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-rw-r--r--editor/debugger/SCsub5
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp277
-rw-r--r--editor/debugger/editor_debugger_inspector.h98
-rw-r--r--editor/debugger/editor_debugger_node.cpp591
-rw-r--r--editor/debugger/editor_debugger_node.h177
-rw-r--r--editor/debugger/editor_debugger_tree.cpp274
-rw-r--r--editor/debugger/editor_debugger_tree.h74
-rw-r--r--editor/debugger/script_editor_debugger.cpp1875
-rw-r--r--editor/debugger/script_editor_debugger.h271
9 files changed, 3642 insertions, 0 deletions
diff --git a/editor/debugger/SCsub b/editor/debugger/SCsub
new file mode 100644
index 0000000000..2b1e889fb0
--- /dev/null
+++ b/editor/debugger/SCsub
@@ -0,0 +1,5 @@
+#!/usr/bin/env python
+
+Import('env')
+
+env.add_source_files(env.editor_sources, "*.cpp")
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
new file mode 100644
index 0000000000..35d7dda3f4
--- /dev/null
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -0,0 +1,277 @@
+/*************************************************************************/
+/* editor_debugger_inspector.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_debugger_inspector.h"
+
+#include "core/io/marshalls.h"
+#include "core/script_debugger_remote.h"
+#include "editor/editor_node.h"
+#include "scene/debugger/scene_debugger.h"
+
+bool EditorDebuggerRemoteObject::_set(const StringName &p_name, const Variant &p_value) {
+
+ if (!editable || !prop_values.has(p_name) || String(p_name).begins_with("Constants/"))
+ return false;
+
+ prop_values[p_name] = p_value;
+ emit_signal("value_edited", remote_object_id, p_name, p_value);
+ return true;
+}
+
+bool EditorDebuggerRemoteObject::_get(const StringName &p_name, Variant &r_ret) const {
+
+ if (!prop_values.has(p_name))
+ return false;
+
+ r_ret = prop_values[p_name];
+ return true;
+}
+
+void EditorDebuggerRemoteObject::_get_property_list(List<PropertyInfo> *p_list) const {
+
+ p_list->clear(); //sorry, no want category
+ for (const List<PropertyInfo>::Element *E = prop_list.front(); E; E = E->next()) {
+ p_list->push_back(E->get());
+ }
+}
+
+String EditorDebuggerRemoteObject::get_title() {
+ if (remote_object_id.is_valid())
+ return TTR("Remote ") + String(type_name) + ": " + itos(remote_object_id);
+ else
+ return "<null>";
+}
+
+Variant EditorDebuggerRemoteObject::get_variant(const StringName &p_name) {
+ Variant var;
+ _get(p_name, var);
+ return var;
+}
+
+void EditorDebuggerRemoteObject::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("get_title"), &EditorDebuggerRemoteObject::get_title);
+ ClassDB::bind_method(D_METHOD("get_variant"), &EditorDebuggerRemoteObject::get_variant);
+ ClassDB::bind_method(D_METHOD("clear"), &EditorDebuggerRemoteObject::clear);
+ ClassDB::bind_method(D_METHOD("get_remote_object_id"), &EditorDebuggerRemoteObject::get_remote_object_id);
+
+ ADD_SIGNAL(MethodInfo("value_edited", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "property"), PropertyInfo("value")));
+}
+
+EditorDebuggerInspector::EditorDebuggerInspector() {
+ variables = memnew(EditorDebuggerRemoteObject);
+ variables->editable = false;
+}
+
+EditorDebuggerInspector::~EditorDebuggerInspector() {
+ memdelete(variables);
+}
+
+void EditorDebuggerInspector::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_object_edited", "name", "value"), &EditorDebuggerInspector::_object_edited);
+ ClassDB::bind_method(D_METHOD("_object_selected", "id"), &EditorDebuggerInspector::_object_selected);
+ ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("object_edited", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "property"), PropertyInfo("value")));
+ ADD_SIGNAL(MethodInfo("object_property_updated", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "property")));
+}
+
+void EditorDebuggerInspector::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_POSTINITIALIZE:
+ connect_compat("object_id_selected", this, "_object_selected");
+ break;
+ case NOTIFICATION_ENTER_TREE:
+ edit(variables);
+ break;
+ default:
+ break;
+ }
+}
+
+void EditorDebuggerInspector::_object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value) {
+
+ emit_signal("object_edited", p_id, p_prop, p_value);
+}
+
+void EditorDebuggerInspector::_object_selected(ObjectID p_object) {
+
+ emit_signal("object_selected", p_object);
+}
+
+ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
+ EditorDebuggerRemoteObject *debugObj = NULL;
+
+ SceneDebuggerObject obj;
+ obj.deserialize(p_arr);
+ ERR_FAIL_COND_V(obj.id.is_null(), ObjectID());
+
+ if (remote_objects.has(obj.id)) {
+ debugObj = remote_objects[obj.id];
+ } else {
+ debugObj = memnew(EditorDebuggerRemoteObject);
+ debugObj->remote_object_id = obj.id;
+ debugObj->type_name = obj.class_name;
+ remote_objects[obj.id] = debugObj;
+ debugObj->connect_compat("value_edited", this, "_object_edited");
+ }
+
+ int old_prop_size = debugObj->prop_list.size();
+
+ debugObj->prop_list.clear();
+ int new_props_added = 0;
+ Set<String> changed;
+ for (int i = 0; i < obj.properties.size(); i++) {
+
+ PropertyInfo &pinfo = obj.properties[i].first;
+ Variant &var = obj.properties[i].second;
+
+ if (pinfo.type == Variant::OBJECT) {
+ if (var.get_type() == Variant::STRING) {
+ String path = var;
+ if (path.find("::") != -1) {
+ // built-in resource
+ String base_path = path.get_slice("::", 0);
+ if (ResourceLoader::get_resource_type(base_path) == "PackedScene") {
+ if (!EditorNode::get_singleton()->is_scene_open(base_path)) {
+ EditorNode::get_singleton()->load_scene(base_path);
+ }
+ } else {
+ EditorNode::get_singleton()->load_resource(base_path);
+ }
+ }
+ var = ResourceLoader::load(path);
+
+ if (pinfo.hint_string == "Script") {
+ if (debugObj->get_script() != var) {
+ debugObj->set_script(REF());
+ Ref<Script> script(var);
+ if (!script.is_null()) {
+ ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);
+ debugObj->set_script_and_instance(var, script_instance);
+ }
+ }
+ }
+ }
+ }
+
+ //always add the property, since props may have been added or removed
+ debugObj->prop_list.push_back(pinfo);
+
+ if (!debugObj->prop_values.has(pinfo.name)) {
+ new_props_added++;
+ debugObj->prop_values[pinfo.name] = var;
+ } else {
+
+ if (bool(Variant::evaluate(Variant::OP_NOT_EQUAL, debugObj->prop_values[pinfo.name], var))) {
+ debugObj->prop_values[pinfo.name] = var;
+ changed.insert(pinfo.name);
+ }
+ }
+ }
+
+ if (old_prop_size == debugObj->prop_list.size() && new_props_added == 0) {
+ //only some may have changed, if so, then update those, if exist
+ for (Set<String>::Element *E = changed.front(); E; E = E->next()) {
+ emit_signal("object_property_updated", debugObj->remote_object_id, E->get());
+ }
+ } else {
+ //full update, because props were added or removed
+ debugObj->update();
+ }
+ return obj.id;
+}
+
+void EditorDebuggerInspector::clear_cache() {
+ for (Map<ObjectID, EditorDebuggerRemoteObject *>::Element *E = remote_objects.front(); E; E = E->next()) {
+ EditorNode *editor = EditorNode::get_singleton();
+ if (editor->get_editor_history()->get_current() == E->value()->get_instance_id()) {
+ editor->push_item(NULL);
+ }
+ memdelete(E->value());
+ }
+ remote_objects.clear();
+}
+
+Object *EditorDebuggerInspector::get_object(ObjectID p_id) {
+ if (remote_objects.has(p_id))
+ return remote_objects[p_id];
+ return NULL;
+}
+
+void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
+
+ ScriptDebuggerRemote::ScriptStackVariable var;
+ var.deserialize(p_array);
+ String n = var.name;
+ Variant v = var.value;
+
+ PropertyHint h = PROPERTY_HINT_NONE;
+ String hs = String();
+
+ if (v.get_type() == Variant::OBJECT) {
+ v = Object::cast_to<EncodedObjectAsID>(v)->get_object_id();
+ h = PROPERTY_HINT_OBJECT_ID;
+ hs = "Object";
+ }
+ String type;
+ switch (var.type) {
+ case 0:
+ type = "Locals/";
+ break;
+ case 1:
+ type = "Members/";
+ break;
+ case 2:
+ type = "Globals/";
+ break;
+ default:
+ type = "Unknown/";
+ }
+
+ PropertyInfo pinfo;
+ pinfo.name = type + n;
+ pinfo.type = v.get_type();
+ pinfo.hint = h;
+ pinfo.hint_string = hs;
+
+ variables->prop_list.push_back(pinfo);
+ variables->prop_values[type + n] = v;
+ variables->update();
+ edit(variables);
+}
+
+void EditorDebuggerInspector::clear_stack_variables() {
+ variables->clear();
+ variables->update();
+}
+
+String EditorDebuggerInspector::get_stack_variable(const String &p_var) {
+ return variables->get_variant(p_var);
+}
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
new file mode 100644
index 0000000000..e1dfbefcf3
--- /dev/null
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -0,0 +1,98 @@
+/*************************************************************************/
+/* editor_debugger_inspector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_DEBUGGER_INSPECTOR_H
+#define EDITOR_DEBUGGER_INSPECTOR_H
+#include "editor/editor_inspector.h"
+
+class EditorDebuggerRemoteObject : public Object {
+
+ GDCLASS(EditorDebuggerRemoteObject, Object);
+
+protected:
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+ static void _bind_methods();
+
+public:
+ bool editable = false;
+ ObjectID remote_object_id;
+ String type_name;
+ List<PropertyInfo> prop_list;
+ Map<StringName, Variant> prop_values;
+
+ ObjectID get_remote_object_id() { return remote_object_id; };
+ String get_title();
+
+ Variant get_variant(const StringName &p_name);
+
+ void clear() {
+ prop_list.clear();
+ prop_values.clear();
+ }
+
+ void update() { _change_notify(); }
+
+ EditorDebuggerRemoteObject(){};
+};
+
+class EditorDebuggerInspector : public EditorInspector {
+
+ GDCLASS(EditorDebuggerInspector, EditorInspector);
+
+private:
+ ObjectID inspected_object_id;
+ Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
+ EditorDebuggerRemoteObject *variables;
+
+ void _object_selected(ObjectID p_object);
+ void _object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value);
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ EditorDebuggerInspector();
+ ~EditorDebuggerInspector();
+
+ // Remote Object cache
+ ObjectID add_object(const Array &p_arr);
+ Object *get_object(ObjectID p_id);
+ void clear_cache();
+
+ // Stack Dump variables
+ String get_stack_variable(const String &p_var);
+ void add_stack_variable(const Array &p_arr);
+ void clear_stack_variables();
+};
+
+#endif // EDITOR_DEBUGGER_INSPECTOR_H
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
new file mode 100644
index 0000000000..54708fd908
--- /dev/null
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -0,0 +1,591 @@
+/*************************************************************************/
+/* editor_debugger_node.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_debugger_node.h"
+
+#include "editor/debugger/editor_debugger_tree.h"
+#include "editor/editor_log.h"
+#include "editor/editor_node.h"
+#include "editor/plugins/script_editor_plugin.h"
+
+template <typename Func>
+void _for_all(TabContainer *p_node, const Func &p_func) {
+ for (int i = 0; i < p_node->get_tab_count(); i++) {
+ ScriptEditorDebugger *dbg = Object::cast_to<ScriptEditorDebugger>(p_node->get_tab_control(i));
+ ERR_FAIL_COND(!dbg);
+ p_func(dbg);
+ }
+}
+
+EditorDebuggerNode *EditorDebuggerNode::singleton = NULL;
+
+EditorDebuggerNode::EditorDebuggerNode() {
+ if (!singleton)
+ singleton = this;
+ server.instance();
+
+ add_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
+ add_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
+
+ tabs = memnew(TabContainer);
+ tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->set_tabs_visible(false);
+ tabs->connect_compat("tab_changed", this, "_debugger_changed");
+ add_child(tabs);
+
+ Ref<StyleBoxEmpty> empty;
+ empty.instance();
+ tabs->add_style_override("panel", empty);
+
+ auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false);
+ _add_debugger();
+
+ // Remote scene tree
+ remote_scene_tree = memnew(EditorDebuggerTree);
+ remote_scene_tree->connect_compat("object_selected", this, "_remote_object_requested");
+ remote_scene_tree->connect_compat("save_node", this, "_save_node_requested");
+ EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
+ EditorNode::get_singleton()->get_scene_tree_dock()->connect_compat("remote_tree_selected", this, "request_remote_tree");
+
+ remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
+ inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
+
+ EditorNode *editor = EditorNode::get_singleton();
+ editor->get_undo_redo()->set_method_notify_callback(_method_changeds, this);
+ editor->get_undo_redo()->set_property_notify_callback(_property_changeds, this);
+ editor->get_pause_button()->connect_compat("pressed", this, "_paused");
+}
+
+ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
+ ScriptEditorDebugger *node = memnew(ScriptEditorDebugger(EditorNode::get_singleton()));
+
+ int id = tabs->get_tab_count();
+ node->connect_compat("stop_requested", this, "_debugger_wants_stop", varray(id));
+ node->connect_compat("stopped", this, "_debugger_stopped", varray(id));
+ node->connect_compat("stack_frame_selected", this, "_stack_frame_selected", varray(id));
+ node->connect_compat("error_selected", this, "_error_selected", varray(id));
+ node->connect_compat("clear_execution", this, "_clear_execution");
+ node->connect_compat("breaked", this, "_breaked", varray(id));
+ node->connect_compat("remote_tree_updated", this, "_remote_tree_updated", varray(id));
+ node->connect_compat("remote_object_updated", this, "_remote_object_updated", varray(id));
+ node->connect_compat("remote_object_property_updated", this, "_remote_object_property_updated", varray(id));
+ node->connect_compat("remote_object_requested", this, "_remote_object_requested", varray(id));
+
+ if (tabs->get_tab_count() > 0) {
+ get_debugger(0)->clear_style();
+ }
+
+ tabs->add_child(node);
+
+ node->set_name("Session " + itos(tabs->get_tab_count()));
+ if (tabs->get_tab_count() > 1) {
+ node->clear_style();
+ tabs->set_tabs_visible(true);
+ tabs->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ }
+
+ return node;
+}
+
+void EditorDebuggerNode::_stack_frame_selected(int p_debugger) {
+ const ScriptEditorDebugger *dbg = get_debugger(p_debugger);
+ ERR_FAIL_COND(!dbg);
+ if (dbg != get_current_debugger())
+ return;
+ _text_editor_stack_goto(dbg);
+}
+
+void EditorDebuggerNode::_error_selected(const String &p_file, int p_line, int p_debugger) {
+ Ref<Script> s = ResourceLoader::load(p_file);
+ emit_signal("goto_script_line", s, p_line - 1);
+}
+
+void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_debugger) {
+ const String file = p_debugger->get_stack_script_file();
+ if (file.empty())
+ return;
+ stack_script = ResourceLoader::load(file);
+ const int line = p_debugger->get_stack_script_line() - 1;
+ emit_signal("goto_script_line", stack_script, line);
+ emit_signal("set_execution", stack_script, line);
+ stack_script.unref(); // Why?!?
