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-rw-r--r--editor/editor_folding.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/editor_folding.h b/editor/editor_folding.h
index 5fc980c4a9..5220907fe7 100644
--- a/editor/editor_folding.h
+++ b/editor/editor_folding.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,8 +35,8 @@
class EditorFolding {
- PoolVector<String> _get_unfolds(const Object *p_object);
- void _set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds);
+ Vector<String> _get_unfolds(const Object *p_object);
+ void _set_unfolds(Object *p_object, const Vector<String> &p_unfolds);
void _fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array &nodes_folded, Set<RES> &resources);