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-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.cpp78
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_parser.h60
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.cpp109
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_protocol.h72
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.cpp82
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.h60
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_types.h67
-rw-r--r--editor/debugger/editor_debugger_inspector.cpp149
-rw-r--r--editor/debugger/editor_debugger_inspector.h68
-rw-r--r--editor/debugger/editor_debugger_node.cpp392
-rw-r--r--editor/debugger/editor_debugger_node.h95
-rw-r--r--editor/debugger/editor_debugger_server.cpp64
-rw-r--r--editor/debugger/editor_debugger_server.h68
-rw-r--r--editor/debugger/editor_debugger_tree.cpp157
-rw-r--r--editor/debugger/editor_debugger_tree.h74
-rw-r--r--editor/debugger/editor_network_profiler.cpp206
-rw-r--r--editor/debugger/editor_network_profiler.h72
-rw-r--r--editor/debugger/editor_performance_profiler.cpp172
-rw-r--r--editor/debugger/editor_performance_profiler.h74
-rw-r--r--editor/debugger/editor_profiler.cpp181
-rw-r--r--editor/debugger/editor_profiler.h112
-rw-r--r--editor/debugger/editor_visual_profiler.cpp208
-rw-r--r--editor/debugger/editor_visual_profiler.h106
-rw-r--r--editor/debugger/script_editor_debugger.cpp587
-rw-r--r--editor/debugger/script_editor_debugger.h168
25 files changed, 1798 insertions, 1683 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
index ff4051fc67..fc806ded5e 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_parser.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_parser.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "debug_adapter_parser.h"
@@ -34,6 +34,8 @@
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_node.h"
#include "editor/editor_run_native.h"
+#include "editor/export/editor_export_platform.h"
+#include "editor/plugins/script_editor_plugin.h"
void DebugAdapterParser::_bind_methods() {
// Requests
@@ -199,7 +201,7 @@ Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const {
}
} else if (platform_string == "web") {
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
- if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "HTML5") {
+ if (EditorExport::get_singleton()->get_export_platform(i)->get_name() == "Web") {
idx = i;
break;
}
@@ -211,7 +213,7 @@ Dictionary DebugAdapterParser::req_launch(const Dictionary &p_params) const {
}
EditorNode *editor = EditorNode::get_singleton();
- Error err = platform_string == "android" ? editor->run_play_native(device, idx) : editor->run_play_native(-1, idx);
+ Error err = platform_string == "android" ? editor->run_play_native(device * 10000 + idx) : editor->run_play_native(idx);
if (err) {
if (err == ERR_INVALID_PARAMETER && platform_string == "android") {
return prepare_error_response(p_params, DAP::ErrorType::MISSING_DEVICE);
@@ -380,12 +382,12 @@ Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const {
DAP::StackFrame frame;
frame.id = frame_id;
- Map<DAP::StackFrame, List<int>>::Element *E = DebugAdapterProtocol::get_singleton()->stackframe_list.find(frame);
+ HashMap<DAP::StackFrame, List<int>, DAP::StackFrame>::Iterator E = DebugAdapterProtocol::get_singleton()->stackframe_list.find(frame);
if (E) {
- ERR_FAIL_COND_V(E->value().size() != 3, prepare_error_response(p_params, DAP::ErrorType::UNKNOWN));
+ ERR_FAIL_COND_V(E->value.size() != 3, prepare_error_response(p_params, DAP::ErrorType::UNKNOWN));
for (int i = 0; i < 3; i++) {
DAP::Scope scope;
- scope.variablesReference = E->value()[i];
+ scope.variablesReference = E->value[i];
switch (i) {
case 0:
scope.name = "Locals";
@@ -423,16 +425,16 @@ Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const {
Dictionary args = p_params["arguments"];
int variable_id = args["variablesReference"];
- Map<int, Array>::Element *E = DebugAdapterProtocol::get_singleton()->variable_list.find(variable_id);
+ HashMap<int, Array>::Iterator E = DebugAdapterProtocol::get_singleton()->variable_list.find(variable_id);
if (E) {
if (!DebugAdapterProtocol::get_singleton()->get_current_peer()->supportsVariableType) {
- for (int i = 0; i < E->value().size(); i++) {
- Dictionary variable = E->value()[i];
+ for (int i = 0; i < E->value.size(); i++) {
+ Dictionary variable = E->value[i];
variable.erase("type");
}
}
- body["variables"] = E ? E->value() : Array();
+ body["variables"] = E ? E->value : Array();
return response;
} else {
return Dictionary();
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.h b/editor/debugger/debug_adapter/debug_adapter_parser.h
index f458151e17..eb5255dc78 100644
--- a/editor/debugger/debug_adapter/debug_adapter_parser.h
+++ b/editor/debugger/debug_adapter/debug_adapter_parser.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_parser.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_parser.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DEBUG_ADAPTER_PARSER_H
#define DEBUG_ADAPTER_PARSER_H
@@ -93,4 +93,4 @@ public:
Dictionary ev_breakpoint(const DAP::Breakpoint &p_breakpoint, const bool &p_enabled) const;
};
-#endif
+#endif // DEBUG_ADAPTER_PARSER_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
index babe8af8bc..e5f74762f6 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_protocol.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_protocol.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "debug_adapter_protocol.h"
@@ -37,6 +37,7 @@
#include "editor/doc_tools.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
DebugAdapterProtocol *DebugAdapterProtocol::singleton = nullptr;
@@ -268,12 +269,12 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
x.type = type_vec2;
y.type = type_vec2;
origin.type = type_vec2;
- x.value = transform.elements[0];
- y.value = transform.elements[1];
- origin.value = transform.elements[2];
- x.variablesReference = parse_variant(transform.elements[0]);
- y.variablesReference = parse_variant(transform.elements[1]);
- origin.variablesReference = parse_variant(transform.elements[2]);
+ x.value = transform.columns[0];
+ y.value = transform.columns[1];
+ origin.value = transform.columns[2];
+ x.variablesReference = parse_variant(transform.columns[0]);
+ y.variablesReference = parse_variant(transform.columns[1]);
+ origin.variablesReference = parse_variant(transform.columns[2]);
Array arr;
arr.push_back(x.to_json());
@@ -349,20 +350,20 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
case Variant::BASIS: {
int id = variable_id++;
Basis basis = p_var;
- const String type_vec2 = Variant::get_type_name(Variant::VECTOR2);
+ const String type_vec3 = Variant::get_type_name(Variant::VECTOR3);
DAP::Variable x, y, z;
x.name = "x";
y.name = "y";
z.name = "z";
- x.type = type_vec2;
- y.type = type_vec2;
- z.type = type_vec2;
- x.value = basis.elements[0];
- y.value = basis.elements[1];
- z.value = basis.elements[2];
- x.variablesReference = parse_variant(basis.elements[0]);
- y.variablesReference = parse_variant(basis.elements[1]);
- z.variablesReference = parse_variant(basis.elements[2]);
+ x.type = type_vec3;
+ y.type = type_vec3;
+ z.type = type_vec3;
+ x.value = basis.rows[0];
+ y.value = basis.rows[1];
+ z.value = basis.rows[2];
+ x.variablesReference = parse_variant(basis.rows[0]);
+ y.variablesReference = parse_variant(basis.rows[1]);
+ z.variablesReference = parse_variant(basis.rows[2]);
Array arr;
arr.push_back(x.to_json());
@@ -655,7 +656,7 @@ int DebugAdapterProtocol::parse_variant(const Variant &p_var) {
bool DebugAdapterProtocol::process_message(const String &p_text) {
JSON json;
- ERR_FAIL_COND_V_MSG(json.parse(p_text) != OK, true, "Mal-formed message!");
+ ERR_FAIL_COND_V_MSG(json.parse(p_text) != OK, true, "Malformed message!");
Dictionary params = json.get_data();
bool completed = true;
@@ -918,13 +919,13 @@ void DebugAdapterProtocol::on_debug_stack_frame_vars(const int &p_size) {
DAP::StackFrame frame;
frame.id = _current_frame;
ERR_FAIL_COND(!stackframe_list.has(frame));
- List<int> scope_ids = stackframe_list.find(frame)->value();
+ List<int> scope_ids = stackframe_list.find(frame)->value;
for (List<int>::Element *E = scope_ids.front(); E; E = E->next()) {
- int variable_id = E->get();
- if (variable_list.has(variable_id)) {
- variable_list.find(variable_id)->value().clear();
+ int var_id = E->get();
+ if (variable_list.has(var_id)) {
+ variable_list.find(var_id)->value.clear();
} else {
- variable_list.insert(variable_id, Array());
+ variable_list.insert(var_id, Array());
}
}
}
@@ -937,10 +938,10 @@ void DebugAdapterProtocol::on_debug_stack_frame_var(const Array &p_data) {
DAP::StackFrame frame;
frame.id = _current_frame;
- List<int> scope_ids = stackframe_list.find(frame)->value();
+ List<int> scope_ids = stackframe_list.find(frame)->value;
ERR_FAIL_COND(scope_ids.size() != 3);
ERR_FAIL_INDEX(stack_var.type, 3);
- int variable_id = scope_ids[stack_var.type];
+ int var_id = scope_ids[stack_var.type];
DAP::Variable variable;
@@ -949,7 +950,7 @@ void DebugAdapterProtocol::on_debug_stack_frame_var(const Array &p_data) {
variable.type = Variant::get_type_name(stack_var.value.get_type());
variable.variablesReference = parse_variant(stack_var.value);
- variable_list.find(variable_id)->value().push_back(variable.to_json());
+ variable_list.find(var_id)->value.push_back(variable.to_json());
_remaining_vars--;
}
diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h
index b54a5f1f3f..ddc55816db 100644
--- a/editor/debugger/debug_adapter/debug_adapter_protocol.h
+++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_protocol.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_protocol.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DEBUG_ADAPTER_PROTOCOL_H
#define DEBUG_ADAPTER_PROTOCOL_H
@@ -76,7 +76,7 @@ class DebugAdapterProtocol : public Object {
private:
static DebugAdapterProtocol *singleton;
- DebugAdapterParser *parser;
+ DebugAdapterParser *parser = nullptr;
List<Ref<DAPeer>> clients;
Ref<TCPServer> server;
@@ -111,12 +111,12 @@ private:
String _current_request;
Ref<DAPeer> _current_peer;
- int breakpoint_id;
- int stackframe_id;
- int variable_id;
+ int breakpoint_id = 0;
+ int stackframe_id = 0;
+ int variable_id = 0;
List<DAP::Breakpoint> breakpoint_list;
- Map<DAP::StackFrame, List<int>> stackframe_list;
- Map<int, Array> variable_list;
+ HashMap<DAP::StackFrame, List<int>, DAP::StackFrame> stackframe_list;
+ HashMap<int, Array> variable_list;
public:
friend class DebugAdapterServer;
@@ -152,4 +152,4 @@ public:
~DebugAdapterProtocol();
};
-#endif
+#endif // DEBUG_ADAPTER_PROTOCOL_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp
index ffbbf66015..9cecc4bb08 100644
--- a/editor/debugger/debug_adapter/debug_adapter_server.cpp
+++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp
@@ -1,38 +1,39 @@
-/*************************************************************************/
-/* debug_adapter_server.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_server.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "debug_adapter_server.h"
#include "core/os/os.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
DebugAdapterServer::DebugAdapterServer() {
_EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
@@ -42,12 +43,14 @@ DebugAdapterServer::DebugAdapterServer() {
void DebugAdapterServer::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_ENTER_TREE: {
start();
- break;
- case NOTIFICATION_EXIT_TREE:
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
stop();
- break;
+ } break;
+
case NOTIFICATION_INTERNAL_PROCESS: {
// The main loop can be run again during request processing, which modifies internal state of the protocol.
// Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished.
@@ -57,13 +60,14 @@ void DebugAdapterServer::_notification(int p_what) {
polling = false;
}
} break;
+
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- protocol._request_timeout = EditorSettings::get_singleton()->get("network/debug_adapter/request_timeout");
- protocol._sync_breakpoints = EditorSettings::get_singleton()->get("network/debug_adapter/sync_breakpoints");
- int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
- if (remote_port != this->remote_port) {
- this->stop();
- this->start();
+ protocol._request_timeout = EDITOR_GET("network/debug_adapter/request_timeout");
+ protocol._sync_breakpoints = EDITOR_GET("network/debug_adapter/sync_breakpoints");
+ int port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
+ if (port != remote_port) {
+ stop();
+ start();
}
} break;
}
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.h b/editor/debugger/debug_adapter/debug_adapter_server.h
index a2b01f92c6..c834ab2182 100644
--- a/editor/debugger/debug_adapter/debug_adapter_server.h
+++ b/editor/debugger/debug_adapter/debug_adapter_server.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_server.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DEBUG_ADAPTER_SERVER_H
#define DEBUG_ADAPTER_SERVER_H
@@ -54,4 +54,4 @@ public:
void stop();
};
-#endif
+#endif // DEBUG_ADAPTER_SERVER_H
diff --git a/editor/debugger/debug_adapter/debug_adapter_types.h b/editor/debugger/debug_adapter/debug_adapter_types.h
index 77b70909b3..c776a92df7 100644
--- a/editor/debugger/debug_adapter/debug_adapter_types.h
+++ b/editor/debugger/debug_adapter/debug_adapter_types.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* debug_adapter_types.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* debug_adapter_types.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef DEBUG_ADAPTER_TYPES_H
#define DEBUG_ADAPTER_TYPES_H
@@ -219,8 +219,11 @@ struct StackFrame {
int line;
int column;
- bool operator<(const StackFrame &p_other) const {
- return id < p_other.id;
+ static uint32_t hash(const StackFrame &p_frame) {
+ return hash_murmur3_one_32(p_frame.id);
+ }
+ bool operator==(const StackFrame &p_other) const {
+ return id == p_other.id;
}
_FORCE_INLINE_ void from_json(const Dictionary &p_params) {
@@ -275,4 +278,4 @@ struct Variable {
} // namespace DAP
-#endif
+#endif // DEBUG_ADAPTER_TYPES_H
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp
index addb168e5f..e083e1746d 100644
--- a/editor/debugger/editor_debugger_inspector.cpp
+++ b/editor/debugger/editor_debugger_inspector.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_debugger_inspector.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_inspector.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_debugger_inspector.h"
@@ -36,7 +36,7 @@
#include "scene/debugger/scene_debugger.h"
bool EditorDebuggerRemoteObject::_set(const StringName &p_name, const Variant &p_value) {
- if (!editable || !prop_values.has(p_name) || String(p_name).begins_with("Constants/")) {
+ if (!prop_values.has(p_name) || String(p_name).begins_with("Constants/")) {
return false;
}
@@ -68,7 +68,7 @@ void EditorDebuggerRemoteObject::_get_property_list(List<PropertyInfo> *p_list)
String EditorDebuggerRemoteObject::get_title() {
if (remote_object_id.is_valid()) {
- return TTR("Remote ") + String(type_name) + ": " + itos(remote_object_id);
+ return vformat(TTR("Remote %s:"), String(type_name)) + " " + itos(remote_object_id);
} else {
return "<null>";
}
@@ -91,7 +91,6 @@ void EditorDebuggerRemoteObject::_bind_methods() {
EditorDebuggerInspector::EditorDebuggerInspector() {
variables = memnew(EditorDebuggerRemoteObject);
- variables->editable = false;
}
EditorDebuggerInspector::~EditorDebuggerInspector() {
@@ -107,14 +106,13 @@ void EditorDebuggerInspector::_bind_methods() {
void EditorDebuggerInspector::_notification(int p_what) {
switch (p_what) {
- case NOTIFICATION_POSTINITIALIZE:
+ case NOTIFICATION_POSTINITIALIZE: {
connect("object_id_selected", callable_mp(this, &EditorDebuggerInspector::_object_selected));
- break;
- case NOTIFICATION_ENTER_TREE:
+ } break;
+
+ case NOTIFICATION_ENTER_TREE: {
edit(variables);
- break;
- default:
- break;
+ } break;
}
}
@@ -127,27 +125,27 @@ void EditorDebuggerInspector::_object_selected(ObjectID p_object) {
}
ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
- EditorDebuggerRemoteObject *debugObj = nullptr;
+ EditorDebuggerRemoteObject *debug_obj = nullptr;
SceneDebuggerObject obj;
obj.deserialize(p_arr);
ERR_FAIL_COND_V(obj.id.is_null(), ObjectID());
if (remote_objects.has(obj.id)) {
- debugObj = remote_objects[obj.id];
+ debug_obj = remote_objects[obj.id];
} else {
- debugObj = memnew(EditorDebuggerRemoteObject);
- debugObj->remote_object_id = obj.id;
- debugObj->type_name = obj.class_name;
- remote_objects[obj.id] = debugObj;
- debugObj->connect("value_edited", callable_mp(this, &EditorDebuggerInspector::_object_edited));
+ debug_obj = memnew(EditorDebuggerRemoteObject);
+ debug_obj->remote_object_id = obj.id;
+ debug_obj->type_name = obj.class_name;
+ remote_objects[obj.id] = debug_obj;
+ debug_obj->connect("value_edited", callable_mp(this, &EditorDebuggerInspector::_object_edited));
}
- int old_prop_size = debugObj->prop_list.size();
+ int old_prop_size = debug_obj->prop_list.size();
- debugObj->prop_list.clear();
+ debug_obj->prop_list.clear();
int new_props_added = 0;
- Set<String> changed;
+ HashSet<String> changed;
for (int i = 0; i < obj.properties.size(); i++) {
PropertyInfo &pinfo = obj.properties[i].first;
Variant &var = obj.properties[i].second;
@@ -155,10 +153,10 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
if (pinfo.type == Variant::OBJECT) {
if (var.get_type() == Variant::STRING) {
String path = var;
- if (path.find("::") != -1) {
+ if (path.contains("::")) {
// built-in resource
String base_path = path.get_slice("::", 0);
- RES dependency = ResourceLoader::load(base_path);
+ Ref<Resource> dependency = ResourceLoader::load(base_path);
if (dependency.is_valid()) {
remote_dependencies.insert(dependency);
}
@@ -166,12 +164,14 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
var = ResourceLoader::load(path);
if (pinfo.hint_string == "Script") {
- if (debugObj->get_script() != var) {
- debugObj->set_script(REF());
- Ref<Script> script(var);
- if (!script.is_null()) {
- ScriptInstance *script_instance = script->placeholder_instance_create(debugObj);
- debugObj->set_script_and_instance(var, script_instance);
+ if (debug_obj->get_script() != var) {
+ debug_obj->set_script(Ref<RefCounted>());
+ Ref<Script> scr(var);
+ if (!scr.is_null()) {
+ ScriptInstance *scr_instance = scr->placeholder_instance_create(debug_obj);
+ if (scr_instance) {
+ debug_obj->set_script_and_instance(var, scr_instance);
+ }
}
}
}
@@ -179,27 +179,27 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
}
//always add the property, since props may have been added or removed
- debugObj->prop_list.push_back(pinfo);
+ debug_obj->prop_list.push_back(pinfo);
- if (!debugObj->prop_values.has(pinfo.name)) {
+ if (!debug_obj->prop_values.has(pinfo.name)) {
new_props_added++;
- debugObj->prop_values[pinfo.name] = var;
+ debug_obj->prop_values[pinfo.name] = var;
} else {
- if (bool(Variant::evaluate(Variant::OP_NOT_EQUAL, debugObj->prop_values[pinfo.name], var))) {
- debugObj->prop_values[pinfo.name] = var;
+ if (bool(Variant::evaluate(Variant::OP_NOT_EQUAL, debug_obj->prop_values[pinfo.name], var))) {
+ debug_obj->prop_values[pinfo.name] = var;
changed.insert(pinfo.name);
}
}
}
- if (old_prop_size == debugObj->prop_list.size() && new_props_added == 0) {
+ if (old_prop_size == debug_obj->prop_list.size() && new_props_added == 0) {
//only some may have changed, if so, then update those, if exist
- for (Set<String>::Element *E = changed.front(); E; E = E->next()) {
- emit_signal(SNAME("object_property_updated"), debugObj->remote_object_id, E->get());
+ for (const String &E : changed) {
+ emit_signal(SNAME("object_property_updated"), debug_obj->remote_object_id, E);
}
} else {
//full update, because props were added or removed
- debugObj->update();
+ debug_obj->update();
}
return obj.id;
}
@@ -207,7 +207,7 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) {
void EditorDebuggerInspector::clear_cache() {
for (const KeyValue<ObjectID, EditorDebuggerRemoteObject *> &E : remote_objects) {
EditorNode *editor = EditorNode::get_singleton();
- if (editor->get_editor_history()->get_current() == E.value->get_instance_id()) {
+ if (editor->get_editor_selection_history()->get_current() == E.value->get_instance_id()) {
editor->push_item(nullptr);
}
memdelete(E.value);
@@ -230,7 +230,7 @@ void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
Variant v = var.value;
PropertyHint h = PROPERTY_HINT_NONE;
- String hs = String();
+ String hs;
if (v.get_type() == Variant::OBJECT) {
v = Object::cast_to<EncodedObjectAsID>(v)->get_object_id();
@@ -262,13 +262,26 @@ void EditorDebuggerInspector::add_stack_variable(const Array &p_array) {
variables->prop_values[type + n] = v;
variables->update();
edit(variables);
+
+ // To prevent constantly resizing when using filtering.
