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-rw-r--r--editor/editor_folding.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/editor/editor_folding.cpp b/editor/editor_folding.cpp
index 475f16f12f..8308cd760b 100644
--- a/editor/editor_folding.cpp
+++ b/editor/editor_folding.cpp
@@ -34,12 +34,12 @@
#include "editor_inspector.h"
#include "editor_settings.h"
-PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
+Vector<String> EditorFolding::_get_unfolds(const Object *p_object) {
- PoolVector<String> sections;
+ Vector<String> sections;
sections.resize(p_object->editor_get_section_folding().size());
if (sections.size()) {
- PoolVector<String>::Write w = sections.write();
+ String *w = sections.ptrw();
int idx = 0;
for (const Set<String>::Element *E = p_object->editor_get_section_folding().front(); E; E = E->next()) {
w[idx++] = E->get();
@@ -52,7 +52,7 @@ PoolVector<String> EditorFolding::_get_unfolds(const Object *p_object) {
void EditorFolding::save_resource_folding(const RES &p_resource, const String &p_path) {
Ref<ConfigFile> config;
config.instance();
- PoolVector<String> unfolds = _get_unfolds(p_resource.ptr());
+ Vector<String> unfolds = _get_unfolds(p_resource.ptr());
config->set_value("folding", "sections_unfolded", unfolds);
String file = p_path.get_file() + "-folding-" + p_path.md5_text() + ".cfg";
@@ -60,10 +60,10 @@ void EditorFolding::save_resource_folding(const RES &p_resource, const String &p
config->save(file);
}
-void EditorFolding::_set_unfolds(Object *p_object, const PoolVector<String> &p_unfolds) {
+void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfolds) {
int uc = p_unfolds.size();
- PoolVector<String>::Read r = p_unfolds.read();
+ const String *r = p_unfolds.ptr();
p_object->editor_clear_section_folding();
for (int i = 0; i < uc; i++) {
p_object->editor_set_section_unfold(r[i], true);
@@ -82,7 +82,7 @@ void EditorFolding::load_resource_folding(RES p_resource, const String &p_path)
return;
}
- PoolVector<String> unfolds;
+ Vector<String> unfolds;
if (config->has_section_key("folding", "sections_unfolded")) {
unfolds = config->get_value("folding", "sections_unfolded");
@@ -103,7 +103,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
if (p_node->is_displayed_folded()) {
nodes_folded.push_back(p_root->get_path_to(p_node));
}
- PoolVector<String> unfolds = _get_unfolds(p_node);
+ Vector<String> unfolds = _get_unfolds(p_node);
if (unfolds.size()) {
p_folds.push_back(p_root->get_path_to(p_node));
@@ -118,7 +118,7 @@ void EditorFolding::_fill_folds(const Node *p_root, const Node *p_node, Array &p
RES res = p_node->get(E->get().name);
if (res.is_valid() && !resources.has(res) && res->get_path() != String() && !res->get_path().is_resource_file()) {
- PoolVector<String> res_unfolds = _get_unfolds(res.ptr());
+ Vector<String> res_unfolds = _get_unfolds(res.ptr());
resource_folds.push_back(res->get_path());
resource_folds.push_back(res_unfolds);
resources.insert(res);
@@ -184,7 +184,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
for (int i = 0; i < unfolds.size(); i += 2) {
NodePath path2 = unfolds[i];
- PoolVector<String> un = unfolds[i + 1];
+ Vector<String> un = unfolds[i + 1];
Node *node = p_scene->get_node_or_null(path2);
if (!node) {
continue;
@@ -202,7 +202,7 @@ void EditorFolding::load_scene_folding(Node *p_scene, const String &p_path) {
continue;
}
- PoolVector<String> unfolds2 = res_unfolds[i + 1];
+ Vector<String> unfolds2 = res_unfolds[i + 1];
_set_unfolds(res.ptr(), unfolds2);
}