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-rw-r--r--editor/editor_data.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp
index f4ef11eb36..69c120bb3c 100644
--- a/editor/editor_data.cpp
+++ b/editor/editor_data.cpp
@@ -888,11 +888,56 @@ StringName EditorData::script_class_get_base(const String &p_class) {
return script->get_language()->get_global_class_name(base_script->get_path());
}
+Object *EditorData::script_class_instance(const String &p_class) {
+ if (ScriptServer::is_global_class(p_class)) {
+ Object *obj = ClassDB::instance(ScriptServer::get_global_class_base(p_class));
+ if (obj) {
+ RES script = ResourceLoader::load(ScriptServer::get_global_class_path(p_class));
+ if (script.is_valid())
+ obj->set_script(script.get_ref_ptr());
+
+ RES icon = ResourceLoader::load(script_class_get_icon_path(p_class));
+ if (icon.is_valid())
+ obj->set_meta("_editor_icon", icon);
+
+ return obj;
+ }
+ }
+ return NULL;
+}
+
+void EditorData::script_class_save_icon_paths() {
+ List<StringName> keys;
+ _script_class_icon_paths.get_key_list(&keys);
+
+ Dictionary d;
+ for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ d[E->get()] = _script_class_icon_paths[E->get()];
+ }
+
+ ProjectSettings::get_singleton()->set("_global_script_class_icons", d);
+ ProjectSettings::get_singleton()->save();
+}
+
+void EditorData::script_class_load_icon_paths() {
+ script_class_clear_icon_paths();
+
+ Dictionary d = ProjectSettings::get_singleton()->get("_global_script_class_icons");
+ List<Variant> keys;
+ d.get_key_list(&keys);
+
+ for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
+ String key = E->get().operator String();
+ _script_class_icon_paths[key] = d[key];
+ }
+}
+
EditorData::EditorData() {
current_edited_scene = -1;
//load_imported_scenes_from_globals();
+ script_class_load_icon_paths();
}
///////////