+}
+
+void EditorDebuggerNode::_bind_methods() {
+ ClassDB::bind_method("_menu_option", &EditorDebuggerNode::_menu_option);
+ ClassDB::bind_method("_debugger_stopped", &EditorDebuggerNode::_debugger_stopped);
+ ClassDB::bind_method("_debugger_wants_stop", &EditorDebuggerNode::_debugger_wants_stop);
+ ClassDB::bind_method("_debugger_changed", &EditorDebuggerNode::_debugger_changed);
+ ClassDB::bind_method("_stack_frame_selected", &EditorDebuggerNode::_stack_frame_selected);
+ ClassDB::bind_method("_error_selected", &EditorDebuggerNode::_error_selected);
+ ClassDB::bind_method("_clear_execution", &EditorDebuggerNode::_clear_execution);
+ ClassDB::bind_method("_breaked", &EditorDebuggerNode::_breaked);
+ ClassDB::bind_method("start", &EditorDebuggerNode::start);
+ ClassDB::bind_method("stop", &EditorDebuggerNode::stop);
+ ClassDB::bind_method("_paused", &EditorDebuggerNode::_paused);
+ ClassDB::bind_method("request_remote_tree", &EditorDebuggerNode::request_remote_tree);
+ ClassDB::bind_method("_remote_tree_updated", &EditorDebuggerNode::_remote_tree_updated);
+ ClassDB::bind_method("_remote_object_updated", &EditorDebuggerNode::_remote_object_updated);
+ ClassDB::bind_method("_remote_object_property_updated", &EditorDebuggerNode::_remote_object_property_updated);
+ ClassDB::bind_method("_remote_object_requested", &EditorDebuggerNode::_remote_object_requested);
+ ClassDB::bind_method("_save_node_requested", &EditorDebuggerNode::_save_node_requested);
+
+ // LiveDebug.
+ ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
+ ClassDB::bind_method("live_debug_instance_node", &EditorDebuggerNode::live_debug_instance_node);
+ ClassDB::bind_method("live_debug_remove_node", &EditorDebuggerNode::live_debug_remove_node);
+ ClassDB::bind_method("live_debug_remove_and_keep_node", &EditorDebuggerNode::live_debug_remove_and_keep_node);
+ ClassDB::bind_method("live_debug_restore_node", &EditorDebuggerNode::live_debug_restore_node);
+ ClassDB::bind_method("live_debug_duplicate_node", &EditorDebuggerNode::live_debug_duplicate_node);
+ ClassDB::bind_method("live_debug_reparent_node", &EditorDebuggerNode::live_debug_reparent_node);
+
+ ADD_SIGNAL(MethodInfo("goto_script_line"));
+ ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
+ ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
+ ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug")));
+}
+
+EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
+ return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current()));
+}
+
+ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
+ return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(p_id));
+}
+
+ScriptEditorDebugger *EditorDebuggerNode::get_current_debugger() const {
+ return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(tabs->get_current_tab()));
+}
+
+ScriptEditorDebugger *EditorDebuggerNode::get_default_debugger() const {
+ return Object::cast_to<ScriptEditorDebugger>(tabs->get_tab_control(0));
+}
+
+Error EditorDebuggerNode::start() {
+ stop();
+ if (EDITOR_GET("run/output/always_open_output_on_play")) {
+ EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
+ } else {
+ EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
+ }
+
+ int remote_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ const Error err = server->listen(remote_port);
+ if (err != OK) {
+ EditorNode::get_log()->add_message(String("Error listening on port ") + itos(remote_port), EditorLog::MSG_TYPE_ERROR);
+ return err;
+ }
+ set_process(true);
+ EditorNode::get_log()->add_message("--- Debugging process started ---", EditorLog::MSG_TYPE_EDITOR);
+ return OK;
+}
+
+void EditorDebuggerNode::stop() {
+ if (server->is_listening()) {
+ server->stop();
+ EditorNode::get_log()->add_message("--- Debugging process stopped ---", EditorLog::MSG_TYPE_EDITOR);
+ }
+ // Also close all debugging sessions.
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ if (dbg->is_session_active())
+ dbg->stop();
+ });
+ _break_state_changed();
+ if (hide_on_stop) {
+ if (is_visible_in_tree())
+ EditorNode::get_singleton()->hide_bottom_panel();
+ }
+ breakpoints.clear();
+ set_process(false);
+}
+
+void EditorDebuggerNode::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ EditorNode::get_singleton()->connect_compat("play_pressed", this, "start");
+ EditorNode::get_singleton()->connect_compat("stop_pressed", this, "stop");
+ } break;
+ case NOTIFICATION_EXIT_TREE: {
+ EditorNode::get_singleton()->disconnect_compat("play_pressed", this, "start");
+ EditorNode::get_singleton()->disconnect_compat("stop_pressed", this, "stop");
+ } break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ if (tabs->get_tab_count() > 1) {
+ add_constant_override("margin_left", -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_LEFT));
+ add_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles")->get_margin(MARGIN_RIGHT));
+
+ tabs->add_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ }
+ } break;
+ default:
+ break;
+ }
+
+ if (p_what != NOTIFICATION_PROCESS || !server->is_listening())
+ return;
+
+ // Errors and warnings
+ int error_count = 0;
+ int warning_count = 0;
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ error_count += dbg->get_error_count();
+ warning_count += dbg->get_warning_count();
+ });
+
+ if (error_count != last_error_count || warning_count != last_warning_count) {
+
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->update_tabs();
+ });
+
+ if (error_count == 0 && warning_count == 0) {
+ debugger_button->set_text(TTR("Debugger"));
+ debugger_button->set_icon(Ref<Texture2D>());
+ } else {
+ debugger_button->set_text(TTR("Debugger") + " (" + itos(error_count + warning_count) + ")");
+ if (error_count == 0) {
+ debugger_button->set_icon(get_icon("Warning", "EditorIcons"));
+ } else {
+ debugger_button->set_icon(get_icon("Error", "EditorIcons"));
+ }
+ }
+ last_error_count = error_count;
+ last_warning_count = warning_count;
+ }
+
+ // Remote scene tree update
+ remote_scene_tree_timeout -= get_process_delta_time();
+ if (remote_scene_tree_timeout < 0) {
+ remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
+ if (remote_scene_tree->is_visible_in_tree()) {
+ get_current_debugger()->request_remote_tree();
+ }
+ }
+
+ // Remote inspector update
+ inspect_edited_object_timeout -= get_process_delta_time();
+ if (inspect_edited_object_timeout < 0) {
+ inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
+ if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
+ get_current_debugger()->request_remote_object(obj->remote_object_id);
+ }
+ }
+
+ // Take connections.
+ if (server->is_connection_available()) {
+ ScriptEditorDebugger *debugger = NULL;
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ if (debugger || dbg->is_session_active())
+ return;
+ debugger = dbg;
+ });
+ if (debugger == NULL) {
+ if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
+ debugger = _add_debugger();
+ } else {
+ // We already have too many sessions, disconnecting new clients to prevent it from hanging.
+ // (Not keeping a reference to the connection will disconnect it)
+ server->take_connection();
+ return; // Can't add, stop here.
+ }
+ }
+
+ EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
+ // Switch to remote tree view if so desired.
+ auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
+ if (auto_switch_remote_scene_tree) {
+ EditorNode::get_singleton()->get_scene_tree_dock()->show_remote_tree();
+ }
+ // Good to go.
+ EditorNode::get_singleton()->get_scene_tree_dock()->show_tab_buttons();
+ debugger->set_editor_remote_tree(remote_scene_tree);
+ debugger->start(server->take_connection());
+ // Send breakpoints.
+ for (Map<Breakpoint, bool>::Element *E = breakpoints.front(); E; E = E->next()) {
+ const Breakpoint &bp = E->key();
+ debugger->set_breakpoint(bp.source, bp.line, E->get());
+ } // Will arrive too late, how does the regular run work?
+
+ debugger->update_live_edit_root();
+ }
+}
+
+void EditorDebuggerNode::_debugger_stopped(int p_id) {
+ ScriptEditorDebugger *dbg = get_debugger(p_id);
+ ERR_FAIL_COND(!dbg);
+
+ bool found = false;
+ _for_all(tabs, [&](ScriptEditorDebugger *p_debugger) {
+ if (p_debugger->is_session_active())
+ found = true;
+ });
+ if (!found) {
+ EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
+ EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
+ EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
+ EditorNode::get_singleton()->get_scene_tree_dock()->hide_tab_buttons();
+ EditorNode::get_singleton()->notify_all_debug_sessions_exited();
+ }
+}
+
+void EditorDebuggerNode::_debugger_wants_stop(int p_id) {
+ // Ask editor to kill PID.
+ int pid = get_debugger(p_id)->get_remote_pid();
+ if (pid)
+ EditorNode::get_singleton()->call_deferred("stop_child_process", pid);
+}
+
+void EditorDebuggerNode::_debugger_changed(int p_tab) {
+ if (get_inspected_remote_object()) {
+ // Clear inspected object, you can only inspect objects in selected debugger.
+ // Hopefully, in the future, we will have one inspector per debugger.
+ EditorNode::get_singleton()->push_item(NULL);
+ }
+ if (remote_scene_tree->is_visible_in_tree()) {
+ get_current_debugger()->request_remote_tree();
+ }
+ if (get_current_debugger()->is_breaked()) {
+ _text_editor_stack_goto(get_current_debugger());
+ }
+}
+
+void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) {
+ script_menu = p_button;
+ script_menu->set_text(TTR("Debug"));
+ script_menu->set_switch_on_hover(true);
+ PopupMenu *p = script_menu->get_popup();
+ p->set_hide_on_window_lose_focus(true);
+ p->add_shortcut(ED_GET_SHORTCUT("debugger/step_into"), DEBUG_STEP);
+ p->add_shortcut(ED_GET_SHORTCUT("debugger/step_over"), DEBUG_NEXT);
+ p->add_separator();
+ p->add_shortcut(ED_GET_SHORTCUT("debugger/break"), DEBUG_BREAK);
+ p->add_shortcut(ED_GET_SHORTCUT("debugger/continue"), DEBUG_CONTINUE);
+ p->add_separator();
+ p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_SHOW_KEEP_OPEN);
+ p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR);
+ p->connect_compat("id_pressed", this, "_menu_option");
+
+ _break_state_changed();
+ script_menu->show();
+}
+
+void EditorDebuggerNode::_break_state_changed() {
+ const bool breaked = get_current_debugger()->is_breaked();
+ const bool can_debug = get_current_debugger()->is_debuggable();
+ if (breaked) // Show debugger.
+ EditorNode::get_singleton()->make_bottom_panel_item_visible(this);
+
+ // Update script menu.
+ if (!script_menu)
+ return;
+ PopupMenu *p = script_menu->get_popup();
+ p->set_item_disabled(p->get_item_index(DEBUG_NEXT), !(breaked && can_debug));
+ p->set_item_disabled(p->get_item_index(DEBUG_STEP), !(breaked && can_debug));
+ p->set_item_disabled(p->get_item_index(DEBUG_BREAK), breaked);
+ p->set_item_disabled(p->get_item_index(DEBUG_CONTINUE), !breaked);
+}
+
+void EditorDebuggerNode::_menu_option(int p_id) {
+ switch (p_id) {
+ case DEBUG_NEXT: {
+ debug_next();
+ } break;
+ case DEBUG_STEP: {
+ debug_step();
+ } break;
+ case DEBUG_BREAK: {
+ debug_break();
+ } break;
+ case DEBUG_CONTINUE: {
+ debug_continue();
+ } break;
+
+ case DEBUG_SHOW_KEEP_OPEN: {
+ bool visible = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN));
+ hide_on_stop = visible;
+ script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_SHOW_KEEP_OPEN), !visible);
+ } break;
+ case DEBUG_WITH_EXTERNAL_EDITOR: {
+ bool checked = !script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR));
+ debug_with_external_editor = checked;
+ script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR), checked);
+ } break;
+ }
+}
+
+void EditorDebuggerNode::_paused() {
+ const bool paused = EditorNode::get_singleton()->get_pause_button()->is_pressed();
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ if (paused && !dbg->is_breaked()) {
+ dbg->debug_break();
+ } else if (!paused && dbg->is_breaked()) {
+ dbg->debug_continue();
+ }
+ });
+}
+
+void EditorDebuggerNode::_breaked(bool p_breaked, bool p_can_debug, int p_debugger) {
+ if (get_current_debugger() != get_debugger(p_debugger)) {
+ if (!p_breaked)
+ return;
+ tabs->set_current_tab(p_debugger);
+ }
+ _break_state_changed();
+ EditorNode::get_singleton()->get_pause_button()->set_pressed(p_breaked);
+ emit_signal("breaked", p_breaked, p_can_debug);
+}
+
+bool EditorDebuggerNode::is_skip_breakpoints() const {
+ return get_default_debugger()->is_skip_breakpoints();
+}
+
+void EditorDebuggerNode::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
+ breakpoints[Breakpoint(p_path, p_line)] = p_enabled;
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->set_breakpoint(p_path, p_line, p_enabled);
+ });
+}
+
+void EditorDebuggerNode::reload_scripts() {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->reload_scripts();
+ });
+}
+
+// LiveEdit/Inspector
+void EditorDebuggerNode::request_remote_tree() {
+ get_current_debugger()->request_remote_tree();
+}
+
+void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
+ if (p_debugger != tabs->get_current_tab())
+ return;
+ remote_scene_tree->clear();
+ remote_scene_tree->update_scene_tree(get_current_debugger()->get_remote_tree(), p_debugger);
+}
+
+void EditorDebuggerNode::_remote_object_updated(ObjectID p_id, int p_debugger) {
+ if (p_debugger != tabs->get_current_tab())
+ return;
+ if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
+ if (obj->remote_object_id == p_id)
+ return; // Already being edited
+ }
+
+ EditorNode::get_singleton()->push_item(get_current_debugger()->get_remote_object(p_id));
+}
+
+void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger) {
+ if (p_debugger != tabs->get_current_tab())
+ return;
+ if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
+ if (obj->remote_object_id != p_id)
+ return;
+ EditorNode::get_singleton()->get_inspector()->update_property(p_property);
+ }
+}
+
+void EditorDebuggerNode::_remote_object_requested(ObjectID p_id, int p_debugger) {
+ if (p_debugger != tabs->get_current_tab())
+ return;
+ inspect_edited_object_timeout = 0.7; // Temporarily disable timeout to avoid multiple requests.
