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-rw-r--r--editor/editor_atlas_packer.cpp265
1 files changed, 265 insertions, 0 deletions
diff --git a/editor/editor_atlas_packer.cpp b/editor/editor_atlas_packer.cpp
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index 0000000000..4e1d98399a
--- /dev/null
+++ b/editor/editor_atlas_packer.cpp
@@ -0,0 +1,265 @@
+#include "editor_atlas_packer.h"
+
+void EditorAtlasPacker::_plot_triangle(Ref<BitMap> p_bitmap, Vector2i *vertices) {
+
+ int width = p_bitmap->get_size().width;
+ int height = p_bitmap->get_size().height;
+ int x[3];
+ int y[3];
+
+ for (int j = 0; j < 3; j++) {
+
+ x[j] = vertices[j].x;
+ y[j] = vertices[j].y;
+ }
+
+ // sort the points vertically
+ if (y[1] > y[2]) {
+ SWAP(x[1], x[2]);
+ SWAP(y[1], y[2]);
+ }
+ if (y[0] > y[1]) {
+ SWAP(x[0], x[1]);
+ SWAP(y[0], y[1]);
+ }
+ if (y[1] > y[2]) {
+ SWAP(x[1], x[2]);
+ SWAP(y[1], y[2]);
+ }
+
+ double dx_far = double(x[2] - x[0]) / (y[2] - y[0] + 1);
+ double dx_upper = double(x[1] - x[0]) / (y[1] - y[0] + 1);
+ double dx_low = double(x[2] - x[1]) / (y[2] - y[1] + 1);
+ double xf = x[0];
+ double xt = x[0] + dx_upper; // if y[0] == y[1], special case
+ for (int yi = y[0]; yi <= (y[2] > height - 1 ? height - 1 : y[2]); yi++) {
+ if (yi >= 0) {
+ for (int xi = (xf > 0 ? int(xf) : 0); xi <= (xt < width ? xt : width - 1); xi++) {
+ //pixels[int(x + y * width)] = color;
+
+ p_bitmap->set_bit(Point2(xi, yi), true);
+ }
+
+ for (int xi = (xf < width ? int(xf) : width - 1); xi >= (xt > 0 ? xt : 0); xi--) {
+
+ p_bitmap->set_bit(Point2(xi, yi), true);
+ }
+ }
+ xf += dx_far;
+ if (yi < y[1])
+ xt += dx_upper;
+ else
+ xt += dx_low;
+ }
+}
+void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size, int p_cell_resolution) {
+
+ int divide_by = MIN(64, p_cell_resolution);
+ Vector<PlottedBitmap> bitmaps;
+
+ int max_w = 0;
+
+ for (int i = 0; i < charts.size(); i++) {
+
+ const Chart &chart = charts[i];
+
+ //generate aabb
+
+ Rect2i aabb;
+ int vertex_count = chart.vertices.size();
+ const Vector2 *vertices = chart.vertices.ptr();
+
+ for (int j = 0; j < vertex_count; j++) {
+
+ if (j == 0) {
+ aabb.position = vertices[j];
+ } else {
+ aabb.expand_to(vertices[j]);
+ }
+ }
+
+ Ref<BitMap> src_bitmap;
+ src_bitmap.instance();
+ src_bitmap->create(aabb.size / divide_by);
+
+ int w = src_bitmap->get_size().width;
+ int h = src_bitmap->get_size().height;
+
+ //plot triangles, using divisor
+
+ for (int j = 0; j < chart.faces.size(); j++) {
+
+ Vector2i v[3];
+ for (int k = 0; k < 3; k++) {
+ Vector2 vtx = chart.vertices[chart.faces[j].vertex[k]];
+ vtx -= aabb.position;
+ vtx /= divide_by;
+ v[k] = vtx;
+ }
+
+ _plot_triangle(src_bitmap, v);
+ }
+
+ //src_bitmap->convert_to_image()->save_png("bitmap" + itos(i) + ".png");
+
+ //grow by 1 for each side
+
+ int bmw = src_bitmap->get_size().width + 2;
+ int bmh = src_bitmap->get_size().height + 2;
+
+ int heights_size = -1;
+ bool transpose = false;
+ if (chart.can_transpose && bmh > bmw) {
+ heights_size = bmh;
+ transpose = true;
+ } else {
+ heights_size = bmw;
+ }
+
+ max_w = MAX(max_w, heights_size);
+
+ Vector<int> top_heights;
+ Vector<int> bottom_heights;
+ top_heights.resize(heights_size);
