diff options
Diffstat (limited to 'editor/editor_data.cpp')
-rw-r--r-- | editor/editor_data.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 4dde893c6d..729f6f50ef 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -62,7 +62,7 @@ void EditorHistory::cleanup_history() { fail = true; } else { //after level, clip - history[i].path.resize(j); + history.write[i].path.resize(j); } break; @@ -100,14 +100,14 @@ void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int if (p_property != "" && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; h.path.resize(h.level + 1); h.path.push_back(o); h.level++; } else if (p_level_change != -1 && has_prev) { //add a sub property - History &pr = history[current]; + History &pr = history.write[current]; h = pr; ERR_FAIL_INDEX(p_level_change, h.path.size()); h.level = p_level_change; @@ -206,7 +206,7 @@ ObjectID EditorHistory::get_current() { if (current < 0 || current >= history.size()) return 0; - History &h = history[current]; + History &h = history.write[current]; Object *obj = ObjectDB::get_instance(h.path[h.level].object); if (!obj) return 0; @@ -558,7 +558,7 @@ void EditorData::move_edited_scene_index(int p_idx, int p_to_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); ERR_FAIL_INDEX(p_to_idx, edited_scene.size()); - SWAP(edited_scene[p_idx], edited_scene[p_to_idx]); + SWAP(edited_scene.write[p_idx], edited_scene.write[p_to_idx]); } void EditorData::remove_scene(int p_idx) { ERR_FAIL_INDEX(p_idx, edited_scene.size()); @@ -644,7 +644,7 @@ bool EditorData::check_and_update_scene(int p_idx) { //transfer selection List<Node *> new_selection; - for (List<Node *>::Element *E = edited_scene[p_idx].selection.front(); E; E = E->next()) { + for (List<Node *>::Element *E = edited_scene.write[p_idx].selection.front(); E; E = E->next()) { NodePath p = edited_scene[p_idx].root->get_path_to(E->get()); Node *new_node = new_scene->get_node(p); if (new_node) @@ -654,8 +654,8 @@ bool EditorData::check_and_update_scene(int p_idx) { new_scene->set_filename(edited_scene[p_idx].root->get_filename()); memdelete(edited_scene[p_idx].root); - edited_scene[p_idx].root = new_scene; - edited_scene[p_idx].selection = new_selection; + edited_scene.write[p_idx].root = new_scene; + edited_scene.write[p_idx].selection = new_selection; return true; } @@ -685,7 +685,7 @@ Node *EditorData::get_edited_scene_root(int p_idx) { void EditorData::set_edited_scene_root(Node *p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].root = p_root; + edited_scene.write[current_edited_scene].root = p_root; } int EditorData::get_edited_scene_count() const { @@ -707,10 +707,10 @@ Vector<EditorData::EditedScene> EditorData::get_edited_scenes() const { void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); if (p_scene_idx < 0) { - edited_scene[current_edited_scene].version = version; + edited_scene.write[current_edited_scene].version = version; } else { ERR_FAIL_INDEX(p_scene_idx, edited_scene.size()); - edited_scene[p_scene_idx].version = version; + edited_scene.write[p_scene_idx].version = version; } } @@ -793,7 +793,7 @@ String EditorData::get_scene_path(int p_idx) const { void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) { ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - edited_scene[current_edited_scene].live_edit_root = p_root; + edited_scene.write[current_edited_scene].live_edit_root = p_root; } NodePath EditorData::get_edited_scene_live_edit_root() { @@ -806,7 +806,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis ERR_FAIL_INDEX(current_edited_scene, edited_scene.size()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; es.selection = p_selection->get_selected_node_list(); es.history_current = p_history->current; es.history_stored = p_history->history; @@ -817,7 +817,7 @@ void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHis Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) { ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary()); - EditedScene &es = edited_scene[current_edited_scene]; + EditedScene &es = edited_scene.write[current_edited_scene]; p_history->current = es.history_current; p_history->history = es.history_stored; |