diff options
Diffstat (limited to 'editor/editor_data.cpp')
-rw-r--r-- | editor/editor_data.cpp | 106 |
1 files changed, 85 insertions, 21 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 95ed40d889..729f6f50ef 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -62,7 +62,7 @@ void EditorHistory::cleanup_history() { fail = true; } else { //after level, clip - history[i].path.resize(j); + history.write[i].path.resize(j); } break; @@ -78,7 +78,7 @@ void EditorHistory::cleanup_history() { current = history.size() - 1; } -void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change) { +void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only) { Object *obj = ObjectDB::get_instance(p_object); ERR_FAIL_COND(!obj); @@ -88,6 +88,7 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int o.ref = REF(r); o.object = p_object; o.property = p_property; + o.inspector_only = p_inspector_only; History h; @@ -99,14 +100,14 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int if (p_property != "" && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; h.path.resize(h.level + 1); h.path.push_back(o); h.level++; } else if (p_level_change != -1 && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; ERR_FAIL_INDEX(p_level_change, h.path.size()); h.level = p_level_change; @@ -120,6 +121,11 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int current++; } +void EditorHistory::add_object_inspector_only(ObjectID p_object) { + + _add_object(p_object, "", -1, true); +} + void EditorHistory::add_object(ObjectID p_object) { _add_object(p_object, "", -1); @@ -142,6 +148,13 @@ int EditorHistory::get_history_pos() { return current; } +bool EditorHistory::is_history_obj_inspector_only(int p_obj) const { + + ERR_FAIL_INDEX_V(p_obj, history.size(), false); + ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), false); + return history[p_obj].path[history[p_obj].level].inspector_only; +} + ObjectID EditorHistory::get_history_obj(int p_obj) const { ERR_FAIL_INDEX_V(p_obj, history.size(), 0); ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), 0); @@ -180,12 +193,20 @@ bool EditorHistory::previous() { return true; } +bool EditorHistory::is_current_inspector_only() const { + + if (current < 0 || current >= history.size()) + return false; + + const History &h = history[current]; + return h.path[h.level].inspector_only; +} ObjectID EditorHistory::get_current() { if (current < 0 || current >= history.size()) return 0; - History &h = history[current]; + History &h = history.write[current]; Object *obj = ObjectDB::get_instance(h.path[h.level].object); if (!obj) return 0; @@ -364,6 +385,14 @@ void EditorData::notify_edited_scene_changed() { } } +void EditorData::notify_resource_saved(const Ref<Resource> &p_resource) { + + for (int i = 0; i < editor_plugins.size(); i++) { + + editor_plugins[i]->notify_resource_saved(p_resource); + } +} + void EditorData::clear_editor_states() { for (int i = 0; i < editor_plugins.size(); i++) { @@ -412,6 +441,18 @@ void EditorData::paste_object_params(Object *p_object) { } } +bool EditorData::call_build() { + + bool result = true; + + for (int i = 0; i < editor_plugins.size() && result; i++) { + + result &= editor_plugins[i]->build(); + } + + return result; +} + UndoRedo &EditorData::get_undo_redo() { return undo_redo; @@ -452,6 +493,31 @@ void EditorData::add_custom_type(const String &p_type, const String &p_inherits, custom_types[p_inherits].push_back(ct); } +Object *EditorData::instance_custom_type(const String &p_type, const String &p_inherits) { + + if (get_custom_types().has(p_inherits)) { + + for (int i = 0; i < get_custom_types()[p_inherits].size(); i++) { + if (get_custom_types()[p_inherits][i].name == p_type) { + Ref<Texture> icon = get_custom_types()[p_inherits][i].icon; + Ref<Script> script = get_custom_types()[p_inherits][i].script; + + Object *ob = ClassDB::instance(p_inherits); + ERR_FAIL_COND_V(!ob, NULL); + if (ob->is_class("Node")) { + ob->call("set_name", p_type); + } + ob->set_script(script.get_ref_ptr()); + if (icon.is_valid()) + ob->set_meta("_editor_icon", icon); + return ob; + } + } + } + + return NULL; +} + void EditorData::remove_custom_type(const String &p_type) { for (Map<String, Vector<CustomType> >::Element *E = custom_types.front(); E; E = E->next()) { @@ -492,7 +558,7 @@ void EditorData::move_edited_scene_index(int p_idx, int p_to_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); ERR_FAIL_INDEX(p_to_idx, edited_scene.size()); - SWAP(edited_scene[p_idx], edited_scene[p_to_idx]); + SWAP(edited_scene.write[p_idx], edited_scene.write[p_to_idx]); } void EditorData::remove_scene(int p_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); @@ -563,24 +629,22 @@ bool EditorData::check_and_update_scene(int p_idx) { bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes); - print_line("MUST RELOAD? " + itos(must_reload)); - if (must_reload) { Ref<PackedScene> pscene; pscene.instance(); EditorProgress ep("update_scene", TTR("Updating Scene"), 2); - ep.step(TTR("Storing local changes.."), 0); + ep.step(TTR("Storing local changes..."), 0); //pack first, so it stores diffs to previous version of saved scene Error err = pscene->pack(edited_scene[p_idx].root); ERR_FAIL_COND_V(err != OK, false); - ep.step(TTR("Updating scene.."), 1); + ep.step(TTR("Updating scene..."), 1); Node *new_scene = pscene->instance(PackedScene::GEN_EDIT_STATE_MAIN); ERR_FAIL_COND_V(!new_scene, false); //transfer selection List<Node *> new_selection; - for (List<Node *>::Element *E = edited_scene[p_idx].selection.front(); E; E = E->next()) { + for (List<Node *>::Element *E = edited_scene.write[p_idx].selection.front(); E; E = E->next()) { NodePath p = edited_scene[p_idx].root->get_path_to(E->get()); Node *new_node = new_scene->get_node(p); if (new_node) @@ -590,8 +654,8 @@ bool EditorData::check_and_update_scene(int p_idx) { new_scene->set_filename(edited_scene[p_idx].root->get_filename()); memdelete(edited_scene[p_idx].root); - edited_scene[p_idx].root = new_scene; - edited_scene[p_idx].selection = new_selection; + edited_scene.write[p_idx].root = new_scene; + edited_scene.write[p_idx].selection = new_selection; return true; } @@ -621,7 +685,7 @@ Node *EditorData::get_edited_scene_root(int p_idx) { void EditorData::set_edited_scene_root(Node *p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].root = p_root; + edited_scene.write[current_edited_scene].root = p_root; } int EditorData::get_edited_scene_count() const { @@ -643,10 +707,10 @@ Vector<EditorData::EditedScene> EditorData::get_edited_scenes() const { void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); if (p_scene_idx < 0) { - edited_scene[current_edited_scene].version = version; + edited_scene.write[current_edited_scene].version = version; } else { ERR_FAIL_INDEX(p_scene_idx, edited_scene.size()); - edited_scene[p_scene_idx].version = version; + edited_scene.write[p_scene_idx].version = version; } } @@ -729,7 +793,7 @@ String EditorData::get_scene_path(int p_idx) const { void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].live_edit_root = p_root; + edited_scene.write[current_edited_scene].live_edit_root = p_root; } NodePath EditorData::get_edited_scene_live_edit_root() { @@ -742,7 +806,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; es.selection = p_selection->get_selected_node_list(); es.history_current = p_history->current; es.history_stored = p_history->history; @@ -753,7 +817,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) { ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; p_history->current = es.history_current; p_history->history = es.history_stored; @@ -867,7 +931,7 @@ Array EditorSelection::_get_transformable_selected_nodes() { return ret; } -Array EditorSelection::_get_selected_nodes() { +Array EditorSelection::get_selected_nodes() { Array ret; @@ -885,7 +949,7 @@ void EditorSelection::_bind_methods() { ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear); ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node); ClassDB::bind_method(D_METHOD("remove_node", "node"), &EditorSelection::remove_node); - ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::_get_selected_nodes); + ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::get_selected_nodes); ClassDB::bind_method(D_METHOD("get_transformable_selected_nodes"), &EditorSelection::_get_transformable_selected_nodes); ClassDB::bind_method(D_METHOD("_emit_change"), &EditorSelection::_emit_change); ADD_SIGNAL(MethodInfo("selection_changed")); |