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Diffstat (limited to 'editor/debugger/debug_adapter/debug_adapter_server.cpp')
-rw-r--r--editor/debugger/debug_adapter/debug_adapter_server.cpp102
1 files changed, 102 insertions, 0 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp
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+++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp
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+/*************************************************************************/
+/* debug_adapter_server.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "debug_adapter_server.h"
+
+#include "core/os/os.h"
+#include "editor/editor_log.h"
+#include "editor/editor_node.h"
+
+DebugAdapterServer::DebugAdapterServer() {
+ _EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
+ _EDITOR_DEF("network/debug_adapter/use_thread", use_thread);
+}
+
+void DebugAdapterServer::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ start();
+ break;
+ case NOTIFICATION_EXIT_TREE:
+ stop();
+ break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ // The main loop can be run again during request processing, which modifies internal state of the protocol.
+ // Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished.
+ if (started && !use_thread && !polling) {
+ polling = true;
+ protocol.poll();
+ polling = false;
+ }
+ } break;
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
+ bool use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread");
+ if (remote_port != this->remote_port || use_thread != this->use_thread) {
+ this->stop();
+ this->start();
+ }
+ } break;
+ }
+}
+
+void DebugAdapterServer::thread_func(void *p_userdata) {
+ DebugAdapterServer *self = static_cast<DebugAdapterServer *>(p_userdata);
+ while (self->thread_running) {
+ // Poll 20 times per second
+ self->protocol.poll();
+ OS::get_singleton()->delay_usec(50000);
+ }
+}
+
+void DebugAdapterServer::start() {
+ remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port");
+ use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread");
+ if (protocol.start(remote_port, IPAddress("127.0.0.1")) == OK) {
+ EditorNode::get_log()->add_message("--- Debug adapter server started ---", EditorLog::MSG_TYPE_EDITOR);
+ if (use_thread) {
+ thread_running = true;
+ thread.start(DebugAdapterServer::thread_func, this);
+ }
+ set_process_internal(!use_thread);
+ started = true;
+ }
+}
+
+void DebugAdapterServer::stop() {
+ if (use_thread) {
+ ERR_FAIL_COND(!thread.is_started());
+ thread_running = false;
+ thread.wait_to_finish();
+ }
+ protocol.stop();
+ started = false;
+ EditorNode::get_log()->add_message("--- Debug adapter server stopped ---", EditorLog::MSG_TYPE_EDITOR);
+}