+ int size_x = get_size().x;
+ if (size_x > get_custom_minimum_size().x) {
+ set_custom_minimum_size(Size2(size_x, 0));
+ }
}
void EditorDebuggerInspector::clear_stack_variables() {
variables->clear();
variables->update();
+ set_custom_minimum_size(Size2(0, 0));
}
String EditorDebuggerInspector::get_stack_variable(const String &p_var) {
- return variables->get_variant(p_var);
+ for (KeyValue<StringName, Variant> &E : variables->prop_values) {
+ String v = E.key.operator String();
+ if (v.get_slice("/", 1) == p_var) {
+ return variables->get_variant(v);
+ }
+ }
+ return String();
}
diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h
index 5cdc4417d0..73dd773750 100644
--- a/editor/debugger/editor_debugger_inspector.h
+++ b/editor/debugger/editor_debugger_inspector.h
@@ -1,35 +1,36 @@
-/*************************************************************************/
-/* editor_debugger_inspector.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_inspector.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef EDITOR_DEBUGGER_INSPECTOR_H
#define EDITOR_DEBUGGER_INSPECTOR_H
+
#include "editor/editor_inspector.h"
class EditorDebuggerRemoteObject : public Object {
@@ -42,11 +43,10 @@ protected:
static void _bind_methods();
public:
- bool editable = false;
ObjectID remote_object_id;
String type_name;
List<PropertyInfo> prop_list;
- Map<StringName, Variant> prop_values;
+ HashMap<StringName, Variant> prop_values;
ObjectID get_remote_object_id() { return remote_object_id; };
String get_title();
@@ -68,9 +68,9 @@ class EditorDebuggerInspector : public EditorInspector {
private:
ObjectID inspected_object_id;
- Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
- Set<RES> remote_dependencies;
- EditorDebuggerRemoteObject *variables;
+ HashMap<ObjectID, EditorDebuggerRemoteObject *> remote_objects;
+ HashSet<Ref<Resource>> remote_dependencies;
+ EditorDebuggerRemoteObject *variables = nullptr;
void _object_selected(ObjectID p_object);
void _object_edited(ObjectID p_id, const String &p_prop, const Variant &p_value);
diff --git a/editor/debugger/editor_debugger_node.cpp b/editor/debugger/editor_debugger_node.cpp
index 5bc2be60a7..a368cacf56 100644
--- a/editor/debugger/editor_debugger_node.cpp
+++ b/editor/debugger/editor_debugger_node.cpp
@@ -1,43 +1,49 @@
-/*************************************************************************/
-/* editor_debugger_node.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_node.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_debugger_node.h"
+#include "core/object/undo_redo.h"
#include "editor/debugger/editor_debugger_tree.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_settings.h"
+#include "editor/editor_undo_redo_manager.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
+#include "editor/scene_tree_dock.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/tab_container.h"
+#include "scene/resources/packed_scene.h"
template <typename Func>
void _for_all(TabContainer *p_node, const Func &p_func) {
@@ -59,7 +65,6 @@ EditorDebuggerNode::EditorDebuggerNode() {
add_theme_constant_override("margin_right", -EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("BottomPanelDebuggerOverride"), SNAME("EditorStyles"))->get_margin(SIDE_RIGHT));
tabs = memnew(TabContainer);
- tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
tabs->set_tabs_visible(false);
tabs->connect("tab_changed", callable_mp(this, &EditorDebuggerNode::_debugger_changed));
add_child(tabs);
@@ -75,32 +80,33 @@ EditorDebuggerNode::EditorDebuggerNode() {
remote_scene_tree = memnew(EditorDebuggerTree);
remote_scene_tree->connect("object_selected", callable_mp(this, &EditorDebuggerNode::_remote_object_requested));
remote_scene_tree->connect("save_node", callable_mp(this, &EditorDebuggerNode::_save_node_requested));
- EditorNode::get_singleton()->get_scene_tree_dock()->add_remote_tree_editor(remote_scene_tree);
- EditorNode::get_singleton()->get_scene_tree_dock()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
+ remote_scene_tree->connect("button_clicked", callable_mp(this, &EditorDebuggerNode::_remote_tree_button_pressed));
+ SceneTreeDock::get_singleton()->add_remote_tree_editor(remote_scene_tree);
+ SceneTreeDock::get_singleton()->connect("remote_tree_selected", callable_mp(this, &EditorDebuggerNode::request_remote_tree));
remote_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0);
inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2);
EditorNode *editor = EditorNode::get_singleton();
- editor->get_undo_redo()->set_method_notify_callback(_method_changeds, this);
- editor->get_undo_redo()->set_property_notify_callback(_property_changeds, this);
editor->get_pause_button()->connect("pressed", callable_mp(this, &EditorDebuggerNode::_paused));
}
ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
- ScriptEditorDebugger *node = memnew(ScriptEditorDebugger(EditorNode::get_singleton()));
+ ScriptEditorDebugger *node = memnew(ScriptEditorDebugger);
int id = tabs->get_tab_count();
- node->connect("stop_requested", callable_mp(this, &EditorDebuggerNode::_debugger_wants_stop), varray(id));
- node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped), varray(id));
- node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected), varray(id));
- node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected), varray(id));
+ node->connect("stop_requested", callable_mp(this, &EditorDebuggerNode::_debugger_wants_stop).bind(id));
+ node->connect("stopped", callable_mp(this, &EditorDebuggerNode::_debugger_stopped).bind(id));
+ node->connect("stack_frame_selected", callable_mp(this, &EditorDebuggerNode::_stack_frame_selected).bind(id));
+ node->connect("error_selected", callable_mp(this, &EditorDebuggerNode::_error_selected).bind(id));
+ node->connect("breakpoint_selected", callable_mp(this, &EditorDebuggerNode::_error_selected).bind(id));
node->connect("clear_execution", callable_mp(this, &EditorDebuggerNode::_clear_execution));
- node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked), varray(id));
- node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated), varray(id));
- node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated), varray(id));
- node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated), varray(id));
- node->connect("remote_object_requested", callable_mp(this, &EditorDebuggerNode::_remote_object_requested), varray(id));
+ node->connect("breaked", callable_mp(this, &EditorDebuggerNode::_breaked).bind(id));
+ node->connect("remote_tree_updated", callable_mp(this, &EditorDebuggerNode::_remote_tree_updated).bind(id));
+ node->connect("remote_object_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_updated).bind(id));
+ node->connect("remote_object_property_updated", callable_mp(this, &EditorDebuggerNode::_remote_object_property_updated).bind(id));
+ node->connect("remote_object_requested", callable_mp(this, &EditorDebuggerNode::_remote_object_requested).bind(id));
+ node->connect("errors_cleared", callable_mp(this, &EditorDebuggerNode::_update_errors));
if (tabs->get_tab_count() > 0) {
get_debugger(0)->clear_style();
@@ -116,8 +122,8 @@ ScriptEditorDebugger *EditorDebuggerNode::_add_debugger() {
}
if (!debugger_plugins.is_empty()) {
- for (Set<Ref<Script>>::Element *i = debugger_plugins.front(); i; i = i->next()) {
- node->add_debugger_plugin(i->get());
+ for (Ref<EditorDebuggerPlugin> plugin : debugger_plugins) {
+ plugin->create_session(node);
}
}
@@ -139,11 +145,22 @@ void EditorDebuggerNode::_error_selected(const String &p_file, int p_line, int p
}
void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_debugger) {
- const String file = p_debugger->get_stack_script_file();
+ String file = p_debugger->get_stack_script_file();
if (file.is_empty()) {
return;
}
- stack_script = ResourceLoader::load(file);
+ if (file.is_resource_file()) {
+ stack_script = ResourceLoader::load(file);
+ } else {
+ // If the script is built-in, it can be opened only if the scene is loaded in memory.
+ int i = file.find("::");
+ int j = file.rfind("(", i);
+ if (j > -1) { // If the script is named, the string is "name (file)", so we need to extract the path.
+ file = file.substr(j + 1, file.find(")", i) - j - 1);
+ }
+ Ref<PackedScene> ps = ResourceLoader::load(file.get_slice("::", 0));
+ stack_script = ResourceLoader::load(file);
+ }
const int line = p_debugger->get_stack_script_line() - 1;
emit_signal(SNAME("goto_script_line"), stack_script, line);
emit_signal(SNAME("set_execution"), stack_script, line);
@@ -153,7 +170,7 @@ void EditorDebuggerNode::_text_editor_stack_goto(const ScriptEditorDebugger *p_d
void EditorDebuggerNode::_bind_methods() {
// LiveDebug.
ClassDB::bind_method("live_debug_create_node", &EditorDebuggerNode::live_debug_create_node);
- ClassDB::bind_method("live_debug_instance_node", &EditorDebuggerNode::live_debug_instance_node);
+ ClassDB::bind_method("live_debug_instantiate_node", &EditorDebuggerNode::live_debug_instantiate_node);
ClassDB::bind_method("live_debug_remove_node", &EditorDebuggerNode::live_debug_remove_node);
ClassDB::bind_method("live_debug_remove_and_keep_node", &EditorDebuggerNode::live_debug_remove_and_keep_node);
ClassDB::bind_method("live_debug_restore_node", &EditorDebuggerNode::live_debug_restore_node);
@@ -167,8 +184,13 @@ void EditorDebuggerNode::_bind_methods() {
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::BOOL, "enabled")));
}
+void EditorDebuggerNode::register_undo_redo(UndoRedo *p_undo_redo) {
+ p_undo_redo->set_method_notify_callback(_method_changeds, this);
+ p_undo_redo->set_property_notify_callback(_property_changeds, this);
+}
+
EditorDebuggerRemoteObject *EditorDebuggerNode::get_inspected_remote_object() {
- return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_history()->get_current()));
+ return Object::cast_to<EditorDebuggerRemoteObject>(ObjectDB::get_instance(EditorNode::get_singleton()->get_editor_selection_history()->get_current()));
}
ScriptEditorDebugger *EditorDebuggerNode::get_debugger(int p_id) const {
@@ -188,9 +210,32 @@ String EditorDebuggerNode::get_server_uri() const {
return server->get_uri();
}
+void EditorDebuggerNode::set_keep_open(bool p_keep_open) {
+ keep_open = p_keep_open;
+ if (keep_open) {
+ if (server.is_null() || !server->is_active()) {
+ start();
+ }
+ } else {
+ bool found = false;
+ _for_all(tabs, [&](ScriptEditorDebugger *p_debugger) {
+ if (p_debugger->is_session_active()) {
+ found = true;
+ }
+ });
+ if (!found) {
+ stop();
+ }
+ }
+}
+
Error EditorDebuggerNode::start(const String &p_uri) {
- stop();
ERR_FAIL_COND_V(p_uri.find("://") < 0, ERR_INVALID_PARAMETER);
+ if (keep_open && current_uri == p_uri && server.is_valid()) {
+ return OK;
+ }
+ stop(true);
+ current_uri = p_uri;
if (EDITOR_GET("run/output/always_open_output_on_play")) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
} else {
@@ -206,10 +251,20 @@ Error EditorDebuggerNode::start(const String &p_uri) {
return OK;
}
-void EditorDebuggerNode::stop() {
+void EditorDebuggerNode::stop(bool p_force) {
+ if (keep_open && !p_force) {
+ return;
+ }
+ current_uri.clear();
if (server.is_valid()) {
server->stop();
EditorNode::get_log()->add_message("--- Debugging process stopped ---", EditorLog::MSG_TYPE_EDITOR);
+
+ if (EditorNode::get_singleton()->is_movie_maker_enabled()) {
+ // Request attention in case the user was doing something else when movie recording is finished.
+ DisplayServer::get_singleton()->window_request_attention();
+ }
+
server.unref();
}
// Also close all debugging sessions.
@@ -219,12 +274,8 @@ void EditorDebuggerNode::stop() {
}
});
_break_state_changed();
- if (hide_on_stop) {
- if (is_visible_in_tree()) {
- EditorNode::get_singleton()->hide_bottom_panel();
- }
- }
breakpoints.clear();
+ EditorUndoRedoManager::get_singleton()->clear_history(false, EditorUndoRedoManager::REMOTE_HISTORY);
set_process(false);
}
@@ -238,24 +289,84 @@ void EditorDebuggerNode::_notification(int p_what) {
tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
}
} break;
+
case NOTIFICATION_READY: {
_update_debug_options();
} break;
- default:
- break;
- }
- if (p_what != NOTIFICATION_PROCESS || !server.is_valid()) {
- return;
- }
+ case NOTIFICATION_PROCESS: {
+ if (!server.is_valid()) {
+ return;
+ }
- if (!server.is_valid() || !server->is_active()) {
- stop();
- return;
+ if (!server->is_active()) {
+ stop();
+ return;
+ }
+ server->poll();
+
+ _update_errors();
+
+ // Remote scene tree update
+ remote_scene_tree_timeout -= get_process_delta_time();
+ if (remote_scene_tree_timeout < 0) {
+ remote_scene_tree_timeout = EDITOR_GET("debugger/remote_scene_tree_refresh_interval");
+ if (remote_scene_tree->is_visible_in_tree()) {
+ get_current_debugger()->request_remote_tree();
+ }
+ }
+
+ // Remote inspector update
+ inspect_edited_object_timeout -= get_process_delta_time();
+ if (inspect_edited_object_timeout < 0) {
+ inspect_edited_object_timeout = EDITOR_GET("debugger/remote_inspect_refresh_interval");
+ if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
+ get_current_debugger()->request_remote_object(obj->remote_object_id);
+ }
+ }
+
+ // Take connections.
+ if (server->is_connection_available()) {
+ ScriptEditorDebugger *debugger = nullptr;
+ _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
+ if (debugger || dbg->is_session_active()) {
+ return;
+ }
+ debugger = dbg;
+ });
+ if (debugger == nullptr) {
+ if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
+ debugger = _add_debugger();
+ } else {
+ // We already have too many sessions, disconnecting new clients to prevent them from hanging.
+ server->take_connection()->close();
+ return; // Can't add, stop here.
+ }
+ }
+
+ EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
+ // Switch to remote tree view if so desired.
+ auto_switch_remote_scene_tree = (bool)EDITOR_GET("debugger/auto_switch_to_remote_scene_tree");
+ if (auto_switch_remote_scene_tree) {
+ SceneTreeDock::get_singleton()->show_remote_tree();
+ }
+ // Good to go.
+ SceneTreeDock::get_singleton()->show_tab_buttons();
+ debugger->set_editor_remote_tree(remote_scene_tree);
+ debugger->start(server->take_connection());
+ // Send breakpoints.
+ for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
+ const Breakpoint &bp = E.key;
+ debugger->set_breakpoint(bp.source, bp.line, E.value);
+ } // Will arrive too late, how does the regular run work?
+
+ debugger->update_live_edit_root();
+ }
+ } break;
}
- server->poll();
+}
- // Errors and warnings
+void EditorDebuggerNode::_update_errors() {
int error_count = 0;
int warning_count = 0;
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
@@ -289,62 +400,6 @@ void EditorDebuggerNode::_notification(int p_what) {
last_error_count = error_count;
last_warning_count = warning_count;
}
-
- // Remote scene tree update
- remote_scene_tree_timeout -= get_process_delta_time();
- if (remote_scene_tree_timeout < 0) {
- remote_scene_tree_timeout = EditorSettings::get_singleton()->get("debugger/remote_scene_tree_refresh_interval");
- if (remote_scene_tree->is_visible_in_tree()) {
- get_current_debugger()->request_remote_tree();
- }
- }
-
- // Remote inspector update
- inspect_edited_object_timeout -= get_process_delta_time();
- if (inspect_edited_object_timeout < 0) {
- inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval");
- if (EditorDebuggerRemoteObject *obj = get_inspected_remote_object()) {
- get_current_debugger()->request_remote_object(obj->remote_object_id);
- }
- }
-
- // Take connections.
- if (server->is_connection_available()) {
- ScriptEditorDebugger *debugger = nullptr;
- _for_all(tabs, [&](ScriptEditorDebugger *dbg) {
- if (debugger || dbg->is_session_active()) {
- return;
- }
- debugger = dbg;
- });
- if (debugger == nullptr) {
- if (tabs->get_tab_count() <= 4) { // Max 4 debugging sessions active.
- debugger = _add_debugger();
- } else {
- // We already have too many sessions, disconnecting new clients to prevent them from hanging.
- server->take_connection()->close();
- return; // Can't add, stop here.
- }
- }
-
- EditorNode::get_singleton()->get_pause_button()->set_disabled(false);
- // Switch to remote tree view if so desired.
- auto_switch_remote_scene_tree = (bool)EditorSettings::get_singleton()->get("debugger/auto_switch_to_remote_scene_tree");
- if (auto_switch_remote_scene_tree) {
- EditorNode::get_singleton()->get_scene_tree_dock()->show_remote_tree();
- }
- // Good to go.
- EditorNode::get_singleton()->get_scene_tree_dock()->show_tab_buttons();
- debugger->set_editor_remote_tree(remote_scene_tree);
- debugger->start(server->take_connection());
- // Send breakpoints.
- for (const KeyValue<Breakpoint, bool> &E : breakpoints) {
- const Breakpoint &bp = E.key;
- debugger->set_breakpoint(bp.source, bp.line, E.value);
- } // Will arrive too late, how does the regular run work?
-
- debugger->update_live_edit_root();
- }
}
void EditorDebuggerNode::_debugger_stopped(int p_id) {
@@ -360,8 +415,8 @@ void EditorDebuggerNode::_debugger_stopped(int p_id) {
if (!found) {
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();
- EditorNode::get_singleton()->get_scene_tree_dock()->hide_tab_buttons();
+ SceneTreeDock::get_singleton()->hide_remote_tree();
+ SceneTreeDock::get_singleton()->hide_tab_buttons();
EditorNode::get_singleton()->notify_all_debug_sessions_exited();
}
}
@@ -399,7 +454,6 @@ void EditorDebuggerNode::set_script_debug_button(MenuButton *p_button) {
p->add_shortcut(ED_GET_SHORTCUT("debugger/break"), DEBUG_BREAK);
p->add_shortcut(ED_GET_SHORTCUT("debugger/continue"), DEBUG_CONTINUE);
p->add_separator();
- p->add_check_shortcut(ED_GET_SHORTCUT("debugger/keep_debugger_open"), DEBUG_KEEP_DEBUGGER_OPEN);
p->add_check_shortcut(ED_GET_SHORTCUT("debugger/debug_with_external_editor"), DEBUG_WITH_EXTERNAL_EDITOR);
p->connect("id_pressed", callable_mp(this, &EditorDebuggerNode::_menu_option));
@@ -439,12 +493,6 @@ void EditorDebuggerNode::_menu_option(int p_id) {
case DEBUG_CONTINUE: {
debug_continue();
} break;
- case DEBUG_KEEP_DEBUGGER_OPEN: {
- bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN));
- hide_on_stop = ischecked;
- script_menu->get_popup()->set_item_checked(script_menu->get_popup()->get_item_index(DEBUG_KEEP_DEBUGGER_OPEN), !ischecked);
- EditorSettings::get_singleton()->set_project_metadata("debug_options", "keep_debugger_open", !ischecked);
- } break;
case DEBUG_WITH_EXTERNAL_EDITOR: {
bool ischecked = script_menu->get_popup()->is_item_checked(script_menu->get_popup()->get_item_index(DEBUG_WITH_EXTERNAL_EDITOR));
debug_with_external_editor = !ischecked;
@@ -455,13 +503,7 @@ void EditorDebuggerNode::_menu_option(int p_id) {
}
void EditorDebuggerNode::_update_debug_options() {
- bool keep_debugger_open = EditorSettings::get_singleton()->get_project_metadata("debug_options", "keep_debugger_open", false);
- bool debug_with_external_editor = EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false);
-
- if (keep_debugger_open) {
- _menu_option(DEBUG_KEEP_DEBUGGER_OPEN);
- }
- if (debug_with_external_editor) {
+ if (EditorSettings::get_singleton()->get_project_metadata("debug_options", "debug_with_external_editor", false).operator bool()) {
_menu_option(DEBUG_WITH_EXTERNAL_EDITOR);
}
}
@@ -499,7 +541,7 @@ void EditorDebuggerNode::set_breakpoint(const String &p_path, int p_line, bool p
dbg->set_breakpoint(p_path, p_line, p_enabled);
});
- emit_signal("breakpoint_toggled", p_path, p_line, p_enabled);
+ emit_signal(SNAME("breakpoint_toggled"), p_path, p_line, p_enabled);
}
void EditorDebuggerNode::set_breakpoints(const String &p_path, Array p_lines) {
@@ -554,6 +596,24 @@ void EditorDebuggerNode::_remote_tree_updated(int p_debugger) {
remote_scene_tree->update_scene_tree(get_current_debugger()->get_remote_tree(), p_debugger);
}
+void EditorDebuggerNode::_remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
+ if (p_button != MouseButton::LEFT) {
+ return;
+ }
+
+ TreeItem *item = Object::cast_to<TreeItem>(p_item);
+ ERR_FAIL_COND(!item);
+
+ if (p_id == EditorDebuggerTree::BUTTON_SUBSCENE) {
+ remote_scene_tree->emit_signal(SNAME("open"), item->get_meta("scene_file_path"));
+ } else if (p_id == EditorDebuggerTree::BUTTON_VISIBILITY) {
+ ObjectID obj_id = item->get_metadata(0);
+ ERR_FAIL_COND(obj_id.is_null());
+ get_current_debugger()->update_remote_object(obj_id, "visible", !item->get_meta("visible"));
+ get_current_debugger()->request_remote_tree();
+ }
+}
+
void EditorDebuggerNode::_remote_object_updated(ObjectID p_id, int p_debugger) {
if (p_debugger != tabs->get_current_tab()) {
return;
@@ -575,7 +635,7 @@ void EditorDebuggerNode::_remote_object_property_updated(ObjectID p_id, const St
if (obj->remote_object_id != p_id) {
return;
}
- EditorNode::get_singleton()->get_inspector()->update_property(p_property);
+ InspectorDock::get_inspector_singleton()->update_property(p_property);
}
}
@@ -595,12 +655,12 @@ void EditorDebuggerNode::_save_node_requested(ObjectID p_id, const String &p_fil
}
// Remote inspector/edit.
