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-rw-r--r--editor/editor_autoload_settings.h20
1 files changed, 7 insertions, 13 deletions
diff --git a/editor/editor_autoload_settings.h b/editor/editor_autoload_settings.h
index 646fe3992c..b709728856 100644
--- a/editor/editor_autoload_settings.h
+++ b/editor/editor_autoload_settings.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -50,20 +50,14 @@ class EditorAutoloadSettings : public VBoxContainer {
struct AutoLoadInfo {
String name;
String path;
- bool is_singleton;
- bool in_editor;
- int order;
- Node *node;
+ bool is_singleton = false;
+ bool in_editor = false;
+ int order = 0;
+ Node *node = nullptr;
bool operator==(const AutoLoadInfo &p_info) const {
return order == p_info.order;
}
-
- AutoLoadInfo() {
- is_singleton = false;
- in_editor = false;
- node = nullptr;
- }
};
List<AutoLoadInfo> autoload_cache;
@@ -87,7 +81,7 @@ class EditorAutoloadSettings : public VBoxContainer {
void _autoload_button_pressed(Object *p_item, int p_column, int p_button);
void _autoload_activated();
void _autoload_path_text_changed(const String p_path);
- void _autoload_text_entered(const String p_name);
+ void _autoload_text_submitted(const String p_name);
void _autoload_text_changed(const String p_name);
void _autoload_open(const String &fpath);
void _autoload_file_callback(const String &p_path);