diff options
Diffstat (limited to 'editor/collada/collada.cpp')
| -rw-r--r-- | editor/collada/collada.cpp | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/editor/collada/collada.cpp b/editor/collada/collada.cpp index 231173e459..8ef9d17083 100644 --- a/editor/collada/collada.cpp +++ b/editor/collada/collada.cpp @@ -1773,12 +1773,12 @@ void Collada::_parse_animation(XMLParser &parser) { return; } - Map<String, Vector<float> > float_sources; - Map<String, Vector<String> > string_sources; + Map<String, Vector<float>> float_sources; + Map<String, Vector<String>> string_sources; Map<String, int> source_strides; - Map<String, Map<String, String> > samplers; - Map<String, Vector<String> > source_param_names; - Map<String, Vector<String> > source_param_types; + Map<String, Map<String, String>> samplers; + Map<String, Vector<String>> source_param_names; + Map<String, Vector<String>> source_param_types; String id = ""; if (parser.has_attribute("id")) @@ -2194,7 +2194,11 @@ void Collada::_merge_skeletons(VisualScene *p_vscene, Node *p_node) { ERR_CONTINUE(!state.scene_map.has(nodeid)); //weird, it should have it... - NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]); +#ifdef NO_SAFE_CAST + NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); +#else + NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); +#endif ERR_CONTINUE(!nj); //broken collada ERR_CONTINUE(!nj->owner); //weird, node should have a skeleton owner @@ -2366,7 +2370,11 @@ bool Collada::_move_geometry_to_skeletons(VisualScene *p_vscene, Node *p_node, L String nodeid = ng->skeletons[0]; ERR_FAIL_COND_V(!state.scene_map.has(nodeid), false); //weird, it should have it... - NodeJoint *nj = SAFE_CAST<NodeJoint *>(state.scene_map[nodeid]); +#ifdef NO_SAFE_CAST + NodeJoint *nj = static_cast<NodeJoint *>(state.scene_map[nodeid]); +#else + NodeJoint *nj = dynamic_cast<NodeJoint *>(state.scene_map[nodeid]); +#endif ERR_FAIL_COND_V(!nj, false); ERR_FAIL_COND_V(!nj->owner, false); //weird, node should have a skeleton owner |