+ get_current_debugger()->request_remote_object(p_id);
+}
+
+void EditorDebuggerNode::_save_node_requested(ObjectID p_id, const String &p_file, int p_debugger) {
+ if (p_debugger != tabs->get_current_tab())
+ return;
+ get_current_debugger()->save_node(p_id, p_file);
+}
+
+// Remote inspector/edit.
+void EditorDebuggerNode::_method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE) {
+ if (!singleton)
+ return;
+ _for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->_method_changed(p_base, p_name, VARIANT_ARG_PASS);
+ });
+}
+
+void EditorDebuggerNode::_property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value) {
+ if (!singleton)
+ return;
+ _for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->_property_changed(p_base, p_property, p_value);
+ });
+}
+
+// LiveDebug
+void EditorDebuggerNode::set_live_debugging(bool p_enabled) {
+
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->set_live_debugging(p_enabled);
+ });
+}
+void EditorDebuggerNode::update_live_edit_root() {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->update_live_edit_root();
+ });
+}
+void EditorDebuggerNode::live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_create_node(p_parent, p_type, p_name);
+ });
+}
+void EditorDebuggerNode::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_instance_node(p_parent, p_path, p_name);
+ });
+}
+void EditorDebuggerNode::live_debug_remove_node(const NodePath &p_at) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_remove_node(p_at);
+ });
+}
+void EditorDebuggerNode::live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_remove_and_keep_node(p_at, p_keep_id);
+ });
+}
+void EditorDebuggerNode::live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_restore_node(p_id, p_at, p_at_pos);
+ });
+}
+void EditorDebuggerNode::live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_duplicate_node(p_at, p_new_name);
+ });
+}
+void EditorDebuggerNode::live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ dbg->live_debug_reparent_node(p_at, p_new_place, p_new_name, p_at_pos);
+ });
+}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
new file mode 100644
index 0000000000..13a1d6dcb3
--- /dev/null
+++ b/editor/debugger/editor_debugger_node.h
@@ -0,0 +1,177 @@
+/*************************************************************************/
+/* editor_debugger_node.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef EDITOR_DEBUGGER_NODE_H
+#define EDITOR_DEBUGGER_NODE_H
+
+#include "core/io/tcp_server.h"
+#include "editor/debugger/script_editor_debugger.h"
+#include "scene/gui/button.h"
+#include "scene/gui/tab_container.h"
+
+class EditorDebuggerTree;
+
+class EditorDebuggerNode : public MarginContainer {
+
+ GDCLASS(EditorDebuggerNode, MarginContainer);
+
+private:
+ enum Options {
+ DEBUG_NEXT,
+ DEBUG_STEP,
+ DEBUG_BREAK,
+ DEBUG_CONTINUE,
+ DEBUG_SHOW_KEEP_OPEN,
+ DEBUG_WITH_EXTERNAL_EDITOR,
+ };
+
+ class Breakpoint {
+ public:
+ String source;
+ int line = 0;
+
+ bool operator<(const Breakpoint &p_b) const {
+ if (line == p_b.line)
+ return source < p_b.source;
+ return line < p_b.line;
+ }
+
+ Breakpoint(){};
+
+ Breakpoint(const String &p_source, int p_line) {
+ line = p_line;
+ source = p_source;
+ }
+ };
+
+ Ref<TCP_Server> server = NULL;
+ TabContainer *tabs = NULL;
+ Button *debugger_button = NULL;
+ MenuButton *script_menu = NULL;
+
+ Ref<Script> stack_script; // Why?!?
+
+ int last_error_count = 0;
+ int last_warning_count = 0;
+
+ float inspect_edited_object_timeout = 0;
+ EditorDebuggerTree *remote_scene_tree = NULL;
+ float remote_scene_tree_timeout = 0.0;
+ bool auto_switch_remote_scene_tree = false;
+ bool debug_with_external_editor = false;
+ bool hide_on_stop = true;
+ ScriptEditorDebugger::CameraOverride camera_override = ScriptEditorDebugger::OVERRIDE_NONE;
+ Map<Breakpoint, bool> breakpoints;
+
+ ScriptEditorDebugger *_add_debugger();
+ EditorDebuggerRemoteObject *get_inspected_remote_object();
+
+ friend class DebuggerEditorPlugin;
+ static EditorDebuggerNode *singleton;
+ EditorDebuggerNode();
+
+protected:
+ void _debugger_stopped(int p_id);
+ void _debugger_wants_stop(int p_id);
+ void _debugger_changed(int p_tab);
+ void _remote_tree_updated(int p_debugger);
+ void _remote_object_updated(ObjectID p_id, int p_debugger);
+ void _remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger);
+ void _remote_object_requested(ObjectID p_id, int p_debugger);
+ void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
+
+ void _clear_execution(REF p_script) {
+ emit_signal("clear_execution", p_script);
+ }
+
+ void _text_editor_stack_goto(const ScriptEditorDebugger *p_debugger);
+ void _stack_frame_selected(int p_debugger);
+ void _error_selected(const String &p_file, int p_line, int p_debugger);
+ void _breaked(bool p_breaked, bool p_can_debug, int p_debugger);
+ void _paused();
+ void _break_state_changed();
+ void _menu_option(int p_id);
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ static EditorDebuggerNode *get_singleton() { return singleton; }
+
+ ScriptEditorDebugger *get_current_debugger() const;
+ ScriptEditorDebugger *get_default_debugger() const;
+ ScriptEditorDebugger *get_debugger(int p_debugger) const;
+
+ void debug_next() { get_default_debugger()->debug_next(); }
+ void debug_step() { get_default_debugger()->debug_step(); }
+ void debug_break() { get_default_debugger()->debug_break(); }
+ void debug_continue() { get_default_debugger()->debug_continue(); }
+
+ void set_script_debug_button(MenuButton *p_button);
+
+ void set_tool_button(Button *p_button) {
+ debugger_button = p_button;
+ }
+
+ String get_var_value(const String &p_var) const { return get_default_debugger()->get_var_value(p_var); }
+ Ref<Script> get_dump_stack_script() const { return stack_script; } // Why do we need this?
+
+ bool get_debug_with_external_editor() { return debug_with_external_editor; }
+
+ bool is_skip_breakpoints() const;
+ void set_breakpoint(const String &p_path, int p_line, bool p_enabled);
+ void reload_scripts();
+
+ // Remote inspector/edit.
+ void request_remote_tree();
+ static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE);
+ static void _property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value);
+
+ // LiveDebug
+ void set_live_debugging(bool p_enabled);
+ void update_live_edit_root();
+ void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
+ void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_remove_node(const NodePath &p_at);
+ void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
+ void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
+ void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name);
+ void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos);
+
+ // Camera
+ void set_camera_override(ScriptEditorDebugger::CameraOverride p_override) { camera_override = p_override; }
+ ScriptEditorDebugger::CameraOverride get_camera_override() { return camera_override; }
+
+ Error start();
+
+ void stop();
+};
+#endif // EDITOR_DEBUGGER_NODE_H
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
new file mode 100644
index 0000000000..9ba5d0cbe1
--- /dev/null
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -0,0 +1,274 @@
+/*************************************************************************/
+/* editor_debugger_tree.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "editor_debugger_tree.h"
+
+#include "editor/editor_node.h"
+#include "scene/debugger/scene_debugger.h"
+#include "scene/resources/packed_scene.h"
+
+EditorDebuggerTree::EditorDebuggerTree() {
+ set_v_size_flags(SIZE_EXPAND_FILL);
+ set_allow_rmb_select(true);
+
+ // Popup
+ item_menu = memnew(PopupMenu);
+ item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed");
+ add_child(item_menu);
+
+ // File Dialog
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->connect_compat("file_selected", this, "_file_selected");
+ add_child(file_dialog);
+}
+
+void EditorDebuggerTree::_notification(int p_what) {
+ if (p_what == NOTIFICATION_POSTINITIALIZE) {
+ connect_compat("cell_selected", this, "_scene_tree_selected");
+ connect_compat("item_collapsed", this, "_scene_tree_folded");
+ connect_compat("item_rmb_selected", this, "_scene_tree_rmb_selected");
+ }
+}
+
+void EditorDebuggerTree::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_scene_tree_selected"), &EditorDebuggerTree::_scene_tree_selected);
+ ClassDB::bind_method(D_METHOD("_scene_tree_folded"), &EditorDebuggerTree::_scene_tree_folded);
+ ClassDB::bind_method(D_METHOD("_scene_tree_rmb_selected"), &EditorDebuggerTree::_scene_tree_rmb_selected);
+ ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &EditorDebuggerTree::_item_menu_id_pressed);
+ ClassDB::bind_method(D_METHOD("_file_selected"), &EditorDebuggerTree::_file_selected);
+ ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::INT, "debugger")));
+ ADD_SIGNAL(MethodInfo("save_node", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "filename"), PropertyInfo(Variant::INT, "debugger")));
+}
+
+void EditorDebuggerTree::_scene_tree_selected() {
+
+ if (updating_scene_tree) {
+ return;
+ }
+
+ TreeItem *item = get_selected();
+ if (!item) {
+ return;
+ }
+
+ inspected_object_id = uint64_t(item->get_metadata(0));
+
+ emit_signal("object_selected", inspected_object_id, debugger_id);
+}
+
+void EditorDebuggerTree::_scene_tree_folded(Object *p_obj) {
+
+ if (updating_scene_tree) {
+
+ return;
+ }
+ TreeItem *item = Object::cast_to<TreeItem>(p_obj);
+
+ if (!item)
+ return;
+
+ ObjectID id = ObjectID(uint64_t(item->get_metadata(0)));
+ if (unfold_cache.has(id)) {
+ unfold_cache.erase(id);
+ } else {
+ unfold_cache.insert(id);
+ }
+}
+
+void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
+
+ TreeItem *item = get_item_at_position(p_position);
+ if (!item)
+ return;
+
+ item->select(0);
+
+ item_menu->clear();
+ item_menu->add_icon_item(get_icon("CreateNewSceneFrom", "EditorIcons"), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
+ item_menu->add_icon_item(get_icon("CopyNodePath", "EditorIcons"), TTR("Copy Node Path"), ITEM_MENU_COPY_NODE_PATH);
+ item_menu->set_global_position(get_global_mouse_position());
+ item_menu->popup();
+}
+
+/// Populates inspect_scene_tree given data in nodes as a flat list, encoded depth first.
+///
+/// Given a nodes array like [R,A,B,C,D,E] the following Tree will be generated, assuming
+/// filter is an empty String, R and A child count are 2, B is 1 and C, D and E are 0.
+///
+/// R
+/// |-A
+/// | |-B
+/// | | |-C
+/// | |
+/// | |-D
+/// |
+/// |-E
+///
+void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger) {
+ updating_scene_tree = true;
+ const String last_path = get_selected_path();
+ const String filter = EditorNode::get_singleton()->get_scene_tree_dock()->get_filter();
+
+ // Nodes are in a flatten list, depth first. Use a stack of parents, avoid recursion.
+ List<Pair<TreeItem *, int> > parents;
+ for (int i = 0; i < p_tree->nodes.size(); i++) {
+ TreeItem *parent = NULL;
+ if (parents.size()) { // Find last parent.
+ Pair<TreeItem *, int> &p = parents[0];
+ parent = p.first;
+ if (!(--p.second)) { // If no child left, remove it.
+ parents.pop_front();
+ }
+ }
+ // Add this node.
+ const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i];
+ TreeItem *item = create_item(parent);
+ item->set_text(0, node.name);
+ item->set_tooltip(0, TTR("Type:") + " " + node.type_name);
+ Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(node.type_name, "");
+ if (icon.is_valid()) {
+ item->set_icon(0, icon);
+ }
+ item->set_metadata(0, node.id);
+
+ // Set current item as collapsed if necessary (root is never collapsed)
+ if (parent) {
+ if (!unfold_cache.has(node.id)) {
+ item->set_collapsed(true);
+ }
+ }
+ // Select previously selected node.
+ if (debugger_id == p_debugger) { // Can use remote id.
+ if (node.id == inspected_object_id) {
+ item->select(0);
+ }
+ } else { // Must use path
+ if (last_path == _get_path(item)) {
+ updating_scene_tree = false; // Force emission of new selection
+ item->select(0);
+ updating_scene_tree = true;
+ }
+ }
+
+ // Add in front of the parents stack if children are expected.
+ if (node.child_count) {
+ parents.push_front(Pair<TreeItem *, int>(item, node.child_count));
+ } else {
+ // Apply filters.
+ while (parent) {
+ const bool had_siblings = item->get_prev() || item->get_next();
+ if (filter.is_subsequence_ofi(item->get_text(0)))
+ break; // Filter matches, must survive.
+ parent->remove_child(item);
+ memdelete(item);
+ if (had_siblings)
+ break; // Parent must survive.
+ item = parent;
+ parent = item->get_parent();
+ // Check if parent expects more children.
+ for (int j = 0; j < parents.size(); j++) {
+ if (parents[j].first == item) {
+ parent = NULL;
+ break; // Might have more children.
+ }
+ }
+ }
+ }
+ }
+ debugger_id = p_debugger; // Needed by hook, could be avoided if every debugger had its own tree
+ updating_scene_tree = false;
+}
+
+String EditorDebuggerTree::get_selected_path() {
+ if (!get_selected())
+ return "";
+ return _get_path(get_selected());
+}
+
+String EditorDebuggerTree::_get_path(TreeItem *p_item) {
+ ERR_FAIL_COND_V(!p_item, "");
+
+ if (p_item->get_parent() == NULL) {
+ return "/root";
+ }
+ String text = p_item->get_text(0);
+ TreeItem *cur = p_item->get_parent();
+ while (cur) {
+ text = cur->get_text(0) + "/" + text;
+ cur = cur->get_parent();
+ }
+ return "/" + text;
+}
+
+void EditorDebuggerTree::_item_menu_id_pressed(int p_option) {
+
+ switch (p_option) {
+
+ case ITEM_MENU_SAVE_REMOTE_NODE: {
+
+ file_dialog->set_access(EditorFileDialog::ACCESS_RESOURCES);
+ file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+
+ List<String> extensions;
+ Ref<PackedScene> sd = memnew(PackedScene);
+ ResourceSaver::get_recognized_extensions(sd, &extensions);
+ file_dialog->clear_filters();
+ for (int i = 0; i < extensions.size(); i++) {
+ file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ }
+
+ file_dialog->popup_centered_ratio();
+ } break;
+ case ITEM_MENU_COPY_NODE_PATH: {
+
+ String text = get_selected_path();
+ if (text.empty()) {
+ return;
+ } else if (text == "/root") {
+ text = ".";
+ } else {
+ text = text.replace("/root/", "");
+ int slash = text.find("/");
+ if (slash < 0) {
+ text = ".";
+ } else {
+ text = text.substr(slash + 1);
+ }
+ }
+ OS::get_singleton()->set_clipboard(text);
+ } break;
+ }
+}
+
+void EditorDebuggerTree::_file_selected(const String &p_file) {
+ if (inspected_object_id.is_null())
+ return;
+ emit_signal("save_node", inspected_object_id, p_file, debugger_id);
+}
diff --git a/editor/debugger/editor_debugger_tree.h b/editor/debugger/editor_debugger_tree.h
new file mode 100644
index 0000000000..d9084bc596
--- /dev/null
+++ b/editor/debugger/editor_debugger_tree.h
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* editor_debugger_tree.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "scene/gui/tree.h"
+
+#ifndef EDITOR_DEBUGGER_TREE_H
+#define EDITOR_DEBUGGER_TREE_H
+
+class SceneDebuggerTree;
+class EditorFileDialog;
+
+class EditorDebuggerTree : public Tree {
+
+ GDCLASS(EditorDebuggerTree, Tree);
+
+private:
+ enum ItemMenu {
+ ITEM_MENU_SAVE_REMOTE_NODE,
+ ITEM_MENU_COPY_NODE_PATH,
+ };
+
+ ObjectID inspected_object_id;
+ int debugger_id = 0;
+ bool updating_scene_tree = false;
+ Set<ObjectID> unfold_cache;
+ PopupMenu *item_menu = NULL;
+ EditorFileDialog *file_dialog = NULL;
+
+ String _get_path(TreeItem *p_item);
+ void _scene_tree_folded(Object *p_obj);
+ void _scene_tree_selected();
+ void _scene_tree_rmb_selected(const Vector2 &p_position);
+ void _item_menu_id_pressed(int p_option);
+ void _file_selected(const String &p_file);
+
+protected:
+ static void _bind_methods();
+ void _notification(int p_what);
+
+public:
+ String get_selected_path();
+ ObjectID get_selected_object();
+ int get_current_debugger(); // Would love to have one tree for every debugger.