-void EditorDebuggerNode::_method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE) {
+void EditorDebuggerNode::_method_changeds(void *p_ud, Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount) {
if (!singleton) {
return;
}
_for_all(singleton->tabs, [&](ScriptEditorDebugger *dbg) {
- dbg->_method_changed(p_base, p_name, VARIANT_ARG_PASS);
+ dbg->_method_changed(p_base, p_name, p_args, p_argcount);
});
}
@@ -632,9 +692,9 @@ void EditorDebuggerNode::live_debug_create_node(const NodePath &p_parent, const
});
}
-void EditorDebuggerNode::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+void EditorDebuggerNode::live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
_for_all(tabs, [&](ScriptEditorDebugger *dbg) {
- dbg->live_debug_instance_node(p_parent, p_path, p_name);
+ dbg->live_debug_instantiate_node(p_parent, p_path, p_name);
});
}
@@ -679,22 +739,36 @@ EditorDebuggerNode::CameraOverride EditorDebuggerNode::get_camera_override() {
return camera_override;
}
-void EditorDebuggerNode::add_debugger_plugin(const Ref<Script> &p_script) {
- ERR_FAIL_COND_MSG(debugger_plugins.has(p_script), "Debugger plugin already exists.");
- ERR_FAIL_COND_MSG(p_script.is_null(), "Debugger plugin script is null");
- ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) == "", "Debugger plugin script has error.");
- ERR_FAIL_COND_MSG(String(p_script->get_instance_base_type()) != "EditorDebuggerPlugin", "Base type of debugger plugin is not 'EditorDebuggerPlugin'.");
- ERR_FAIL_COND_MSG(!p_script->is_tool(), "Debugger plugin script is not in tool mode.");
- debugger_plugins.insert(p_script);
+void EditorDebuggerNode::add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) {
+ ERR_FAIL_COND_MSG(p_plugin.is_null(), "Debugger plugin is null.");
+ ERR_FAIL_COND_MSG(debugger_plugins.has(p_plugin), "Debugger plugin already exists.");
+ debugger_plugins.insert(p_plugin);
+
+ Ref<EditorDebuggerPlugin> plugin = p_plugin;
for (int i = 0; get_debugger(i); i++) {
- get_debugger(i)->add_debugger_plugin(p_script);
+ plugin->create_session(get_debugger(i));
}
}
-void EditorDebuggerNode::remove_debugger_plugin(const Ref<Script> &p_script) {
- ERR_FAIL_COND_MSG(!debugger_plugins.has(p_script), "Debugger plugin doesn't exists.");
- debugger_plugins.erase(p_script);
- for (int i = 0; get_debugger(i); i++) {
- get_debugger(i)->remove_debugger_plugin(p_script);
+void EditorDebuggerNode::remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin) {
+ ERR_FAIL_COND_MSG(p_plugin.is_null(), "Debugger plugin is null.");
+ ERR_FAIL_COND_MSG(!debugger_plugins.has(p_plugin), "Debugger plugin doesn't exists.");
+ debugger_plugins.erase(p_plugin);
+ Ref<EditorDebuggerPlugin>(p_plugin)->clear();
+}
+
+bool EditorDebuggerNode::plugins_capture(ScriptEditorDebugger *p_debugger, const String &p_message, const Array &p_data) {
+ int session_index = tabs->get_tab_idx_from_control(p_debugger);
+ ERR_FAIL_COND_V(session_index < 0, false);
+ int colon_index = p_message.find_char(':');
+ ERR_FAIL_COND_V_MSG(colon_index < 1, false, "Invalid message received.");
+
+ const String cap = p_message.substr(0, colon_index);
+ bool parsed = false;
+ for (Ref<EditorDebuggerPlugin> plugin : debugger_plugins) {
+ if (plugin->has_capture(cap)) {
+ parsed |= plugin->capture(p_message, p_data, session_index);
+ }
}
+ return parsed;
}
diff --git a/editor/debugger/editor_debugger_node.h b/editor/debugger/editor_debugger_node.h
index 6fcdbf5f73..e855fa6ee0 100644
--- a/editor/debugger/editor_debugger_node.h
+++ b/editor/debugger/editor_debugger_node.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_debugger_node.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_node.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef EDITOR_DEBUGGER_NODE_H
#define EDITOR_DEBUGGER_NODE_H
@@ -36,11 +36,13 @@
class Button;
class DebugAdapterParser;
+class EditorDebuggerPlugin;
class EditorDebuggerTree;
class EditorDebuggerRemoteObject;
class MenuButton;
class ScriptEditorDebugger;
class TabContainer;
+class UndoRedo;
class EditorDebuggerNode : public MarginContainer {
GDCLASS(EditorDebuggerNode, MarginContainer);
@@ -61,7 +63,6 @@ private:
DEBUG_STEP,
DEBUG_BREAK,
DEBUG_CONTINUE,
- DEBUG_KEEP_DEBUGGER_OPEN,
DEBUG_WITH_EXTERNAL_EDITOR,
};
@@ -70,6 +71,14 @@ private:
String source;
int line = 0;
+ static uint32_t hash(const Breakpoint &p_val) {
+ uint32_t h = HashMapHasherDefault::hash(p_val.source);
+ return hash_murmur3_one_32(p_val.line, h);
+ }
+ bool operator==(const Breakpoint &p_b) const {
+ return (line == p_b.line && source == p_b.source);
+ }
+
bool operator<(const Breakpoint &p_b) const {
if (line == p_b.line) {
return source < p_b.source;
@@ -100,14 +109,17 @@ private:
float remote_scene_tree_timeout = 0.0;
bool auto_switch_remote_scene_tree = false;
bool debug_with_external_editor = false;
- bool hide_on_stop = true;
+ bool keep_open = false;
+ String current_uri;
+
CameraOverride camera_override = OVERRIDE_NONE;
- Map<Breakpoint, bool> breakpoints;
+ HashMap<Breakpoint, bool, Breakpoint> breakpoints;
- Set<Ref<Script>> debugger_plugins;
+ HashSet<Ref<EditorDebuggerPlugin>> debugger_plugins;
ScriptEditorDebugger *_add_debugger();
EditorDebuggerRemoteObject *get_inspected_remote_object();
+ void _update_errors();
friend class DebuggerEditorPlugin;
friend class DebugAdapterParser;
@@ -119,12 +131,13 @@ protected:
void _debugger_wants_stop(int p_id);
void _debugger_changed(int p_tab);
void _remote_tree_updated(int p_debugger);
+ void _remote_tree_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button);
void _remote_object_updated(ObjectID p_id, int p_debugger);
void _remote_object_property_updated(ObjectID p_id, const String &p_property, int p_debugger);
void _remote_object_requested(ObjectID p_id, int p_debugger);
void _save_node_requested(ObjectID p_id, const String &p_file, int p_debugger);
- void _clear_execution(REF p_script) {
+ void _clear_execution(Ref<RefCounted> p_script) {
emit_signal(SNAME("clear_execution"), p_script);
}
@@ -143,6 +156,7 @@ protected:
public:
static EditorDebuggerNode *get_singleton() { return singleton; }
+ void register_undo_redo(UndoRedo *p_undo_redo);
ScriptEditorDebugger *get_current_debugger() const;
ScriptEditorDebugger *get_default_debugger() const;
@@ -171,14 +185,14 @@ public:
// Remote inspector/edit.
void request_remote_tree();
- static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE);
+ static void _method_changeds(void *p_ud, Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount);
static void _property_changeds(void *p_ud, Object *p_base, const StringName &p_property, const Variant &p_value);
// LiveDebug
void set_live_debugging(bool p_enabled);
void update_live_edit_root();
void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
- void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name);
void live_debug_remove_node(const NodePath &p_at);
void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
@@ -190,10 +204,13 @@ public:
String get_server_uri() const;
+ void set_keep_open(bool p_keep_open);
Error start(const String &p_uri = "tcp://");
- void stop();
+ void stop(bool p_force = false);
- void add_debugger_plugin(const Ref<Script> &p_script);
- void remove_debugger_plugin(const Ref<Script> &p_script);
+ bool plugins_capture(ScriptEditorDebugger *p_debugger, const String &p_message, const Array &p_data);
+ void add_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin);
+ void remove_debugger_plugin(const Ref<EditorDebuggerPlugin> &p_plugin);
};
+
#endif // EDITOR_DEBUGGER_NODE_H
diff --git a/editor/debugger/editor_debugger_server.cpp b/editor/debugger/editor_debugger_server.cpp
index bce131a5fe..c0efc6a1fc 100644
--- a/editor/debugger/editor_debugger_server.cpp
+++ b/editor/debugger/editor_debugger_server.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_debugger_server.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_server.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_debugger_server.h"
@@ -72,8 +72,8 @@ String EditorDebuggerServerTCP::get_uri() const {
Error EditorDebuggerServerTCP::start(const String &p_uri) {
// Default host and port
- String bind_host = (String)EditorSettings::get_singleton()->get("network/debug/remote_host");
- int bind_port = (int)EditorSettings::get_singleton()->get("network/debug/remote_port");
+ String bind_host = (String)EDITOR_GET("network/debug/remote_host");
+ int bind_port = (int)EDITOR_GET("network/debug/remote_port");
// Optionally override
if (!p_uri.is_empty() && p_uri != "tcp://") {
@@ -122,7 +122,7 @@ Ref<RemoteDebuggerPeer> EditorDebuggerServerTCP::take_connection() {
}
/// EditorDebuggerServer
-Map<StringName, EditorDebuggerServer::CreateServerFunc> EditorDebuggerServer::protocols;
+HashMap<StringName, EditorDebuggerServer::CreateServerFunc> EditorDebuggerServer::protocols;
EditorDebuggerServer *EditorDebuggerServer::create(const String &p_protocol) {
ERR_FAIL_COND_V(!protocols.has(p_protocol), nullptr);
diff --git a/editor/debugger/editor_debugger_server.h b/editor/debugger/editor_debugger_server.h
index bda4a1ce7d..e171f0fdaf 100644
--- a/editor/debugger/editor_debugger_server.h
+++ b/editor/debugger/editor_debugger_server.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* editor_debugger_server.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef EDITOR_DEBUGGER_CONNECTION_H
-#define EDITOR_DEBUGGER_CONNECTION_H
+/**************************************************************************/
+/* editor_debugger_server.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_DEBUGGER_SERVER_H
+#define EDITOR_DEBUGGER_SERVER_H
#include "core/debugger/remote_debugger_peer.h"
#include "core/object/ref_counted.h"
@@ -39,7 +39,7 @@ public:
typedef EditorDebuggerServer *(*CreateServerFunc)(const String &p_uri);
private:
- static Map<StringName, CreateServerFunc> protocols;
+ static HashMap<StringName, CreateServerFunc> protocols;
public:
static void initialize();
@@ -57,4 +57,4 @@ public:
virtual Ref<RemoteDebuggerPeer> take_connection() = 0;
};
-#endif // EDITOR_DEBUGGER_CONNECTION_H
+#endif // EDITOR_DEBUGGER_SERVER_H
diff --git a/editor/debugger/editor_debugger_tree.cpp b/editor/debugger/editor_debugger_tree.cpp
index 70d64615ae..c67ac69946 100644
--- a/editor/debugger/editor_debugger_tree.cpp
+++ b/editor/debugger/editor_debugger_tree.cpp
@@ -1,37 +1,40 @@
-/*************************************************************************/
-/* editor_debugger_tree.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_debugger_tree.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_debugger_tree.h"
+#include "editor/editor_file_dialog.h"
#include "editor/editor_node.h"
+#include "editor/scene_tree_dock.h"
#include "scene/debugger/scene_debugger.h"
+#include "scene/gui/texture_rect.h"
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
@@ -51,16 +54,19 @@ EditorDebuggerTree::EditorDebuggerTree() {
}
void EditorDebuggerTree::_notification(int p_what) {
- if (p_what == NOTIFICATION_POSTINITIALIZE) {
- connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
- connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
- connect("item_rmb_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
+ switch (p_what) {
+ case NOTIFICATION_POSTINITIALIZE: {
+ connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
+ connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
+ connect("item_mouse_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
+ } break;
}
}
void EditorDebuggerTree::_bind_methods() {
ADD_SIGNAL(MethodInfo("object_selected", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::INT, "debugger")));
ADD_SIGNAL(MethodInfo("save_node", PropertyInfo(Variant::INT, "object_id"), PropertyInfo(Variant::STRING, "filename"), PropertyInfo(Variant::INT, "debugger")));
+ ADD_SIGNAL(MethodInfo("open"));
}
void EditorDebuggerTree::_scene_tree_selected() {
@@ -96,7 +102,11 @@ void EditorDebuggerTree::_scene_tree_folded(Object *p_obj) {
}
}
-void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
+void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
+
TreeItem *item = get_item_at_position(p_position);
if (!item) {
return;
@@ -108,6 +118,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
item_menu->add_icon_item(get_theme_icon(SNAME("CreateNewSceneFrom"), SNAME("EditorIcons")), TTR("Save Branch as Scene"), ITEM_MENU_SAVE_REMOTE_NODE);
item_menu->add_icon_item(get_theme_icon(SNAME("CopyNodePath"), SNAME("EditorIcons")), TTR("Copy Node Path"), ITEM_MENU_COPY_NODE_PATH);
item_menu->set_position(get_screen_position() + get_local_mouse_position());
+ item_menu->reset_size();
item_menu->popup();
}
@@ -128,7 +139,7 @@ void EditorDebuggerTree::_scene_tree_rmb_selected(const Vector2 &p_position) {
void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger) {
updating_scene_tree = true;
const String last_path = get_selected_path();
- const String filter = EditorNode::get_singleton()->get_scene_tree_dock()->get_filter();
+ const String filter = SceneTreeDock::get_singleton()->get_filter();
bool filter_changed = filter != last_filter;
TreeItem *scroll_item = nullptr;
@@ -147,14 +158,18 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
const SceneDebuggerTree::RemoteNode &node = p_tree->nodes[i];
TreeItem *item = create_item(parent);
item->set_text(0, node.name);
- item->set_tooltip(0, TTR("Type:") + " " + node.type_name);
+ if (node.scene_file_path.is_empty()) {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Type:") + " " + node.type_name);
+ } else {
+ item->set_tooltip_text(0, node.name + "\n" + TTR("Instance:") + " " + node.scene_file_path + "\n" + TTR("Type:") + " " + node.type_name);
+ }
Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(node.type_name, "");
if (icon.is_valid()) {
item->set_icon(0, icon);
}
item->set_metadata(0, node.id);
- // Set current item as collapsed if necessary (root is never collapsed)
+ // Set current item as collapsed if necessary (root is never collapsed).
if (parent) {
if (!unfold_cache.has(node.id)) {
item->set_collapsed(true);
@@ -170,7 +185,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
} else { // Must use path
if (last_path == _get_path(item)) {
- updating_scene_tree = false; // Force emission of new selection
+ updating_scene_tree = false; // Force emission of new selection.
item->select(0);
if (filter_changed) {
scroll_item = item;
@@ -179,6 +194,33 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
}
}
+ // Add buttons.
+ const Color remote_button_color = Color(1, 1, 1, 0.8);
+ if (!node.scene_file_path.is_empty()) {
+ String node_scene_file_path = node.scene_file_path;
+ Ref<Texture2D> button_icon = get_theme_icon(SNAME("InstanceOptions"), SNAME("EditorIcons"));
+ String tooltip = vformat(TTR("This node has been instantiated from a PackedScene file:\n%s\nClick to open the original file in the Editor."), node_scene_file_path);
+
+ item->set_meta("scene_file_path", node_scene_file_path);
+ item->add_button(0, button_icon, BUTTON_SUBSCENE, false, tooltip);
+ item->set_button_color(0, item->get_button_count(0) - 1, remote_button_color);
+ }
+
+ if (node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_HAS_VISIBLE_METHOD) {
+ bool node_visible = node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_VISIBLE;
+ bool node_visible_in_tree = node.view_flags & SceneDebuggerTree::RemoteNode::VIEW_VISIBLE_IN_TREE;
+ Ref<Texture2D> button_icon = get_theme_icon(node_visible ? SNAME("GuiVisibilityVisible") : SNAME("GuiVisibilityHidden"), SNAME("EditorIcons"));
+ String tooltip = TTR("Toggle Visibility");
+
+ item->set_meta("visible", node_visible);
+ item->add_button(0, button_icon, BUTTON_VISIBILITY, false, tooltip);
+ if (ClassDB::is_parent_class(node.type_name, "CanvasItem") || ClassDB::is_parent_class(node.type_name, "Node3D")) {
+ item->set_button_color(0, item->get_button_count(0) - 1, node_visible_in_tree ? remote_button_color : Color(1, 1, 1, 0.6));
+ } else {
+ item->set_button_color(0, item->get_button_count(0) - 1, remote_button_color);
+ }
+ }
+
// Add in front of the parents stack if children are expected.
if (node.child_count) {
parents.push_front(Pair<TreeItem *, int>(item, node.child_count));
@@ -186,7 +228,7 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
// Apply filters.
while (parent) {
const bool had_siblings = item->get_prev() || item->get_next();
- if (filter.is_subsequence_ofi(item->get_text(0))) {
+ if (filter.is_subsequence_ofn(item->get_text(0))) {
break; // Filter matches, must survive.
