diff options
Diffstat (limited to 'editor/debugger/debug_adapter')
7 files changed, 16 insertions, 16 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.cpp b/editor/debugger/debug_adapter/debug_adapter_parser.cpp index 485d58f4a3..ff4051fc67 100644 --- a/editor/debugger/debug_adapter/debug_adapter_parser.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_parser.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -109,7 +109,7 @@ Dictionary DebugAdapterParser::prepare_error_response(const Dictionary &p_params case DAP::ErrorType::UNKNOWN: default: error = "unknown"; - error_desc = "An unknown error has ocurred when processing the request."; + error_desc = "An unknown error has occurred when processing the request."; break; } @@ -412,7 +412,7 @@ Dictionary DebugAdapterParser::req_scopes(const Dictionary &p_params) const { } Dictionary DebugAdapterParser::req_variables(const Dictionary &p_params) const { - // If _remaining_vars > 0, the debugee is still sending a stack dump to the editor. + // If _remaining_vars > 0, the debuggee is still sending a stack dump to the editor. if (DebugAdapterProtocol::get_singleton()->_remaining_vars > 0) { return Dictionary(); } diff --git a/editor/debugger/debug_adapter/debug_adapter_parser.h b/editor/debugger/debug_adapter/debug_adapter_parser.h index 4c93464e39..f458151e17 100644 --- a/editor/debugger/debug_adapter/debug_adapter_parser.h +++ b/editor/debugger/debug_adapter/debug_adapter_parser.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp index 36fbf8adf1..babe8af8bc 100644 --- a/editor/debugger/debug_adapter/debug_adapter_protocol.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_protocol.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/debugger/debug_adapter/debug_adapter_protocol.h b/editor/debugger/debug_adapter/debug_adapter_protocol.h index d4291992bf..b54a5f1f3f 100644 --- a/editor/debugger/debug_adapter/debug_adapter_protocol.h +++ b/editor/debugger/debug_adapter/debug_adapter_protocol.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp index 4775e2c8b0..ffbbf66015 100644 --- a/editor/debugger/debug_adapter/debug_adapter_server.cpp +++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/debugger/debug_adapter/debug_adapter_server.h b/editor/debugger/debug_adapter/debug_adapter_server.h index c449403cc2..a2b01f92c6 100644 --- a/editor/debugger/debug_adapter/debug_adapter_server.h +++ b/editor/debugger/debug_adapter/debug_adapter_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/editor/debugger/debug_adapter/debug_adapter_types.h b/editor/debugger/debug_adapter/debug_adapter_types.h index 5156c91d14..77b70909b3 100644 --- a/editor/debugger/debug_adapter/debug_adapter_types.h +++ b/editor/debugger/debug_adapter/debug_adapter_types.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |