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Diffstat (limited to 'editor/call_dialog.h')
-rw-r--r-- | editor/call_dialog.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/editor/call_dialog.h b/editor/call_dialog.h new file mode 100644 index 0000000000..56fc07c3df --- /dev/null +++ b/editor/call_dialog.h @@ -0,0 +1,85 @@ +/*************************************************************************/ +/* call_dialog.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CALL_DIALOG_H +#define CALL_DIALOG_H + +#include "scene/gui/popup.h" +#include "scene/gui/button.h" +#include "scene/gui/tree.h" +#include "scene/gui/label.h" +#include "scene/gui/line_edit.h" +#include "editor/property_editor.h" +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +#if 0 + +class CallDialogParams; + +class CallDialog : public Popup { + + GDCLASS( CallDialog, Popup ); + + + Label* method_label; + Tree *tree; + Button *call; + Button *cancel; + + CallDialogParams *call_params; + PropertyEditor *property_editor; + + Label *return_label; + LineEdit *return_value; + Object *object; + StringName selected; + + Vector<MethodInfo> methods; + + + void _item_selected(); + void _update_method_list(); + void _call(); + void _cancel(); + +protected: + static void _bind_methods(); + void _notification(int p_what); +public: + + void set_object(Object *p_object,StringName p_selected=""); + + CallDialog(); + ~CallDialog(); + +}; + +#endif +#endif |