+ void update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger);
+ EditorDebuggerTree();
+};
+#endif // EDITOR_DEBUGGER_TREE_H
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
new file mode 100644
index 0000000000..8feb1ee03a
--- /dev/null
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -0,0 +1,1875 @@
+/*************************************************************************/
+/* script_editor_debugger.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "script_editor_debugger.h"
+
+#include "core/io/marshalls.h"
+#include "core/project_settings.h"
+#include "core/script_debugger_remote.h"
+#include "core/ustring.h"
+#include "editor/editor_log.h"
+#include "editor/editor_network_profiler.h"
+#include "editor/editor_node.h"
+#include "editor/editor_profiler.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_visual_profiler.h"
+#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/spatial_editor_plugin.h"
+#include "editor/property_editor.h"
+#include "main/performance.h"
+#include "scene/debugger/scene_debugger.h"
+#include "scene/gui/dialogs.h"
+#include "scene/gui/label.h"
+#include "scene/gui/line_edit.h"
+#include "scene/gui/margin_container.h"
+#include "scene/gui/rich_text_label.h"
+#include "scene/gui/separator.h"
+#include "scene/gui/split_container.h"
+#include "scene/gui/tab_container.h"
+#include "scene/gui/texture_button.h"
+#include "scene/gui/tree.h"
+#include "scene/resources/packed_scene.h"
+
+void ScriptEditorDebugger::_put_msg(String p_message, Array p_data) {
+ if (is_session_active()) {
+ Array msg;
+ msg.push_back(p_message);
+ msg.push_back(p_data);
+ ppeer->put_var(msg);
+ }
+}
+
+void ScriptEditorDebugger::debug_copy() {
+ String msg = reason->get_text();
+ if (msg == "") return;
+ OS::get_singleton()->set_clipboard(msg);
+}
+
+void ScriptEditorDebugger::debug_skip_breakpoints() {
+ skip_breakpoints_value = !skip_breakpoints_value;
+ if (skip_breakpoints_value)
+ skip_breakpoints->set_icon(get_icon("DebugSkipBreakpointsOn", "EditorIcons"));
+ else
+ skip_breakpoints->set_icon(get_icon("DebugSkipBreakpointsOff", "EditorIcons"));
+
+ Array msg;
+ msg.push_back(skip_breakpoints_value);
+ _put_msg("set_skip_breakpoints", msg);
+}
+
+void ScriptEditorDebugger::debug_next() {
+
+ ERR_FAIL_COND(!breaked);
+
+ _put_msg("next", Array());
+ _clear_execution();
+}
+void ScriptEditorDebugger::debug_step() {
+
+ ERR_FAIL_COND(!breaked);
+
+ _put_msg("step", Array());
+ _clear_execution();
+}
+
+void ScriptEditorDebugger::debug_break() {
+
+ ERR_FAIL_COND(breaked);
+
+ _put_msg("break", Array());
+}
+
+void ScriptEditorDebugger::debug_continue() {
+
+ ERR_FAIL_COND(!breaked);
+
+ // Allow focus stealing only if we actually run this client for security.
+ if (remote_pid && EditorNode::get_singleton()->has_child_process(remote_pid))
+ OS::get_singleton()->enable_for_stealing_focus(remote_pid);
+
+ _clear_execution();
+ _put_msg("continue", Array());
+}
+
+void ScriptEditorDebugger::update_tabs() {
+ if (error_count == 0 && warning_count == 0) {
+ errors_tab->set_name(TTR("Errors"));
+ tabs->set_tab_icon(errors_tab->get_index(), Ref<Texture2D>());
+ } else {
+ errors_tab->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")");
+ if (error_count == 0) {
+ tabs->set_tab_icon(errors_tab->get_index(), get_icon("Warning", "EditorIcons"));
+ } else {
+ tabs->set_tab_icon(errors_tab->get_index(), get_icon("Error", "EditorIcons"));
+ }
+ }
+}
+
+void ScriptEditorDebugger::clear_style() {
+ tabs->add_style_override("panel", NULL);
+}
+
+void ScriptEditorDebugger::save_node(ObjectID p_id, const String &p_file) {
+ Array msg;
+ msg.push_back(p_id);
+ msg.push_back(p_file);
+ _put_msg("save_node", msg);
+}
+
+void ScriptEditorDebugger::_file_selected(const String &p_file) {
+ Error err;
+ FileAccessRef file = FileAccess::open(p_file, FileAccess::WRITE, &err);
+
+ if (err != OK) {
+ ERR_PRINT("Failed to open " + p_file);
+ return;
+ }
+ Vector<String> line;
+ line.resize(Performance::MONITOR_MAX);
+
+ // signatures
+ for (int i = 0; i < Performance::MONITOR_MAX; i++) {
+ line.write[i] = Performance::get_singleton()->get_monitor_name(Performance::Monitor(i));
+ }
+ file->store_csv_line(line);
+
+ // values
+ List<Vector<float> >::Element *E = perf_history.back();
+ while (E) {
+
+ Vector<float> &perf_data = E->get();
+ for (int i = 0; i < perf_data.size(); i++) {
+
+ line.write[i] = String::num_real(perf_data[i]);
+ }
+ file->store_csv_line(line);
+ E = E->prev();
+ }
+ file->store_string("\n");
+
+ Vector<Vector<String> > profiler_data = profiler->get_data_as_csv();
+ for (int i = 0; i < profiler_data.size(); i++) {
+ file->store_csv_line(profiler_data[i]);
+ }
+}
+
+void ScriptEditorDebugger::request_remote_tree() {
+
+ _put_msg("request_scene_tree", Array());
+}
+
+const SceneDebuggerTree *ScriptEditorDebugger::get_remote_tree() {
+ return scene_tree;
+}
+
+void ScriptEditorDebugger::update_remote_object(ObjectID p_obj_id, const String &p_prop, const Variant &p_value) {
+
+ Array msg;
+ msg.push_back(p_obj_id);
+ msg.push_back(p_prop);
+ msg.push_back(p_value);
+ _put_msg("set_object_property", msg);
+}
+
+void ScriptEditorDebugger::request_remote_object(ObjectID p_obj_id) {
+
+ ERR_FAIL_COND(p_obj_id.is_null());
+ Array msg;
+ msg.push_back(p_obj_id);
+ _put_msg("inspect_object", msg);
+}
+
+Object *ScriptEditorDebugger::get_remote_object(ObjectID p_id) {
+ return inspector->get_object(p_id);
+}
+
+void ScriptEditorDebugger::_remote_object_selected(ObjectID p_id) {
+ emit_signal("remote_object_requested", p_id);
+}
+
+void ScriptEditorDebugger::_remote_object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value) {
+ update_remote_object(p_id, p_prop, p_value);
+ request_remote_object(p_id);
+}
+
+void ScriptEditorDebugger::_remote_object_property_updated(ObjectID p_id, const String &p_property) {
+ emit_signal("remote_object_property_updated", p_id, p_property);
+}
+
+void ScriptEditorDebugger::_video_mem_request() {
+
+ _put_msg("request_video_mem", Array());
+}
+
+Size2 ScriptEditorDebugger::get_minimum_size() const {
+
+ Size2 ms = MarginContainer::get_minimum_size();
+ ms.y = MAX(ms.y, 250 * EDSCALE);
+ return ms;
+}
+
+void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_data) {
+
+ if (p_msg == "debug_enter") {
+
+ _put_msg("get_stack_dump", Array());
+
+ ERR_FAIL_COND(p_data.size() != 2);
+ bool can_continue = p_data[0];
+ String error = p_data[1];
+ breaked = true;
+ can_debug = can_continue;
+ _update_buttons_state();
+ _set_reason_text(error, MESSAGE_ERROR);
+ emit_signal("breaked", true, can_continue);
+ OS::get_singleton()->move_window_to_foreground();
+ if (error != "") {
+ tabs->set_current_tab(0);
+ }
+ profiler->set_enabled(false);
+ inspector->clear_cache(); // Take a chance to force remote objects update.
+
+ } else if (p_msg == "debug_exit") {
+
+ breaked = false;
+ can_debug = false;
+ _clear_execution();
+ _update_buttons_state();
+ _set_reason_text(TTR("Execution resumed."), MESSAGE_SUCCESS);
+ emit_signal("breaked", false, false);
+ profiler->set_enabled(true);
+ profiler->disable_seeking();
+ } else if (p_msg == "message:set_pid") {
+
+ ERR_FAIL_COND(p_data.size() < 1);
+ remote_pid = p_data[0];
+ } else if (p_msg == "message:click_ctrl") {
+
+ ERR_FAIL_COND(p_data.size() < 2);
+ clicked_ctrl->set_text(p_data[0]);
+ clicked_ctrl_type->set_text(p_data[1]);
+ } else if (p_msg == "message:scene_tree") {
+
+ scene_tree->nodes.clear();
+ scene_tree->deserialize(p_data);
+ emit_signal("remote_tree_updated");
+ _update_buttons_state();
+ } else if (p_msg == "message:inspect_object") {
+
+ ObjectID id = inspector->add_object(p_data);
+ if (id.is_valid())
+ emit_signal("remote_object_updated", id);
+ } else if (p_msg == "message:video_mem") {
+
+ vmem_tree->clear();
+ TreeItem *root = vmem_tree->create_item();
+ ScriptDebuggerRemote::ResourceUsage usage;
+ usage.deserialize(p_data);
+
+ int total = 0;
+
+ for (List<ScriptDebuggerRemote::ResourceInfo>::Element *E = usage.infos.front(); E; E = E->next()) {
+
+ TreeItem *it = vmem_tree->create_item(root);
+ String type = E->get().type;
+ int bytes = E->get().vram;
+ it->set_text(0, E->get().path);
+ it->set_text(1, type);
+ it->set_text(2, E->get().format);
+ it->set_text(3, String::humanize_size(bytes));
+ total += bytes;
+
+ if (has_icon(type, "EditorIcons"))
+ it->set_icon(0, get_icon(type, "EditorIcons"));
+ }
+
+ vmem_total->set_tooltip(TTR("Bytes:") + " " + itos(total));
+ vmem_total->set_text(String::humanize_size(total));
+
+ } else if (p_msg == "stack_dump") {
+
+ ScriptDebuggerRemote::ScriptStackDump stack;
+ stack.deserialize(p_data);
+
+ stack_dump->clear();
+ inspector->clear_stack_variables();
+ TreeItem *r = stack_dump->create_item();
+
+ for (int i = 0; i < stack.frames.size(); i++) {
+
+ TreeItem *s = stack_dump->create_item(r);
+ Dictionary d;
+ d["frame"] = i;
+ d["file"] = stack.frames[i].file;
+ d["function"] = stack.frames[i].func;
+ d["line"] = stack.frames[i].line;
+ s->set_metadata(0, d);
+
+ String line = itos(i) + " - " + String(d["file"]) + ":" + itos(d["line"]) + " - at function: " + d["function"];
+ s->set_text(0, line);
+
+ if (i == 0)
+ s->select(0);
+ }
+ } else if (p_msg == "stack_frame_vars") {
+
+ inspector->clear_stack_variables();
+
+ } else if (p_msg == "stack_frame_var") {
+
+ inspector->add_stack_variable(p_data);
+
+ } else if (p_msg == "output") {
+ ERR_FAIL_COND(p_data.size() < 1);
+ String t = p_data[0];
+ EditorNode::get_log()->add_message(t);
+
+ } else if (p_msg == "performance") {
+ Vector<float> p;
+ p.resize(p_data.size());
+ for (int i = 0; i < p_data.size(); i++) {
+ p.write[i] = p_data[i];
+ if (i < perf_items.size()) {
+
+ const float value = p[i];
+ String label = rtos(value);
+ String tooltip = label;
+ switch (Performance::MonitorType((int)perf_items[i]->get_metadata(1))) {
+ case Performance::MONITOR_TYPE_MEMORY: {
+ label = String::humanize_size(value);
+ tooltip = label;
+ } break;
+ case Performance::MONITOR_TYPE_TIME: {
+ label = rtos(value * 1000).pad_decimals(2) + " ms";
+ tooltip = label;
+ } break;
+ default: {
+ tooltip += " " + perf_items[i]->get_text(0);
+ } break;
+ }
+
+ perf_items[i]->set_text(1, label);
+ perf_items[i]->set_tooltip(1, tooltip);
+ if (p[i] > perf_max[i])
+ perf_max.write[i] = p[i];
+ }
+ }
+ perf_history.push_front(p);
+ perf_draw->update();
+
+ } else if (p_msg == "visual_profile") {
+ // TODO check me.
+ uint64_t frame = p_data[0];
+ Vector<String> names = p_data[1];
+ Vector<real_t> values = p_data[2];
+
+ EditorVisualProfiler::Metric metric;
+ metric.areas.resize(names.size());
+ metric.frame_number = frame;
+ metric.valid = true;
+
+ {
+ EditorVisualProfiler::Metric::Area *areas_ptr = metric.areas.ptrw();
+ int metric_count = names.size();
+
+ const String *rs = names.ptr();
+ const real_t *rr = values.ptr();
+
+ for (int i = 0; i < metric_count; i++) {
+
+ areas_ptr[i].name = rs[i];
+ areas_ptr[i].cpu_time = rr[i * 2 + 0];
+ areas_ptr[i].gpu_time = rr[i * 2 + 1];
+ }
+ }
+ visual_profiler->add_frame_metric(metric);
+
+ } else if (p_msg == "error") {
+
+ ScriptDebuggerRemote::OutputError oe;
+ ERR_FAIL_COND_MSG(oe.deserialize(p_data) == false, "Failed to deserialize error message");
+
+ // Format time.
