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-rw-r--r--editor/collada/collada.cpp39
1 files changed, 6 insertions, 33 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp
index 2d49840683..4ce57d7f63 100644
--- a/editor/collada/collada.cpp
+++ b/editor/collada/collada.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#ifdef TOOLS_ENABLED
#include "collada.h"
@@ -422,11 +423,6 @@ Vector<String> Collada::_read_string_array(XMLParser &parser) {
// parse String data
String str = parser.get_node_data();
array = str.split_spaces();
- /*
- for(int i=0;i<array.size();i++) {
- print_line(itos(i)+": "+array[i]);
- }
- */
} else if (parser.get_node_type() == XMLParser::NODE_ELEMENT_END)
break; // end parsing text
}
@@ -912,7 +908,7 @@ void Collada::_parse_curve_geometry(XMLParser &parser, String p_id, String p_nam
COLLADA_PRINT("curve name: " + p_name);
String current_source;
- // handles geometry node and the curve childs in this loop
+ // handles geometry node and the curve children in this loop
// read sources with arrays and accessor for each curve
if (parser.is_empty()) {
return;
@@ -1000,7 +996,7 @@ void Collada::_parse_mesh_geometry(XMLParser &parser, String p_id, String p_name
COLLADA_PRINT("mesh name: " + p_name);
String current_source;
- // handles geometry node and the mesh childs in this loop
+ // handles geometry node and the mesh children in this loop
// read sources with arrays and accessor for each mesh
if (parser.is_empty()) {
return;
@@ -1320,11 +1316,8 @@ void Collada::_parse_morph_controller(XMLParser &parser, String p_id) {
state.morph_controller_data_map[p_id] = MorphControllerData();
MorphControllerData &morphdata = state.morph_controller_data_map[p_id];
- print_line("morph source: " + parser.get_attribute_value("source") + " id: " + p_id);
morphdata.mesh = _uri_to_id(parser.get_attribute_value("source"));
- print_line("morph source2: " + morphdata.mesh);
morphdata.mode = parser.get_attribute_value("method");
- printf("JJmorph: %p\n", &morphdata);
String current_source;
while (parser.read() == OK) {
@@ -1690,7 +1683,6 @@ Collada::Node *Collada::_parse_visual_scene_node(XMLParser &parser) {
} else if (section != "node") {
//usually what defines the type of node
- //print_line(" don't know what to do with "+section);
if (section.begins_with("instance_")) {
if (!node) {
@@ -1863,9 +1855,6 @@ void Collada::_parse_animation(XMLParser &parser) {
String source = _uri_to_id(channel_sources[i]);
String target = channel_targets[i];
- if (!samplers.has(source)) {
- print_line("channel lacks source: " + source);
- }
ERR_CONTINUE(!samplers.has(source));
Map<String, String> &sampler = samplers[source];
@@ -1970,8 +1959,6 @@ void Collada::_parse_animation(XMLParser &parser) {
track.target = target;
}
- print_line("TARGET: " + track.target);
-
state.animation_tracks.push_back(track);
if (!state.referenced_tracks.has(target))
@@ -2027,8 +2014,8 @@ void Collada::_parse_animation_clip(XMLParser &parser) {
}
state.animation_clips.push_back(clip);
- print_line("found anim clip: " + clip.name);
}
+
void Collada::_parse_scene(XMLParser &parser) {
if (parser.is_empty()) {
@@ -2044,7 +2031,6 @@ void Collada::_parse_scene(XMLParser &parser) {
if (name == "instance_visual_scene") {
state.root_visual_scene = _uri_to_id(parser.get_attribute_value("url"));
- print_line("***ROOT VISUAL SCENE: " + state.root_visual_scene);
} else if (name == "instance_physics_scene") {
state.root_physics_scene = _uri_to_id(parser.get_attribute_value("url"));
@@ -2213,9 +2199,6 @@ void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) {
NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]);
ERR_CONTINUE(!nj); //broken collada
- if (!nj->owner) {
- print_line("no owner for: " + String(nodeid));
- }
ERR_CONTINUE(!nj->owner); //weird, node should have a skeleton owner
skeletons.insert(nj->owner);
@@ -2268,10 +2251,6 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
name = state.sid_to_node_map[F->key()];
- if (!state.scene_map.has(name)) {
- print_line("no foundie node for: " + name);
- }
-
ERR_CONTINUE(!state.scene_map.has(name));
Node *node = state.scene_map[name];
@@ -2299,9 +2278,6 @@ void Collada::_merge_skeletons2(VisualScene *p_vscene) {
if (skeleton != sk) {
//whoa.. wtf, merge.
- print_line("MERGED BONES!!");
-
- //NodeSkeleton *merged = E->get();
_remove_node(p_vscene, sk);
for (int i = 0; i < sk->children.size(); i++) {
@@ -2399,9 +2375,6 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L
ERR_FAIL_COND_V(!state.scene_map.has(nodeid), false); //weird, it should have it...
NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]);
ERR_FAIL_COND_V(!nj, false);
- if (!nj->owner) {
- print_line("Has no owner: " + nj->name);
- }
ERR_FAIL_COND_V(!nj->owner, false); //weird, node should have a skeleton owner
NodeSkeleton *sk = nj->owner;