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-rw-r--r--editor/editor_file_system.h73
1 files changed, 38 insertions, 35 deletions
diff --git a/editor/editor_file_system.h b/editor/editor_file_system.h
index f4e69b95e7..2490bd31b3 100644
--- a/editor/editor_file_system.h
+++ b/editor/editor_file_system.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_file_system.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_file_system.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef EDITOR_FILE_SYSTEM_H
#define EDITOR_FILE_SYSTEM_H
@@ -54,6 +54,7 @@ class EditorFileSystemDirectory : public Object {
struct FileInfo {
String file;
StringName type;
+ StringName resource_script_class; // If any resource has script with a global class name, its found here.
ResourceUID::ID uid = ResourceUID::INVALID_ID;
uint64_t modified_time = 0;
uint64_t import_modified_time = 0;
@@ -61,6 +62,7 @@ class EditorFileSystemDirectory : public Object {
String import_group_file;
Vector<String> deps;
bool verified = false; //used for checking changes
+ // These are for script resources only.
String script_class_name;
String script_class_extends;
String script_class_icon_path;
@@ -90,6 +92,7 @@ public:
String get_file(int p_idx) const;
String get_file_path(int p_idx) const;
StringName get_file_type(int p_idx) const;
+ StringName get_file_resource_script_class(int p_idx) const;
Vector<String> get_file_deps(int p_idx) const;
bool get_file_import_is_valid(int p_idx) const;
uint64_t get_file_modified_time(int p_idx) const;
@@ -168,7 +171,6 @@ class EditorFileSystem : public Node {
EditorFileSystemDirectory *new_filesystem = nullptr;
- bool abort_scan = false;
bool scanning = false;
bool importing = false;
bool first_scan = true;
@@ -190,6 +192,7 @@ class EditorFileSystem : public Node {
/* Used for reading the filesystem cache file */
struct FileCache {
String type;
+ String resource_script_class;
ResourceUID::ID uid = ResourceUID::INVALID_ID;
uint64_t modification_time = 0;
uint64_t import_modification_time = 0;
@@ -258,9 +261,11 @@ class EditorFileSystem : public Node {
}
};
- void _scan_script_classes(EditorFileSystemDirectory *p_dir);
- SafeFlag update_script_classes_queued;
- void _queue_update_script_classes();
+ Mutex update_script_mutex;
+ HashSet<String> update_script_paths;
+ void _queue_update_script_class(const String &p_path);
+ void _update_script_classes();
+ void _update_pending_script_classes();
String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const;
@@ -313,8 +318,6 @@ public:
void reimport_file_with_custom_parameters(const String &p_file, const String &p_importer, const HashMap<StringName, Variant> &p_custom_params);
- void update_script_classes();
-
bool is_group_file(const String &p_path) const;
void move_group_file(const String &p_path, const String &p_new_path);