+ Array time_vals;
+ time_vals.push_back(oe.hr);
+ time_vals.push_back(oe.min);
+ time_vals.push_back(oe.sec);
+ time_vals.push_back(oe.msec);
+ bool e;
+ String time = String("%d:%02d:%02d:%04d").sprintf(time_vals, &e);
+
+ // Rest of the error data.
+ bool source_is_project_file = oe.source_file.begins_with("res://");
+
+ // Metadata to highlight error line in scripts.
+ Array source_meta;
+ source_meta.push_back(oe.source_file);
+ source_meta.push_back(oe.source_line);
+
+ // Create error tree to display above error or warning details.
+ TreeItem *r = error_tree->get_root();
+ if (!r) {
+ r = error_tree->create_item();
+ }
+
+ // Also provide the relevant details as tooltip to quickly check without
+ // uncollapsing the tree.
+ String tooltip = oe.warning ? TTR("Warning:") : TTR("Error:");
+
+ TreeItem *error = error_tree->create_item(r);
+ error->set_collapsed(true);
+
+ error->set_icon(0, get_icon(oe.warning ? "Warning" : "Error", "EditorIcons"));
+ error->set_text(0, time);
+ error->set_text_align(0, TreeItem::ALIGN_LEFT);
+
+ String error_title;
+ // Include method name, when given, in error title.
+ if (!oe.source_func.empty())
+ error_title += oe.source_func + ": ";
+ // If we have a (custom) error message, use it as title, and add a C++ Error
+ // item with the original error condition.
+ error_title += oe.error_descr.empty() ? oe.error : oe.error_descr;
+ error->set_text(1, error_title);
+ tooltip += " " + error_title + "\n";
+
+ if (!oe.error_descr.empty()) {
+ // Add item for C++ error condition.
+ TreeItem *cpp_cond = error_tree->create_item(error);
+ cpp_cond->set_text(0, "<" + TTR("C++ Error") + ">");
+ cpp_cond->set_text(1, oe.error);
+ cpp_cond->set_text_align(0, TreeItem::ALIGN_LEFT);
+ tooltip += TTR("C++ Error:") + " " + oe.error + "\n";
+ if (source_is_project_file)
+ cpp_cond->set_metadata(0, source_meta);
+ }
+ Vector<uint8_t> v;
+ v.resize(100);
+
+ // Source of the error.
+ String source_txt = (source_is_project_file ? oe.source_file.get_file() : oe.source_file) + ":" + itos(oe.source_line);
+ if (!oe.source_func.empty())
+ source_txt += " @ " + oe.source_func + "()";
+
+ TreeItem *cpp_source = error_tree->create_item(error);
+ cpp_source->set_text(0, "<" + (source_is_project_file ? TTR("Source") : TTR("C++ Source")) + ">");
+ cpp_source->set_text(1, source_txt);
+ cpp_source->set_text_align(0, TreeItem::ALIGN_LEFT);
+ tooltip += (source_is_project_file ? TTR("Source:") : TTR("C++ Source:")) + " " + source_txt + "\n";
+
+ // Set metadata to highlight error line in scripts.
+ if (source_is_project_file) {
+ error->set_metadata(0, source_meta);
+ cpp_source->set_metadata(0, source_meta);
+ }
+
+ error->set_tooltip(0, tooltip);
+ error->set_tooltip(1, tooltip);
+
+ // Format stack trace.
+ // stack_items_count is the number of elements to parse, with 3 items per frame
+ // of the stack trace (script, method, line).
+ const ScriptLanguage::StackInfo *infos = oe.callstack.ptr();
+ for (unsigned int i = 0; i < (unsigned int)oe.callstack.size(); i++) {
+
+ TreeItem *stack_trace = error_tree->create_item(error);
+
+ Array meta;
+ meta.push_back(infos[i].file);
+ meta.push_back(infos[i].line);
+ stack_trace->set_metadata(0, meta);
+
+ if (i == 0) {
+ stack_trace->set_text(0, "<" + TTR("Stack Trace") + ">");
+ stack_trace->set_text_align(0, TreeItem::ALIGN_LEFT);
+ error->set_metadata(0, meta);
+ }
+ stack_trace->set_text(1, infos[i].file.get_file() + ":" + itos(infos[i].line) + " @ " + infos[i].func + "()");
+ }
+
+ if (oe.warning)
+ warning_count++;
+ else
+ error_count++;
+
+ } else if (p_msg == "profile_sig") {
+ // Cache a profiler signature.
+ ScriptDebuggerRemote::ProfilerSignature sig;
+ sig.deserialize(p_data);
+ profiler_signature[sig.id] = sig.name;
+
+ } else if (p_msg == "profile_frame" || p_msg == "profile_total") {
+ EditorProfiler::Metric metric;
+ ScriptDebuggerRemote::ProfilerFrame frame;
+ frame.deserialize(p_data);
+ metric.valid = true;
+ metric.frame_number = frame.frame_number;
+ metric.frame_time = frame.frame_time;
+ metric.idle_time = frame.idle_time;
+ metric.physics_time = frame.physics_time;
+ metric.physics_frame_time = frame.physics_frame_time;
+ int frame_data_amount = frame.frames_data.size();
+ int frame_function_amount = frame.frame_functions.size();
+
+ if (frame_data_amount) {
+ EditorProfiler::Metric::Category frame_time;
+ frame_time.signature = "category_frame_time";
+ frame_time.name = "Frame Time";
+ frame_time.total_time = metric.frame_time;
+
+ EditorProfiler::Metric::Category::Item item;
+ item.calls = 1;
+ item.line = 0;
+
+ item.name = "Physics Time";
+ item.total = metric.physics_time;
+ item.self = item.total;
+ item.signature = "physics_time";
+
+ frame_time.items.push_back(item);
+
+ item.name = "Idle Time";
+ item.total = metric.idle_time;
+ item.self = item.total;
+ item.signature = "idle_time";
+
+ frame_time.items.push_back(item);
+
+ item.name = "Physics Frame Time";
+ item.total = metric.physics_frame_time;
+ item.self = item.total;
+ item.signature = "physics_frame_time";
+
+ frame_time.items.push_back(item);
+
+ metric.categories.push_back(frame_time);
+ }
+
+ for (int i = 0; i < frame_data_amount; i++) {
+
+ EditorProfiler::Metric::Category c;
+ String name = frame.frames_data[i].name;
+ Array values = frame.frames_data[i].data;
+ c.name = name.capitalize();
+ c.items.resize(values.size() / 2);
+ c.total_time = 0;
+ c.signature = "categ::" + name;
+ for (int j = 0; j < values.size(); j += 2) {
+
+ EditorProfiler::Metric::Category::Item item;
+ item.calls = 1;
+ item.line = 0;
+ item.name = values[j];
+ item.self = values[j + 1];
+ item.total = item.self;
+ item.signature = "categ::" + name + "::" + item.name;
+ item.name = item.name.capitalize();
+ c.total_time += item.total;
+ c.items.write[j / 2] = item;
+ }
+ metric.categories.push_back(c);
+ }
+
+ EditorProfiler::Metric::Category funcs;
+ funcs.total_time = frame.script_time;
+ funcs.items.resize(frame_function_amount);
+ funcs.name = "Script Functions";
+ funcs.signature = "script_functions";
+ for (int i = 0; i < frame_function_amount; i++) {
+
+ int signature = frame.frame_functions[i].sig_id;
+ int calls = frame.frame_functions[i].call_count;
+ float total = frame.frame_functions[i].total_time;
+ float self = frame.frame_functions[i].self_time;
+
+ EditorProfiler::Metric::Category::Item item;
+ if (profiler_signature.has(signature)) {
+
+ item.signature = profiler_signature[signature];
+
+ String name = profiler_signature[signature];
+ Vector<String> strings = name.split("::");
+ if (strings.size() == 3) {
+ item.name = strings[2];
+ item.script = strings[0];
+ item.line = strings[1].to_int();
+ } else if (strings.size() == 4) { //Built-in scripts have an :: in their name
+ item.name = strings[3];
+ item.script = strings[0] + "::" + strings[1];
+ item.line = strings[2].to_int();
+ }
+
+ } else {
+ item.name = "SigErr " + itos(signature);
+ }
+
+ item.calls = calls;
+ item.self = self;
+ item.total = total;
+ funcs.items.write[i] = item;
+ }
+
+ metric.categories.push_back(funcs);
+
+ if (p_msg == "profile_frame")
+ profiler->add_frame_metric(metric, false);
+ else
+ profiler->add_frame_metric(metric, true);
+
+ } else if (p_msg == "network_profile") {
+ ScriptDebuggerRemote::NetworkProfilerFrame frame;
+ frame.deserialize(p_data);
+ for (int i = 0; i < frame.infos.size(); i++) {
+ network_profiler->add_node_frame_data(frame.infos[i]);
+ }
+ } else if (p_msg == "network_bandwidth") {
+ ERR_FAIL_COND(p_data.size() < 2);
+ network_profiler->set_bandwidth(p_data[0], p_data[1]);
+ } else if (p_msg == "kill_me") {
+
+ emit_signal("stop_requested");
+ _stop_and_notify();
+ }
+}
+
+void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType p_type) {
+ switch (p_type) {
+ case MESSAGE_ERROR:
+ reason->add_color_override("font_color", get_color("error_color", "Editor"));
+ break;
+ case MESSAGE_WARNING:
+ reason->add_color_override("font_color", get_color("warning_color", "Editor"));
+ break;
+ default:
+ reason->add_color_override("font_color", get_color("success_color", "Editor"));
+ }
+ reason->set_text(p_reason);
+ reason->set_tooltip(p_reason.word_wrap(80));
+}
+
+void ScriptEditorDebugger::_performance_select() {
+
+ perf_draw->update();
+}
+
+void ScriptEditorDebugger::_performance_draw() {
+
+ Vector<int> which;
+ for (int i = 0; i < perf_items.size(); i++) {
+
+ if (perf_items[i]->is_checked(0))
+ which.push_back(i);
+ }
+
+ if (which.empty()) {
+ info_message->show();
+ return;
+ }
+
+ info_message->hide();
+
+ Ref<StyleBox> graph_sb = get_stylebox("normal", "TextEdit");
+ Ref<Font> graph_font = get_font("font", "TextEdit");
+
+ int cols = Math::ceil(Math::sqrt((float)which.size()));
+ int rows = Math::ceil((float)which.size() / cols);
+ if (which.size() == 1)
+ rows = 1;
+
+ int margin = 3;
+ int point_sep = 5;
+ Size2i s = Size2i(perf_draw->get_size()) / Size2i(cols, rows);
+ for (int i = 0; i < which.size(); i++) {
+
+ Point2i p(i % cols, i / cols);
+ Rect2i r(p * s, s);
+ r.position += Point2(margin, margin);
+ r.size -= Point2(margin, margin) * 2.0;
+ perf_draw->draw_style_box(graph_sb, r);
+ r.position += graph_sb->get_offset();
+ r.size -= graph_sb->get_minimum_size();
+ int pi = which[i];
+ Color c = get_color("accent_color", "Editor");
+ float h = (float)which[i] / (float)(perf_items.size());
+ // Use a darker color on light backgrounds for better visibility
+ float value_multiplier = EditorSettings::get_singleton()->is_dark_theme() ? 1.4 : 0.55;
+ c.set_hsv(Math::fmod(h + 0.4, 0.9), c.get_s() * 0.9, c.get_v() * value_multiplier);
+
+ c.a = 0.6;
+ perf_draw->draw_string(graph_font, r.position + Point2(0, graph_font->get_ascent()), perf_items[pi]->get_text(0), c, r.size.x);
+ c.a = 0.9;
+ perf_draw->draw_string(graph_font, r.position + Point2(0, graph_font->get_ascent() + graph_font->get_height()), perf_items[pi]->get_text(1), c, r.size.y);
+
+ float spacing = point_sep / float(cols);
+ float from = r.size.width;
+
+ List<Vector<float> >::Element *E = perf_history.front();
+ float prev = -1;
+ while (from >= 0 && E) {
+
+ float m = perf_max[pi];
+ if (m == 0)
+ m = 0.00001;
+ float h2 = E->get()[pi] / m;
+ h2 = (1.0 - h2) * r.size.y;
+
+ if (E != perf_history.front())
+ perf_draw->draw_line(r.position + Point2(from, h2), r.position + Point2(from + spacing, prev), c, Math::round(EDSCALE));
+ prev = h2;
+ E = E->next();
+ from -= spacing;
+ }
+ }
+}
+
+void ScriptEditorDebugger::_notification(int p_what) {
+
+ switch (p_what) {
+
+ case NOTIFICATION_ENTER_TREE: {
+
+ skip_breakpoints->set_icon(get_icon("DebugSkipBreakpointsOff", "EditorIcons"));
+ copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
+
+ step->set_icon(get_icon("DebugStep", "EditorIcons"));
+ next->set_icon(get_icon("DebugNext", "EditorIcons"));
+ dobreak->set_icon(get_icon("Pause", "EditorIcons"));
+ docontinue->set_icon(get_icon("DebugContinue", "EditorIcons"));
+ le_set->connect_compat("pressed", this, "_live_edit_set");
+ le_clear->connect_compat("pressed", this, "_live_edit_clear");
+ error_tree->connect_compat("item_selected", this, "_error_selected");
+ error_tree->connect_compat("item_activated", this, "_error_activated");
+ vmem_refresh->set_icon(get_icon("Reload", "EditorIcons"));
+
+ reason->add_color_override("font_color", get_color("error_color", "Editor"));
+
+ } break;
+ case NOTIFICATION_PROCESS: {
+
+ if (is_session_active()) {
+
+ if (camera_override == OVERRIDE_2D) {
+ CanvasItemEditor *editor = CanvasItemEditor::get_singleton();
+
+ Dictionary state = editor->get_state();
+ float zoom = state["zoom"];
+ Point2 offset = state["ofs"];
+ Transform2D transform;
+
+ transform.scale_basis(Size2(zoom, zoom));
+ transform.elements[2] = -offset * zoom;
+
+ Array msg;
+ msg.push_back(transform);
+ _put_msg("override_camera_2D:transform", msg);
+
+ } else if (camera_override >= OVERRIDE_3D_1) {
+ int viewport_idx = camera_override - OVERRIDE_3D_1;
+ SpatialEditorViewport *viewport = SpatialEditor::get_singleton()->get_editor_viewport(viewport_idx);
+ Camera *const cam = viewport->get_camera();
+
+ Array msg;
+ msg.push_back(cam->get_camera_transform());
+ if (cam->get_projection() == Camera::PROJECTION_ORTHOGONAL) {
+ msg.push_back(false);
+ msg.push_back(cam->get_size());
+ } else {
+ msg.push_back(true);
+ msg.push_back(cam->get_fov());
+ }
+ msg.push_back(cam->get_znear());
+ msg.push_back(cam->get_zfar());
+ _put_msg("override_camera_3D:transform", msg);
+ }
+ }
+
+ if (!is_session_active()) {
+ _stop_and_notify();
+ break;
+ };
+
+ if (ppeer->get_available_packet_count() <= 0) {
+ break;
+ };
+
+ const uint64_t until = OS::get_singleton()->get_ticks_msec() + 20;
+
+ while (ppeer->get_available_packet_count() > 0) {
+
+ Variant cmd;
+ Error ret = ppeer->get_var(cmd);
+ if (ret != OK) {
+ _stop_and_notify();
+ ERR_FAIL_MSG("Error decoding variant from peer");
+ }
+ if (cmd.get_type() != Variant::ARRAY) {
+ _stop_and_notify();
+ ERR_FAIL_MSG("Invalid message format received from peer");
+ }
+ Array arr = cmd;
+ if (arr.size() != 2 || arr[0].get_type() != Variant::STRING || arr[1].get_type() != Variant::ARRAY) {
