summaryrefslogtreecommitdiff
path: root/editor/debugger
diff options
context:
space:
mode:
Diffstat (limited to 'editor/debugger')
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp8
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.h4
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.cpp45
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.h4
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.cpp4
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.h4
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_types.h4
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp30
-rw-r--r--editor/debugger/editor_debugger_inspector.h4
-rw-r--r--editor/debugger/editor_debugger_node.cpp31
-rw-r--r--editor/debugger/editor_debugger_node.h7
-rw-r--r--editor/debugger/editor_debugger_server.cpp52
-rw-r--r--editor/debugger/editor_debugger_server.h8
-rw-r--r--editor/debugger/editor_debugger_tree.cpp8
-rw-r--r--editor/debugger/editor_debugger_tree.h4
-rw-r--r--editor/debugger/editor_network_profiler.cpp10
-rw-r--r--editor/debugger/editor_network_profiler.h4
-rw-r--r--editor/debugger/editor_performance_profiler.cpp20
-rw-r--r--editor/debugger/editor_performance_profiler.h4
-rw-r--r--editor/debugger/editor_profiler.cpp12
-rw-r--r--editor/debugger/editor_profiler.h4
-rw-r--r--editor/debugger/editor_visual_profiler.cpp18
-rw-r--r--editor/debugger/editor_visual_profiler.h4
-rw-r--r--editor/debugger/script_editor_debugger.cpp214
-rw-r--r--editor/debugger/script_editor_debugger.h18
25 files changed, 380 insertions, 145 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index 485d58f4a3..ff4051fc67 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -109,7 +109,7 @@ Dictionary DebugAdapterParser::prepare_error_response(const Dictionary &p_params
case DAP::ErrorType::UNKNOWN:
default:
error = "unknown";
- error_desc = "An unknown error has ocurred when processing the request.";
+ error_desc = "An unknown error has occurred when processing the request.";
break;
}
@@ -412,7 +412,7 @@ Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const {
}
Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const {
- // If _remaining_vars > 0, the debugee is still sending a stack dump to the editor.
+ // If _remaining_vars > 0, the debuggee is still sending a stack dump to the editor.
if (DebugAdapterProtocol::get_singleton()->_remaining_vars > 0) {
return Dictionary();
}
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.h b/editor/debugger/debug_adapter/debug_adapter_parser.h
index 4c93464e39..f458151e17 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.h
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
index 2e0e6cb7c8..babe8af8bc 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -192,10 +192,12 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::VECTOR2I: {
int id = variable_id++;
Vector2 vec = p_var;
+ const String type_scalar = Variant::get_type_name(p_var.get_type() == Variant::VECTOR2 ? Variant::FLOAT : Variant::INT);
DAP::Variable x, y;
x.name = "x";
y.name = "y";
- x.type = y.type = Variant::get_type_name(p_var.get_type() == Variant::VECTOR2 ? Variant::FLOAT : Variant::INT);
+ x.type = type_scalar;
+ y.type = type_scalar;
x.value = rtos(vec.x);
y.value = rtos(vec.y);
@@ -209,12 +211,16 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::RECT2I: {
int id = variable_id++;
Rect2 rect = p_var;
+ const String type_scalar = Variant::get_type_name(p_var.get_type() == Variant::RECT2 ? Variant::FLOAT : Variant::INT);
DAP::Variable x, y, w, h;
x.name = "x";
y.name = "y";
w.name = "w";
h.name = "h";
- x.type = y.type = w.type = h.type = Variant::get_type_name(p_var.get_type() == Variant::RECT2 ? Variant::FLOAT : Variant::INT);
+ x.type = type_scalar;
+ y.type = type_scalar;
+ w.type = type_scalar;
+ h.type = type_scalar;
x.value = rtos(rect.position.x);
y.value = rtos(rect.position.y);
w.value = rtos(rect.size.x);
@@ -232,11 +238,14 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::VECTOR3I: {
int id = variable_id++;
Vector3 vec = p_var;
+ const String type_scalar = Variant::get_type_name(p_var.get_type() == Variant::VECTOR3 ? Variant::FLOAT : Variant::INT);
DAP::Variable x, y, z;
x.name = "x";
y.name = "y";
z.name = "z";
- x.type = y.type = z.type = Variant::get_type_name(p_var.get_type() == Variant::VECTOR3 ? Variant::FLOAT : Variant::INT);
+ x.type = type_scalar;
+ y.type = type_scalar;
+ z.type = type_scalar;
x.value = rtos(vec.x);
y.value = rtos(vec.y);
z.value = rtos(vec.z);
@@ -251,11 +260,14 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::TRANSFORM2D: {
int id = variable_id++;
Transform2D transform = p_var;
+ const String type_vec2 = Variant::get_type_name(Variant::VECTOR2);
DAP::Variable x, y, origin;
x.name = "x";
y.name = "y";
origin.name = "origin";
- x.type = y.type = origin.type = Variant::get_type_name(Variant::VECTOR2);
+ x.type = type_vec2;
+ y.type = type_vec2;
+ origin.type = type_vec2;
x.value = transform.elements[0];
y.value = transform.elements[1];
origin.value = transform.elements[2];
@@ -291,12 +303,16 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::QUATERNION: {
int id = variable_id++;
Quaternion quat = p_var;
+ const String type_float = Variant::get_type_name(Variant::FLOAT);
DAP::Variable x, y, z, w;
x.name = "x";
y.name = "y";
z.name = "z";
w.name = "w";
- x.type = y.type = z.type = w.type = Variant::get_type_name(Variant::FLOAT);
+ x.type = type_float;
+ y.type = type_float;
+ z.type = type_float;
+ w.type = type_float;
x.value = rtos(quat.x);
y.value = rtos(quat.y);
z.value = rtos(quat.z);
@@ -313,10 +329,12 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::AABB: {
int id = variable_id++;
AABB aabb = p_var;
+ const String type_vec3 = Variant::get_type_name(Variant::VECTOR3);
DAP::Variable position, size;
position.name = "position";
