
+
+ Ref<DynamicFontData> DroidSansArabic;
+ DroidSansArabic.instance();
+ DroidSansArabic->set_font_ptr(_font_DroidSansArabic,_font_DroidSansArabic_size);
+ DroidSansArabic->set_force_autohinter(true); //just looks better..i think?
+
+ Ref<DynamicFontData> DroidSansHebrew;
+ DroidSansHebrew.instance();
+ DroidSansHebrew->set_font_ptr(_font_DroidSansHebrew,_font_DroidSansHebrew_size);
+ DroidSansHebrew->set_force_autohinter(true); //just looks better..i think?
+
+ Ref<DynamicFontData> DroidSansThai;
+ DroidSansThai.instance();
+ DroidSansThai->set_font_ptr(_font_DroidSansThai,_font_DroidSansThai_size);
+ DroidSansThai->set_force_autohinter(true); //just looks better..i think?
+
+ /* Source Code Pro */
+
+
+ Ref<DynamicFontData> dfmono;
+ dfmono.instance();
+ dfmono->set_font_ptr(_font_source_code_pro,_font_source_code_pro_size);
+ //dfd->set_force_autohinter(true); //just looks better..i think?
+
+ MAKE_DROID_SANS(df,int(EditorSettings::get_singleton()->get("interface/font_size"))*EDSCALE);
+
+
+ p_theme->set_default_theme_font(df);
+
+ //Ref<BitmapFont> doc_font = make_font(_bi_font_doc_font_height,_bi_font_doc_font_ascent,0,_bi_font_doc_font_charcount,_bi_font_doc_font_characters,p_theme->get_icon("DocFont","EditorIcons"));
+ //Ref<BitmapFont> doc_title_font = make_font(_bi_font_doc_title_font_height,_bi_font_doc_title_font_ascent,0,_bi_font_doc_title_font_charcount,_bi_font_doc_title_font_characters,p_theme->get_icon("DocTitleFont","EditorIcons"));
+ //Ref<BitmapFont> doc_code_font = make_font(_bi_font_doc_code_font_height,_bi_font_doc_code_font_ascent,0,_bi_font_doc_code_font_charcount,_bi_font_doc_code_font_characters,p_theme->get_icon("DocCodeFont","EditorIcons"));
+
+ MAKE_DROID_SANS(df_title,int(EDITOR_DEF("text_editor/help/help_title_font_size",18))*EDSCALE);
+
+ MAKE_DROID_SANS(df_doc,int(EDITOR_DEF("text_editor/help/help_font_size",16))*EDSCALE);
+
+
+ p_theme->set_font("doc","EditorFonts",df_doc);
+ p_theme->set_font("doc_title","EditorFonts",df_title);
+
+
+ Ref<DynamicFont> df_code;
+ df_code.instance();
+ df_code->set_size(int(EditorSettings::get_singleton()->get("interface/source_font_size"))*EDSCALE);
+ df_code->set_font_data(dfmono);
+ MAKE_FALLBACKS(df_code);
+
+ p_theme->set_font("source","EditorFonts",df_code);
+
+ Ref<DynamicFont> df_doc_code;
+ df_doc_code.instance();
+ df_doc_code->set_size(int(EDITOR_DEF("text_editor/help/help_source_font_size",14))*EDSCALE);
+ df_doc_code->set_font_data(dfmono);
+ MAKE_FALLBACKS(df_doc_code);
+
+
+ p_theme->set_font("doc_source","EditorFonts",df_doc_code);
+
+
+ //replace default theme
+ Ref<Texture> di;
+ Ref<StyleBox> ds;
+ fill_default_theme(p_theme,df,df_doc,di,ds,EDSCALE);
+
+
+}