+ _stop_and_notify();
+ ERR_FAIL_MSG("Invalid message format received from peer");
+ }
+ _parse_message(arr[0], arr[1]);
+
+ if (OS::get_singleton()->get_ticks_msec() > until)
+ break;
+ }
+ } break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+
+ if (tabs->has_stylebox_override("panel")) {
+ tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ }
+
+ copy->set_icon(get_icon("ActionCopy", "EditorIcons"));
+ step->set_icon(get_icon("DebugStep", "EditorIcons"));
+ next->set_icon(get_icon("DebugNext", "EditorIcons"));
+ dobreak->set_icon(get_icon("Pause", "EditorIcons"));
+ docontinue->set_icon(get_icon("DebugContinue", "EditorIcons"));
+ vmem_refresh->set_icon(get_icon("Reload", "EditorIcons"));
+ } break;
+ }
+}
+
+void ScriptEditorDebugger::_clear_execution() {
+ TreeItem *ti = stack_dump->get_selected();
+ if (!ti)
+ return;
+
+ Dictionary d = ti->get_metadata(0);
+
+ stack_script = ResourceLoader::load(d["file"]);
+ emit_signal("clear_execution", stack_script);
+ stack_script.unref();
+ stack_dump->clear();
+ inspector->clear_stack_variables();
+}
+
+void ScriptEditorDebugger::start(Ref<StreamPeerTCP> p_connection) {
+
+ error_count = 0;
+ warning_count = 0;
+ stop();
+
+ connection = p_connection;
+ ppeer->set_stream_peer(connection);
+
+ perf_history.clear();
+ for (int i = 0; i < Performance::MONITOR_MAX; i++) {
+
+ perf_max.write[i] = 0;
+ }
+
+ set_process(true);
+ breaked = false;
+ can_debug = true;
+ camera_override = OVERRIDE_NONE;
+
+ tabs->set_current_tab(0);
+ _set_reason_text(TTR("Debug session started."), MESSAGE_SUCCESS);
+ _update_buttons_state();
+
+ if (profiler->is_profiling()) {
+ _profiler_activate(true);
+ }
+
+ if (network_profiler->is_profiling()) {
+ _network_profiler_activate(true);
+ }
+}
+
+void ScriptEditorDebugger::_update_buttons_state() {
+ const bool active = is_session_active();
+ const bool has_editor_tree = active && editor_remote_tree && editor_remote_tree->get_selected();
+ vmem_refresh->set_disabled(!active);
+ step->set_disabled(!active || !breaked || !can_debug);
+ next->set_disabled(!active || !breaked || !can_debug);
+ copy->set_disabled(!active || !breaked);
+ docontinue->set_disabled(!active || !breaked);
+ dobreak->set_disabled(!active || breaked);
+ le_clear->set_disabled(!active);
+ le_set->set_disabled(!has_editor_tree);
+}
+
+void ScriptEditorDebugger::_stop_and_notify() {
+ stop();
+ emit_signal("stopped");
+ _set_reason_text(TTR("Debug session closed."), MESSAGE_WARNING);
+}
+
+void ScriptEditorDebugger::stop() {
+
+ set_process(false);
+ breaked = false;
+ can_debug = false;
+ remote_pid = 0;
+ _clear_execution();
+
+ inspector->clear_cache();
+ ppeer->set_stream_peer(Ref<StreamPeer>());
+
+ if (connection.is_valid()) {
+ connection.unref();
+ reason->set_text("");
+ reason->set_tooltip("");
+ }
+
+ node_path_cache.clear();
+ res_path_cache.clear();
+ profiler_signature.clear();
+
+ inspector->edit(NULL);
+ _update_buttons_state();
+}
+
+void ScriptEditorDebugger::_profiler_activate(bool p_enable) {
+
+ if (p_enable) {
+ profiler_signature.clear();
+ Array msg;
+ int max_funcs = EditorSettings::get_singleton()->get("debugger/profiler_frame_max_functions");
+ max_funcs = CLAMP(max_funcs, 16, 512);
+ msg.push_back(max_funcs);
+ _put_msg("start_profiling", msg);
+ print_verbose("Starting profiling.");
+
+ } else {
+ _put_msg("stop_profiling", Array());
+ print_verbose("Ending profiling.");
+ }
+}
+
+void ScriptEditorDebugger::_visual_profiler_activate(bool p_enable) {
+
+ if (!connection.is_valid())
+ return;
+
+ if (p_enable) {
+ profiler_signature.clear();
+ _put_msg("start_visual_profiling", Array());
+ print_verbose("Starting visual profiling.");
+
+ } else {
+ _put_msg("stop_visual_profiling", Array());
+ print_verbose("Ending visual profiling.");
+ }
+}
+
+void ScriptEditorDebugger::_network_profiler_activate(bool p_enable) {
+
+ if (p_enable) {
+ profiler_signature.clear();
+ _put_msg("start_network_profiling", Array());
+ print_verbose("Starting network profiling.");
+
+ } else {
+ _put_msg("stop_network_profiling", Array());
+ print_verbose("Ending network profiling.");
+ }
+}
+
+void ScriptEditorDebugger::_profiler_seeked() {
+
+ if (breaked)
+ return;
+ debug_break();
+}
+
+void ScriptEditorDebugger::_stack_dump_frame_selected() {
+
+ emit_signal("stack_frame_selected");
+
+ int frame = get_stack_script_frame();
+
+ if (is_session_active() && frame >= 0) {
+ Array msg;
+ msg.push_back(frame);
+ _put_msg("get_stack_frame_vars", msg);
+ } else {
+ inspector->edit(NULL);
+ }
+}
+
+void ScriptEditorDebugger::_export_csv() {
+
+ file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ file_dialog->set_access(EditorFileDialog::ACCESS_FILESYSTEM);
+ file_dialog->popup_centered_ratio();
+}
+
+String ScriptEditorDebugger::get_var_value(const String &p_var) const {
+ if (!breaked)
+ return String();
+ return inspector->get_stack_variable(p_var);
+}
+
+int ScriptEditorDebugger::_get_node_path_cache(const NodePath &p_path) {
+
+ const int *r = node_path_cache.getptr(p_path);
+ if (r)
+ return *r;
+
+ last_path_id++;
+
+ node_path_cache[p_path] = last_path_id;
+ Array msg;
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ _put_msg("live_node_path", msg);
+
+ return last_path_id;
+}
+
+int ScriptEditorDebugger::_get_res_path_cache(const String &p_path) {
+
+ Map<String, int>::Element *E = res_path_cache.find(p_path);
+
+ if (E)
+ return E->get();
+
+ last_path_id++;
+
+ res_path_cache[p_path] = last_path_id;
+ Array msg;
+ msg.push_back(p_path);
+ msg.push_back(last_path_id);
+ _put_msg("live_res_path", msg);
+
+ return last_path_id;
+}
+
+void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE) {
+
+ if (!p_base || !live_debug || !is_session_active() || !editor->get_edited_scene())
+ return;
+
+ Node *node = Object::cast_to<Node>(p_base);
+
+ VARIANT_ARGPTRS
+
+ for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ //no pointers, sorry
+ if (argptr[i] && (argptr[i]->get_type() == Variant::OBJECT || argptr[i]->get_type() == Variant::_RID))
+ return;
+ }
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ _put_msg("live_node_call", msg);
+
+ return;
+ }
+
+ Resource *res = Object::cast_to<Resource>(p_base);
+
+ if (res && res->get_path() != String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_name);
+ for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ //no pointers, sorry
+ msg.push_back(*argptr[i]);
+ }
+ _put_msg("live_res_call", msg);
+
+ return;
+ }
+}
+
+void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p_property, const Variant &p_value) {
+
+ if (!p_base || !live_debug || !editor->get_edited_scene())
+ return;
+
+ Node *node = Object::cast_to<Node>(p_base);
+
+ if (node) {
+
+ NodePath path = editor->get_edited_scene()->get_path_to(node);
+ int pathid = _get_node_path_cache(path);
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res = p_value;
+ if (res.is_valid() && res->get_path() != String()) {
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res->get_path());
+ _put_msg("live_node_prop_res", msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ _put_msg("live_node_prop", msg);
+ }
+
+ return;
+ }
+
+ Resource *res = Object::cast_to<Resource>(p_base);
+
+ if (res && res->get_path() != String()) {
+
+ String respath = res->get_path();
+ int pathid = _get_res_path_cache(respath);
+
+ if (p_value.is_ref()) {
+ Ref<Resource> res2 = p_value;
+ if (res2.is_valid() && res2->get_path() != String()) {
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(res2->get_path());
+ _put_msg("live_res_prop_res", msg);
+ }
+ } else {
+
+ Array msg;
+ msg.push_back(pathid);
+ msg.push_back(p_property);
+ msg.push_back(p_value);
+ _put_msg("live_res_prop", msg);
+ }
+
+ return;
+ }
+}
+
+String ScriptEditorDebugger::get_stack_script_file() const {
+ TreeItem *ti = stack_dump->get_selected();
+ if (!ti)
+ return "";
+ Dictionary d = ti->get_metadata(0);
+ return d["file"];
+}
+
+int ScriptEditorDebugger::get_stack_script_line() const {
+ TreeItem *ti = stack_dump->get_selected();
+ if (!ti)
+ return -1;
+ Dictionary d = ti->get_metadata(0);
+ return d["line"];
+}
+
+int ScriptEditorDebugger::get_stack_script_frame() const {
+ TreeItem *ti = stack_dump->get_selected();
+ if (!ti)
+ return -1;
+ Dictionary d = ti->get_metadata(0);
+ return d["frame"];
+}
+
+void ScriptEditorDebugger::set_live_debugging(bool p_enable) {
+
+ live_debug = p_enable;
+}
+
+void ScriptEditorDebugger::_live_edit_set() {
+
+ if (!is_session_active() || !editor_remote_tree)
+ return;
+
+ TreeItem *ti = editor_remote_tree->get_selected();
+ if (!ti)
+ return;
+
+ String path;
+
+ while (ti) {
+ String lp = ti->get_text(0);
+ path = "/" + lp + path;
+ ti = ti->get_parent();
+ }
+
+ NodePath np = path;
+
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+}
+
+void ScriptEditorDebugger::_live_edit_clear() {
+
+ NodePath np = NodePath("/root");
+ editor->get_editor_data().set_edited_scene_live_edit_root(np);
+
+ update_live_edit_root();
+}
+
+void ScriptEditorDebugger::update_live_edit_root() {
+
+ NodePath np = editor->get_editor_data().get_edited_scene_live_edit_root();
+
+ Array msg;
+ msg.push_back(np);
+ if (editor->get_edited_scene())
+ msg.push_back(editor->get_edited_scene()->get_filename());
+ else
+ msg.push_back("");
+ _put_msg("live_set_root", msg);
+ live_edit_root->set_text(np);
+}
+
+void ScriptEditorDebugger::live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_parent);
+ msg.push_back(p_type);
+ msg.push_back(p_name);
+ _put_msg("live_create_node", msg);
+ }
+}
+
+void ScriptEditorDebugger::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_parent);
+ msg.push_back(p_path);
+ msg.push_back(p_name);
+ _put_msg("live_instance_node", msg);
+ }
+}
+void ScriptEditorDebugger::live_debug_remove_node(const NodePath &p_at) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_at);
+ _put_msg("live_remove_node", msg);
+ }
+}
+void ScriptEditorDebugger::live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_at);
+ msg.push_back(p_keep_id);
+ _put_msg("live_remove_and_keep_node", msg);
+ }
+}
+void ScriptEditorDebugger::live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_id);
+ msg.push_back(p_at);
+ msg.push_back(p_at_pos);
+ _put_msg("live_restore_node", msg);
+ }
+}
+void ScriptEditorDebugger::live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_at);
+ msg.push_back(p_new_name);
+ _put_msg("live_duplicate_node", msg);
+ }
+}
+void ScriptEditorDebugger::live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos) {
+
+ if (live_debug) {
+ Array msg;
+ msg.push_back(p_at);
+ msg.push_back(p_new_place);
+ msg.push_back(p_new_name);
+ msg.push_back(p_at_pos);
+ _put_msg("live_reparent_node", msg);
+ }
+}
+
+ScriptEditorDebugger::CameraOverride ScriptEditorDebugger::get_camera_override() const {
+ return camera_override;
+}
+
+void ScriptEditorDebugger::set_camera_override(CameraOverride p_override) {
+
+ if (p_override == OVERRIDE_2D && camera_override != OVERRIDE_2D) {
+ Array msg;
+ msg.push_back(true);
+ _put_msg("override_camera_2D:set", msg);
+ } else if (p_override != OVERRIDE_2D && camera_override == OVERRIDE_2D) {
+ Array msg;
+ msg.push_back(false);
+ _put_msg("override_camera_2D:set", msg);
+ } else if (p_override >= OVERRIDE_3D_1 && camera_override < OVERRIDE_3D_1) {
+ Array msg;
+ msg.push_back(true);
+ _put_msg("override_camera_3D:set", msg);
+ } else if (p_override < OVERRIDE_3D_1 && camera_override >= OVERRIDE_3D_1) {
+ Array msg;
+ msg.push_back(false);
+ _put_msg("override_camera_3D:set", msg);
+ }
+
+ camera_override = p_override;
+}
+
+void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
+
+ Array msg;
+ msg.push_back(p_path);
+ msg.push_back(p_line);
+ msg.push_back(p_enabled);
+ _put_msg("breakpoint", msg);
+}
+
+void ScriptEditorDebugger::reload_scripts() {
+
+ _put_msg("reload_scripts", Array());
+}
+
+bool ScriptEditorDebugger::is_skip_breakpoints() {
+ return skip_breakpoints_value;
+}
+
+void ScriptEditorDebugger::_error_activated() {
+ TreeItem *selected = error_tree->get_selected();
+
+ TreeItem *ci = selected->get_children();
+ if (ci) {
+ selected->set_collapsed(!selected->is_collapsed());
+ }
+}
+
+void ScriptEditorDebugger::_error_selected() {
+ TreeItem *selected = error_tree->get_selected();
+ Array meta = selected->get_metadata(0);
+ if (meta.size() == 0) {
+ return;
+ }
+
+ emit_signal("error_selected", String(meta[0]), int(meta[1]));
+}
+
+void ScriptEditorDebugger::_expand_errors_list() {
+
+ TreeItem *root = error_tree->get_root();
+ if (!root)
+ return;
+
+ TreeItem *item = root->get_children();
+ while (item) {
+ item->set_collapsed(false);
+ item = item->get_next();
+ }
+}
+
+void ScriptEditorDebugger::_collapse_errors_list() {
+
+ TreeItem *root = error_tree->get_root();
+ if (!root)
+ return;
+
+ TreeItem *item = root->get_children();
+ while (item) {
+ item->set_collapsed(true);
+ item = item->get_next();
+ }
+}
+
+void ScriptEditorDebugger::_clear_errors_list() {
+
+ error_tree->clear();
+ error_count = 0;
+ warning_count = 0;
+ _notification(NOTIFICATION_PROCESS);
+}
+
+// Right click on specific file(s) or folder(s).