size.name = "size";
- position.type = size.type = Variant::get_type_name(Variant::VECTOR3);
+ position.type = type_vec3;
+ size.type = type_vec3;
position.value = aabb.position;
size.value = aabb.size;
position.variablesReference = parse_variant(aabb.position);
@@ -331,11 +349,14 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::BASIS: {
int id = variable_id++;
Basis basis = p_var;
+ const String type_vec2 = Variant::get_type_name(Variant::VECTOR2);
DAP::Variable x, y, z;
x.name = "x";
y.name = "y";
z.name = "z";
- x.type = y.type = z.type = Variant::get_type_name(Variant::VECTOR2);
+ x.type = type_vec2;
+ y.type = type_vec2;
+ z.type = type_vec2;
x.value = basis.elements[0];
y.value = basis.elements[1];
z.value = basis.elements[2];
@@ -372,12 +393,16 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::COLOR: {
int id = variable_id++;
Color color = p_var;
+ const String type_float = Variant::get_type_name(Variant::FLOAT);
DAP::Variable r, g, b, a;
r.name = "r";
g.name = "g";
b.name = "b";
a.name = "a";
- r.type = g.type = b.type = a.type = Variant::get_type_name(Variant::FLOAT);
+ r.type = type_float;
+ g.type = type_float;
+ b.type = type_float;
+ a.type = type_float;
r.value = rtos(color.r);
g.value = rtos(color.g);
b.value = rtos(color.b);
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h
index d4291992bf..b54a5f1f3f 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.h
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp
index 4775e2c8b0..ffbbf66015 100644
--- a/editor/debugger/debug_adapter/debug_adapter_server.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.h b/editor/debugger/debug_adapter/debug_adapter_server.h
index c449403cc2..a2b01f92c6 100644
--- a/editor/debugger/debug_adapter/debug_adapter_server.h
+++ b/editor/debugger/debug_adapter/debug_adapter_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/debug_adapter/debug_adapter_types.h b/editor/debugger/debug_adapter/debug_adapter_types.h
index 5156c91d14..77b70909b3 100644
--- a/editor/debugger/debug_adapter/debug_adapter_types.h
+++ b/editor/debugger/debug_adapter/debug_adapter_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index e53f66e72e..38bdbe2870 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,9 +55,14 @@ bool EditorDebuggerRemoteObject::_get(const StringName &p_name, Variant &r_ret)
}
void EditorDebuggerRemoteObject::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->clear(); //sorry, no want category
- for (const PropertyInfo &E : prop_list) {
- p_list->push_back(E);
+ p_list->clear(); // Sorry, no want category.
+ for (const PropertyInfo &prop : prop_list) {
+ if (prop.name == "script") {
+ // Skip the script property, it's always added by the non-virtual method.
+ continue;
+ }
+
+ p_list->push_back(prop);
}
}
@@ -257,13 +262,26 @@ void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
variables->prop_values[type + n] = v;
variables->update();
edit(variables);
+
+ // To prevent constantly resizing when using filtering.
+ int size_x = get_size().x;
+ if (size_x > get_custom_minimum_size().x) {
+ set_custom_minimum_size(Size2(size_x, 0));
+ }
}
void EditorDebuggerInspector::clear_stack_variables() {
variables->clear();
variables->update();
+ set_custom_minimum_size(Size2(0, 0));
}
String EditorDebuggerInspector::get_stack_variable(const String &p_var) {
- return variables->get_variant(p_var);
+ for (Map<StringName, Variant>::Element *E = variables->prop_values.front(); E; E = E->next()) {
+ String v = E->key().operator String();
+ if (v.get_slice("/", 1) == p_var) {
+ return variables->get_variant(v);
+ }
+ }
+ return String();
}
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
index 6648c99c03..5cdc4417d0 100644
--- a/editor/debugger/editor_debugger_inspector.h
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 188f5708aa..79853b6809 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -59,7 +59,7 @@ EditorDebuggerNode::EditorDebuggerNode() {
add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT));
tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->set_tabs_visible(false);
tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
add_child(tabs);
@@ -75,8 +75,8 @@ EditorDebuggerNode::EditorDebuggerNode() {
remote_scene_tree = memnew(EditorDebuggerTree);
remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
- EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
- EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
+ SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
+ SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
@@ -95,6 +95,7 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped), varray(id));
node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected), varray(id));
node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
+ node->connect("breakpoint_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked), varray(id));
node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated), varray(id));
@@ -183,6 +184,11 @@ ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
}
+String EditorDebuggerNode::get_server_uri() const {
+ ERR_FAIL_COND_V(server.is_null(), "");
+ return server->get_uri();
+}
+
Error EditorDebuggerNode::start(const String &p_uri) {
stop();
ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER);
@@ -265,15 +271,20 @@ void EditorDebuggerNode::_notification(int p_what) {
if (error_count == 0 && warning_count == 0) {
debugger_button->set_text(TTR("Debugger"));
+ debugger_button->remove_theme_color_override("font_color");
debugger_button->set_icon(Ref<Texture2D>());
} else {
debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
if (error_count >= 1 && warning_count >= 1) {
debugger_button->set_icon(get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
+ // Use error color to represent the highest level of severity reported.
+ debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
} else if (error_count >= 1) {
debugger_button->set_icon(get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
+ debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
} else {
debugger_button->set_icon(get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
+ debugger_button->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
}
}
last_error_count = error_count;
@@ -321,10 +332,10 @@ void EditorDebuggerNode::_notification(int p_what) {
// Switch to remote tree view if so desired.
auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
if (auto_switch_remote_scene_tree) {
- EditorNode::get_singleton()->get_scene_tree_dock()->show_remote_tree();
+ SceneTreeDock::get_singleton()->show_remote_tree();
}
// Good to go.
- EditorNode::get_singleton()->get_scene_tree_dock()->show_tab_buttons();
+ SceneTreeDock::get_singleton()->show_tab_buttons();
debugger->set_editor_remote_tree(remote_scene_tree);
debugger->start(server->take_connection());
// Send breakpoints.
@@ -350,8 +361,8 @@ void EditorDebuggerNode::_debugger_stopped(int p_id) {
if (!found) {
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_tab_buttons();
+ SceneTreeDock::get_singleton()->hide_remote_tree();
+ SceneTreeDock::get_singleton()->hide_tab_buttons();
EditorNode::get_singleton()->notify_all_debug_sessions_exited();
}
}
@@ -565,7 +576,7 @@ void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const St
if (obj->remote_object_id != p_id) {
return;
}
- EditorNode::get_singleton()->get_inspector()->update_property(p_property);
+ InspectorDock::get_inspector_singleton()->update_property(p_property);
}
}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 4d9e846834..6fcdbf5f73 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -188,8 +188,9 @@ public:
void set_camera_override(CameraOverride p_override);
CameraOverride get_camera_override();
- Error start(const String &p_uri = "tcp://");
+ String get_server_uri() const;
+ Error start(const String &p_uri = "tcp://");
void stop();
void add_debugger_plugin(const Ref<Script> &p_script);
diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp
index 8c3833af50..bce131a5fe 100644
--- a/editor/debugger/editor_debugger_server.cpp
+++ b/editor/debugger/editor_debugger_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,15 +41,18 @@
class EditorDebuggerServerTCP : public EditorDebuggerServer {
private:
Ref<TCPServer> server;
+ String endpoint;
public:
static EditorDebuggerServer *create(const String &p_protocol);
- virtual void poll() {}
- virtual Error start(const String &p_uri);
- virtual void stop();
- virtual bool is_active() const;
- virtual bool is_connection_available() const;
- virtual Ref<RemoteDebuggerPeer> take_connection();
+
+ virtual void poll() override {}
+ virtual String get_uri() const override;
+ virtual Error start(const String &p_uri) override;
+ virtual void stop() override;
+ virtual bool is_active() const override;
+ virtual bool is_connection_available() const override;
+ virtual Ref<RemoteDebuggerPeer> take_connection() override;
EditorDebuggerServerTCP();
};
@@ -63,21 +66,42 @@ EditorDebuggerServerTCP::EditorDebuggerServerTCP() {
server.instantiate();
}
+String EditorDebuggerServerTCP::get_uri() const {
+ return endpoint;
+}
+
Error EditorDebuggerServerTCP::start(const String &p_uri) {
- int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ // Default host and port
String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host");
+ int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+
+ // Optionally override
if (!p_uri.is_empty() && p_uri != "tcp://") {
String scheme, path;
Error err = p_uri.parse_url(scheme, bind_host, bind_port, path);
ERR_FAIL_COND_V(err != OK, ERR_INVALID_PARAMETER);
ERR_FAIL_COND_V(!bind_host.is_valid_ip_address() && bind_host != "*", ERR_INVALID_PARAMETER);
}
- const Error err = server->listen(bind_port, bind_host);
- if (err != OK) {
- EditorNode::get_log()->add_message(String("Error listening on port ") + itos(bind_port), EditorLog::MSG_TYPE_ERROR);
- return err;
+
+ // Try listening on ports
+ const int max_attempts = 5;
+ for (int attempt = 1;; ++attempt) {
+ const Error err = server->listen(bind_port, bind_host);
+ if (err == OK) {
+ break;
+ }
+ if (attempt >= max_attempts) {
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, remote debugging unavailable.", bind_port), EditorLog::MSG_TYPE_ERROR);
+ return err;
+ }
+ int last_port = bind_port++;
+ EditorNode::get_log()->add_message(vformat("Cannot listen on port %d, trying %d instead.", last_port, bind_port), EditorLog::MSG_TYPE_WARNING);
}
- return err;
+
+ // Endpoint that the client should connect to
+ endpoint = vformat("tcp://%s:%d", bind_host, bind_port);
+
+ return OK;
}
void EditorDebuggerServerTCP::stop() {
diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h
index 844d1a9e5a..bda4a1ce7d 100644
--- a/editor/debugger/editor_debugger_server.h
+++ b/editor/debugger/editor_debugger_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,8 +47,10 @@ public:
static void register_protocol_handler(const String &p_protocol, CreateServerFunc p_func);
static EditorDebuggerServer *create(const String &p_protocol);
+
+ virtual String get_uri() const = 0;
virtual void poll() = 0;
- virtual Error start(const String &p_uri = "") = 0;
+ virtual Error start(const String &p_uri) = 0;
virtual void stop() = 0;
virtual bool is_active() const = 0;
virtual bool is_connection_available() const = 0;
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 1feab98948..29d0014b8a 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -107,7 +107,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
item_menu->clear();
item_menu->add_icon_item(get_theme_icon(SNAME("CreateNewSceneFrom"), SNAME("EditorIcons")), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
item_menu->add_icon_item(get_theme_icon(SNAME("CopyNodePath"), SNAME("EditorIcons")), TTR("Copy Node Path"), ITEM_MENU_COPY_NODE_PATH);
- item_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
+ item_menu->set_position(get_screen_position() + get_local_mouse_position());
item_menu->popup();
}
@@ -128,7 +128,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger) {
