diff options
Diffstat (limited to 'editor/debugger/debug_adapter/debug_adapter_server.cpp')
-rw-r--r-- | editor/debugger/debug_adapter/debug_adapter_server.cpp | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/editor/debugger/debug_adapter/debug_adapter_server.cpp b/editor/debugger/debug_adapter/debug_adapter_server.cpp new file mode 100644 index 0000000000..f9092a1791 --- /dev/null +++ b/editor/debugger/debug_adapter/debug_adapter_server.cpp @@ -0,0 +1,102 @@ +/*************************************************************************/ +/* debug_adapter_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "debug_adapter_server.h" + +#include "core/os/os.h" +#include "editor/editor_log.h" +#include "editor/editor_node.h" + +DebugAdapterServer::DebugAdapterServer() { + _EDITOR_DEF("network/debug_adapter/remote_port", remote_port); + _EDITOR_DEF("network/debug_adapter/use_thread", use_thread); +} + +void DebugAdapterServer::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + start(); + break; + case NOTIFICATION_EXIT_TREE: + stop(); + break; + case NOTIFICATION_INTERNAL_PROCESS: { + // The main loop can be run again during request processing, which modifies internal state of the protocol. + // Thus, "polling" is needed to prevent it from parsing other requests while the current one isn't finished. + if (started && !use_thread && !polling) { + polling = true; + protocol.poll(); + polling = false; + } + } break; + case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + int remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); + bool use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread"); + if (remote_port != this->remote_port || use_thread != this->use_thread) { + this->stop(); + this->start(); + } + } break; + } +} + +void DebugAdapterServer::thread_func(void *p_userdata) { + DebugAdapterServer *self = static_cast<DebugAdapterServer *>(p_userdata); + while (self->thread_running) { + // Poll 20 times per second + self->protocol.poll(); + OS::get_singleton()->delay_usec(50000); + } +} + +void DebugAdapterServer::start() { + remote_port = (int)_EDITOR_GET("network/debug_adapter/remote_port"); + use_thread = (bool)_EDITOR_GET("network/debug_adapter/use_thread"); + if (protocol.start(remote_port, IPAddress("127.0.0.1")) == OK) { + EditorNode::get_log()->add_message("--- Debug adapter server started ---", EditorLog::MSG_TYPE_EDITOR); + if (use_thread) { + thread_running = true; + thread.start(DebugAdapterServer::thread_func, this); + } + set_process_internal(!use_thread); + started = true; + } +} + +void DebugAdapterServer::stop() { + if (use_thread) { + ERR_FAIL_COND(!thread.is_started()); + thread_running = false; + thread.wait_to_finish(); + } + protocol.stop(); + started = false; + EditorNode::get_log()->add_message("--- Debug adapter server stopped ---", EditorLog::MSG_TYPE_EDITOR); +} |