+void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos) {
+
+ item_menu->clear();
+ item_menu->set_size(Size2(1, 1));
+
+ if (error_tree->is_anything_selected()) {
+ item_menu->add_icon_item(get_icon("ActionCopy", "EditorIcons"), TTR("Copy Error"), 0);
+ }
+
+ if (item_menu->get_item_count() > 0) {
+ item_menu->set_position(error_tree->get_global_position() + p_pos);
+ item_menu->popup();
+ }
+}
+
+void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
+ TreeItem *ti = error_tree->get_selected();
+ while (ti->get_parent() != error_tree->get_root())
+ ti = ti->get_parent();
+
+ String type;
+
+ if (ti->get_icon(0) == get_icon("Warning", "EditorIcons")) {
+ type = "W ";
+ } else if (ti->get_icon(0) == get_icon("Error", "EditorIcons")) {
+ type = "E ";
+ }
+
+ String text = ti->get_text(0) + " ";
+ int rpad_len = text.length();
+
+ text = type + text + ti->get_text(1) + "\n";
+ TreeItem *ci = ti->get_children();
+ while (ci) {
+ text += " " + ci->get_text(0).rpad(rpad_len) + ci->get_text(1) + "\n";
+ ci = ci->get_next();
+ }
+
+ OS::get_singleton()->set_clipboard(text);
+}
+
+void ScriptEditorDebugger::_tab_changed(int p_tab) {
+ if (tabs->get_tab_title(p_tab) == TTR("Video RAM")) {
+ // "Video RAM" tab was clicked, refresh the data it's dislaying when entering the tab.
+ _video_mem_request();
+ }
+}
+
+void ScriptEditorDebugger::_bind_methods() {
+
+ ClassDB::bind_method(D_METHOD("_stack_dump_frame_selected"), &ScriptEditorDebugger::_stack_dump_frame_selected);
+
+ ClassDB::bind_method(D_METHOD("debug_skip_breakpoints"), &ScriptEditorDebugger::debug_skip_breakpoints);
+ ClassDB::bind_method(D_METHOD("debug_copy"), &ScriptEditorDebugger::debug_copy);
+
+ ClassDB::bind_method(D_METHOD("debug_next"), &ScriptEditorDebugger::debug_next);
+ ClassDB::bind_method(D_METHOD("debug_step"), &ScriptEditorDebugger::debug_step);
+ ClassDB::bind_method(D_METHOD("debug_break"), &ScriptEditorDebugger::debug_break);
+ ClassDB::bind_method(D_METHOD("debug_continue"), &ScriptEditorDebugger::debug_continue);
+ ClassDB::bind_method(D_METHOD("_export_csv"), &ScriptEditorDebugger::_export_csv);
+ ClassDB::bind_method(D_METHOD("_performance_draw"), &ScriptEditorDebugger::_performance_draw);
+ ClassDB::bind_method(D_METHOD("_performance_select"), &ScriptEditorDebugger::_performance_select);
+ ClassDB::bind_method(D_METHOD("_video_mem_request"), &ScriptEditorDebugger::_video_mem_request);
+ ClassDB::bind_method(D_METHOD("_live_edit_set"), &ScriptEditorDebugger::_live_edit_set);
+ ClassDB::bind_method(D_METHOD("_live_edit_clear"), &ScriptEditorDebugger::_live_edit_clear);
+
+ ClassDB::bind_method(D_METHOD("_error_selected"), &ScriptEditorDebugger::_error_selected);
+ ClassDB::bind_method(D_METHOD("_error_activated"), &ScriptEditorDebugger::_error_activated);
+ ClassDB::bind_method(D_METHOD("_expand_errors_list"), &ScriptEditorDebugger::_expand_errors_list);
+ ClassDB::bind_method(D_METHOD("_collapse_errors_list"), &ScriptEditorDebugger::_collapse_errors_list);
+ ClassDB::bind_method(D_METHOD("_profiler_activate"), &ScriptEditorDebugger::_profiler_activate);
+ ClassDB::bind_method(D_METHOD("_visual_profiler_activate"), &ScriptEditorDebugger::_visual_profiler_activate);
+ ClassDB::bind_method(D_METHOD("_network_profiler_activate"), &ScriptEditorDebugger::_network_profiler_activate);
+ ClassDB::bind_method(D_METHOD("_profiler_seeked"), &ScriptEditorDebugger::_profiler_seeked);
+ ClassDB::bind_method(D_METHOD("_clear_errors_list"), &ScriptEditorDebugger::_clear_errors_list);
+
+ ClassDB::bind_method(D_METHOD("_error_tree_item_rmb_selected"), &ScriptEditorDebugger::_error_tree_item_rmb_selected);
+ ClassDB::bind_method(D_METHOD("_item_menu_id_pressed"), &ScriptEditorDebugger::_item_menu_id_pressed);
+ ClassDB::bind_method(D_METHOD("_tab_changed"), &ScriptEditorDebugger::_tab_changed);
+ ClassDB::bind_method(D_METHOD("_file_selected"), &ScriptEditorDebugger::_file_selected);
+ ClassDB::bind_method(D_METHOD("_remote_object_selected", "id"), &ScriptEditorDebugger::_remote_object_selected);
+ ClassDB::bind_method(D_METHOD("_remote_object_edited", "id", "property", "value"), &ScriptEditorDebugger::_remote_object_edited);
+ ClassDB::bind_method(D_METHOD("_remote_object_property_updated", "id", "property"), &ScriptEditorDebugger::_remote_object_property_updated);
+
+ ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
+ ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
+ ClassDB::bind_method(D_METHOD("live_debug_remove_node"), &ScriptEditorDebugger::live_debug_remove_node);
+ ClassDB::bind_method(D_METHOD("live_debug_remove_and_keep_node"), &ScriptEditorDebugger::live_debug_remove_and_keep_node);
+ ClassDB::bind_method(D_METHOD("live_debug_restore_node"), &ScriptEditorDebugger::live_debug_restore_node);
+ ClassDB::bind_method(D_METHOD("live_debug_duplicate_node"), &ScriptEditorDebugger::live_debug_duplicate_node);
+ ClassDB::bind_method(D_METHOD("live_debug_reparent_node"), &ScriptEditorDebugger::live_debug_reparent_node);
+ ClassDB::bind_method(D_METHOD("request_remote_object", "id"), &ScriptEditorDebugger::request_remote_object);
+ ClassDB::bind_method(D_METHOD("update_remote_object", "id", "property", "value"), &ScriptEditorDebugger::update_remote_object);
+
+ ADD_SIGNAL(MethodInfo("stopped"));
+ ADD_SIGNAL(MethodInfo("stop_requested"));
+ ADD_SIGNAL(MethodInfo("stack_frame_selected", PropertyInfo(Variant::INT, "frame")));
+ ADD_SIGNAL(MethodInfo("error_selected", PropertyInfo(Variant::INT, "error")));
+ ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
+ ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
+ ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug")));
+ ADD_SIGNAL(MethodInfo("remote_object_requested", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("remote_object_updated", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("remote_object_property_updated", PropertyInfo(Variant::INT, "id"), PropertyInfo(Variant::STRING, "property")));
+ ADD_SIGNAL(MethodInfo("remote_tree_updated"));
+}
+
+ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
+
+ ppeer = Ref<PacketPeerStream>(memnew(PacketPeerStream));
+ ppeer->set_input_buffer_max_size((1024 * 1024 * 8) - 4); // 8 MiB should be enough, minus 4 bytes for separator.
+ editor = p_editor;
+
+ tabs = memnew(TabContainer);
+ tabs->set_tab_align(TabContainer::ALIGN_LEFT);
+ tabs->add_style_override("panel", editor->get_gui_base()->get_stylebox("DebuggerPanel", "EditorStyles"));
+ tabs->connect_compat("tab_changed", this, "_tab_changed");
+
+ add_child(tabs);
+
+ { //debugger
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ vbc->set_name(TTR("Debugger"));
+ Control *dbg = vbc;
+
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ vbc->add_child(hbc);
+
+ reason = memnew(Label);
+ reason->set_text("");
+ hbc->add_child(reason);
+ reason->set_h_size_flags(SIZE_EXPAND_FILL);
+ reason->set_autowrap(true);
+ reason->set_max_lines_visible(3);
+ reason->set_mouse_filter(Control::MOUSE_FILTER_PASS);
+
+ hbc->add_child(memnew(VSeparator));
+
+ skip_breakpoints = memnew(ToolButton);
+ hbc->add_child(skip_breakpoints);
+ skip_breakpoints->set_tooltip(TTR("Skip Breakpoints"));
+ skip_breakpoints->connect_compat("pressed", this, "debug_skip_breakpoints");
+
+ hbc->add_child(memnew(VSeparator));
+
+ copy = memnew(ToolButton);
+ hbc->add_child(copy);
+ copy->set_tooltip(TTR("Copy Error"));
+ copy->connect_compat("pressed", this, "debug_copy");
+
+ hbc->add_child(memnew(VSeparator));
+
+ step = memnew(ToolButton);
+ hbc->add_child(step);
+ step->set_tooltip(TTR("Step Into"));
+ step->set_shortcut(ED_GET_SHORTCUT("debugger/step_into"));
+ step->connect_compat("pressed", this, "debug_step");
+
+ next = memnew(ToolButton);
+ hbc->add_child(next);
+ next->set_tooltip(TTR("Step Over"));
+ next->set_shortcut(ED_GET_SHORTCUT("debugger/step_over"));
+ next->connect_compat("pressed", this, "debug_next");
+
+ hbc->add_child(memnew(VSeparator));
+
+ dobreak = memnew(ToolButton);
+ hbc->add_child(dobreak);
+ dobreak->set_tooltip(TTR("Break"));
+ dobreak->set_shortcut(ED_GET_SHORTCUT("debugger/break"));
+ dobreak->connect_compat("pressed", this, "debug_break");
+
+ docontinue = memnew(ToolButton);
+ hbc->add_child(docontinue);
+ docontinue->set_tooltip(TTR("Continue"));
+ docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue"));
+ docontinue->connect_compat("pressed", this, "debug_continue");
+
+ HSplitContainer *sc = memnew(HSplitContainer);
+ vbc->add_child(sc);
+ sc->set_v_size_flags(SIZE_EXPAND_FILL);
+
+ stack_dump = memnew(Tree);
+ stack_dump->set_allow_reselect(true);
+ stack_dump->set_columns(1);
+ stack_dump->set_column_titles_visible(true);
+ stack_dump->set_column_title(0, TTR("Stack Frames"));
+ stack_dump->set_h_size_flags(SIZE_EXPAND_FILL);
+ stack_dump->set_hide_root(true);
+ stack_dump->connect_compat("cell_selected", this, "_stack_dump_frame_selected");
+ sc->add_child(stack_dump);
+
+ inspector = memnew(EditorDebuggerInspector);
+ inspector->set_h_size_flags(SIZE_EXPAND_FILL);
+ inspector->set_enable_capitalize_paths(false);
+ inspector->set_read_only(true);
+ inspector->connect_compat("object_selected", this, "_remote_object_selected");
+ inspector->connect_compat("object_edited", this, "_remote_object_edited");
+ inspector->connect_compat("object_property_updated", this, "_remote_object_property_updated");
+ sc->add_child(inspector);
+ tabs->add_child(dbg);
+ }
+
+ { //errors
+ errors_tab = memnew(VBoxContainer);
+ errors_tab->set_name(TTR("Errors"));
+
+ HBoxContainer *errhb = memnew(HBoxContainer);
+ errors_tab->add_child(errhb);
+
+ Button *expand_all = memnew(Button);
+ expand_all->set_text(TTR("Expand All"));
+ expand_all->connect_compat("pressed", this, "_expand_errors_list");
+ errhb->add_child(expand_all);
+
+ Button *collapse_all = memnew(Button);
+ collapse_all->set_text(TTR("Collapse All"));
+ collapse_all->connect_compat("pressed", this, "_collapse_errors_list");
+ errhb->add_child(collapse_all);
+
+ Control *space = memnew(Control);
+ space->set_h_size_flags(SIZE_EXPAND_FILL);
+ errhb->add_child(space);
+
+ clearbutton = memnew(Button);
+ clearbutton->set_text(TTR("Clear"));
+ clearbutton->set_h_size_flags(0);
+ clearbutton->connect_compat("pressed", this, "_clear_errors_list");
+ errhb->add_child(clearbutton);
+
+ error_tree = memnew(Tree);
+ error_tree->set_columns(2);
+
+ error_tree->set_column_expand(0, false);
+ error_tree->set_column_min_width(0, 140);
+
+ error_tree->set_column_expand(1, true);
+
+ error_tree->set_select_mode(Tree::SELECT_ROW);
+ error_tree->set_hide_root(true);
+ error_tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ error_tree->set_allow_rmb_select(true);
+ error_tree->connect_compat("item_rmb_selected", this, "_error_tree_item_rmb_selected");
+ errors_tab->add_child(error_tree);
+
+ item_menu = memnew(PopupMenu);
+ item_menu->connect_compat("id_pressed", this, "_item_menu_id_pressed");
+ error_tree->add_child(item_menu);
+
+ tabs->add_child(errors_tab);
+ }
+
+ { // File dialog
+ file_dialog = memnew(EditorFileDialog);
+ file_dialog->connect_compat("file_selected", this, "_file_selected");
+ add_child(file_dialog);
+ }
+
+ { //profiler
+ profiler = memnew(EditorProfiler);
+ profiler->set_name(TTR("Profiler"));
+ tabs->add_child(profiler);
+ profiler->connect_compat("enable_profiling", this, "_profiler_activate");
+ profiler->connect_compat("break_request", this, "_profiler_seeked");
+ }
+
+ { //frame profiler
+ visual_profiler = memnew(EditorVisualProfiler);
+ visual_profiler->set_name(TTR("Visual Profiler"));
+ tabs->add_child(visual_profiler);
+ visual_profiler->connect_compat("enable_profiling", this, "_visual_profiler_activate");
+ visual_profiler->connect_compat("break_request", this, "_profiler_seeked");
+ }
+
+ { //network profiler
+ network_profiler = memnew(EditorNetworkProfiler);
+ network_profiler->set_name(TTR("Network Profiler"));
+ tabs->add_child(network_profiler);
+ network_profiler->connect_compat("enable_profiling", this, "_network_profiler_activate");
+ }
+
+ { //monitors
+
+ HSplitContainer *hsp = memnew(HSplitContainer);
+
+ perf_monitors = memnew(Tree);
+ perf_monitors->set_columns(2);
