diff options
Diffstat (limited to 'editor/editor_folding.cpp')
-rw-r--r-- | editor/editor_folding.cpp | 85 |
1 files changed, 67 insertions, 18 deletions
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp index a88cd740db..f6079624de 100644 --- a/editor/editor_folding.cpp +++ b/editor/editor_folding.cpp @@ -1,3 +1,33 @@ +/*************************************************************************/ +/* editor_folding.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "editor_folding.h" #include "core/os/file_access.h" @@ -62,7 +92,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path) _set_unfolds(p_resource.ptr(), unfolds); } -void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Set<RES> &resources) { +void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p_folds, Array &resource_folds, Array& nodes_folded,Set<RES> &resources) { if (p_root != p_node) { if (!p_node->get_owner()) { return; //not owned, bye @@ -72,6 +102,9 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p } } + if (p_node->is_displayed_folded()) { + nodes_folded.push_back(p_root->get_path_to(p_node)); + } PoolVector<String> unfolds = _get_unfolds(p_node); if (unfolds.size()) { @@ -82,20 +115,22 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p List<PropertyInfo> plist; p_node->get_property_list(&plist); for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) { - if (E->get().type == Variant::OBJECT) { - RES res = p_node->get(E->get().name); - if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { - - PoolVector<String> res_unfolds = _get_unfolds(res.ptr()); - resource_folds.push_back(res->get_path()); - resource_folds.push_back(res_unfolds); - resources.insert(res); + if (E->get().usage & PROPERTY_USAGE_EDITOR) { + if (E->get().type == Variant::OBJECT) { + RES res = p_node->get(E->get().name); + if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) { + + PoolVector<String> res_unfolds = _get_unfolds(res.ptr()); + resource_folds.push_back(res->get_path()); + resource_folds.push_back(res_unfolds); + resources.insert(res); + } } } } for (int i = 0; i < p_node->get_child_count(); i++) { - _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, resources); + _fill_folds(p_root, p_node->get_child(i), p_folds, resource_folds, nodes_folded,resources); } } void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path) { @@ -105,10 +140,12 @@ void EditorFolding::save_scene_folding(const Node *p_scene, const String &p_path Array unfolds, res_unfolds; Set<RES> resources; - _fill_folds(p_scene, p_scene, unfolds, res_unfolds, resources); + Array nodes_folded; + _fill_folds(p_scene, p_scene, unfolds, res_unfolds, nodes_folded, resources); config->set_value("folding", "node_unfolds", unfolds); config->set_value("folding", "resource_unfolds", res_unfolds); + config->set_value("folding", "nodes_folded", nodes_folded); String path = EditorSettings::get_singleton()->get_project_settings_dir(); String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg"; @@ -136,14 +173,18 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { if (config->has_section_key("folding", "resource_unfolds")) { res_unfolds = config->get_value("folding", "resource_unfolds"); } + Array nodes_folded; + if (config->has_section_key("folding", "nodes_folded")) { + nodes_folded = config->get_value("folding", "nodes_folded"); + } ERR_FAIL_COND(unfolds.size() & 1); ERR_FAIL_COND(res_unfolds.size() & 1); for (int i = 0; i < unfolds.size(); i += 2) { - NodePath path = unfolds[i]; + NodePath path2 = unfolds[i]; PoolVector<String> un = unfolds[i + 1]; - Node *node = p_scene->get_node(path); + Node *node = p_scene->get_node_or_null(path2); if (!node) { continue; } @@ -151,17 +192,25 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) { } for (int i = 0; i < res_unfolds.size(); i += 2) { - String path = res_unfolds[i]; + String path2 = res_unfolds[i]; RES res; - if (ResourceCache::has(path)) { - res = RES(ResourceCache::get(path)); + if (ResourceCache::has(path2)) { + res = RES(ResourceCache::get(path2)); } if (res.is_null()) { continue; } - PoolVector<String> unfolds = res_unfolds[i + 1]; - _set_unfolds(res.ptr(), unfolds); + PoolVector<String> unfolds2 = res_unfolds[i + 1]; + _set_unfolds(res.ptr(), unfolds2); + } + + for(int i=0;i<nodes_folded.size();i++) { + NodePath fold_path = nodes_folded[i]; + if (p_scene->has_node(fold_path)) { + Node *node = p_scene->get_node(fold_path); + node->set_display_folded(true); + } } } |