updating_scene_tree = true;
const String last_path = get_selected_path();
- const String filter = EditorNode::get_singleton()->get_scene_tree_dock()->get_filter();
+ const String filter = SceneTreeDock::get_singleton()->get_filter();
bool filter_changed = filter != last_filter;
TreeItem *scroll_item = nullptr;
diff --git a/editor/debugger/editor_debugger_tree.h b/editor/debugger/editor_debugger_tree.h
index 13193344f1..58af52b01f 100644
--- a/editor/debugger/editor_debugger_tree.h
+++ b/editor/debugger/editor_debugger_tree.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp
index d4385630be..698e950f57 100644
--- a/editor/debugger/editor_network_profiler.cpp
+++ b/editor/debugger/editor_network_profiler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -60,7 +60,7 @@ void EditorNetworkProfiler::_update_frame() {
TreeItem *node = counters_display->create_item(root);
for (int j = 0; j < counters_display->get_columns(); ++j) {
- node->set_text_align(j, j > 0 ? TreeItem::ALIGN_RIGHT : TreeItem::ALIGN_LEFT);
+ node->set_text_alignment(j, j > 0 ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT);
}
node->set_text(0, E.value.node_path);
@@ -149,7 +149,7 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
incoming_bandwidth_text = memnew(LineEdit);
incoming_bandwidth_text->set_editable(false);
incoming_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- incoming_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
+ incoming_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
hb->add_child(incoming_bandwidth_text);
Control *down_up_spacer = memnew(Control);
@@ -163,7 +163,7 @@ EditorNetworkProfiler::EditorNetworkProfiler() {
outgoing_bandwidth_text = memnew(LineEdit);
outgoing_bandwidth_text->set_editable(false);
outgoing_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- outgoing_bandwidth_text->set_align(LineEdit::Align::ALIGN_RIGHT);
+ outgoing_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
hb->add_child(outgoing_bandwidth_text);
// Set initial texts in the incoming/outgoing bandwidth labels
diff --git a/editor/debugger/editor_network_profiler.h b/editor/debugger/editor_network_profiler.h
index 8c1da1cb2d..320dd2a826 100644
--- a/editor/debugger/editor_network_profiler.h
+++ b/editor/debugger/editor_network_profiler.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp
index 08ed675d16..56d1e7cee9 100644
--- a/editor/debugger/editor_performance_profiler.cpp
+++ b/editor/debugger/editor_performance_profiler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -132,14 +132,14 @@ void EditorPerformanceProfiler::_monitor_draw() {
rect.size -= graph_style_box->get_minimum_size();
Color draw_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
draw_color.set_hsv(Math::fmod(hue_shift * float(current.frame_index), 0.9f), draw_color.get_s() * 0.9f, draw_color.get_v() * value_multiplier, 0.6f);
- monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HALIGN_LEFT, rect.size.x, font_size, draw_color);
+ monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
draw_color.a = 0.9f;
float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), font_size).width;
if (value_position < 0) {
value_position = 0;
}
- monitor_draw->draw_string(graph_font, rect.position + Point2(value_position, graph_font->get_ascent(font_size)), current.item->get_text(1), HALIGN_LEFT, rect.size.x, font_size, draw_color);
+ monitor_draw->draw_string(graph_font, rect.position + Point2(value_position, graph_font->get_ascent(font_size)), current.item->get_text(1), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
rect.position.y += graph_font->get_height(font_size);
rect.size.height -= graph_font->get_height(font_size);
@@ -152,12 +152,12 @@ void EditorPerformanceProfiler::_monitor_draw() {
Color horizontal_line_color;
horizontal_line_color.set_hsv(draw_color.get_h(), draw_color.get_s() * 0.5f, draw_color.get_v() * 0.5f, 0.3f);
monitor_draw->draw_line(rect.position, rect.position + Vector2(rect.size.width, 0), horizontal_line_color, Math::round(EDSCALE));
- monitor_draw->draw_string(graph_font, rect.position + Vector2(0, graph_font->get_ascent(font_size)), _create_label(current.max, current.type), HALIGN_LEFT, rect.size.width, font_size, horizontal_line_color);
+ monitor_draw->draw_string(graph_font, rect.position + Vector2(0, graph_font->get_ascent(font_size)), _create_label(current.max, current.type), HORIZONTAL_ALIGNMENT_LEFT, rect.size.width, font_size, horizontal_line_color);
for (int j = 0; j < line_count; j++) {
Vector2 y_offset = Vector2(0, rect.size.height * (1.0f - float(j) / float(line_count)));
monitor_draw->draw_line(rect.position + y_offset, rect.position + Vector2(rect.size.width, 0) + y_offset, horizontal_line_color, Math::round(EDSCALE));
- monitor_draw->draw_string(graph_font, rect.position - Vector2(0, graph_font->get_descent(font_size)) + y_offset, _create_label(current.max * float(j) / float(line_count), current.type), HALIGN_LEFT, rect.size.width, font_size, horizontal_line_color);
+ monitor_draw->draw_string(graph_font, rect.position - Vector2(0, graph_font->get_descent(font_size)) + y_offset, _create_label(current.max * float(j) / float(line_count), current.type), HORIZONTAL_ALIGNMENT_LEFT, rect.size.width, font_size, horizontal_line_color);
}
}
@@ -191,7 +191,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
if (text_top_left_position.y < 0) {
text_top_left_position.y = h2 + MARKER_MARGIN;
}
- monitor_draw->draw_string(graph_font, rect.position + text_top_left_position + Point2(0, graph_font->get_ascent(font_size)), label, HALIGN_LEFT, rect.size.x, font_size, line_color);
+ monitor_draw->draw_string(graph_font, rect.position + text_top_left_position + Point2(0, graph_font->get_ascent(font_size)), label, HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, line_color);
}
prev = h2;
e = e->next();
@@ -249,7 +249,7 @@ TreeItem *EditorPerformanceProfiler::_create_monitor_item(const StringName &p_mo
void EditorPerformanceProfiler::_marker_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Vector<StringName> active;
for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
if (i.value().item->is_checked(0)) {
@@ -378,8 +378,8 @@ EditorPerformanceProfiler::EditorPerformanceProfiler() {
