diff options
Diffstat (limited to 'editor/editor_audio_buses.h')
-rw-r--r-- | editor/editor_audio_buses.h | 57 |
1 files changed, 55 insertions, 2 deletions
diff --git a/editor/editor_audio_buses.h b/editor/editor_audio_buses.h index 37ff9b28dc..50f2101fd8 100644 --- a/editor/editor_audio_buses.h +++ b/editor/editor_audio_buses.h @@ -35,6 +35,7 @@ #include "editor_plugin.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" +#include "scene/gui/control.h" #include "scene/gui/line_edit.h" #include "scene/gui/menu_button.h" #include "scene/gui/option_button.h" @@ -71,13 +72,17 @@ class EditorAudioBus : public PanelContainer { TextureProgress *vu_r; } channel[CHANNELS_MAX]; - TextureRect *scale; + class EditorAudioMeterNotches *scale; OptionButton *send; PopupMenu *effect_options; PopupMenu *bus_popup; PopupMenu *delete_effect_popup; + Panel *audio_value_preview_box; + Label *audio_value_preview_label; + Timer *preview_timer; + Button *solo; Button *mute; Button *bypass; @@ -93,7 +98,11 @@ class EditorAudioBus : public PanelContainer { void _name_changed(const String &p_new_name); void _name_focus_exit() { _name_changed(track_name->get_text()); } - void _volume_db_changed(float p_db); + void _volume_changed(float p_normalized); + float _normalized_volume_to_scaled_db(float normalized); + float _scaled_db_to_normalized_volume(float db); + void _show_value(float slider_value); + void _hide_value_preview(); void _solo_toggled(); void _mute_toggled(); void _bypass_toggled(); @@ -200,6 +209,50 @@ public: EditorAudioBuses(); }; +class EditorAudioMeterNotches : public Control { + GDCLASS(EditorAudioMeterNotches, Control); + +private: + struct AudioNotch { + float relative_position; + float db_value; + bool render_db_value; + + _FORCE_INLINE_ AudioNotch(float r_pos, float db_v, bool rndr_val) { + relative_position = r_pos; + db_value = db_v; + render_db_value = rndr_val; + } + + _FORCE_INLINE_ AudioNotch(const AudioNotch &n) { + relative_position = n.relative_position; + db_value = n.db_value; + render_db_value = n.render_db_value; + } + + _FORCE_INLINE_ AudioNotch() {} + }; + + List<AudioNotch> notches; + +public: + float line_length; + float label_space; + float btm_padding; + float top_padding; + Color notch_color; + + void add_notch(float normalized_offset, float db_value, bool render_value = false); + +private: + static void _bind_methods(); + void _notification(int p_what); + void _draw_audio_notches(); + +public: + EditorAudioMeterNotches(); +}; + class AudioBusesEditorPlugin : public EditorPlugin { GDCLASS(AudioBusesEditorPlugin, EditorPlugin); |