}
parent->remove_child(item);
@@ -217,6 +259,39 @@ void EditorDebuggerTree::update_scene_tree(const SceneDebuggerTree *p_tree, int
updating_scene_tree = false;
}
+Variant EditorDebuggerTree::get_drag_data(const Point2 &p_point) {
+ if (get_button_id_at_position(p_point) != -1) {
+ return Variant();
+ }
+
+ TreeItem *selected = get_selected();
+ if (!selected) {
+ return Variant();
+ }
+
+ String path = selected->get_text(0);
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+ TextureRect *tf = memnew(TextureRect);
+ tf->set_texture(selected->get_icon(0));
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
+ hb->add_child(tf);
+ Label *label = memnew(Label(path));
+ hb->add_child(label);
+ set_drag_preview(hb);
+
+ if (!selected->get_parent() || !selected->get_parent()->get_parent()) {
+ path = ".";
+ } else {
+ while (selected->get_parent()->get_parent() != get_root()) {
+ selected = selected->get_parent();
+ path = selected->get_text(0) + "/" + path;
+ }
+ }
+
+ return vformat("\"%s\"", path);
+}
+
String EditorDebuggerTree::get_selected_path() {
if (!get_selected()) {
return "";
@@ -250,9 +325,11 @@ void EditorDebuggerTree::_item_menu_id_pressed(int p_option) {
ResourceSaver::get_recognized_extensions(sd, &extensions);
file_dialog->clear_filters();
for (int i = 0; i < extensions.size(); i++) {
- file_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper());
+ file_dialog->add_filter("*." + extensions[i], extensions[i].to_upper());
}
+ String filename = get_selected_path().get_file() + "." + extensions.front()->get().to_lower();
+ file_dialog->set_current_path(filename);
file_dialog->popup_file_dialog();
} break;
case ITEM_MENU_COPY_NODE_PATH: {
diff --git a/editor/debugger/editor_debugger_tree.h b/editor/debugger/editor_debugger_tree.h
index 58af52b01f..895f33f1a2 100644
--- a/editor/debugger/editor_debugger_tree.h
+++ b/editor/debugger/editor_debugger_tree.h
@@ -1,38 +1,38 @@
-/*************************************************************************/
-/* editor_debugger_tree.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "scene/gui/tree.h"
+/**************************************************************************/
+/* editor_debugger_tree.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef EDITOR_DEBUGGER_TREE_H
#define EDITOR_DEBUGGER_TREE_H
+#include "scene/gui/tree.h"
+
class SceneDebuggerTree;
class EditorFileDialog;
@@ -48,7 +48,7 @@ private:
ObjectID inspected_object_id;
int debugger_id = 0;
bool updating_scene_tree = false;
- Set<ObjectID> unfold_cache;
+ HashSet<ObjectID> unfold_cache;
PopupMenu *item_menu = nullptr;
EditorFileDialog *file_dialog = nullptr;
String last_filter;
@@ -56,7 +56,7 @@ private:
String _get_path(TreeItem *p_item);
void _scene_tree_folded(Object *p_obj);
void _scene_tree_selected();
- void _scene_tree_rmb_selected(const Vector2 &p_position);
+ void _scene_tree_rmb_selected(const Vector2 &p_position, MouseButton p_button);
void _item_menu_id_pressed(int p_option);
void _file_selected(const String &p_file);
@@ -65,10 +65,18 @@ protected:
void _notification(int p_what);
public:
+ enum Button {
+ BUTTON_SUBSCENE = 0,
+ BUTTON_VISIBILITY = 1,
+ };
+
+ virtual Variant get_drag_data(const Point2 &p_point) override;
+
String get_selected_path();
ObjectID get_selected_object();
int get_current_debugger(); // Would love to have one tree for every debugger.
void update_scene_tree(const SceneDebuggerTree *p_tree, int p_debugger);
EditorDebuggerTree();
};
+
#endif // EDITOR_DEBUGGER_TREE_H
diff --git a/editor/debugger/editor_network_profiler.cpp b/editor/debugger/editor_network_profiler.cpp
deleted file mode 100644
index 698e950f57..0000000000
--- a/editor/debugger/editor_network_profiler.cpp
+++ /dev/null
@@ -1,206 +0,0 @@
-/*************************************************************************/
-/* editor_network_profiler.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "editor_network_profiler.h"
-
-#include "core/os/os.h"
-#include "editor/editor_scale.h"
-#include "editor/editor_settings.h"
-
-void EditorNetworkProfiler::_bind_methods() {
- ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
-}
-
-void EditorNetworkProfiler::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
- activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
- clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
- incoming_bandwidth_text->set_right_icon(get_theme_icon(SNAME("ArrowDown"), SNAME("EditorIcons")));
- outgoing_bandwidth_text->set_right_icon(get_theme_icon(SNAME("ArrowUp"), SNAME("EditorIcons")));
-
- // This needs to be done here to set the faded color when the profiler is first opened
- incoming_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5));
- outgoing_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5));
- }
-}
-
-void EditorNetworkProfiler::_update_frame() {
- counters_display->clear();
-
- TreeItem *root = counters_display->create_item();
-
- for (const KeyValue<ObjectID, DebuggerMarshalls::MultiplayerNodeInfo> &E : nodes_data) {
- TreeItem *node = counters_display->create_item(root);
-
- for (int j = 0; j < counters_display->get_columns(); ++j) {
- node->set_text_alignment(j, j > 0 ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT);
- }
-
- node->set_text(0, E.value.node_path);
- node->set_text(1, E.value.incoming_rpc == 0 ? "-" : itos(E.value.incoming_rpc));
- node->set_text(2, E.value.incoming_rset == 0 ? "-" : itos(E.value.incoming_rset));
- node->set_text(3, E.value.outgoing_rpc == 0 ? "-" : itos(E.value.outgoing_rpc));
- node->set_text(4, E.value.outgoing_rset == 0 ? "-" : itos(E.value.outgoing_rset));
- }
-}
-
-void EditorNetworkProfiler::_activate_pressed() {
- if (activate->is_pressed()) {
- activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
- activate->set_text(TTR("Stop"));
- } else {
- activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
- activate->set_text(TTR("Start"));
- }
- emit_signal(SNAME("enable_profiling"), activate->is_pressed());
-}
-
-void EditorNetworkProfiler::_clear_pressed() {
- nodes_data.clear();
- set_bandwidth(0, 0);
- if (frame_delay->is_stopped()) {
- frame_delay->set_wait_time(0.1);
- frame_delay->start();
- }
-}
-
-void EditorNetworkProfiler::add_node_frame_data(const DebuggerMarshalls::MultiplayerNodeInfo p_frame) {
- if (!nodes_data.has(p_frame.node)) {
- nodes_data.insert(p_frame.node, p_frame);
- } else {
- nodes_data[p_frame.node].incoming_rpc += p_frame.incoming_rpc;
- nodes_data[p_frame.node].incoming_rset += p_frame.incoming_rset;
- nodes_data[p_frame.node].outgoing_rpc += p_frame.outgoing_rpc;
- nodes_data[p_frame.node].outgoing_rset += p_frame.outgoing_rset;
- }
-
- if (frame_delay->is_stopped()) {
- frame_delay->set_wait_time(0.1);
- frame_delay->start();
- }
-}
-
-void EditorNetworkProfiler::set_bandwidth(int p_incoming, int p_outgoing) {
- incoming_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_incoming)));
- outgoing_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_outgoing)));
-
- // Make labels more prominent when the bandwidth is greater than 0 to attract user attention
- incoming_bandwidth_text->add_theme_color_override(
- "font_uneditable_color",
- get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, p_incoming > 0 ? 1 : 0.5));
- outgoing_bandwidth_text->add_theme_color_override(
- "font_uneditable_color",
- get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, p_outgoing > 0 ? 1 : 0.5));
-}
-
-bool EditorNetworkProfiler::is_profiling() {
- return activate->is_pressed();
-}
-
-EditorNetworkProfiler::EditorNetworkProfiler() {
- HBoxContainer *hb = memnew(HBoxContainer);
- hb->add_theme_constant_override("separation", 8 * EDSCALE);
- add_child(hb);
-
- activate = memnew(Button);
- activate->set_toggle_mode(true);
- activate->set_text(TTR("Start"));
- activate->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_activate_pressed));
- hb->add_child(activate);
-
- clear_button = memnew(Button);
- clear_button->set_text(TTR("Clear"));
- clear_button->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_clear_pressed));
- hb->add_child(clear_button);
-
- hb->add_spacer();
-
- Label *lb = memnew(Label);
- lb->set_text(TTR("Down"));
- hb->add_child(lb);
-
- incoming_bandwidth_text = memnew(LineEdit);
- incoming_bandwidth_text->set_editable(false);
- incoming_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- incoming_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
- hb->add_child(incoming_bandwidth_text);
-
- Control *down_up_spacer = memnew(Control);
- down_up_spacer->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- hb->add_child(down_up_spacer);
-
- lb = memnew(Label);
- lb->set_text(TTR("Up"));
- hb->add_child(lb);
-
- outgoing_bandwidth_text = memnew(LineEdit);
- outgoing_bandwidth_text->set_editable(false);
- outgoing_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE);
- outgoing_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
- hb->add_child(outgoing_bandwidth_text);
-
- // Set initial texts in the incoming/outgoing bandwidth labels
- set_bandwidth(0, 0);
-
- counters_display = memnew(Tree);
- counters_display->set_custom_minimum_size(Size2(300, 0) * EDSCALE);
- counters_display->set_v_size_flags(SIZE_EXPAND_FILL);
- counters_display->set_hide_folding(true);
- counters_display->set_hide_root(true);
- counters_display->set_columns(5);
- counters_display->set_column_titles_visible(true);
- counters_display->set_column_title(0, TTR("Node"));
- counters_display->set_column_expand(0, true);
- counters_display->set_column_clip_content(0, true);
- counters_display->set_column_custom_minimum_width(0, 60 * EDSCALE);
- counters_display->set_column_title(1, TTR("Incoming RPC"));
- counters_display->set_column_expand(1, false);
- counters_display->set_column_clip_content(1, true);
- counters_display->set_column_custom_minimum_width(1, 120 * EDSCALE);
- counters_display->set_column_title(2, TTR("Incoming RSET"));
- counters_display->set_column_expand(2, false);
- counters_display->set_column_clip_content(2, true);
- counters_display->set_column_custom_minimum_width(2, 120 * EDSCALE);
- counters_display->set_column_title(3, TTR("Outgoing RPC"));
- counters_display->set_column_expand(3, false);
- counters_display->set_column_clip_content(3, true);
- counters_display->set_column_custom_minimum_width(3, 120 * EDSCALE);
- counters_display->set_column_title(4, TTR("Outgoing RSET"));
- counters_display->set_column_expand(4, false);
- counters_display->set_column_clip_content(4, true);
- counters_display->set_column_custom_minimum_width(4, 120 * EDSCALE);
- add_child(counters_display);
-
- frame_delay = memnew(Timer);
- frame_delay->set_wait_time(0.1);
- frame_delay->set_one_shot(true);
- add_child(frame_delay);
- frame_delay->connect("timeout", callable_mp(this, &EditorNetworkProfiler::_update_frame));
-}
diff --git a/editor/debugger/editor_network_profiler.h b/editor/debugger/editor_network_profiler.h
deleted file mode 100644
index 320dd2a826..0000000000
--- a/editor/debugger/editor_network_profiler.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/*************************************************************************/
-/* editor_network_profiler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef EDITORNETWORKPROFILER_H
-#define EDITORNETWORKPROFILER_H
-
-#include "core/debugger/debugger_marshalls.h"
-#include "scene/gui/box_container.h"
-#include "scene/gui/button.h"
-#include "scene/gui/label.h"
-#include "scene/gui/split_container.h"
-#include "scene/gui/tree.h"
-
-class EditorNetworkProfiler : public VBoxContainer {
- GDCLASS(EditorNetworkProfiler, VBoxContainer)
-
-private:
- Button *activate;
- Button *clear_button;
- Tree *counters_display;
- LineEdit *incoming_bandwidth_text;
- LineEdit *outgoing_bandwidth_text;
-
- Timer *frame_delay;
-
- Map<ObjectID, DebuggerMarshalls::MultiplayerNodeInfo> nodes_data;
-
- void _update_frame();
-
- void _activate_pressed();
- void _clear_pressed();
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void add_node_frame_data(const DebuggerMarshalls::MultiplayerNodeInfo p_frame);
- void set_bandwidth(int p_incoming, int p_outgoing);
- bool is_profiling();
-
- EditorNetworkProfiler();
-};
-
-#endif //EDITORNETWORKPROFILER_H
diff --git a/editor/debugger/editor_performance_profiler.cpp b/editor/debugger/editor_performance_profiler.cpp
index 56d1e7cee9..e8fd6ef8ef 100644
--- a/editor/debugger/editor_performance_profiler.cpp
+++ b/editor/debugger/editor_performance_profiler.cpp
@@ -1,35 +1,36 @@
-/*************************************************************************/
-/* editor_performance_profiler.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_performance_profiler.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_performance_profiler.h"
+#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "main/performance.h"
@@ -60,7 +61,7 @@ void EditorPerformanceProfiler::Monitor::update_value(float p_value) {
} break;
}
item->set_text(1, label);
- item->set_tooltip(1, tooltip);
+ item->set_tooltip_text(1, tooltip);
if (p_value > max) {
max = p_value;
@@ -72,7 +73,7 @@ void EditorPerformanceProfiler::Monitor::reset() {
max = 0.0f;
if (item) {
item->set_text(1, "");
- item->set_tooltip(1, "");
+ item->set_tooltip_text(1, "");
}
}
@@ -91,14 +92,14 @@ String EditorPerformanceProfiler::_create_label(float p_value, Performance::Moni
}
void EditorPerformanceProfiler::_monitor_select() {
- monitor_draw->update();
+ monitor_draw->queue_redraw();
}
void EditorPerformanceProfiler::_monitor_draw() {
Vector<StringName> active;
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- if (i.value().item->is_checked(0)) {
- active.push_back(i.key());
+ for (const KeyValue<StringName, Monitor> &E : monitors) {
+ if (E.value.item->is_checked(0)) {
+ active.push_back(E.key);
}
}
@@ -135,7 +136,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
monitor_draw->draw_string(graph_font, rect.position + Point2(0, graph_font->get_ascent(font_size)), current.item->get_text(0), HORIZONTAL_ALIGNMENT_LEFT, rect.size.x, font_size, draw_color);
draw_color.a = 0.9f;
- float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), font_size).width;
+ float value_position = rect.size.width - graph_font->get_string_size(current.item->get_text(1), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).width;
if (value_position < 0) {
value_position = 0;
}
@@ -183,7 +184,7 @@ void EditorPerformanceProfiler::_monitor_draw() {
monitor_draw->draw_line(rect.position + Point2(from, 0), rect.position + Point2(from, rect.size.y), line_color, Math::round(EDSCALE));
String label = _create_label(e->get(), current.type);
- Size2 size = graph_font->get_string_size(label, font_size);
+ Size2 size = graph_font->get_string_size(label, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
Vector2 text_top_left_position = Vector2(from, h2) - (size + Vector2(MARKER_MARGIN, MARKER_MARGIN));
if (text_top_left_position.x < 0) {
text_top_left_position.x = from + MARKER_MARGIN;
@@ -202,23 +203,23 @@ void EditorPerformanceProfiler::_monitor_draw() {
}
void EditorPerformanceProfiler::_build_monitor_tree() {
- Set<StringName> monitor_checked;
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- if (i.value().item && i.value().item->is_checked(0)) {
- monitor_checked.insert(i.key());
+ HashSet<StringName> monitor_checked;
+ for (KeyValue<StringName, Monitor> &E : monitors) {
+ if (E.value.item && E.value.item->is_checked(0)) {
+ monitor_checked.insert(E.key);
}
}
base_map.clear();
monitor_tree->get_root()->clear_children();
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- TreeItem *base = _get_monitor_base(i.value().base);
- TreeItem *item = _create_monitor_item(i.value().name, base);
- item->set_checked(0, monitor_checked.has(i.key()));
- i.value().item = item;
- if (!i.value().history.is_empty()) {
- i.value().update_value(i.value().history.front()->get());
+ for (KeyValue<StringName, Monitor> &E : monitors) {
+ TreeItem *base = _get_monitor_base(E.value.base);
+ TreeItem *item = _create_monitor_item(E.value.name, base);
+ item->set_checked(0, monitor_checked.has(E.key));
+ E.value.item = item;
+ if (!E.value.history.is_empty()) {
+ E.value.update_value(E.value.history.front()->get());
}
}
}
@@ -233,6 +234,7 @@ TreeItem *EditorPerformanceProfiler::_get_monitor_base(const StringName &p_base_
base->set_editable(0, false);
base->set_selectable(0, false);
base->set_expand_right(0, true);
+ base->set_custom_font(0, get_theme_font(SNAME("bold"), SNAME("EditorFonts")));
base_map.insert(p_base_name, base);
return base;
}
@@ -251,9 +253,9 @@ void EditorPerformanceProfiler::_marker_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
Vector<StringName> active;
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- if (i.value().item->is_checked(0)) {
- active.push_back(i.key());
+ for (KeyValue<StringName, Monitor> &E : monitors) {
+ if (E.value.item->is_checked(0)) {
+ active.push_back(E.key);
}
}
if (active.size() > 0) {
@@ -282,71 +284,81 @@ void EditorPerformanceProfiler::_marker_input(const Ref<InputEvent> &p_event) {
float spacing = float(point_sep) / float(columns);
marker_frame = (rect.size.x - point.x) / spacing;
}
- monitor_draw->update();
+ monitor_draw->queue_redraw();
return;
}
}
marker_key = "";
- monitor_draw->update();
+ monitor_draw->queue_redraw();
}
}
void EditorPerformanceProfiler::reset() {
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- if (String(i.key()).begins_with("custom:")) {
- monitors.erase(i);
+ HashMap<StringName, Monitor>::Iterator E = monitors.begin();
+ while (E != monitors.end()) {
+ HashMap<StringName, Monitor>::Iterator N = E;
+ ++N;
+ if (String(E->key).begins_with("custom:")) {
+ monitors.remove(E);
} else {
- i.value().reset();
+ E->value.reset();
}
+ E = N;
}
_build_monitor_tree();
marker_key = "";
marker_frame = 0;
- monitor_draw->update();
+ monitor_draw->queue_redraw();
}
void EditorPerformanceProfiler::update_monitors(const Vector<StringName> &p_names) {
- OrderedHashMap<StringName, int> names;
+ HashMap<StringName, int> names;
for (int i = 0; i < p_names.size(); i++) {
names.insert("custom:" + p_names[i], Performance::MONITOR_MAX + i);
}
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- if (String(i.key()).begins_with("custom:")) {
- if (!names.has(i.key())) {
- monitors.erase(i);
- } else {
- i.value().frame_index = names[i.key()];
- names.erase(i.key());
+ {
+ HashMap<StringName, Monitor>::Iterator E = monitors.begin();
+ while (E != monitors.end()) {
+ HashMap<StringName, Monitor>::Iterator N = E;
+ ++N;
+ if (String(E->key).begins_with("custom:")) {
+ if (!names.has(E->key)) {
+ monitors.remove(E);
+ } else {
+ E->value.frame_index = names[E->key];
+ names.erase(E->key);
+ }
}
+ E = N;
}
}
- for (OrderedHashMap<StringName, int>::Element i = names.front(); i; i = i.next()) {
- String name = String(i.key()).replace_first("custom:", "");
+ for (const KeyValue<StringName, int> &E : names) {
+ String name = String(E.key).replace_first("custom:", "");
String base = "Custom";
if (name.get_slice_count("/") == 2) {
base = name.get_slicec('/', 0);
name = name.get_slicec('/', 1);
}
- monitors.insert(i.key(), Monitor(name, base, i.value(), Performance::MONITOR_TYPE_QUANTITY, nullptr));
+ monitors.insert(E.key, Monitor(name, base, E.value, Performance::MONITOR_TYPE_QUANTITY, nullptr));
}
_build_monitor_tree();
}
void EditorPerformanceProfiler::add_profile_frame(const Vector<float> &p_values) {
- for (OrderedHashMap<StringName, Monitor>::Element i = monitors.front(); i; i = i.next()) {
- float data = 0.0f;
- if (i.value().frame_index >= 0 && i.value().frame_index < p_values.size()) {
- data = p_values[i.value().frame_index];
+ for (KeyValue<StringName, Monitor> &E : monitors) {
+ float value = 0.0f;
+ if (E.value.frame_index >= 0 && E.value.frame_index < p_values.size()) {
+ value = p_values[E.value.frame_index];
}
- i.value().history.push_front(data);
- i.value().update_value(data);
+ E.value.history.push_front(value);
+ E.value.update_value(value);
}
marker_frame++;
- monitor_draw->update();
+ monitor_draw->queue_redraw();
}
List<float> *EditorPerformanceProfiler::get_monitor_data(const StringName &p_name) {
@@ -380,14 +392,14 @@ EditorPerformanceProfiler::EditorPerformanceProfiler() {
info_message->set_text(TTR("Pick one or more items from the list to display the graph."));
info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
- info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ info_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
+ info_message->set_anchors_and_offsets_preset(PRESET_FULL_RECT, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
monitor_draw->add_child(info_message);
for (int i = 0; i < Performance::MONITOR_MAX; i++) {
- String base = Performance::get_singleton()->get_monitor_name(Performance::Monitor(i)).get_slicec('/', 0).capitalize();
- String name = Performance::get_singleton()->get_monitor_name(Performance::Monitor(i)).get_slicec('/', 1).capitalize();
+ String base = EditorPropertyNameProcessor::get_singleton()->process_name(Performance::get_singleton()->get_monitor_name(Performance::Monitor(i)).get_slicec('/', 0), EditorPropertyNameProcessor::STYLE_CAPITALIZED);
+ String name = EditorPropertyNameProcessor::get_singleton()->process_name(Performance::get_singleton()->get_monitor_name(Performance::Monitor(i)).get_slicec('/', 1), EditorPropertyNameProcessor::STYLE_CAPITALIZED);
monitors.insert(Performance::get_singleton()->get_monitor_name(Performance::Monitor(i)), Monitor(name, base, i, Performance::get_singleton()->get_monitor_type(Performance::Monitor(i)), nullptr));
}
diff --git a/editor/debugger/editor_performance_profiler.h b/editor/debugger/editor_performance_profiler.h
index 998ecc5bb6..74bb92a95e 100644
--- a/editor/debugger/editor_performance_profiler.h
+++ b/editor/debugger/editor_performance_profiler.h
@@ -1,38 +1,38 @@
-/*************************************************************************/
-/* editor_performance_profiler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_performance_profiler.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef EDITOR_PERFORMANCE_PROFILER_H
#define EDITOR_PERFORMANCE_PROFILER_H
-#include "core/templates/map.h"
-#include "core/templates/ordered_hash_map.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/rb_map.h"
#include "main/performance.h"
#include "scene/gui/control.h"
#include "scene/gui/label.h"
@@ -59,14 +59,14 @@ private:
void reset();
};
- OrderedHashMap<StringName, Monitor> monitors;
+ HashMap<StringName, Monitor> monitors;
- Map<StringName, TreeItem *> base_map;
- Tree *monitor_tree;
- Control *monitor_draw;
- Label *info_message;
+ HashMap<StringName, TreeItem *> base_map;
+ Tree *monitor_tree = nullptr;
+ Control *monitor_draw = nullptr;
+ Label *info_message = nullptr;
StringName marker_key;
- int marker_frame;
+ int marker_frame = 0;
const int MARGIN = 4;
const int POINT_SEPARATION = 5;
const int MARKER_MARGIN = 2;
diff --git a/editor/debugger/editor_profiler.cpp b/editor/debugger/editor_profiler.cpp
index 8e9b2a9368..e4730faf38 100644
--- a/editor/debugger/editor_profiler.cpp
+++ b/editor/debugger/editor_profiler.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_profiler.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_profiler.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_profiler.h"
@@ -85,8 +85,8 @@ void EditorProfiler::add_frame_metric(const Metric &p_metric, bool p_final) {
}
void EditorProfiler::clear() {
- int metric_size = EditorSettings::get_singleton()->get("debugger/profiler_frame_history_size");
- metric_size = CLAMP(metric_size, 60, 1024);
+ int metric_size = EDITOR_GET("debugger/profiler_frame_history_size");
+ metric_size = CLAMP(metric_size, 60, 10000);
frame_metrics.clear();
frame_metrics.resize(metric_size);
total_metrics = 0;
@@ -104,6 +104,10 @@ void EditorProfiler::clear() {
updating_frame = false;
hover_metric = -1;
seeking = false;
+
+ // Ensure button text (start, stop) is correct
+ _update_button_text();
+ emit_signal(SNAME("enable_profiling"), activate->is_pressed());
}
static String _get_percent_txt(float p_value, float p_total) {
@@ -198,18 +202,18 @@ void EditorProfiler::_update_plot() {
for (int i = 0; i < total_metrics; i++) {
const Metric &m = _get_frame_metric(i);
- for (Set<StringName>::Element *E = plot_sigs.front(); E; E = E->next()) {
- const Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get());
+ for (const StringName &E : plot_sigs) {
+ HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E);
if (F) {
- highest = MAX(F->get()->total_time, highest);
+ highest = MAX(F->value->total_time, highest);
}
- const Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E);
if (G) {
if (use_self) {
- highest = MAX(G->get()->self, highest);
+ highest = MAX(G->value->self, highest);
} else {
- highest = MAX(G->get()->total, highest);
+ highest = MAX(G->value->total, highest);
}
}
}
@@ -225,7 +229,7 @@ void EditorProfiler::_update_plot() {
int *column = columnv.ptrw();
- Map<StringName, int> prev_plots;
+ HashMap<StringName, int> prev_plots;
for (int i = 0; i < total_metrics * w / frame_metrics.size() - 1; i++) {
for (int j = 0; j < h * 4; j++) {
@@ -234,34 +238,34 @@ void EditorProfiler::_update_plot() {
int current = i * frame_metrics.size() / w;
- for (Set<StringName>::Element *E = plot_sigs.front(); E; E = E->next()) {
+ for (const StringName &E : plot_sigs) {
const Metric &m = _get_frame_metric(current);
float value = 0;
- const Map<StringName, Metric::Category *>::Element *F = m.category_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category *>::ConstIterator F = m.category_ptrs.find(E);
if (F) {
- value = F->get()->total_time;
+ value = F->value->total_time;
}
- const Map<StringName, Metric::Category::Item *>::Element *G = m.item_ptrs.find(E->get());
+ HashMap<StringName, Metric::Category::Item *>::ConstIterator G = m.item_ptrs.find(E);
if (G) {
if (use_self) {
- value = G->get()->self;
+ value = G->value->self;
} else {
- value = G->get()->total;
+ value = G->value->total;
}
}
int plot_pos = CLAMP(int(value * h / highest), 0, h - 1);
int prev_plot = plot_pos;
- Map<StringName, int>::Element *H = prev_plots.find(E->get());
+ HashMap<StringName, int>::Iterator H = prev_plots.find(E);
if (H) {
- prev_plot = H->get();
- H->get() = plot_pos;
+ prev_plot = H->value;
+ H->value = plot_pos;
} else {
- prev_plots[E->get()] = plot_pos;
+ prev_plots[E] = plot_pos;
}
plot_pos = h - plot_pos - 1;
@@ -271,7 +275,7 @@ void EditorProfiler::_update_plot() {
SWAP(prev_plot, plot_pos);
}
- Color col = _get_color_from_signature(E->get());
+ Color col = _get_color_from_signature(E);
for (int j = prev_plot; j <= plot_pos; j++) {
column[j * 4 + 0] += Math::fast_ftoi(CLAMP(col.r * 255, 0, 255));
@@ -304,21 +308,19 @@ void EditorProfiler::_update_plot() {
}
}
- Ref<Image> img;
- img.instantiate();
- img->create(w, h, false, Image::FORMAT_RGBA8, graph_image);
+ Ref<Image> img = Image::create_from_data(w, h, false, Image::FORMAT_RGBA8, graph_image);
if (reset_texture) {
if (graph_texture.is_null()) {
graph_texture.instantiate();
}
- graph_texture->create_from_image(img);
+ graph_texture->set_image(img);
}
graph_texture->update(img);
graph->set_texture(graph_texture);
- graph->update();
+ graph->queue_redraw();
}
void EditorProfiler::_update_frame() {
@@ -356,7 +358,7 @@ void EditorProfiler::_update_frame() {
item->set_metadata(1, it.script);
item->set_metadata(2, it.line);
item->set_text_alignment(2, HORIZONTAL_ALIGNMENT_RIGHT);
- item->set_tooltip(0, it.name + "\n" + it.script + ":" + itos(it.line));
+ item->set_tooltip_text(0, it.name + "\n" + it.script + ":" + itos(it.line));
float time = dtime == DISPLAY_SELF_TIME ? it.self : it.total;
@@ -374,15 +376,23 @@ void EditorProfiler::_update_frame() {
updating_frame = false;
}
-void EditorProfiler::_activate_pressed() {
+void EditorProfiler::_update_button_text() {
if (activate->is_pressed()) {
activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
activate->set_text(TTR("Stop"));
- _clear_pressed();
} else {
activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
activate->set_text(TTR("Start"));
}
+}
+
+void EditorProfiler::_activate_pressed() {
+ _update_button_text();
+
+ if (activate->is_pressed()) {
+ _clear_pressed();
+ }
+
emit_signal(SNAME("enable_profiling"), activate->is_pressed());
}
@@ -393,9 +403,14 @@ void EditorProfiler::_clear_pressed() {
}
void EditorProfiler::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
- activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
- clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
+ case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
+ clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
+ } break;
}
}
@@ -416,7 +431,7 @@ void EditorProfiler::_graph_tex_draw() {
void EditorProfiler::_graph_tex_mouse_exit() {
hover_metric = -1;
- graph->update();
+ graph->queue_redraw();
}
void EditorProfiler::_cursor_metric_changed(double) {
@@ -424,7 +439,7 @@ void EditorProfiler::_cursor_metric_changed(double) {
return;
}
- graph->update();
+ graph->queue_redraw();
_update_frame();
}
@@ -453,11 +468,12 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
x = frame_metrics.size() - 1;
}
- if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mb.is_valid() || (mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
updating_frame = true;
- if (x < total_metrics)
+ if (x < total_metrics) {
cursor_metric_edit->set_value(_get_frame_metric(x).frame_number);
+ }
updating_frame = false;
if (activate->is_pressed()) {
@@ -474,13 +490,13 @@ void EditorProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
}
}
- graph->update();
+ graph->queue_redraw();
}
}
void EditorProfiler::disable_seeking() {
seeking = false;
- graph->update();
+ graph->queue_redraw();
}
void EditorProfiler::_combo_changed(int) {
@@ -493,8 +509,16 @@ void EditorProfiler::_bind_methods() {
ADD_SIGNAL(MethodInfo("break_request"));
}
-void EditorProfiler::set_enabled(bool p_enable) {
+void EditorProfiler::set_enabled(bool p_enable, bool p_clear) {
activate->set_disabled(!p_enable);
+ if (p_clear) {
+ clear();
+ }
+}
+
+void EditorProfiler::set_pressed(bool p_pressed) {
+ activate->set_pressed(p_pressed);
+ _update_button_text();
}
bool EditorProfiler::is_profiling() {
@@ -509,7 +533,7 @@ Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
}
// Different metrics may contain different number of categories.
- Set<StringName> possible_signatures;
+ HashSet<StringName> possible_signatures;
for (int i = 0; i < frame_metrics.size(); i++) {
const Metric &m = frame_metrics[i];
if (!m.valid) {
@@ -524,13 +548,13 @@ Vector<Vector<String>> EditorProfiler::get_data_as_csv() const {
}
// Generate CSV header and cache indices.
- Map<StringName, int> sig_map;
+ HashMap<StringName, int> sig_map;
Vector<String> signatures;
signatures.resize(possible_signatures.size());
int sig_index = 0;
- for (const Set<StringName>::Element *E = possible_signatures.front(); E; E = E->next()) {
- signatures.write[sig_index] = E->get();
- sig_map[E->get()] = sig_index;
+ for (const StringName &E : possible_signatures) {
+ signatures.write[sig_index] = E;
+ sig_map[E] = sig_index;
sig_index++;
}
res.push_back(signatures);
@@ -575,6 +599,7 @@ EditorProfiler::EditorProfiler() {
add_child(hb);
activate = memnew(Button);
activate->set_toggle_mode(true);
+ activate->set_disabled(true);
activate->set_text(TTR("Start"));
activate->connect("pressed", callable_mp(this, &EditorProfiler::_activate_pressed));
hb->add_child(activate);
@@ -601,7 +626,7 @@ EditorProfiler::EditorProfiler() {
display_time = memnew(OptionButton);
display_time->add_item(TTR("Inclusive"));
display_time->add_item(TTR("Self"));
- display_time->set_tooltip(TTR("Inclusive: Includes time from other functions called by this function.\nUse this to spot bottlenecks.\n\nSelf: Only count the time spent in the function itself, not in other functions called by that function.\nUse this to find individual functions to optimize."));
+ display_time->set_tooltip_text(TTR("Inclusive: Includes time from other functions called by this function.\nUse this to spot bottlenecks.\n\nSelf: Only count the time spent in the function itself, not in other functions called by that function.\nUse this to find individual functions to optimize."));
display_time->connect("item_selected", callable_mp(this, &EditorProfiler::_combo_changed));
hb->add_child(display_time);
@@ -645,7 +670,7 @@ EditorProfiler::EditorProfiler() {
variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
graph = memnew(TextureRect);
- graph->set_expand(true);
+ graph->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
graph->connect("draw", callable_mp(this, &EditorProfiler::_graph_tex_draw));
graph->connect("gui_input", callable_mp(this, &EditorProfiler::_graph_tex_input));
@@ -654,11 +679,8 @@ EditorProfiler::EditorProfiler() {
h_split->add_child(graph);
graph->set_h_size_flags(SIZE_EXPAND_FILL);
- int metric_size = CLAMP(int(EDITOR_DEF("debugger/profiler_frame_history_size", 600)), 60, 1024);
+ int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 10000);
frame_metrics.resize(metric_size);
- total_metrics = 0;
- last_metric = -1;
- hover_metric = -1;
EDITOR_DEF("debugger/profiler_frame_max_functions", 64);
@@ -676,7 +698,4 @@ EditorProfiler::EditorProfiler() {
plot_sigs.insert("physics_frame_time");
plot_sigs.insert("category_frame_time");
-
- seeking = false;
- graph_height = 1;
}
diff --git a/editor/debugger/editor_profiler.h b/editor/debugger/editor_profiler.h
index 45f7ac39c1..eea8ed8365 100644
--- a/editor/debugger/editor_profiler.h
+++ b/editor/debugger/editor_profiler.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* editor_profiler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef EDITORPROFILER_H
-#define EDITORPROFILER_H
+/**************************************************************************/
+/* editor_profiler.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_PROFILER_H
+#define EDITOR_PROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -49,7 +49,7 @@ public:
int frame_number = 0;
float frame_time = 0;
- float idle_time = 0;
+ float process_time = 0;
float physics_time = 0;
float physics_frame_time = 0;
@@ -73,8 +73,8 @@ public:
Vector<Category> categories;
- Map<StringName, Category *> category_ptrs;
- Map<StringName, Category::Item *> item_ptrs;
+ HashMap<StringName, Category *> category_ptrs;
+ HashMap<StringName, Category::Item *> item_ptrs;
};
enum DisplayMode {
@@ -90,38 +90,39 @@ public:
};
private:
- Button *activate;
- Button *clear_button;
- TextureRect *graph;
+ Button *activate = nullptr;
+ Button *clear_button = nullptr;
+ TextureRect *graph = nullptr;
Ref<ImageTexture> graph_texture;
Vector<uint8_t> graph_image;
- Tree *variables;
- HSplitContainer *h_split;
+ Tree *variables = nullptr;
+ HSplitContainer *h_split = nullptr;
- Set<StringName> plot_sigs;
+ HashSet<StringName> plot_sigs;
- OptionButton *display_mode;
- OptionButton *display_time;
+ OptionButton *display_mode = nullptr;
+ OptionButton *display_time = nullptr;
- SpinBox *cursor_metric_edit;
+ SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int total_metrics;
- int last_metric;
+ int total_metrics = 0;
+ int last_metric = -1;
- int max_functions;
+ int max_functions = 0;
- bool updating_frame;
+ bool updating_frame = false;
- int hover_metric;
+ int hover_metric = -1;
- float graph_height;
+ float graph_height = 1.0f;
- bool seeking;
+ bool seeking = false;
- Timer *frame_delay;
- Timer *plot_delay;
+ Timer *frame_delay = nullptr;
+ Timer *plot_delay = nullptr;
+ void _update_button_text();
void _update_frame();
void _activate_pressed();
@@ -153,7 +154,8 @@ protected:
public:
void add_frame_metric(const Metric &p_metric, bool p_final = false);
- void set_enabled(bool p_enable);
+ void set_enabled(bool p_enable, bool p_clear = true);
+ void set_pressed(bool p_pressed);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
@@ -165,4 +167,4 @@ public:
EditorProfiler();
};
-#endif // EDITORPROFILER_H
+#endif // EDITOR_PROFILER_H
diff --git a/editor/debugger/editor_visual_profiler.cpp b/editor/debugger/editor_visual_profiler.cpp
index 42b52a3b38..1a06e85f90 100644
--- a/editor/debugger/editor_visual_profiler.cpp
+++ b/editor/debugger/editor_visual_profiler.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* editor_visual_profiler.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* editor_visual_profiler.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "editor_visual_profiler.h"
@@ -41,7 +41,6 @@ void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) {
}
frame_metrics.write[last_metric] = p_metric;
- // _make_metric_ptrs(frame_metrics.write[last_metric]);
List<String> stack;
for (int i = 0; i < frame_metrics[last_metric].areas.size(); i++) {
@@ -67,8 +66,9 @@ void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) {
}
updating_frame = true;
+ clear_button->set_disabled(false);
cursor_metric_edit->set_max(frame_metrics[last_metric].frame_number);
- cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0));
+ cursor_metric_edit->set_min(MAX(frame_metrics[last_metric].frame_number - frame_metrics.size(), 0u));
if (!seeking) {
cursor_metric_edit->set_value(frame_metrics[last_metric].frame_number);
@@ -93,8 +93,8 @@ void EditorVisualProfiler::add_frame_metric(const Metric &p_metric) {
}
void EditorVisualProfiler::clear() {
- int metric_size = EditorSettings::get_singleton()->get("debugger/profiler_frame_history_size");
- metric_size = CLAMP(metric_size, 60, 1024);
+ int metric_size = EDITOR_GET("debugger/profiler_frame_history_size");
+ metric_size = CLAMP(metric_size, 60, 10000);
frame_metrics.clear();
frame_metrics.resize(metric_size);
last_metric = -1;
@@ -144,12 +144,12 @@ void EditorVisualProfiler::_item_selected() {
}
void EditorVisualProfiler::_update_plot() {
- int w = graph->get_size().width;
- int h = graph->get_size().height;
+ const int w = graph->get_size().width;
+ const int h = graph->get_size().height;
bool reset_texture = false;
- int desired_len = w * h * 4;
+ const int desired_len = w * h * 4;
if (graph_image.size() != desired_len) {
reset_texture = true;
@@ -157,12 +157,13 @@ void EditorVisualProfiler::_update_plot() {
}
uint8_t *wr = graph_image.ptrw();
+ const Color background_color = get_theme_color("dark_color_2", "Editor");
- //clear
+ // Clear the previous frame and set the background color.
for (int i = 0; i < desired_len; i += 4) {
- wr[i + 0] = 0;
- wr[i + 1] = 0;
- wr[i + 2] = 0;
+ wr[i + 0] = Math::fast_ftoi(background_color.r * 255);
+ wr[i + 1] = Math::fast_ftoi(background_color.g * 255);
+ wr[i + 2] = Math::fast_ftoi(background_color.b * 255);
wr[i + 3] = 255;
}
@@ -260,9 +261,9 @@ void EditorVisualProfiler::_update_plot() {
uint8_t r, g, b;
if (column_cpu[j].a == 0) {
- r = 0;
- g = 0;
- b = 0;
+ r = Math::fast_ftoi(background_color.r * 255);
+ g = Math::fast_ftoi(background_color.g * 255);
+ b = Math::fast_ftoi(background_color.b * 255);
} else {
r = CLAMP((column_cpu[j].r / column_cpu[j].a) * 255.0, 0, 255);
g = CLAMP((column_cpu[j].g / column_cpu[j].a) * 255.0, 0, 255);
@@ -280,9 +281,9 @@ void EditorVisualProfiler::_update_plot() {
uint8_t r, g, b;
if (column_gpu[j].a == 0) {
- r = 0;
- g = 0;
- b = 0;
+ r = Math::fast_ftoi(background_color.r * 255);
+ g = Math::fast_ftoi(background_color.g * 255);
+ b = Math::fast_ftoi(background_color.b * 255);
} else {
r = CLAMP((column_gpu[j].r / column_gpu[j].a) * 255.0, 0, 255);
g = CLAMP((column_gpu[j].g / column_gpu[j].a) * 255.0, 0, 255);
@@ -298,21 +299,19 @@ void EditorVisualProfiler::_update_plot() {
}
}
- Ref<Image> img;
- img.instantiate();
- img->create(w, h, false, Image::FORMAT_RGBA8, graph_image);
+ Ref<Image> img = Image::create_from_data(w, h, false, Image::FORMAT_RGBA8, graph_image);
if (reset_texture) {
if (graph_texture.is_null()) {
graph_texture.instantiate();
}
- graph_texture->create_from_image(img);
+ graph_texture->set_image(img);
}
graph_texture->update(img);
graph->set_texture(graph_texture);
- graph->update();
+ graph->queue_redraw();
}
void EditorVisualProfiler::_update_frame(bool p_focus_selected) {
@@ -410,6 +409,7 @@ void EditorVisualProfiler::_activate_pressed() {
activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
activate->set_text(TTR("Stop"));
_clear_pressed(); //always clear on start
+ clear_button->set_disabled(false);
} else {
activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
activate->set_text(TTR("Start"));
@@ -418,18 +418,24 @@ void EditorVisualProfiler::_activate_pressed() {
}
void EditorVisualProfiler::_clear_pressed() {
+ clear_button->set_disabled(true);
clear();
_update_plot();
}
void EditorVisualProfiler::_notification(int p_what) {
- if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || p_what == NOTIFICATION_TRANSLATION_CHANGED) {
- if (is_layout_rtl()) {
- activate->set_icon(get_theme_icon(SNAME("PlayBackwards"), SNAME("EditorIcons")));
- } else {
- activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
- }
- clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
+ case NOTIFICATION_THEME_CHANGED:
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ if (is_layout_rtl()) {
+ activate->set_icon(get_theme_icon(SNAME("PlayBackwards"), SNAME("EditorIcons")));
+ } else {
+ activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
+ }
+ clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
+ } break;
}
}
@@ -437,8 +443,11 @@ void EditorVisualProfiler::_graph_tex_draw() {
if (last_metric < 0) {
return;
}
+
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
+ const Color color = get_theme_color(SNAME("font_color"), SNAME("Editor"));
+
if (seeking) {
int max_frames = frame_metrics.size();
int frame = cursor_metric_edit->get_value() - (frame_metrics[last_metric].frame_number - max_frames + 1);
@@ -448,10 +457,9 @@ void EditorVisualProfiler::_graph_tex_draw() {
int half_width = graph->get_size().x / 2;
int cur_x = frame * half_width / max_frames;
- //cur_x /= 2.0;
- graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.8));
- graph->draw_line(Vector2(cur_x + half_width, 0), Vector2(cur_x + half_width, graph->get_size().y), Color(1, 1, 1, 0.8));
+ graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), color * Color(1, 1, 1));
+ graph->draw_line(Vector2(cur_x + half_width, 0), Vector2(cur_x + half_width, graph->get_size().y), color * Color(1, 1, 1));
}
if (graph_height_cpu > 0) {
@@ -459,10 +467,10 @@ void EditorVisualProfiler::_graph_tex_draw() {
int half_width = graph->get_size().x / 2;
- graph->draw_line(Vector2(0, frame_y), Vector2(half_width, frame_y), Color(1, 1, 1, 0.3));
+ graph->draw_line(Vector2(0, frame_y), Vector2(half_width, frame_y), color * Color(1, 1, 1, 0.5));
- String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ const String limit_str = String::num(graph_limit, 2) + " ms";
+ graph->draw_string(font, Vector2(half_width - font->get_string_size(limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color * Color(1, 1, 1, 0.75));
}
if (graph_height_gpu > 0) {
@@ -470,32 +478,19 @@ void EditorVisualProfiler::_graph_tex_draw() {
int half_width = graph->get_size().x / 2;
- graph->draw_line(Vector2(half_width, frame_y), Vector2(graph->get_size().x, frame_y), Color(1, 1, 1, 0.3));
+ graph->draw_line(Vector2(half_width, frame_y), Vector2(graph->get_size().x, frame_y), color * Color(1, 1, 1, 0.5));
- String limit_str = String::num(graph_limit, 2);
- graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.6));
+ const String limit_str = String::num(graph_limit, 2) + " ms";
+ graph->draw_string(font, Vector2(half_width * 2 - font->get_string_size(limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x - 2, frame_y - 2), limit_str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color * Color(1, 1, 1, 0.75));
}
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x, font->get_ascent(font_size) + 2), "CPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
- graph->draw_string(font, Vector2(font->get_string_size("X", font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 0.8));
-
- /*
- if (hover_metric != -1 && frame_metrics[hover_metric].valid) {
- int max_frames = frame_metrics.size();
- int frame = frame_metrics[hover_metric].frame_number - (frame_metrics[last_metric].frame_number - max_frames + 1);
- if (frame < 0)
- frame = 0;
-
- int cur_x = frame * graph->get_size().x / max_frames;
-
- graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.4));
- }
-*/
+ graph->draw_string(font, Vector2(font->get_string_size("X", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x, font->get_ascent(font_size) + 2), "CPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color * Color(1, 1, 1));
+ graph->draw_string(font, Vector2(font->get_string_size("X", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size).x + graph->get_size().width / 2, font->get_ascent(font_size) + 2), "GPU:", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color * Color(1, 1, 1));
}
void EditorVisualProfiler::_graph_tex_mouse_exit() {
hover_metric = -1;
- graph->update();
+ graph->queue_redraw();
}
void EditorVisualProfiler::_cursor_metric_changed(double) {
@@ -503,7 +498,7 @@ void EditorVisualProfiler::_cursor_metric_changed(double) {
return;
}
- graph->update();
+ graph->queue_redraw();
_update_frame();
}
@@ -549,7 +544,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
hover_metric = -1;
}
- if (mb.is_valid() || (mm->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
+ if (mb.is_valid() || mm->get_button_mask().has_flag(MouseButtonMask::LEFT)) {
//cursor_metric=x;
updating_frame = true;
@@ -619,7 +614,7 @@ void EditorVisualProfiler::_graph_tex_input(const Ref<InputEvent> &p_ev) {
}
}
- graph->update();
+ graph->queue_redraw();
}
}
@@ -643,7 +638,7 @@ int EditorVisualProfiler::_get_cursor_index() const {
void EditorVisualProfiler::disable_seeking() {
seeking = false;
- graph->update();
+ graph->queue_redraw();
}
void EditorVisualProfiler::_combo_changed(int) {
@@ -655,10 +650,25 @@ void EditorVisualProfiler::_bind_methods() {
ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable")));
}
+void EditorVisualProfiler::_update_button_text() {
+ if (activate->is_pressed()) {
+ activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons")));
+ activate->set_text(TTR("Stop"));
+ } else {
+ activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
+ activate->set_text(TTR("Start"));
+ }
+}
+
void EditorVisualProfiler::set_enabled(bool p_enable) {
activate->set_disabled(!p_enable);
}
+void EditorVisualProfiler::set_pressed(bool p_pressed) {
+ activate->set_pressed(p_pressed);
+ _update_button_text();
+}
+
bool EditorVisualProfiler::is_profiling() {
return activate->is_pressed();
}
@@ -722,19 +732,21 @@ EditorVisualProfiler::EditorVisualProfiler() {
add_child(hb);
activate = memnew(Button);
activate->set_toggle_mode(true);
+ activate->set_disabled(true);
activate->set_text(TTR("Start"));
activate->connect("pressed", callable_mp(this, &EditorVisualProfiler::_activate_pressed));
hb->add_child(activate);
clear_button = memnew(Button);
clear_button->set_text(TTR("Clear"));
+ clear_button->set_disabled(true);
clear_button->connect("pressed", callable_mp(this, &EditorVisualProfiler::_clear_pressed));
hb->add_child(clear_button);
hb->add_child(memnew(Label(TTR("Measure:"))));
display_mode = memnew(OptionButton);
- display_mode->add_item(TTR("Frame Time (msec)"));
+ display_mode->add_item(TTR("Frame Time (ms)"));
display_mode->add_item(TTR("Frame %"));
display_mode->connect("item_selected", callable_mp(this, &EditorVisualProfiler::_combo_changed));
@@ -786,9 +798,8 @@ EditorVisualProfiler::EditorVisualProfiler() {
variables->connect("cell_selected", callable_mp(this, &EditorVisualProfiler::_item_selected));
graph = memnew(TextureRect);
- graph->set_expand(true);
+ graph->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
graph->set_mouse_filter(MOUSE_FILTER_STOP);
- //graph->set_ignore_mouse(false);
graph->connect("draw", callable_mp(this, &EditorVisualProfiler::_graph_tex_draw));
graph->connect("gui_input", callable_mp(this, &EditorVisualProfiler::_graph_tex_input));
graph->connect("mouse_exited", callable_mp(this, &EditorVisualProfiler::_graph_tex_mouse_exit));
@@ -796,31 +807,18 @@ EditorVisualProfiler::EditorVisualProfiler() {
h_split->add_child(graph);
graph->set_h_size_flags(SIZE_EXPAND_FILL);
- int metric_size = CLAMP(int(EDITOR_DEF("debugger/profiler_frame_history_size", 600)), 60, 1024);
+ int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 10000);
frame_metrics.resize(metric_size);
- last_metric = -1;
- //cursor_metric=-1;
- hover_metric = -1;
-
- //display_mode=DISPLAY_FRAME_TIME;
frame_delay = memnew(Timer);
frame_delay->set_wait_time(0.1);
frame_delay->set_one_shot(true);
add_child(frame_delay);
- frame_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_frame), make_binds(false));
+ frame_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_frame).bind(false));
plot_delay = memnew(Timer);
plot_delay->set_wait_time(0.1);
plot_delay->set_one_shot(true);
add_child(plot_delay);
plot_delay->connect("timeout", callable_mp(this, &EditorVisualProfiler::_update_plot));
-
- seeking = false;
- graph_height_cpu = 1;
- graph_height_gpu = 1;
-
- graph_limit = 1000 / 60.0;
-
- //activate->set_disabled(true);
}
diff --git a/editor/debugger/editor_visual_profiler.h b/editor/debugger/editor_visual_profiler.h
index 55ba725ae8..5831e3322d 100644
--- a/editor/debugger/editor_visual_profiler.h
+++ b/editor/debugger/editor_visual_profiler.h
@@ -1,35 +1,35 @@
-/*************************************************************************/
-/* editor_visual_profiler.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef EDITOR_FRAME_PROFILER_H
-#define EDITOR_FRAME_PROFILER_H
+/**************************************************************************/
+/* editor_visual_profiler.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef EDITOR_VISUAL_PROFILER_H
+#define EDITOR_VISUAL_PROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -67,40 +67,41 @@ public:
};
private:
- Button *activate;
- Button *clear_button;
+ Button *activate = nullptr;
+ Button *clear_button = nullptr;
- TextureRect *graph;
+ TextureRect *graph = nullptr;
Ref<ImageTexture> graph_texture;
Vector<uint8_t> graph_image;
- Tree *variables;
- HSplitContainer *h_split;
- CheckBox *frame_relative;
- CheckBox *linked;
+ Tree *variables = nullptr;
+ HSplitContainer *h_split = nullptr;
+ CheckBox *frame_relative = nullptr;
+ CheckBox *linked = nullptr;
- OptionButton *display_mode;
+ OptionButton *display_mode = nullptr;
- SpinBox *cursor_metric_edit;
+ SpinBox *cursor_metric_edit = nullptr;
Vector<Metric> frame_metrics;
- int last_metric;
+ int last_metric = -1;
+
+ int hover_metric = -1;
StringName selected_area;
- bool updating_frame;
+ bool updating_frame = false;
- //int cursor_metric;
- int hover_metric;
+ float graph_height_cpu = 1.0f;
+ float graph_height_gpu = 1.0f;
- float graph_height_cpu;
- float graph_height_gpu;
+ float graph_limit = 1000.0f / 60;
- float graph_limit;
+ bool seeking = false;
- bool seeking;
+ Timer *frame_delay = nullptr;
+ Timer *plot_delay = nullptr;
- Timer *frame_delay;
- Timer *plot_delay;
+ void _update_button_text();
void _update_frame(bool p_focus_selected = false);
@@ -134,6 +135,7 @@ protected:
public:
void add_frame_metric(const Metric &p_metric);
void set_enabled(bool p_enable);
+ void set_pressed(bool p_pressed);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
@@ -145,4 +147,4 @@ public:
EditorVisualProfiler();
};
-#endif // EDITOR_FRAME_PROFILER_H
+#endif // EDITOR_VISUAL_PROFILER_H
diff --git a/editor/debugger/script_editor_debugger.cpp b/editor/debugger/script_editor_debugger.cpp
index b72a20ee2f..304beec681 100644
--- a/editor/debugger/script_editor_debugger.cpp
+++ b/editor/debugger/script_editor_debugger.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_editor_debugger.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_editor_debugger.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "script_editor_debugger.h"
@@ -36,24 +36,25 @@
#include "core/io/marshalls.h"
#include "core/string/ustring.h"
#include "core/version.h"
-#include "core/version_hash.gen.h"
#include "editor/debugger/debug_adapter/debug_adapter_protocol.h"
-#include "editor/debugger/editor_network_profiler.h"
#include "editor/debugger/editor_performance_profiler.h"
#include "editor/debugger/editor_profiler.h"
#include "editor/debugger/editor_visual_profiler.h"
+#include "editor/editor_file_dialog.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
+#include "editor/editor_property_name_processor.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
+#include "editor/inspector_dock.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/editor_debugger_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
-#include "editor/property_editor.h"
#include "main/performance.h"
#include "scene/3d/camera_3d.h"
#include "scene/debugger/scene_debugger.h"
#include "scene/gui/dialogs.h"
+#include "scene/gui/grid_container.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/margin_container.h"
@@ -64,6 +65,7 @@
#include "scene/gui/texture_button.h"
#include "scene/gui/tree.h"
#include "scene/resources/packed_scene.h"
+#include "servers/debugger/servers_debugger.h"
#include "servers/display_server.h"
using CameraOverride = EditorDebuggerNode::CameraOverride;
@@ -128,20 +130,21 @@ void ScriptEditorDebugger::debug_continue() {
_clear_execution();
_put_msg("continue", Array());
+ _put_msg("servers:foreground", Array());
}
void ScriptEditorDebugger::update_tabs() {
if (error_count == 0 && warning_count == 0) {
errors_tab->set_name(TTR("Errors"));
- tabs->set_tab_icon(errors_tab->get_index(), Ref<Texture2D>());
+ tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), Ref<Texture2D>());
} else {
errors_tab->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")");
if (error_count >= 1 && warning_count >= 1) {
- tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
+ tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
} else if (error_count >= 1) {
- tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
+ tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
} else {
- tabs->set_tab_icon(errors_tab->get_index(), get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
+ tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
}
}
}
@@ -161,7 +164,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
switch (file_dialog_purpose) {
case SAVE_MONITORS_CSV: {
Error err;
- FileAccessRef file = FileAccess::open(p_file, FileAccess::WRITE, &err);
+ Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err);
if (err != OK) {
ERR_PRINT("Failed to open " + p_file);
@@ -206,7 +209,7 @@ void ScriptEditorDebugger::_file_selected(const String &p_file) {
} break;
case SAVE_VRAM_CSV: {
Error err;
- FileAccessRef file = FileAccess::open(p_file, FileAccess::WRITE, &err);
+ Ref<FileAccess> file = FileAccess::open(p_file, FileAccess::WRITE, &err);
if (err != OK) {
ERR_PRINT("Failed to open " + p_file);
@@ -278,7 +281,7 @@ void ScriptEditorDebugger::_remote_object_property_updated(ObjectID p_id, const
}
void ScriptEditorDebugger::_video_mem_request() {
- _put_msg("core:memory", Array());
+ _put_msg("servers:memory", Array());
}
void ScriptEditorDebugger::_video_mem_export() {
@@ -305,6 +308,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
String error = p_data[1];
bool has_stackdump = p_data[2];
breaked = true;
+ can_request_idle_draw = true;
can_debug = can_continue;
_update_buttons_state();
_set_reason_text(error, MESSAGE_ERROR);
@@ -315,7 +319,8 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (!error.is_empty()) {
tabs->set_current_tab(0);
}
- profiler->set_enabled(false);
+ profiler->set_enabled(false, false);
+ visual_profiler->set_enabled(false);
inspector->clear_cache(); // Take a chance to force remote objects update.
} else if (p_msg == "debug_exit") {
@@ -325,8 +330,12 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
_update_buttons_state();
_set_reason_text(TTR("Execution resumed."), MESSAGE_SUCCESS);
emit_signal(SNAME("breaked"), false, false, "", false);
- profiler->set_enabled(true);
+
+ profiler->set_enabled(true, false);
profiler->disable_seeking();
+
+ visual_profiler->set_enabled(true);
+
} else if (p_msg == "set_pid") {
ERR_FAIL_COND(p_data.size() < 1);
remote_pid = p_data[0];
@@ -344,15 +353,15 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (id.is_valid()) {
emit_signal(SNAME("remote_object_updated"), id);
}
- } else if (p_msg == "memory:usage") {
+ } else if (p_msg == "servers:memory_usage") {
vmem_tree->clear();
TreeItem *root = vmem_tree->create_item();
- DebuggerMarshalls::ResourceUsage usage;
+ ServersDebugger::ResourceUsage usage;
usage.deserialize(p_data);
uint64_t total = 0;
- for (const DebuggerMarshalls::ResourceInfo &E : usage.infos) {
+ for (const ServersDebugger::ResourceInfo &E : usage.infos) {
TreeItem *it = vmem_tree->create_item(root);
String type = E.type;
int bytes = E.vram;
@@ -367,9 +376,11 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
}
}
- vmem_total->set_tooltip(TTR("Bytes:") + " " + itos(total));
+ vmem_total->set_tooltip_text(TTR("Bytes:") + " " + itos(total));
vmem_total->set_text(String::humanize_size(total));
+ } else if (p_msg == "servers:drawn") {
+ can_request_idle_draw = true;
} else if (p_msg == "stack_dump") {
DebuggerMarshalls::ScriptStackDump stack;
stack.deserialize(p_data);
@@ -390,7 +401,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
stack_dump_info.push_back(d);
s->set_metadata(0, d);
- String line = itos(i) + " - " + String(d["file"]) + ":" + itos(d["line"]) + " - at function: " + d["function"];
+ String line = itos(i) + " - " + String(d["file"]) + ":" + itos(d["line"]) + " - at function: " + String(d["function"]);
s->set_text(0, line);
if (i == 0) {
@@ -425,6 +436,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
case RemoteDebugger::MESSAGE_TYPE_LOG: {
msg_type = EditorLog::MSG_TYPE_STD;
} break;
+ case RemoteDebugger::MESSAGE_TYPE_LOG_RICH: {
+ msg_type = EditorLog::MSG_TYPE_STD_RICH;
+ } break;
case RemoteDebugger::MESSAGE_TYPE_ERROR: {
msg_type = EditorLog::MSG_TYPE_ERROR;
} break;
@@ -445,7 +459,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
performance_profiler->add_profile_frame(frame_data);
} else if (p_msg == "visual:profile_frame") {
- DebuggerMarshalls::VisualProfilerFrame frame;
+ ServersDebugger::VisualProfilerFrame frame;
frame.deserialize(p_data);
EditorVisualProfiler::Metric metric;
@@ -497,7 +511,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
TreeItem *error = error_tree->create_item(r);
error->set_collapsed(true);
- error->set_icon(0, get_theme_icon(oe.warning ? "Warning" : "Error", "EditorIcons"));
+ error->set_icon(0, get_theme_icon(oe.warning ? SNAME("Warning") : SNAME("Error"), SNAME("EditorIcons")));
error->set_text(0, time);
error->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
@@ -508,7 +522,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
String error_title;
if (oe.callstack.size() > 0) {
// If available, use the script's stack in the error title.
- error_title = oe.callstack[oe.callstack.size() - 1].func + ": ";
+ error_title = _format_frame_text(&oe.callstack[0]) + ": ";
} else if (!oe.source_func.is_empty()) {
// Otherwise try to use the C++ source function.
error_title += oe.source_func + ": ";
@@ -519,13 +533,25 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
error->set_text(1, error_title);
tooltip += " " + error_title + "\n";
+ // Find the language of the error's source file.
+ String source_language_name = "C++"; // Default value is the old hard-coded one.
+ const String source_file_extension = oe.source_file.get_extension();
+ for (int i = 0; i < ScriptServer::get_language_count(); ++i) {
+ ScriptLanguage *script_language = ScriptServer::get_language(i);
+ if (source_file_extension == script_language->get_extension()) {
+ source_language_name = script_language->get_name();
+ break;
+ }
+ }
+
if (!oe.error_descr.is_empty()) {
// Add item for C++ error condition.
TreeItem *cpp_cond = error_tree->create_item(error);
- cpp_cond->set_text(0, "<" + TTR("C++ Error") + ">");
+ // TRANSLATORS: %s is the name of a language, e.g. C++.
+ cpp_cond->set_text(0, "<" + vformat(TTR("%s Error"), source_language_name) + ">");
cpp_cond->set_text(1, oe.error);
cpp_cond->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += TTR("C++ Error:") + " " + oe.error + "\n";
+ tooltip += vformat(TTR("%s Error:"), source_language_name) + " " + oe.error + "\n";
if (source_is_project_file) {
cpp_cond->set_metadata(0, source_meta);
}
@@ -536,14 +562,18 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
// Source of the error.
String source_txt = (source_is_project_file ? oe.source_file.get_file() : oe.source_file) + ":" + itos(oe.source_line);
if (!oe.source_func.is_empty()) {
- source_txt += " @ " + oe.source_func + "()";
+ source_txt += " @ " + oe.source_func;
+ if (!oe.source_func.ends_with(")")) {
+ source_txt += "()";
+ }
}
TreeItem *cpp_source = error_tree->create_item(error);
- cpp_source->set_text(0, "<" + (source_is_project_file ? TTR("Source") : TTR("C++ Source")) + ">");
+ // TRANSLATORS: %s is the name of a language, e.g. C++.
+ cpp_source->set_text(0, "<" + vformat(TTR("%s Source"), source_language_name) + ">");
cpp_source->set_text(1, source_txt);
cpp_source->set_text_alignment(0, HORIZONTAL_ALIGNMENT_LEFT);
- tooltip += (source_is_project_file ? TTR("Source:") : TTR("C++ Source:")) + " " + source_txt + "\n";
+ tooltip += vformat(TTR("%s Source:"), source_language_name) + " " + source_txt + "\n";
// Set metadata to highlight error line in scripts.
if (source_is_project_file) {
@@ -570,13 +600,13 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
tooltip += TTR("Stack Trace:") + "\n";
}
- String frame_txt = infos[i].file.get_file() + ":" + itos(infos[i].line) + " @ " + infos[i].func + "()";
+ String frame_txt = _format_frame_text(&infos[i]);
tooltip += frame_txt + "\n";
stack_trace->set_text(1, frame_txt);
}
- error->set_tooltip(0, tooltip);
- error->set_tooltip(1, tooltip);
+ error->set_tooltip_text(0, tooltip);
+ error->set_tooltip_text(1, tooltip);
if (warning_count == 0 && error_count == 0) {
expand_all_button->set_disabled(false);
@@ -592,18 +622,18 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
} else if (p_msg == "servers:function_signature") {
// Cache a profiler signature.