info_message = memnew(Label);
info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
- info_message->set_valign(Label::VALIGN_CENTER);
- info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
diff --git a/editor/debugger/editor_performance_profiler.h b/editor/debugger/editor_performance_profiler.h
index ea3404b208..998ecc5bb6 100644
--- a/editor/debugger/editor_performance_profiler.h
+++ b/editor/debugger/editor_performance_profiler.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 2fe7cd7886..d5e825a26c 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -355,7 +355,7 @@ void EditorProfiler::_update_frame() {
item->set_metadata(0, it.signature);
item->set_metadata(1, it.script);
item->set_metadata(2, it.line);
- item->set_text_align(2, TreeItem::ALIGN_RIGHT);
+ item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
item->set_tooltip(0, it.name + "\n" + it.script + ":" + itos(it.line));
float time = dtime == DISPLAY_SELF_TIME ? it.self : it.total;
@@ -438,7 +438,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseMotion> mm = p_ev;
if (
- (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) ||
+ (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) ||
(mm.is_valid())) {
int x = me->get_position().x - 1;
x = x * frame_metrics.size() / graph->get_size().width;
@@ -453,7 +453,7 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
x = frame_metrics.size() - 1;
}
- if (mb.is_valid() || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
+ if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
updating_frame = true;
if (x < total_metrics)
@@ -645,7 +645,7 @@ EditorProfiler::EditorProfiler() {
variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
graph = memnew(TextureRect);
- graph->set_expand(true);
+ graph->set_ignore_texture_size(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
graph->connect("draw", callable_mp(this, &EditorProfiler::_graph_tex_draw));
graph->connect("gui_input", callable_mp(this, &EditorProfiler::_graph_tex_input));
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index 8880824b87..45f7ac39c1 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index f25f18b7e4..3cb5d3513d 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -462,7 +462,7 @@ void EditorVisualProfiler::_graph_tex_draw() {
graph->draw_line(Vector2(0, frame_y), Vector2(half_width, frame_y), Color(1, 1, 1, 0.3));
String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
}
if (graph_height_gpu > 0) {
@@ -473,11 +473,11 @@ void EditorVisualProfiler::_graph_tex_draw() {
graph->draw_line(Vector2(half_width, frame_y), Vector2(graph->get_size().x, frame_y), Color(1, 1, 1, 0.3));
String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
}
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x, font->get_ascent(font_size) + 2), "CPU:", HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
+ graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x, font->get_ascent(font_size) + 2), "CPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
+ graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
/*
if (hover_metric != -1 && frame_metrics[hover_metric].valid) {
@@ -517,7 +517,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseMotion> mm = p_ev;
if (
- (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) ||
+ (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) ||
(mm.is_valid())) {
int half_w = graph->get_size().width / 2;
int x = me->get_position().x;
@@ -549,7 +549,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
hover_metric = -1;
}
- if (mb.is_valid() || mm->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
+ if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
//cursor_metric=x;
updating_frame = true;
@@ -786,7 +786,7 @@ EditorVisualProfiler::EditorVisualProfiler() {
variables->connect("cell_selected", callable_mp(this, &EditorVisualProfiler::_item_selected));
graph = memnew(TextureRect);
- graph->set_expand(true);
+ graph->set_ignore_texture_size(true);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
//graph->set_ignore_mouse(false);
graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 6b04fdbafc..55ba725ae8 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index a312c161a8..ee844fff64 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -79,7 +79,7 @@ void ScriptEditorDebugger::_put_msg(String p_message, Array p_data) {
void ScriptEditorDebugger::debug_copy() {
String msg = reason->get_text();
- if (msg == "") {
+ if (msg.is_empty()) {
return;
}
DisplayServer::get_singleton()->clipboard_set(msg);
@@ -312,7 +312,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (is_move_to_foreground()) {
DisplayServer::get_singleton()->window_move_to_foreground();
}
- if (error != "") {
+ if (!error.is_empty()) {
tabs->set_current_tab(0);
}
profiler->set_enabled(false);
@@ -499,7 +499,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_icon(0, get_theme_icon(oe.warning ? "Warning" : "Error", "EditorIcons"));
error->set_text(0, time);
- error->set_text_align(0, TreeItem::ALIGN_LEFT);
+ error->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
const Color color = get_theme_color(oe.warning ? SNAME("warning_color") : SNAME("error_color"), SNAME("Editor"));
error->set_custom_color(0, color);
@@ -524,7 +524,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
TreeItem *cpp_cond = error_tree->create_item(error);
cpp_cond->set_text(0, "<" + TTR("C++ Error") + ">");
cpp_cond->set_text(1, oe.error);
- cpp_cond->set_text_align(0, TreeItem::ALIGN_LEFT);
+ cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += TTR("C++ Error:") + " " + oe.error + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
@@ -542,7 +542,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
TreeItem *cpp_source = error_tree->create_item(error);
cpp_source->set_text(0, "<" + (source_is_project_file ? TTR("Source") : TTR("C++ Source")) + ">");
cpp_source->set_text(1, source_txt);
- cpp_source->set_text_align(0, TreeItem::ALIGN_LEFT);
+ cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
tooltip += (source_is_project_file ? TTR("Source:") : TTR("C++ Source:")) + " " + source_txt + "\n";
// Set metadata to highlight error line in scripts.
@@ -565,7 +565,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (i == 0) {
stack_trace->set_text(0, "<" + TTR("Stack Trace") + ">");
- stack_trace->set_text_align(0, TreeItem::ALIGN_LEFT);
+ stack_trace->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
error->set_metadata(0, meta);
tooltip += TTR("Stack Trace:") + "\n";
}
@@ -578,6 +578,12 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_tooltip(0, tooltip);
error->set_tooltip(1, tooltip);
+ if (warning_count == 0 && error_count == 0) {
+ expand_all_button->set_disabled(false);
+ collapse_all_button->set_disabled(false);
+ clear_button->set_disabled(false);
+ }
+
if (oe.warning) {
warning_count++;
} else {
@@ -782,8 +788,10 @@ void ScriptEditorDebugger::_notification(int p_what) {
le_clear->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_clear));
error_tree->connect("item_selected", callable_mp(this, &ScriptEditorDebugger::_error_selected));
error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
+ breakpoints_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_breakpoint_tree_clicked));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
+ search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -858,6 +866,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
docontinue->set_icon(get_theme_icon(SNAME("DebugContinue"), SNAME("EditorIcons")));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
+ search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
}
}
@@ -887,6 +896,13 @@ void ScriptEditorDebugger::_clear_breakpoints() {
emit_signal("clear_breakpoints");
}
+void ScriptEditorDebugger::_breakpoint_tree_clicked() {
+ TreeItem *selected = breakpoints_tree->get_selected();
+ if (selected->has_meta("line")) {
+ emit_signal(SNAME("breakpoint_selected"), selected->get_parent()->get_text(0), int(selected->get_meta("line")));
+ }
+}
+
void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
_clear_errors_list();
stop();
@@ -1077,7 +1093,7 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n
Resource *res = Object::cast_to<Resource>(p_base);
- if (res && res->get_path() != String()) {
+ if (res && !res->get_path().is_empty()) {
String respath = res->get_path();
int pathid = _get_res_path_cache(respath);
@@ -1105,9 +1121,9 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
NodePath path = editor->get_edited_scene()->get_path_to(node);
int pathid = _get_node_path_cache(path);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res = p_value;
- if (res.is_valid() && res->get_path() != String()) {
+ if (res.is_valid() && !res->get_path().is_empty()) {
Array msg;
msg.push_back(pathid);
msg.push_back(p_property);
@@ -1127,13 +1143,13 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
Resource *res = Object::cast_to<Resource>(p_base);
- if (res && res->get_path() != String()) {
+ if (res && !res->get_path().is_empty()) {
String respath = res->get_path();
int pathid = _get_res_path_cache(respath);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res2 = p_value;
- if (res2.is_valid() && res2->get_path() != String()) {
+ if (res2.is_valid() && !res2->get_path().is_empty()) {
Array msg;
msg.push_back(pathid);
msg.push_back(p_property);
@@ -1345,6 +1361,45 @@ void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool
msg.push_back(p_line);
msg.push_back(p_enabled);
_put_msg("breakpoint", msg);
+
+ TreeItem *path_item = breakpoints_tree->search_item_text(p_path);
+ if (path_item == nullptr) {
+ if (!p_enabled) {
+ return;
+ }
+ path_item = breakpoints_tree->create_item();
+ path_item->set_text(0, p_path);
+ }
+
+ int idx = 0;
+ TreeItem *breakpoint_item;
+ for (breakpoint_item = path_item->get_first_child(); breakpoint_item; breakpoint_item = breakpoint_item->get_next()) {
+ if ((int)breakpoint_item->get_meta("line") < p_line) {
+ idx++;
+ continue;
+ }
+
+ if ((int)breakpoint_item->get_meta("line") == p_line) {
+ break;
+ }
+ }
+
+ if (breakpoint_item == nullptr) {
+ if (!p_enabled) {
+ return;
+ }
+ breakpoint_item = breakpoints_tree->create_item(path_item, idx);
+ breakpoint_item->set_meta("line", p_line);
+ breakpoint_item->set_text(0, vformat(TTR("Line %d"), p_line));
+ return;
+ }
+
+ if (!p_enabled) {
+ path_item->remove_child(breakpoint_item);
+ if (path_item->get_first_child() == nullptr) {
+ breakpoints_tree->get_root()->remove_child(path_item);
+ }
+ }
}
void ScriptEditorDebugger::reload_scripts() {
@@ -1404,12 +1459,34 @@ void ScriptEditorDebugger::_clear_errors_list() {
error_tree->clear();
error_count = 0;
warning_count = 0;
+ update_tabs();
+