+ bottom_heights.resize(heights_size);
+
+ for (int x = 0; x < heights_size; x++) {
+ top_heights.write[x] = -1;
+ bottom_heights.write[x] = 0x7FFFFFFF;
+ }
+
+ for (int x = 0; x < bmw; x++) {
+ for (int y = 0; y < bmh; y++) {
+ bool found_pixel = false;
+ for (int lx = x - 1; lx < x + 2 && !found_pixel; lx++) {
+ for (int ly = y - 1; ly < y + 2 && !found_pixel; ly++) {
+
+ int px = lx - 1;
+ if (px < 0 || px >= w)
+ continue;
+ int py = ly - 1;
+ if (py < 0 || py >= h)
+ continue;
+
+ if (src_bitmap->get_bit(Vector2(px, py))) {
+ found_pixel = true;
+ }
+ }
+ }
+ if (found_pixel) {
+
+ if (transpose) {
+ if (x > top_heights[y]) {
+ top_heights.write[y] = x;
+ }
+ if (x < bottom_heights[y]) {
+ bottom_heights.write[y] = x;
+ }
+ } else {
+ if (y > top_heights[x]) {
+ top_heights.write[x] = y;
+ }
+ if (y < bottom_heights[x]) {
+ bottom_heights.write[x] = y;
+ }
+ }
+ }
+ }
+ }
+
+ String row;
+ for (int j = 0; j < top_heights.size(); j++) {
+ row += "(" + itos(top_heights[j]) + "-" + itos(bottom_heights[j]) + "),";
+ }
+
+ PlottedBitmap plotted_bitmap;
+ plotted_bitmap.offset = aabb.position;
+ plotted_bitmap.top_heights = top_heights;
+ plotted_bitmap.bottom_heights = bottom_heights;
+ plotted_bitmap.chart_index = i;
+ plotted_bitmap.transposed = transpose;
+ plotted_bitmap.area = bmw * bmh;
+
+ bitmaps.push_back(plotted_bitmap);
+ }
+
+ bitmaps.sort();
+
+ int atlas_max_width = nearest_power_of_2_templated(p_atlas_max_size) / divide_by;
+ int atlas_w = nearest_power_of_2_templated(max_w);
+ int atlas_h;
+ while (true) {
+ atlas_h = 0;
+
+ //do a tetris
+ Vector<int> heights;
+ heights.resize(atlas_w);
+ for (int i = 0; i < atlas_w; i++) {
+ heights.write[i] = 0;
+ }
+
+ int *atlas_ptr = heights.ptrw();
+
+ for (int i = 0; i < bitmaps.size(); i++) {
+
+ int best_height = 0x7FFFFFFF;
+ int best_height_offset = -1;
+ int w = bitmaps[i].top_heights.size();
+
+ const int *top_heights = bitmaps[i].top_heights.ptr();
+ const int *bottom_heights = bitmaps[i].bottom_heights.ptr();
+
+ for (int j = 0; j < atlas_w - w; j++) {
+
+ int height = 0;
+
+ for (int k = 0; k < w; k++) {
+
+ int pixmap_h = bottom_heights[k];
+ if (pixmap_h == -1) {
+ continue; //no pixel here, anything is fine
+ }
+
+ int h = MAX(0, atlas_ptr[j + k] - pixmap_h);
+ if (h > height) {
+ height = h;
+ }
+ }
+
+ if (height < best_height) {
+ best_height = height;
+ best_height_offset = j;
+ }
+ }
+
+ for (int j = 0; j < w; j++) { //add
+ if (top_heights[j] == -1) { //unused
+ continue;
+ }
+ int height = best_height + top_heights[j] + 1;
+ atlas_ptr[j + best_height_offset] = height;
+ atlas_h = MAX(atlas_h, height);
+ }
+
+ // set
+ Vector2 offset = bitmaps[i].offset;
+ if (bitmaps[i].transposed) {
+ SWAP(offset.x, offset.y);
+ }
+
+ Vector2 final_pos = Vector2(best_height_offset * divide_by, best_height * divide_by) + Vector2(divide_by, divide_by) - offset;
+ charts.write[bitmaps[i].chart_index].final_offset = final_pos;
+ charts.write[bitmaps[i].chart_index].transposed = bitmaps[i].transposed;
+ }
+
+ if (atlas_h <= atlas_w * 2 || atlas_w >= atlas_max_width) {
+ break; //ok this one is enough
+ }
+
+ //try again
+ atlas_w *= 2;
+ }
+
+ r_width = atlas_w * divide_by;
+ r_height = atlas_h * divide_by;
+}