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-rw-r--r--editor/connections_dialog.h70
1 files changed, 36 insertions, 34 deletions
diff --git a/editor/connections_dialog.h b/editor/connections_dialog.h
index 352c5c99d6..829a98caed 100644
--- a/editor/connections_dialog.h
+++ b/editor/connections_dialog.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* connections_dialog.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* connections_dialog.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef CONNECTIONS_DIALOG_H
#define CONNECTIONS_DIALOG_H
@@ -47,7 +47,6 @@
#include "scene/gui/tree.h"
class ConnectDialogBinds;
-class EditorUndoRedoManager;
class ConnectDialog : public ConfirmationDialog {
GDCLASS(ConnectDialog, ConfirmationDialog);
@@ -112,6 +111,7 @@ private:
LineEdit *dst_method = nullptr;
ConnectDialogBinds *cdbinds = nullptr;
bool edit_mode = false;
+ bool first_popup = true;
NodePath dst_path;
VBoxContainer *vbc_right = nullptr;
@@ -121,7 +121,7 @@ private:
EditorInspector *bind_editor = nullptr;
OptionButton *type_list = nullptr;
CheckBox *deferred = nullptr;
- CheckBox *oneshot = nullptr;
+ CheckBox *one_shot = nullptr;
CheckButton *advanced = nullptr;
Vector<Control *> bind_controls;
@@ -143,6 +143,7 @@ protected:
static void _bind_methods();
public:
+ static StringName generate_method_callback_name(Node *p_source, String p_signal_name, Node *p_target);
Node *get_source() const;
StringName get_signal_name() const;
NodePath get_dst_path() const;
@@ -153,7 +154,7 @@ public:
Vector<Variant> get_binds() const;
bool get_deferred() const;
- bool get_oneshot() const;
+ bool get_one_shot() const;
bool is_editing() const;
void init(ConnectionData p_cd, bool p_edit = false);
@@ -195,7 +196,6 @@ class ConnectionsDock : public VBoxContainer {
Button *connect_button = nullptr;
PopupMenu *signal_menu = nullptr;
PopupMenu *slot_menu = nullptr;
- Ref<EditorUndoRedoManager> undo_redo;
LineEdit *search_box = nullptr;
HashMap<StringName, HashMap<StringName, String>> descr_cache;
@@ -210,13 +210,16 @@ class ConnectionsDock : public VBoxContainer {
void _tree_item_selected();
void _tree_item_activated();
bool _is_item_signal(TreeItem &p_item);
+ bool _is_connection_inherited(Connection &p_connection);
void _open_connection_dialog(TreeItem &p_item);
void _open_connection_dialog(ConnectDialog::ConnectionData p_cd);
void _go_to_script(TreeItem &p_item);
void _handle_signal_menu_option(int p_option);
+ void _signal_menu_about_to_popup();
void _handle_slot_menu_option(int p_option);
+ void _slot_menu_about_to_popup();
void _rmb_pressed(Vector2 p_position, MouseButton p_button);
void _close();
@@ -226,7 +229,6 @@ protected:
static void _bind_methods();
public:
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
void set_node(Node *p_node);
void update_tree();