diff options
Diffstat (limited to 'editor/editor_data.h')
-rw-r--r-- | editor/editor_data.h | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/editor/editor_data.h b/editor/editor_data.h index 1da188c546..d00501280d 100644 --- a/editor/editor_data.h +++ b/editor/editor_data.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* editor_data.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* editor_data.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef EDITOR_DATA_H #define EDITOR_DATA_H @@ -80,7 +80,6 @@ public: // Gets an object from the history. The most recent object would be the object with p_obj = get_history_len() - 1. ObjectID get_history_obj(int p_obj) const; - bool is_history_obj_inspector_only(int p_obj) const; bool next(); bool previous(); @@ -133,7 +132,7 @@ private: HashMap<String, Vector<CustomType>> custom_types; List<PropertyData> clipboard; - Ref<EditorUndoRedoManager> undo_redo_manager; + EditorUndoRedoManager *undo_redo_manager; Vector<Callable> undo_redo_callbacks; HashMap<StringName, Callable> move_element_functions; @@ -168,7 +167,6 @@ public: int get_editor_plugin_count() const; EditorPlugin *get_editor_plugin(int p_idx); - Ref<EditorUndoRedoManager> &get_undo_redo(); void add_undo_redo_inspector_hook_callback(Callable p_callable); // Callbacks should have this signature: void (Object* undo_redo, Object *modified_object, String property, Variant new_value) void remove_undo_redo_inspector_hook_callback(Callable p_callable); const Vector<Callable> get_undo_redo_inspector_hook_callback(); @@ -178,12 +176,14 @@ public: Callable get_move_array_element_function(const StringName &p_class) const; void save_editor_global_states(); - void restore_editor_global_states(); void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon); - Variant instance_custom_type(const String &p_type, const String &p_inherits); + Variant instantiate_custom_type(const String &p_type, const String &p_inherits); void remove_custom_type(const String &p_type); const HashMap<String, Vector<CustomType>> &get_custom_types() const { return custom_types; } + const CustomType *get_custom_type_by_name(const String &p_name) const; + const CustomType *get_custom_type_by_path(const String &p_path) const; + bool is_type_recognized(const String &p_type) const; void instantiate_object_properties(Object *p_object); @@ -201,7 +201,6 @@ public: String get_scene_type(int p_idx) const; void set_scene_path(int p_idx, const String &p_path); Ref<Script> get_scene_root_script(int p_idx) const; - void set_edited_scene_version(uint64_t version, int p_scene_idx = -1); void set_scene_modified_time(int p_idx, uint64_t p_time); uint64_t get_scene_modified_time(int p_idx) const; void clear_edited_scenes(); @@ -242,6 +241,7 @@ public: void script_class_load_icon_paths(); EditorData(); + ~EditorData(); }; /** |