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-rw-r--r--editor/array_property_edit.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/array_property_edit.cpp b/editor/array_property_edit.cpp
index 0b6b1ef6a7..3daee4587c 100644
--- a/editor/array_property_edit.cpp
+++ b/editor/array_property_edit.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -259,7 +259,7 @@ void ArrayPropertyEdit::edit(Object *p_obj, const StringName &p_prop, const Stri
obj = p_obj->get_instance_id();
default_type = p_deftype;
- if (!p_hint_string.empty()) {
+ if (!p_hint_string.is_empty()) {
int hint_subtype_separator = p_hint_string.find(":");
if (hint_subtype_separator >= 0) {
String subtype_string = p_hint_string.substr(0, hint_subtype_separator);