- DebuggerMarshalls::ScriptFunctionSignature sig;
+ ServersDebugger::ScriptFunctionSignature sig;
sig.deserialize(p_data);
profiler_signature[sig.id] = sig.name;
} else if (p_msg == "servers:profile_frame" || p_msg == "servers:profile_total") {
EditorProfiler::Metric metric;
- DebuggerMarshalls::ServersProfilerFrame frame;
+ ServersDebugger::ServersProfilerFrame frame;
frame.deserialize(p_data);
metric.valid = true;
metric.frame_number = frame.frame_number;
metric.frame_time = frame.frame_time;
- metric.idle_time = frame.idle_time;
+ metric.process_time = frame.process_time;
metric.physics_time = frame.physics_time;
metric.physics_frame_time = frame.physics_frame_time;
@@ -624,10 +654,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
frame_time.items.push_back(item);
- item.name = "Idle Time";
- item.total = metric.idle_time;
+ item.name = "Process Time";
+ item.total = metric.process_time;
item.self = item.total;
- item.signature = "idle_time";
+ item.signature = "process_time";
frame_time.items.push_back(item);
@@ -642,10 +672,10 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
}
for (int i = 0; i < frame.servers.size(); i++) {
- const DebuggerMarshalls::ServerInfo &srv = frame.servers[i];
+ const ServersDebugger::ServerInfo &srv = frame.servers[i];
EditorProfiler::Metric::Category c;
const String name = srv.name;
- c.name = name.capitalize();
+ c.name = EditorPropertyNameProcessor::get_singleton()->process_name(name, EditorPropertyNameProcessor::STYLE_CAPITALIZED);
c.items.resize(srv.functions.size());
c.total_time = 0;
c.signature = "categ::" + name;
@@ -657,7 +687,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
item.self = srv.functions[j].time;
item.total = item.self;
item.signature = "categ::" + name + "::" + item.name;
- item.name = item.name.capitalize();
+ item.name = EditorPropertyNameProcessor::get_singleton()->process_name(item.name, EditorPropertyNameProcessor::STYLE_CAPITALIZED);
c.total_time += item.total;
c.items.write[j] = item;
}
@@ -709,17 +739,6 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
profiler->add_frame_metric(metric, true);
}
- } else if (p_msg == "network:profile_frame") {
- DebuggerMarshalls::NetworkProfilerFrame frame;
- frame.deserialize(p_data);
- for (int i = 0; i < frame.infos.size(); i++) {
- network_profiler->add_node_frame_data(frame.infos[i]);
- }
-
- } else if (p_msg == "network:bandwidth") {
- ERR_FAIL_COND(p_data.size() < 2);
- network_profiler->set_bandwidth(p_data[0], p_data[1]);
-
} else if (p_msg == "request_quit") {
emit_signal(SNAME("stop_requested"));
_stop_and_notify();
@@ -737,22 +756,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
int colon_index = p_msg.find_char(':');
ERR_FAIL_COND_MSG(colon_index < 1, "Invalid message received");
- bool parsed = false;
- const String cap = p_msg.substr(0, colon_index);
- Map<StringName, Callable>::Element *element = captures.find(cap);
- if (element) {
- Callable &c = element->value();
- ERR_FAIL_COND_MSG(c.is_null(), "Invalid callable registered: " + cap);
- Variant cmd = p_msg.substr(colon_index + 1), data = p_data;
- const Variant *args[2] = { &cmd, &data };
- Variant retval;
- Callable::CallError err;
- c.call(args, 2, retval, err);
- ERR_FAIL_COND_MSG(err.error != Callable::CallError::CALL_OK, "Error calling 'capture' to callable: " + Variant::get_callable_error_text(c, args, 2, err));
- ERR_FAIL_COND_MSG(retval.get_type() != Variant::BOOL, "Error calling 'capture' to callable: " + String(c) + ". Return type is not bool.");
- parsed = retval;
- }
-
+ bool parsed = EditorDebuggerNode::get_singleton()->plugins_capture(this, p_msg, p_data);
if (!parsed) {
WARN_PRINT("unknown message " + p_msg);
}
@@ -771,43 +775,54 @@ void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType
reason->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor")));
}
reason->set_text(p_reason);
- reason->set_tooltip(p_reason.word_wrap(80));
+
+ const PackedInt32Array boundaries = TS->string_get_word_breaks(p_reason, "", 80);
+ PackedStringArray lines;
+ for (int i = 0; i < boundaries.size(); i += 2) {
+ const int start = boundaries[i];
+ const int end = boundaries[i + 1];
+ lines.append(p_reason.substr(start, end - start + 1));
+ }
+
+ reason->set_tooltip_text(String("\n").join(lines));
}
void ScriptEditorDebugger::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
- skip_breakpoints->set_icon(get_theme_icon(SNAME("DebugSkipBreakpointsOff"), SNAME("EditorIcons")));
+ le_set->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_set));
+ le_clear->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_clear));
+ error_tree->connect("item_selected", callable_mp(this, &ScriptEditorDebugger::_error_selected));
+ error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
+ breakpoints_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_breakpoint_tree_clicked));
+ [[fallthrough]];
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ skip_breakpoints->set_icon(get_theme_icon(skip_breakpoints_value ? SNAME("DebugSkipBreakpointsOn") : SNAME("DebugSkipBreakpointsOff"), SNAME("EditorIcons")));
copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
-
step->set_icon(get_theme_icon(SNAME("DebugStep"), SNAME("EditorIcons")));
next->set_icon(get_theme_icon(SNAME("DebugNext"), SNAME("EditorIcons")));
dobreak->set_icon(get_theme_icon(SNAME("Pause"), SNAME("EditorIcons")));
docontinue->set_icon(get_theme_icon(SNAME("DebugContinue"), SNAME("EditorIcons")));
- le_set->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_set));
- le_clear->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_live_edit_clear));
- error_tree->connect("item_selected", callable_mp(this, &ScriptEditorDebugger::_error_selected));
- error_tree->connect("item_activated", callable_mp(this, &ScriptEditorDebugger::_error_activated));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
+ search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
-
} break;
+
case NOTIFICATION_PROCESS: {
if (is_session_active()) {
peer->poll();
if (camera_override == CameraOverride::OVERRIDE_2D) {
- CanvasItemEditor *editor = CanvasItemEditor::get_singleton();
-
- Dictionary state = editor->get_state();
+ Dictionary state = CanvasItemEditor::get_singleton()->get_state();
float zoom = state["zoom"];
Point2 offset = state["ofs"];
Transform2D transform;
transform.scale_basis(Size2(zoom, zoom));
- transform.elements[2] = -offset * zoom;
+ transform.columns[2] = -offset * zoom;
Array msg;
msg.push_back(transform);
@@ -831,6 +846,10 @@ void ScriptEditorDebugger::_notification(int p_what) {
msg.push_back(cam->get_far());
_put_msg("scene:override_camera_3D:transform", msg);
}
+ if (breaked && can_request_idle_draw) {
+ _put_msg("servers:draw", Array());
+ can_request_idle_draw = false;
+ }
}
const uint64_t until = OS::get_singleton()->get_ticks_msec() + 20;
@@ -852,9 +871,10 @@ void ScriptEditorDebugger::_notification(int p_what) {
break;
};
} break;
+
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (tabs->has_theme_stylebox_override("panel")) {
- tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
+ tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
}
copy->set_icon(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")));
@@ -864,6 +884,7 @@ void ScriptEditorDebugger::_notification(int p_what) {
docontinue->set_icon(get_theme_icon(SNAME("DebugContinue"), SNAME("EditorIcons")));
vmem_refresh->set_icon(get_theme_icon(SNAME("Reload"), SNAME("EditorIcons")));
vmem_export->set_icon(get_theme_icon(SNAME("Save"), SNAME("EditorIcons")));
+ search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
}
}
@@ -884,19 +905,37 @@ void ScriptEditorDebugger::_clear_execution() {
}
void ScriptEditorDebugger::_set_breakpoint(const String &p_file, const int &p_line, const bool &p_enabled) {
- Ref<Script> script = ResourceLoader::load(p_file);
- emit_signal("set_breakpoint", script, p_line - 1, p_enabled);
- script.unref();
+ Ref<Script> scr = ResourceLoader::load(p_file);
+ emit_signal(SNAME("set_breakpoint"), scr, p_line - 1, p_enabled);
+ scr.unref();
}
void ScriptEditorDebugger::_clear_breakpoints() {
- emit_signal("clear_breakpoints");
+ emit_signal(SNAME("clear_breakpoints"));
+}
+
+void ScriptEditorDebugger::_breakpoint_tree_clicked() {
+ TreeItem *selected = breakpoints_tree->get_selected();
+ if (selected->has_meta("line")) {
+ emit_signal(SNAME("breakpoint_selected"), selected->get_parent()->get_text(0), int(selected->get_meta("line")));
+ }
+}
+
+String ScriptEditorDebugger::_format_frame_text(const ScriptLanguage::StackInfo *info) {
+ String text = info->file.get_file() + ":" + itos(info->line) + " @ " + info->func;
+ if (!text.ends_with(")")) {
+ text += "()";
+ }
+ return text;
}
void ScriptEditorDebugger::start(Ref<RemoteDebuggerPeer> p_peer) {
_clear_errors_list();
stop();
+ profiler->set_enabled(true, true);
+ visual_profiler->set_enabled(true);
+
peer = p_peer;
ERR_FAIL_COND(p_peer.is_null());
@@ -945,26 +984,29 @@ void ScriptEditorDebugger::stop() {
peer->close();
peer.unref();
reason->set_text("");
- reason->set_tooltip("");
+ reason->set_tooltip_text("");
}
node_path_cache.clear();
res_path_cache.clear();
profiler_signature.clear();
+ profiler->set_enabled(false, false);
+ profiler->set_pressed(false);
+
+ visual_profiler->set_enabled(false);
+ visual_profiler->set_pressed(false);
+
inspector->edit(nullptr);
_update_buttons_state();
}
void ScriptEditorDebugger::_profiler_activate(bool p_enable, int p_type) {
- Array data;
- data.push_back(p_enable);
+ Array msg_data;
+ msg_data.push_back(p_enable);
switch (p_type) {
- case PROFILER_NETWORK:
- _put_msg("profiler:network", data);
- break;
case PROFILER_VISUAL:
- _put_msg("profiler:visual", data);
+ _put_msg("profiler:visual", msg_data);
break;
case PROFILER_SCRIPTS_SERVERS:
if (p_enable) {
@@ -972,11 +1014,11 @@ void ScriptEditorDebugger::_profiler_activate(bool p_enable, int p_type) {
profiler_signature.clear();
// Add max funcs options to request.
Array opts;
- int max_funcs = EditorSettings::get_singleton()->get("debugger/profiler_frame_max_functions");
+ int max_funcs = EDITOR_GET("debugger/profiler_frame_max_functions");
opts.push_back(CLAMP(max_funcs, 16, 512));
- data.push_back(opts);
+ msg_data.push_back(opts);
}
- _put_msg("profiler:servers", data);
+ _put_msg("profiler:servers", msg_data);
break;
default:
ERR_FAIL_MSG("Invalid profiler type");
@@ -1032,10 +1074,10 @@ int ScriptEditorDebugger::_get_node_path_cache(const NodePath &p_path) {
}
int ScriptEditorDebugger::_get_res_path_cache(const String &p_path) {
- Map<String, int>::Element *E = res_path_cache.find(p_path);
+ HashMap<String, int>::Iterator E = res_path_cache.find(p_path);
if (E) {
- return E->get();
+ return E->value;
}
last_path_id++;
@@ -1049,32 +1091,30 @@ int ScriptEditorDebugger::_get_res_path_cache(const String &p_path) {
return last_path_id;
}
-void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE) {
- if (!p_base || !live_debug || !is_session_active() || !editor->get_edited_scene()) {
+void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount) {
+ if (!p_base || !live_debug || !is_session_active() || !EditorNode::get_singleton()->get_edited_scene()) {
return;
}
Node *node = Object::cast_to<Node>(p_base);
- VARIANT_ARGPTRS
-
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ for (int i = 0; i < p_argcount; i++) {
//no pointers, sorry
- if (argptr[i] && (argptr[i]->get_type() == Variant::OBJECT || argptr[i]->get_type() == Variant::RID)) {
+ if (p_args[i]->get_type() == Variant::OBJECT || p_args[i]->get_type() == Variant::RID) {
return;
}
}
if (node) {
- NodePath path = editor->get_edited_scene()->get_path_to(node);
+ NodePath path = EditorNode::get_singleton()->get_edited_scene()->get_path_to(node);
int pathid = _get_node_path_cache(path);
Array msg;
msg.push_back(pathid);
msg.push_back(p_name);
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ for (int i = 0; i < p_argcount; i++) {
//no pointers, sorry
- msg.push_back(*argptr[i]);
+ msg.push_back(*p_args[i]);
}
_put_msg("scene:live_node_call", msg);
@@ -1090,9 +1130,9 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n
Array msg;
msg.push_back(pathid);
msg.push_back(p_name);
- for (int i = 0; i < VARIANT_ARG_MAX; i++) {
+ for (int i = 0; i < p_argcount; i++) {
//no pointers, sorry
- msg.push_back(*argptr[i]);
+ msg.push_back(*p_args[i]);
}
_put_msg("scene:live_res_call", msg);
@@ -1101,17 +1141,17 @@ void ScriptEditorDebugger::_method_changed(Object *p_base, const StringName &p_n
}
void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p_property, const Variant &p_value) {
- if (!p_base || !live_debug || !editor->get_edited_scene()) {
+ if (!p_base || !live_debug || !EditorNode::get_singleton()->get_edited_scene()) {
return;
}
Node *node = Object::cast_to<Node>(p_base);
if (node) {
- NodePath path = editor->get_edited_scene()->get_path_to(node);
+ NodePath path = EditorNode::get_singleton()->get_edited_scene()->get_path_to(node);
int pathid = _get_node_path_cache(path);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res = p_value;
if (res.is_valid() && !res->get_path().is_empty()) {
Array msg;
@@ -1137,7 +1177,7 @@ void ScriptEditorDebugger::_property_changed(Object *p_base, const StringName &p
String respath = res->get_path();
int pathid = _get_res_path_cache(respath);
- if (p_value.is_ref()) {
+ if (p_value.is_ref_counted()) {
Ref<Resource> res2 = p_value;
if (res2.is_valid() && !res2->get_path().is_empty()) {
Array msg;
@@ -1226,25 +1266,25 @@ void ScriptEditorDebugger::_live_edit_set() {
NodePath np = path;
- editor->get_editor_data().set_edited_scene_live_edit_root(np);
+ EditorNode::get_singleton()->get_editor_data().set_edited_scene_live_edit_root(np);
update_live_edit_root();
}
void ScriptEditorDebugger::_live_edit_clear() {
NodePath np = NodePath("/root");
- editor->get_editor_data().set_edited_scene_live_edit_root(np);
+ EditorNode::get_singleton()->get_editor_data().set_edited_scene_live_edit_root(np);
update_live_edit_root();
}
void ScriptEditorDebugger::update_live_edit_root() {
- NodePath np = editor->get_editor_data().get_edited_scene_live_edit_root();
+ NodePath np = EditorNode::get_singleton()->get_editor_data().get_edited_scene_live_edit_root();
Array msg;
msg.push_back(np);
- if (editor->get_edited_scene()) {
- msg.push_back(editor->get_edited_scene()->get_scene_file_path());
+ if (EditorNode::get_singleton()->get_edited_scene()) {
+ msg.push_back(EditorNode::get_singleton()->get_edited_scene()->get_scene_file_path());
} else {
msg.push_back("");
}
@@ -1262,13 +1302,13 @@ void ScriptEditorDebugger::live_debug_create_node(const NodePath &p_parent, cons
}
}
-void ScriptEditorDebugger::live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
+void ScriptEditorDebugger::live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name) {
if (live_debug) {
Array msg;
msg.push_back(p_parent);
msg.push_back(p_path);
msg.push_back(p_name);
- _put_msg("scene:live_instance_node", msg);
+ _put_msg("scene:live_instantiate_node", msg);
}
}
@@ -1351,6 +1391,45 @@ void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool
msg.push_back(p_line);
msg.push_back(p_enabled);
_put_msg("breakpoint", msg);
+
+ TreeItem *path_item = breakpoints_tree->search_item_text(p_path);
+ if (path_item == nullptr) {
+ if (!p_enabled) {
+ return;
+ }
+ path_item = breakpoints_tree->create_item();
+ path_item->set_text(0, p_path);
+ }
+
+ int idx = 0;
+ TreeItem *breakpoint_item;
+ for (breakpoint_item = path_item->get_first_child(); breakpoint_item; breakpoint_item = breakpoint_item->get_next()) {
+ if ((int)breakpoint_item->get_meta("line") < p_line) {
+ idx++;
+ continue;
+ }
+
+ if ((int)breakpoint_item->get_meta("line") == p_line) {
+ break;
+ }
+ }
+
+ if (breakpoint_item == nullptr) {
+ if (!p_enabled) {
+ return;
+ }
+ breakpoint_item = breakpoints_tree->create_item(path_item, idx);
+ breakpoint_item->set_meta("line", p_line);
+ breakpoint_item->set_text(0, vformat(TTR("Line %d"), p_line));
+ return;
+ }
+
+ if (!p_enabled) {
+ path_item->remove_child(breakpoint_item);
+ if (path_item->get_first_child() == nullptr) {
+ breakpoints_tree->get_root()->remove_child(path_item);
+ }
+ }
}
void ScriptEditorDebugger::reload_scripts() {
@@ -1364,6 +1443,10 @@ bool ScriptEditorDebugger::is_skip_breakpoints() {
void ScriptEditorDebugger::_error_activated() {
TreeItem *selected = error_tree->get_selected();
+ if (!selected) {
+ return;
+ }
+
TreeItem *ci = selected->get_first_child();
if (ci) {
selected->set_collapsed(!selected->is_collapsed());
@@ -1372,6 +1455,11 @@ void ScriptEditorDebugger::_error_activated() {
void ScriptEditorDebugger::_error_selected() {
TreeItem *selected = error_tree->get_selected();
+
+ if (!selected) {
+ return;
+ }
+
Array meta = selected->get_metadata(0);
if (meta.size() == 0) {
return;
@@ -1410,6 +1498,7 @@ void ScriptEditorDebugger::_clear_errors_list() {
error_tree->clear();
error_count = 0;
warning_count = 0;
+ emit_signal(SNAME("errors_cleared"));
update_tabs();
expand_all_button->set_disabled(true);
@@ -1417,14 +1506,39 @@ void ScriptEditorDebugger::_clear_errors_list() {
clear_button->set_disabled(true);
}
+void ScriptEditorDebugger::_breakpoints_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
+
+ breakpoints_menu->clear();
+ breakpoints_menu->set_size(Size2(1, 1));
+
+ const TreeItem *selected = breakpoints_tree->get_selected();
+ String file = selected->get_text(0);
+ if (selected->has_meta("line")) {
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete Breakpoint"), ACTION_DELETE_BREAKPOINT);
+ file = selected->get_parent()->get_text(0);
+ }
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete All Breakpoints in:") + " " + file, ACTION_DELETE_BREAKPOINTS_IN_FILE);
+ breakpoints_menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete All Breakpoints"), ACTION_DELETE_ALL_BREAKPOINTS);
+
+ breakpoints_menu->set_position(breakpoints_tree->get_global_position() + p_pos);
+ breakpoints_menu->popup();
+}
+
// Right click on specific file(s) or folder(s).
-void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos) {
+void ScriptEditorDebugger::_error_tree_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button) {
+ if (p_button != MouseButton::RIGHT) {
+ return;
+ }
+
item_menu->clear();
item_menu->reset_size();
if (error_tree->is_anything_selected()) {
item_menu->add_icon_item(get_theme_icon(SNAME("ActionCopy"), SNAME("EditorIcons")), TTR("Copy Error"), ACTION_COPY_ERROR);
- item_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Open C++ Source on GitHub"), ACTION_OPEN_SOURCE);
+ item_menu->add_icon_item(get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), TTR("Open C++ Source on GitHub"), ACTION_OPEN_SOURCE);
}
if (item_menu->get_item_count() > 0) {
@@ -1468,8 +1582,22 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
ti = ti->get_parent();
}
- // We only need the first child here (C++ source stack trace).
+ // Find the child with the "C++ Source".
+ // It's not at a fixed position as "C++ Error" may come first.
TreeItem *ci = ti->get_first_child();
+ const String cpp_source = "<" + TTR("C++ Source") + ">";
+ while (ci) {
+ if (ci->get_text(0) == cpp_source) {
+ break;
+ }
+ ci = ci->get_next();
+ }
+
+ if (!ci) {
+ WARN_PRINT_ED("No C++ source reference is available for this error.");
+ return;
+ }
+
// Parse back the `file:line @ method()` string.
const Vector<String> file_line_number = ci->get_text(1).split("@")[0].strip_edges().split(":");
ERR_FAIL_COND_MSG(file_line_number.size() < 2, "Incorrect C++ source stack trace file:line format (please report).");
@@ -1477,19 +1605,33 @@ void ScriptEditorDebugger::_item_menu_id_pressed(int p_option) {
const int line_number = file_line_number[1].to_int();
// Construct a GitHub repository URL and open it in the user's default web browser.
- if (String(VERSION_HASH).length() >= 1) {
- // Git commit hash information available; use it for greater accuracy, including for development versions.
- OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s/%s#L%d",
- VERSION_HASH,
- file,
- line_number));
- } else {
- // Git commit hash information unavailable; fall back to tagged releases.
- OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s-stable/%s#L%d",
- VERSION_NUMBER,
- file,
- line_number));
+ // If the commit hash is available, use it for greater accuracy. Otherwise fall back to tagged release.
+ String git_ref = String(VERSION_HASH).is_empty() ? String(VERSION_NUMBER) + "-stable" : String(VERSION_HASH);
+ OS::get_singleton()->shell_open(vformat("https://github.com/godotengine/godot/blob/%s/%s#L%d",
+ git_ref, file, line_number));
+ } break;
+ case ACTION_DELETE_BREAKPOINT: {
+ const TreeItem *selected = breakpoints_tree->get_selected();
+ _set_breakpoint(selected->get_parent()->get_text(0), selected->get_meta("line"), false);
+ } break;
+ case ACTION_DELETE_BREAKPOINTS_IN_FILE: {
+ TreeItem *file_item = breakpoints_tree->get_selected();
+ if (file_item->has_meta("line")) {
+ file_item = file_item->get_parent();
+ }
+
+ // Store first else we will be removing as we loop.