+ perf_monitors->set_column_title(0, TTR("Monitor"));
+ perf_monitors->set_column_title(1, TTR("Value"));
+ perf_monitors->set_column_titles_visible(true);
+ perf_monitors->connect_compat("item_edited", this, "_performance_select");
+ hsp->add_child(perf_monitors);
+
+ perf_draw = memnew(Control);
+ perf_draw->set_clip_contents(true);
+ perf_draw->connect_compat("draw", this, "_performance_draw");
+ hsp->add_child(perf_draw);
+
+ hsp->set_name(TTR("Monitors"));
+ hsp->set_split_offset(340 * EDSCALE);
+ tabs->add_child(hsp);
+ perf_max.resize(Performance::MONITOR_MAX);
+
+ Map<String, TreeItem *> bases;
+ TreeItem *root = perf_monitors->create_item();
+ perf_monitors->set_hide_root(true);
+ for (int i = 0; i < Performance::MONITOR_MAX; i++) {
+
+ String n = Performance::get_singleton()->get_monitor_name(Performance::Monitor(i));
+ Performance::MonitorType mtype = Performance::get_singleton()->get_monitor_type(Performance::Monitor(i));
+ String base = n.get_slice("/", 0);
+ String name = n.get_slice("/", 1);
+ if (!bases.has(base)) {
+ TreeItem *b = perf_monitors->create_item(root);
+ b->set_text(0, base.capitalize());
+ b->set_editable(0, false);
+ b->set_selectable(0, false);
+ b->set_expand_right(0, true);
+ bases[base] = b;
+ }
+
+ TreeItem *it = perf_monitors->create_item(bases[base]);
+ it->set_metadata(1, mtype);
+ it->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
+ it->set_editable(0, true);
+ it->set_selectable(0, false);
+ it->set_selectable(1, false);
+ it->set_text(0, name.capitalize());
+ perf_items.push_back(it);
+ perf_max.write[i] = 0;
+ }
+
+ info_message = memnew(Label);
+ info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
+ info_message->set_valign(Label::VALIGN_CENTER);
+ info_message->set_align(Label::ALIGN_CENTER);
+ info_message->set_autowrap(true);
+ info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ info_message->set_anchors_and_margins_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
+ perf_draw->add_child(info_message);
+ }
+
+ { //vmem inspect
+ VBoxContainer *vmem_vb = memnew(VBoxContainer);
+ HBoxContainer *vmem_hb = memnew(HBoxContainer);
+ Label *vmlb = memnew(Label(TTR("List of Video Memory Usage by Resource:") + " "));
+ vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmem_hb->add_child(vmlb);
+ vmem_hb->add_child(memnew(Label(TTR("Total:") + " ")));
+ vmem_total = memnew(LineEdit);
+ vmem_total->set_editable(false);
+ vmem_total->set_custom_minimum_size(Size2(100, 0) * EDSCALE);
+ vmem_hb->add_child(vmem_total);
+ vmem_refresh = memnew(ToolButton);
+ vmem_hb->add_child(vmem_refresh);
+ vmem_vb->add_child(vmem_hb);
+ vmem_refresh->connect_compat("pressed", this, "_video_mem_request");
+
+ VBoxContainer *vmmc = memnew(VBoxContainer);
+ vmem_tree = memnew(Tree);
+ vmem_tree->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_tree->set_h_size_flags(SIZE_EXPAND_FILL);
+ vmmc->add_child(vmem_tree);
+ vmmc->set_v_size_flags(SIZE_EXPAND_FILL);
+ vmem_vb->add_child(vmmc);
+
+ vmem_vb->set_name(TTR("Video RAM"));
+ vmem_tree->set_columns(4);
+ vmem_tree->set_column_titles_visible(true);
+ vmem_tree->set_column_title(0, TTR("Resource Path"));
+ vmem_tree->set_column_expand(0, true);
+ vmem_tree->set_column_expand(1, false);
+ vmem_tree->set_column_title(1, TTR("Type"));
+ vmem_tree->set_column_min_width(1, 100 * EDSCALE);
+ vmem_tree->set_column_expand(2, false);
+ vmem_tree->set_column_title(2, TTR("Format"));
+ vmem_tree->set_column_min_width(2, 150 * EDSCALE);
+ vmem_tree->set_column_expand(3, false);
+ vmem_tree->set_column_title(3, TTR("Usage"));
+ vmem_tree->set_column_min_width(3, 80 * EDSCALE);
+ vmem_tree->set_hide_root(true);
+
+ tabs->add_child(vmem_vb);
+ }
+
+ { // misc
+ VBoxContainer *misc = memnew(VBoxContainer);
+ misc->set_name(TTR("Misc"));
+ tabs->add_child(misc);
+
+ GridContainer *info_left = memnew(GridContainer);
+ info_left->set_columns(2);
+ misc->add_child(info_left);
+ clicked_ctrl = memnew(LineEdit);
+ clicked_ctrl->set_h_size_flags(SIZE_EXPAND_FILL);
+ info_left->add_child(memnew(Label(TTR("Clicked Control:"))));
+ info_left->add_child(clicked_ctrl);
+ clicked_ctrl_type = memnew(LineEdit);
+ info_left->add_child(memnew(Label(TTR("Clicked Control Type:"))));
+ info_left->add_child(clicked_ctrl_type);
+
+ scene_tree = memnew(SceneDebuggerTree);
+ live_edit_root = memnew(LineEdit);
+ live_edit_root->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ {
+ HBoxContainer *lehb = memnew(HBoxContainer);
+ Label *l = memnew(Label(TTR("Live Edit Root:")));
+ info_left->add_child(l);
+ lehb->add_child(live_edit_root);
+ le_set = memnew(Button(TTR("Set From Tree")));
+ lehb->add_child(le_set);
+ le_clear = memnew(Button(TTR("Clear")));
+ lehb->add_child(le_clear);
+ info_left->add_child(lehb);
+ }
+
+ misc->add_child(memnew(VSeparator));
+
+ HBoxContainer *buttons = memnew(HBoxContainer);
+
+ export_csv = memnew(Button(TTR("Export measures as CSV")));
+ export_csv->connect_compat("pressed", this, "_export_csv");
+ buttons->add_child(export_csv);
+
+ misc->add_child(buttons);
+ }
+
+ msgdialog = memnew(AcceptDialog);
+ add_child(msgdialog);
+
+ live_debug = true;
+ camera_override = OVERRIDE_NONE;
+ last_path_id = false;
+ error_count = 0;
+ warning_count = 0;
+ _update_buttons_state();
+}
+
+ScriptEditorDebugger::~ScriptEditorDebugger() {
+
+ ppeer->set_stream_peer(Ref<StreamPeer>());
+
+ inspector->clear_cache();
+ memdelete(scene_tree);
+}
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
new file mode 100644
index 0000000000..fd034ba983
--- /dev/null
+++ b/editor/debugger/script_editor_debugger.h
@@ -0,0 +1,271 @@
+/*************************************************************************/
+/* script_editor_debugger.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef SCRIPT_EDITOR_DEBUGGER_H
+#define SCRIPT_EDITOR_DEBUGGER_H
+
+#include "core/io/packet_peer.h"
+#include "core/io/stream_peer_tcp.h"
+#include "editor/debugger/editor_debugger_inspector.h"
+#include "editor/editor_inspector.h"
+#include "editor/property_editor.h"
+#include "scene/3d/camera.h"
+#include "scene/gui/box_container.h"
+#include "scene/gui/button.h"
+
+class Tree;
+class EditorNode;
+class LineEdit;
+class TabContainer;
+class RichTextLabel;
+class TextureButton;
+class AcceptDialog;
+class TreeItem;
+class HSplitContainer;
+class ItemList;
+class EditorProfiler;
+class EditorVisualProfiler;
+class EditorNetworkProfiler;
+class SceneDebuggerTree;
+
+class ScriptEditorDebugger : public MarginContainer {
+
+ GDCLASS(ScriptEditorDebugger, MarginContainer);
+
+ friend class EditorDebuggerNode;
+
+public:
+ enum CameraOverride {
+ OVERRIDE_NONE,
+ OVERRIDE_2D,
+ OVERRIDE_3D_1, // 3D Viewport 1
+ OVERRIDE_3D_2, // 3D Viewport 2
+ OVERRIDE_3D_3, // 3D Viewport 3
+ OVERRIDE_3D_4 // 3D Viewport 4
+ };
+
+private:
+ enum MessageType {
+ MESSAGE_ERROR,
+ MESSAGE_WARNING,
+ MESSAGE_SUCCESS,
+ };
+
+ AcceptDialog *msgdialog;
+
+ LineEdit *clicked_ctrl;
+ LineEdit *clicked_ctrl_type;
+ LineEdit *live_edit_root;
+ Button *le_set;
+ Button *le_clear;
+ Button *export_csv;
+
+ VBoxContainer *errors_tab;
+ Tree *error_tree;
+ Button *clearbutton;
+ PopupMenu *item_menu;
+
+ EditorFileDialog *file_dialog;
+
+ int error_count;
+ int warning_count;
+
+ bool skip_breakpoints_value = false;
+ Ref<Script> stack_script;
+
+ TabContainer *tabs;
+
+ Label *reason;
+
+ Button *skip_breakpoints;
+ Button *copy;
+ Button *step;
+ Button *next;
+ Button *dobreak;
+ Button *docontinue;
+ // Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state.
+ // Each debugger should have it's tree in the future I guess.
+ const Tree *editor_remote_tree = NULL;
+
+ List<Vector<float> > perf_history;
+ Vector<float> perf_max;
+ Vector<TreeItem *> perf_items;
+
+ Map<int, String> profiler_signature;
+
+ Tree *perf_monitors;
+ Control *perf_draw;
+ Label *info_message;
+
+ Tree *vmem_tree;
+ Button *vmem_refresh;
+ LineEdit *vmem_total;
+
+ Tree *stack_dump;
+ EditorDebuggerInspector *inspector;
+ SceneDebuggerTree *scene_tree;
+
+ Ref<StreamPeerTCP> connection;
+ Ref<PacketPeerStream> ppeer;
+
+ HashMap<NodePath, int> node_path_cache;
+ int last_path_id;
+ Map<String, int> res_path_cache;
+
+ EditorProfiler *profiler;
+ EditorVisualProfiler *visual_profiler;
+ EditorNetworkProfiler *network_profiler;
+
+ EditorNode *editor;
+
+ OS::ProcessID remote_pid = 0;
+ bool breaked = false;
+ bool can_debug = false;
+
+ bool live_debug;
+
+ CameraOverride camera_override;
+
+ void _performance_draw();
+ void _performance_select();
+ void _stack_dump_frame_selected();
+
+ void _file_selected(const String &p_file);
+ void _parse_message(const String &p_msg, const Array &p_data);
+ void _set_reason_text(const String &p_reason, MessageType p_type);
+ void _update_buttons_state();
+ void _remote_object_selected(ObjectID p_object);
+ void _remote_object_edited(ObjectID, const String &p_prop, const Variant &p_value);
+ void _remote_object_property_updated(ObjectID p_id, const String &p_property);
+
+ void _video_mem_request();
+
+ int _get_node_path_cache(const NodePath &p_path);
+
+ int _get_res_path_cache(const String &p_path);
+
+ void _live_edit_set();
+ void _live_edit_clear();
+
+ void _method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE);
+ void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value);
+
+ void _error_activated();
+ void _error_selected();
+
+ void _expand_errors_list();
+ void _collapse_errors_list();
+
+ void _visual_profiler_activate(bool p_enable);
+ void _profiler_activate(bool p_enable);
+ void _profiler_seeked();
+
+ void _network_profiler_activate(bool p_enable);
+
+ void _clear_errors_list();
+
+ void _error_tree_item_rmb_selected(const Vector2 &p_pos);
+ void _item_menu_id_pressed(int p_option);
+ void _tab_changed(int p_tab);
+
+ void _put_msg(String p_message, Array p_data);
+ void _export_csv();
+
+ void _clear_execution();
+ void _stop_and_notify();
+
+protected:
+ void _notification(int p_what);
+ static void _bind_methods();
+
+public:
+ void request_remote_object(ObjectID p_obj_id);
+ void update_remote_object(ObjectID p_obj_id, const String &p_prop, const Variant &p_value);
+ Object *get_remote_object(ObjectID p_id);
+
+ // Needed by _live_edit_set, buttons state.
+ void set_editor_remote_tree(const Tree *p_tree) { editor_remote_tree = p_tree; }
+
+ void request_remote_tree();
+ const SceneDebuggerTree *get_remote_tree();
+
+ void start(Ref<StreamPeerTCP> p_connection);
+ void stop();
+
+ void debug_skip_breakpoints();
+ void debug_copy();
+
+ void debug_next();
+ void debug_step();
+ void debug_break();
+ void debug_continue();
+ bool is_breaked() const { return breaked; }
+ bool is_debuggable() const { return can_debug; }
+ bool is_session_active() { return connection.is_valid() && connection->is_connected_to_host(); };
+ int get_remote_pid() const { return remote_pid; }
+
+ int get_error_count() const { return error_count; }
+ int get_warning_count() const { return warning_count; }
+ String get_stack_script_file() const;
+ int get_stack_script_line() const;
+ int get_stack_script_frame() const;
+
+ void update_tabs();
+ void clear_style();
+ String get_var_value(const String &p_var) const;
+
+ void save_node(ObjectID p_id, const String &p_file);
+ void set_live_debugging(bool p_enable);
+
+ void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
+ void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_remove_node(const NodePath &p_at);
+ void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
+ void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
+ void live_debug_duplicate_node(const NodePath &p_at, const String &p_new_name);
+ void live_debug_reparent_node(const NodePath &p_at, const NodePath &p_new_place, const String &p_new_name, int p_at_pos);
+
+ CameraOverride get_camera_override() const;
+ void set_camera_override(CameraOverride p_override);
+
+ void set_breakpoint(const String &p_path, int p_line, bool p_enabled);
+
+ void update_live_edit_root();
+
+ void reload_scripts();
+
+ bool is_skip_breakpoints();
+
+ virtual Size2 get_minimum_size() const;
+ ScriptEditorDebugger(EditorNode *p_editor = NULL);
+ ~ScriptEditorDebugger();
+};
+
+#endif // SCRIPT_EDITOR_DEBUGGER_H