+ expand_all_button->set_disabled(true);
+ collapse_all_button->set_disabled(true);
+ clear_button->set_disabled(true);
+}
+
+void ScriptEditorDebugger::_breakpoints_item_rmb_selected(const Vector2 &p_pos) {
+ breakpoints_menu->clear();
+ breakpoints_menu->set_size(Size2(1, 1));
+
+ const TreeItem *selected = breakpoints_tree->get_selected();
+ String file = selected->get_text(0);
+ if (selected->has_meta("line")) {
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete Breakpoint"), ACTION_DELETE_BREAKPOINT);
+ file = selected->get_parent()->get_text(0);
+ }
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete All Breakpoints in: ") + file, ACTION_DELETE_BREAKPOINTS_IN_FILE);
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete All Breakpoints"), ACTION_DELETE_ALL_BREAKPOINTS);
+
+ breakpoints_menu->set_position(breakpoints_tree->get_global_position() + p_pos);
+ breakpoints_menu->popup();
}
// Right click on specific file(s) or folder(s).
void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos) {
item_menu->clear();
- item_menu->set_size(Size2(1, 1));
+ item_menu->reset_size();
if (error_tree->is_anything_selected()) {
item_menu->add_icon_item(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), TTR("Copy Error"), ACTION_COPY_ERROR);
@@ -1417,7 +1494,7 @@ void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos) {
}
if (item_menu->get_item_count() > 0) {
- item_menu->set_position(error_tree->get_global_position() + p_pos);
+ item_menu->set_position(error_tree->get_screen_position() + p_pos);
item_menu->popup();
}
}
@@ -1480,6 +1557,29 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
line_number));
}
} break;
+ case ACTION_DELETE_BREAKPOINT: {
+ const TreeItem *selected = breakpoints_tree->get_selected();
+ _set_breakpoint(selected->get_parent()->get_text(0), selected->get_meta("line"), false);
+ } break;
+ case ACTION_DELETE_BREAKPOINTS_IN_FILE: {
+ TreeItem *file_item = breakpoints_tree->get_selected();
+ if (file_item->has_meta("line")) {
+ file_item = file_item->get_parent();
+ }
+
+ // Store first else we will be removing as we loop.
+ List<int> lines;
+ for (TreeItem *breakpoint_item = file_item->get_first_child(); breakpoint_item; breakpoint_item = breakpoint_item->get_next()) {
+ lines.push_back(breakpoint_item->get_meta("line"));
+ }
+
+ for (const int &line : lines) {
+ _set_breakpoint(file_item->get_text(0), line, false);
+ }
+ } break;
+ case ACTION_DELETE_ALL_BREAKPOINTS: {
+ _clear_breakpoints();
+ } break;
}
}
@@ -1506,6 +1606,7 @@ void ScriptEditorDebugger::_bind_methods() {
ADD_SIGNAL(MethodInfo("stop_requested"));
ADD_SIGNAL(MethodInfo("stack_frame_selected", PropertyInfo(Variant::INT, "frame")));
ADD_SIGNAL(MethodInfo("error_selected", PropertyInfo(Variant::INT, "error")));
+ ADD_SIGNAL(MethodInfo("breakpoint_selected", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug"), PropertyInfo(Variant::STRING, "reason"), PropertyInfo(Variant::BOOL, "has_stackdump")));
@@ -1563,7 +1664,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
editor = p_editor;
tabs = memnew(TabContainer);
- tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
@@ -1633,9 +1734,15 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue"));
docontinue->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_continue));
+ HSplitContainer *parent_sc = memnew(HSplitContainer);
+ vbc->add_child(parent_sc);
+ parent_sc->set_v_size_flags(SIZE_EXPAND_FILL);
+ parent_sc->set_split_offset(500 * EDSCALE);
+
HSplitContainer *sc = memnew(HSplitContainer);
- vbc->add_child(sc);
sc->set_v_size_flags(SIZE_EXPAND_FILL);
+ sc->set_h_size_flags(SIZE_EXPAND_FILL);
+ parent_sc->add_child(sc);
stack_dump = memnew(Tree);
stack_dump->set_allow_reselect(true);
@@ -1647,43 +1754,78 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
stack_dump->connect("cell_selected", callable_mp(this, &ScriptEditorDebugger::_stack_dump_frame_selected));
sc->add_child(stack_dump);
+ VBoxContainer *inspector_vbox = memnew(VBoxContainer);
+ inspector_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
+ sc->add_child(inspector_vbox);
+
+ HBoxContainer *tools_hb = memnew(HBoxContainer);
+ inspector_vbox->add_child(tools_hb);
+
+ search = memnew(LineEdit);
+ search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ search->set_placeholder(TTR("Filter stack variables"));
+ search->set_clear_button_enabled(true);
+ tools_hb->add_child(search);
+
inspector = memnew(EditorDebuggerInspector);
inspector->set_h_size_flags(SIZE_EXPAND_FILL);
+ inspector->set_v_size_flags(SIZE_EXPAND_FILL);