+ List<int> lines;
+ for (TreeItem *breakpoint_item = file_item->get_first_child(); breakpoint_item; breakpoint_item = breakpoint_item->get_next()) {
+ lines.push_back(breakpoint_item->get_meta("line"));
}
+
+ for (const int &line : lines) {
+ _set_breakpoint(file_item->get_text(0), line, false);
+ }
+ } break;
+ case ACTION_DELETE_ALL_BREAKPOINTS: {
+ _clear_breakpoints();
} break;
}
}
@@ -1503,7 +1645,7 @@ void ScriptEditorDebugger::_tab_changed(int p_tab) {
void ScriptEditorDebugger::_bind_methods() {
ClassDB::bind_method(D_METHOD("live_debug_create_node"), &ScriptEditorDebugger::live_debug_create_node);
- ClassDB::bind_method(D_METHOD("live_debug_instance_node"), &ScriptEditorDebugger::live_debug_instance_node);
+ ClassDB::bind_method(D_METHOD("live_debug_instantiate_node"), &ScriptEditorDebugger::live_debug_instantiate_node);
ClassDB::bind_method(D_METHOD("live_debug_remove_node"), &ScriptEditorDebugger::live_debug_remove_node);
ClassDB::bind_method(D_METHOD("live_debug_remove_and_keep_node"), &ScriptEditorDebugger::live_debug_remove_and_keep_node);
ClassDB::bind_method(D_METHOD("live_debug_restore_node"), &ScriptEditorDebugger::live_debug_restore_node);
@@ -1517,6 +1659,7 @@ void ScriptEditorDebugger::_bind_methods() {
ADD_SIGNAL(MethodInfo("stop_requested"));
ADD_SIGNAL(MethodInfo("stack_frame_selected", PropertyInfo(Variant::INT, "frame")));
ADD_SIGNAL(MethodInfo("error_selected", PropertyInfo(Variant::INT, "error")));
+ ADD_SIGNAL(MethodInfo("breakpoint_selected", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("set_execution", PropertyInfo("script"), PropertyInfo(Variant::INT, "line")));
ADD_SIGNAL(MethodInfo("clear_execution", PropertyInfo("script")));
ADD_SIGNAL(MethodInfo("breaked", PropertyInfo(Variant::BOOL, "reallydid"), PropertyInfo(Variant::BOOL, "can_debug"), PropertyInfo(Variant::STRING, "reason"), PropertyInfo(Variant::BOOL, "has_stackdump")));
@@ -1531,55 +1674,39 @@ void ScriptEditorDebugger::_bind_methods() {
ADD_SIGNAL(MethodInfo("debug_data", PropertyInfo(Variant::STRING, "msg"), PropertyInfo(Variant::ARRAY, "data")));
ADD_SIGNAL(MethodInfo("set_breakpoint", PropertyInfo("script"), PropertyInfo(Variant::INT, "line"), PropertyInfo(Variant::BOOL, "enabled")));
ADD_SIGNAL(MethodInfo("clear_breakpoints"));
+ ADD_SIGNAL(MethodInfo("errors_cleared"));
}
-void ScriptEditorDebugger::add_debugger_plugin(const Ref<Script> &p_script) {
- if (!debugger_plugins.has(p_script)) {
- EditorDebuggerPlugin *plugin = memnew(EditorDebuggerPlugin());
- plugin->attach_debugger(this);
- plugin->set_script(p_script);
- tabs->add_child(plugin);
- debugger_plugins.insert(p_script, plugin);
- }
+void ScriptEditorDebugger::add_debugger_tab(Control *p_control) {
+ tabs->add_child(p_control);
}
-void ScriptEditorDebugger::remove_debugger_plugin(const Ref<Script> &p_script) {
- if (debugger_plugins.has(p_script)) {
- tabs->remove_child(debugger_plugins[p_script]);
- debugger_plugins[p_script]->detach_debugger(false);
- memdelete(debugger_plugins[p_script]);
- debugger_plugins.erase(p_script);
- }
+void ScriptEditorDebugger::remove_debugger_tab(Control *p_control) {
+ int idx = tabs->get_tab_idx_from_control(p_control);
+ ERR_FAIL_COND(idx < 0);
+ p_control->queue_free();
}
void ScriptEditorDebugger::send_message(const String &p_message, const Array &p_args) {
_put_msg(p_message, p_args);
}
-void ScriptEditorDebugger::register_message_capture(const StringName &p_name, const Callable &p_callable) {
- ERR_FAIL_COND_MSG(has_capture(p_name), "Capture already registered: " + p_name);
- captures.insert(p_name, p_callable);
-}
-
-void ScriptEditorDebugger::unregister_message_capture(const StringName &p_name) {
- ERR_FAIL_COND_MSG(!has_capture(p_name), "Capture not registered: " + p_name);
- captures.erase(p_name);
+void ScriptEditorDebugger::toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data) {
+ Array msg_data;
+ msg_data.push_back(p_enable);
+ msg_data.append_array(p_data);
+ _put_msg("profiler:" + p_profiler, msg_data);
}
-bool ScriptEditorDebugger::has_capture(const StringName &p_name) {
- return captures.has(p_name);
-}
-
-ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
- editor = p_editor;
-
+ScriptEditorDebugger::ScriptEditorDebugger() {
tabs = memnew(TabContainer);
- tabs->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
- tabs->add_theme_style_override("panel", editor->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
+ tabs->add_theme_style_override("panel", EditorNode::get_singleton()->get_gui_base()->get_theme_stylebox(SNAME("DebuggerPanel"), SNAME("EditorStyles")));
tabs->connect("tab_changed", callable_mp(this, &ScriptEditorDebugger::_tab_changed));
add_child(tabs);
+ InspectorDock::get_inspector_singleton()->connect("object_id_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
+
{ //debugger
VBoxContainer *vbc = memnew(VBoxContainer);
vbc->set_name(TTR("Debugger"));
@@ -1592,7 +1719,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
reason->set_text("");
hbc->add_child(reason);
reason->set_h_size_flags(SIZE_EXPAND_FILL);
- reason->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ reason->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART);
reason->set_max_lines_visible(3);
reason->set_mouse_filter(Control::MOUSE_FILTER_PASS);
@@ -1601,7 +1728,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
skip_breakpoints = memnew(Button);
skip_breakpoints->set_flat(true);
hbc->add_child(skip_breakpoints);
- skip_breakpoints->set_tooltip(TTR("Skip Breakpoints"));
+ skip_breakpoints->set_tooltip_text(TTR("Skip Breakpoints"));
skip_breakpoints->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_skip_breakpoints));
hbc->add_child(memnew(VSeparator));
@@ -1609,7 +1736,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
copy = memnew(Button);
copy->set_flat(true);
hbc->add_child(copy);
- copy->set_tooltip(TTR("Copy Error"));
+ copy->set_tooltip_text(TTR("Copy Error"));
copy->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_copy));
hbc->add_child(memnew(VSeparator));
@@ -1617,14 +1744,14 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
step = memnew(Button);
step->set_flat(true);
hbc->add_child(step);
- step->set_tooltip(TTR("Step Into"));
+ step->set_tooltip_text(TTR("Step Into"));
step->set_shortcut(ED_GET_SHORTCUT("debugger/step_into"));
step->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_step));
next = memnew(Button);
next->set_flat(true);
hbc->add_child(next);
- next->set_tooltip(TTR("Step Over"));
+ next->set_tooltip_text(TTR("Step Over"));
next->set_shortcut(ED_GET_SHORTCUT("debugger/step_over"));
next->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_next));
@@ -1633,20 +1760,26 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
dobreak = memnew(Button);
dobreak->set_flat(true);
hbc->add_child(dobreak);
- dobreak->set_tooltip(TTR("Break"));
+ dobreak->set_tooltip_text(TTR("Break"));
dobreak->set_shortcut(ED_GET_SHORTCUT("debugger/break"));
dobreak->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_break));
docontinue = memnew(Button);
docontinue->set_flat(true);
hbc->add_child(docontinue);
- docontinue->set_tooltip(TTR("Continue"));
+ docontinue->set_tooltip_text(TTR("Continue"));
docontinue->set_shortcut(ED_GET_SHORTCUT("debugger/continue"));
docontinue->connect("pressed", callable_mp(this, &ScriptEditorDebugger::debug_continue));
+ HSplitContainer *parent_sc = memnew(HSplitContainer);
+ vbc->add_child(parent_sc);
+ parent_sc->set_v_size_flags(SIZE_EXPAND_FILL);
+ parent_sc->set_split_offset(500 * EDSCALE);
+
HSplitContainer *sc = memnew(HSplitContainer);
- vbc->add_child(sc);
sc->set_v_size_flags(SIZE_EXPAND_FILL);
+ sc->set_h_size_flags(SIZE_EXPAND_FILL);
+ parent_sc->add_child(sc);
stack_dump = memnew(Tree);
stack_dump->set_allow_reselect(true);
@@ -1658,15 +1791,47 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
stack_dump->connect("cell_selected", callable_mp(this, &ScriptEditorDebugger::_stack_dump_frame_selected));
sc->add_child(stack_dump);
+ VBoxContainer *inspector_vbox = memnew(VBoxContainer);
+ inspector_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
+ sc->add_child(inspector_vbox);
+
+ HBoxContainer *tools_hb = memnew(HBoxContainer);
+ inspector_vbox->add_child(tools_hb);
+
+ search = memnew(LineEdit);
+ search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ search->set_placeholder(TTR("Filter Stack Variables"));
+ search->set_clear_button_enabled(true);
+ tools_hb->add_child(search);
+
inspector = memnew(EditorDebuggerInspector);
inspector->set_h_size_flags(SIZE_EXPAND_FILL);
- inspector->set_enable_capitalize_paths(false);
+ inspector->set_v_size_flags(SIZE_EXPAND_FILL);
+ inspector->set_property_name_style(EditorPropertyNameProcessor::STYLE_RAW);
inspector->set_read_only(true);
inspector->connect("object_selected", callable_mp(this, &ScriptEditorDebugger::_remote_object_selected));
inspector->connect("object_edited", callable_mp(this, &ScriptEditorDebugger::_remote_object_edited));
inspector->connect("object_property_updated", callable_mp(this, &ScriptEditorDebugger::_remote_object_property_updated));
- sc->add_child(inspector);
+ inspector->register_text_enter(search);
+ inspector->set_use_filter(true);
+ inspector_vbox->add_child(inspector);
+
+ breakpoints_tree = memnew(Tree);
+ breakpoints_tree->set_h_size_flags(SIZE_EXPAND_FILL);
+ breakpoints_tree->set_column_titles_visible(true);
+ breakpoints_tree->set_column_title(0, TTR("Breakpoints"));
+ breakpoints_tree->set_allow_reselect(true);
+ breakpoints_tree->set_allow_rmb_select(true);
+ breakpoints_tree->set_hide_root(true);
+ breakpoints_tree->connect("item_mouse_selected", callable_mp(this, &ScriptEditorDebugger::_breakpoints_item_rmb_selected));
+ breakpoints_tree->create_item();
+
+ parent_sc->add_child(breakpoints_tree);
tabs->add_child(dbg);
+
+ breakpoints_menu = memnew(PopupMenu);
+ breakpoints_menu->connect("id_pressed", callable_mp(this, &ScriptEditorDebugger::_item_menu_id_pressed));
+ breakpoints_tree->add_child(breakpoints_menu);
}
{ //errors
@@ -1713,7 +1878,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
error_tree->set_hide_root(true);
error_tree->set_v_size_flags(SIZE_EXPAND_FILL);
error_tree->set_allow_rmb_select(true);
- error_tree->connect("item_rmb_selected", callable_mp(this, &ScriptEditorDebugger::_error_tree_item_rmb_selected));
+ error_tree->connect("item_mouse_selected", callable_mp(this, &ScriptEditorDebugger::_error_tree_item_rmb_selected));
errors_tab->add_child(error_tree);
item_menu = memnew(PopupMenu);
@@ -1733,7 +1898,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
profiler = memnew(EditorProfiler);
profiler->set_name(TTR("Profiler"));
tabs->add_child(profiler);
- profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate), varray(PROFILER_SCRIPTS_SERVERS));
+ profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate).bind(PROFILER_SCRIPTS_SERVERS));
profiler->connect("break_request", callable_mp(this, &ScriptEditorDebugger::_profiler_seeked));
}
@@ -1741,14 +1906,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
visual_profiler = memnew(EditorVisualProfiler);
visual_profiler->set_name(TTR("Visual Profiler"));
tabs->add_child(visual_profiler);
- visual_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate), varray(PROFILER_VISUAL));
- }
-
- { //network profiler
- network_profiler = memnew(EditorNetworkProfiler);
- network_profiler->set_name(TTR("Network Profiler"));
- tabs->add_child(network_profiler);
- network_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate), varray(PROFILER_NETWORK));
+ visual_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate).bind(PROFILER_VISUAL));
}
{ //monitors
@@ -1774,7 +1932,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
vmem_hb->add_child(vmem_refresh);
vmem_export = memnew(Button);
vmem_export->set_flat(true);
- vmem_export->set_tooltip(TTR("Export list to a CSV file"));
+ vmem_export->set_tooltip_text(TTR("Export list to a CSV file"));
vmem_hb->add_child(vmem_export);
vmem_vb->add_child(vmem_hb);
vmem_refresh->connect("pressed", callable_mp(this, &ScriptEditorDebugger::_video_mem_request));
@@ -1816,15 +1974,18 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) {
info_left->set_columns(2);
misc->add_child(info_left);
clicked_ctrl = memnew(LineEdit);
+ clicked_ctrl->set_editable(false);
clicked_ctrl->set_h_size_flags(SIZE_EXPAND_FILL);
info_left->add_child(memnew(Label(TTR("Clicked Control:"))));
info_left->add_child(clicked_ctrl);
clicked_ctrl_type = memnew(LineEdit);
+ clicked_ctrl_type->set_editable(false);
info_left->add_child(memnew(Label(TTR("Clicked Control Type:"))));
info_left->add_child(clicked_ctrl_type);
scene_tree = memnew(SceneDebuggerTree);
live_edit_root = memnew(LineEdit);
+ live_edit_root->set_editable(false);
live_edit_root->set_h_size_flags(SIZE_EXPAND_FILL);
{
diff --git a/editor/debugger/script_editor_debugger.h b/editor/debugger/script_editor_debugger.h
index ff1a852f26..1659bbee8d 100644
--- a/editor/debugger/script_editor_debugger.h
+++ b/editor/debugger/script_editor_debugger.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* script_editor_debugger.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* script_editor_debugger.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef SCRIPT_EDITOR_DEBUGGER_H
#define SCRIPT_EDITOR_DEBUGGER_H
@@ -35,12 +35,10 @@
#include "editor/debugger/editor_debugger_inspector.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/editor_debugger_server.h"
-#include "editor/editor_file_dialog.h"
#include "scene/gui/button.h"
#include "scene/gui/margin_container.h"
class Tree;
-class EditorNode;
class LineEdit;
class TabContainer;
class RichTextLabel;
@@ -50,8 +48,8 @@ class TreeItem;
class HSplitContainer;
class ItemList;
class EditorProfiler;
+class EditorFileDialog;
class EditorVisualProfiler;
-class EditorNetworkProfiler;
class EditorPerformanceProfiler;
class SceneDebuggerTree;
class EditorDebuggerPlugin;
@@ -73,7 +71,6 @@ private:
};
enum ProfilerType {
- PROFILER_NETWORK,
PROFILER_VISUAL,
PROFILER_SCRIPTS_SERVERS
};
@@ -81,25 +78,31 @@ private:
enum Actions {
ACTION_COPY_ERROR,
ACTION_OPEN_SOURCE,
+ ACTION_DELETE_BREAKPOINT,
+ ACTION_DELETE_BREAKPOINTS_IN_FILE,
+ ACTION_DELETE_ALL_BREAKPOINTS,
};
- AcceptDialog *msgdialog;
+ AcceptDialog *msgdialog = nullptr;
- LineEdit *clicked_ctrl;
- LineEdit *clicked_ctrl_type;
- LineEdit *live_edit_root;
- Button *le_set;
- Button *le_clear;
- Button *export_csv;
+ LineEdit *clicked_ctrl = nullptr;
+ LineEdit *clicked_ctrl_type = nullptr;
+ LineEdit *live_edit_root = nullptr;
+ Button *le_set = nullptr;
+ Button *le_clear = nullptr;
+ Button *export_csv = nullptr;
- VBoxContainer *errors_tab;
- Tree *error_tree;
- Button *expand_all_button;
- Button *collapse_all_button;
- Button *clear_button;
- PopupMenu *item_menu;
+ VBoxContainer *errors_tab = nullptr;
+ Tree *error_tree = nullptr;
+ Button *expand_all_button = nullptr;
+ Button *collapse_all_button = nullptr;
+ Button *clear_button = nullptr;
+ PopupMenu *item_menu = nullptr;
- EditorFileDialog *file_dialog;
+ Tree *breakpoints_tree = nullptr;
+ PopupMenu *breakpoints_menu = nullptr;
+
+ EditorFileDialog *file_dialog = nullptr;
enum FileDialogPurpose {
SAVE_MONITORS_CSV,
SAVE_VRAM_CSV,
@@ -112,57 +115,52 @@ private:
bool skip_breakpoints_value = false;
Ref<Script> stack_script;
- TabContainer *tabs;
+ TabContainer *tabs = nullptr;
- Label *reason;
+ Label *reason = nullptr;
- Button *skip_breakpoints;
- Button *copy;
- Button *step;
- Button *next;
- Button *dobreak;
- Button *docontinue;
+ Button *skip_breakpoints = nullptr;
+ Button *copy = nullptr;
+ Button *step = nullptr;
+ Button *next = nullptr;
+ Button *dobreak = nullptr;
+ Button *docontinue = nullptr;
// Reference to "Remote" tab in scene tree. Needed by _live_edit_set and buttons state.
// Each debugger should have it's tree in the future I guess.
const Tree *editor_remote_tree = nullptr;
- Map<int, String> profiler_signature;
+ HashMap<int, String> profiler_signature;
- Tree *vmem_tree;
- Button *vmem_refresh;
- Button *vmem_export;
- LineEdit *vmem_total;
+ Tree *vmem_tree = nullptr;
+ Button *vmem_refresh = nullptr;
+ Button *vmem_export = nullptr;
+ LineEdit *vmem_total = nullptr;
- Tree *stack_dump;
- EditorDebuggerInspector *inspector;
- SceneDebuggerTree *scene_tree;
+ Tree *stack_dump = nullptr;
+ LineEdit *search = nullptr;
+ EditorDebuggerInspector *inspector = nullptr;
+ SceneDebuggerTree *scene_tree = nullptr;
Ref<RemoteDebuggerPeer> peer;
HashMap<NodePath, int> node_path_cache;
int last_path_id;
- Map<String, int> res_path_cache;
-
- EditorProfiler *profiler;
- EditorVisualProfiler *visual_profiler;
- EditorNetworkProfiler *network_profiler;
- EditorPerformanceProfiler *performance_profiler;
+ HashMap<String, int> res_path_cache;
- EditorNode *editor;
+ EditorProfiler *profiler = nullptr;
+ EditorVisualProfiler *visual_profiler = nullptr;
+ EditorPerformanceProfiler *performance_profiler = nullptr;
OS::ProcessID remote_pid = 0;
bool breaked = false;
bool can_debug = false;
bool move_to_foreground = true;
+ bool can_request_idle_draw = false;
bool live_debug;
EditorDebuggerNode::CameraOverride camera_override;
- Map<Ref<Script>, EditorDebuggerPlugin *> debugger_plugins;
-
- Map<StringName, Callable> captures;
-
void _stack_dump_frame_selected();
void _file_selected(const String &p_file);
@@ -183,7 +181,7 @@ private:
void _live_edit_set();
void _live_edit_clear();
- void _method_changed(Object *p_base, const StringName &p_name, VARIANT_ARG_DECLARE);
+ void _method_changed(Object *p_base, const StringName &p_name, const Variant **p_args, int p_argcount);
void _property_changed(Object *p_base, const StringName &p_property, const Variant &p_value);
void _error_activated();
@@ -197,7 +195,8 @@ private:
void _clear_errors_list();
- void _error_tree_item_rmb_selected(const Vector2 &p_pos);
+ void _breakpoints_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button);
+ void _error_tree_item_rmb_selected(const Vector2 &p_pos, MouseButton p_button);
void _item_menu_id_pressed(int p_option);
void _tab_changed(int p_tab);
@@ -210,6 +209,10 @@ private:
void _set_breakpoint(const String &p_path, const int &p_line, const bool &p_enabled);
void _clear_breakpoints();
+ void _breakpoint_tree_clicked();
+
+ String _format_frame_text(const ScriptLanguage::StackInfo *info);
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -259,7 +262,7 @@ public:
void set_live_debugging(bool p_enable);
void live_debug_create_node(const NodePath &p_parent, const String &p_type, const String &p_name);
- void live_debug_instance_node(const NodePath &p_parent, const String &p_path, const String &p_name);
+ void live_debug_instantiate_node(const NodePath &p_parent, const String &p_path, const String &p_name);
void live_debug_remove_node(const NodePath &p_at);
void live_debug_remove_and_keep_node(const NodePath &p_at, ObjectID p_keep_id);
void live_debug_restore_node(ObjectID p_id, const NodePath &p_at, int p_at_pos);
@@ -279,16 +282,13 @@ public:
virtual Size2 get_minimum_size() const override;
- void add_debugger_plugin(const Ref<Script> &p_script);
- void remove_debugger_plugin(const Ref<Script> &p_script);
+ void add_debugger_tab(Control *p_control);
+ void remove_debugger_tab(Control *p_control);
void send_message(const String &p_message, const Array &p_args);
+ void toggle_profiler(const String &p_profiler, bool p_enable, const Array &p_data);
- void register_message_capture(const StringName &p_name, const Callable &p_callable);
- void unregister_message_capture(const StringName &p_name);
- bool has_capture(const StringName &p_name);
-
- ScriptEditorDebugger(EditorNode *p_editor = nullptr);
+ ScriptEditorDebugger();
~ScriptEditorDebugger();
};