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-rw-r--r--editor/editor_data.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/editor_data.h b/editor/editor_data.h
index 0d27e06987..d5c8c2a713 100644
--- a/editor/editor_data.h
+++ b/editor/editor_data.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -171,7 +171,7 @@ public:
void restore_editor_global_states();
void add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture2D> &p_icon);
- Object *instance_custom_type(const String &p_type, const String &p_inherits);
+ Variant instance_custom_type(const String &p_type, const String &p_inherits);
void remove_custom_type(const String &p_type);
const Map<String, Vector<CustomType>> &get_custom_types() const { return custom_types; }
@@ -208,7 +208,7 @@ public:
bool script_class_is_parent(const String &p_class, const String &p_inherits);
StringName script_class_get_base(const String &p_class) const;
- Object *script_class_instance(const String &p_class);
+ Variant script_class_instance(const String &p_class);
Ref<Script> script_class_load_script(const String &p_class) const;