inspector->set_enable_capitalize_paths(false);
inspector->set_read_only(true);
inspector->connect("object_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
inspector->connect("object_edited", callable_mp(this, &ScriptEditorDebugger::_remote_object_edited));
inspector->connect("object_property_updated", callable_mp(this, &ScriptEditorDebugger::_remote_object_property_updated));
- sc->add_child(inspector);
+ inspector->register_text_enter(search);
+ inspector->set_use_filter(true);
+ inspector_vbox->add_child(inspector);
+
+ breakpoints_tree = memnew(Tree);
+ breakpoints_tree->set_h_size_flags(SIZE_EXPAND_FILL);
+ breakpoints_tree->set_column_titles_visible(true);
+ breakpoints_tree->set_column_title(0, TTR("Breakpoints"));
+ breakpoints_tree->set_allow_reselect(true);
+ breakpoints_tree->set_allow_rmb_select(true);
+ breakpoints_tree->set_hide_root(true);
+ breakpoints_tree->connect("item_rmb_selected", callable_mp(this, &ScriptEditorDebugger::_breakpoints_item_rmb_selected));
+ breakpoints_tree->create_item();
+
+ parent_sc->add_child(breakpoints_tree);
tabs->add_child(dbg);
+
+ breakpoints_menu = memnew(PopupMenu);
+ breakpoints_menu->connect("id_pressed", callable_mp(this, &ScriptEditorDebugger::_item_menu_id_pressed));
+ breakpoints_tree->add_child(breakpoints_menu);
}
{ //errors
errors_tab = memnew(VBoxContainer);
errors_tab->set_name(TTR("Errors"));
- HBoxContainer *errhb = memnew(HBoxContainer);
- errors_tab->add_child(errhb);
+ HBoxContainer *error_hbox = memnew(HBoxContainer);
+ errors_tab->add_child(error_hbox);
- Button *expand_all = memnew(Button);
- expand_all->set_text(TTR("Expand All"));
- expand_all->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_expand_errors_list));
- errhb->add_child(expand_all);
+ expand_all_button = memnew(Button);
+ expand_all_button->set_text(TTR("Expand All"));
+ expand_all_button->set_disabled(true);
+ expand_all_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_expand_errors_list));
+ error_hbox->add_child(expand_all_button);
- Button *collapse_all = memnew(Button);
- collapse_all->set_text(TTR("Collapse All"));
- collapse_all->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_collapse_errors_list));
- errhb->add_child(collapse_all);
+ collapse_all_button = memnew(Button);
+ collapse_all_button->set_text(TTR("Collapse All"));
+ collapse_all_button->set_disabled(true);
+ collapse_all_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_collapse_errors_list));
+ error_hbox->add_child(collapse_all_button);
Control *space = memnew(Control);
space->set_h_size_flags(SIZE_EXPAND_FILL);
- errhb->add_child(space);
-
- clearbutton = memnew(Button);
- clearbutton->set_text(TTR("Clear"));
- clearbutton->set_h_size_flags(0);
- clearbutton->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_clear_errors_list));
- errhb->add_child(clearbutton);
+ error_hbox->add_child(space);
+
+ clear_button = memnew(Button);
+ clear_button->set_text(TTR("Clear"));
+ clear_button->set_h_size_flags(0);
+ clear_button->set_disabled(true);
+ clear_button->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_clear_errors_list));
+ error_hbox->add_child(clear_button);
error_tree = memnew(Tree);
error_tree->set_columns(2);
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index 1c1c0fd3e5..c061e7c61e 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -81,6 +81,9 @@ private:
enum Actions {
ACTION_COPY_ERROR,
ACTION_OPEN_SOURCE,
+ ACTION_DELETE_BREAKPOINT,
+ ACTION_DELETE_BREAKPOINTS_IN_FILE,
+ ACTION_DELETE_ALL_BREAKPOINTS,
};
AcceptDialog *msgdialog;
@@ -94,9 +97,14 @@ private:
VBoxContainer *errors_tab;
Tree *error_tree;
- Button *clearbutton;
+ Button *expand_all_button;
+ Button *collapse_all_button;
+ Button *clear_button;
PopupMenu *item_menu;
+ Tree *breakpoints_tree;
+ PopupMenu *breakpoints_menu;
+
EditorFileDialog *file_dialog;
enum FileDialogPurpose {
SAVE_MONITORS_CSV,
@@ -132,6 +140,7 @@ private:
LineEdit *vmem_total;
Tree *stack_dump;
+ LineEdit *search = nullptr;
EditorDebuggerInspector *inspector;
SceneDebuggerTree *scene_tree;
@@ -195,6 +204,7 @@ private:
void _clear_errors_list();
+ void _breakpoints_item_rmb_selected(const Vector2 &p_pos);
void _error_tree_item_rmb_selected(const Vector2 &p_pos);
void _item_menu_id_pressed(int p_option);
void _tab_changed(int p_tab);
@@ -208,6 +218,8 @@ private:
void _set_breakpoint(const String &p_path, const int &p_line, const bool &p_enabled);
void _clear_breakpoints();
+ void _breakpoint_tree_clicked();
+
protected:
void _notification(int p_what);
static void _bind_methods();