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-rw-r--r--editor/animation_track_editor.h160
1 files changed, 129 insertions, 31 deletions
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 4b50424f39..ef06445011 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* animation_track_editor.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* animation_track_editor.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANIMATION_TRACK_EDITOR_H
#define ANIMATION_TRACK_EDITOR_H
@@ -50,9 +50,83 @@
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
+class AnimationTrackEditor;
class AnimationTrackEdit;
class ViewPanner;
+class AnimationTrackKeyEdit : public Object {
+ GDCLASS(AnimationTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+ int track = -1;
+ float key_ofs = 0;
+ Node *root_path = nullptr;
+
+ PropertyInfo hint;
+ NodePath base;
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
+class AnimationMultiTrackKeyEdit : public Object {
+ GDCLASS(AnimationMultiTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+
+ RBMap<int, List<float>> key_ofs_map;
+ RBMap<int, NodePath> base_map;
+ PropertyInfo hint;
+
+ Node *root_path = nullptr;
+
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value, NodePath &base);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
class AnimationTimelineEdit : public Range {
GDCLASS(AnimationTimelineEdit, Range);
@@ -129,8 +203,6 @@ public:
AnimationTimelineEdit();
};
-class AnimationTrackEditor;
-
class AnimationTrackEdit : public Control {
GDCLASS(AnimationTrackEdit, Control);
friend class AnimationTimelineEdit;
@@ -592,4 +664,30 @@ public:
~AnimationTrackEditor();
};
+// AnimationTrackKeyEditEditorPlugin
+
+class AnimationTrackKeyEditEditor : public EditorProperty {
+ GDCLASS(AnimationTrackKeyEditEditor, EditorProperty);
+
+ Ref<Animation> animation;
+ int track = -1;
+ real_t key_ofs = 0.0;
+ bool use_fps = false;
+
+ EditorSpinSlider *spinner = nullptr;
+
+ struct KeyDataCache {
+ real_t time = 0.0;
+ float transition = 0.0;
+ Variant value;
+ } key_data_cache;
+
+ void _time_edit_entered();
+ void _time_edit_exited();
+
+public:
+ AnimationTrackKeyEditEditor(Ref<Animation> p_animation, int p_track, real_t p_key_ofs, bool p_use_fps);
+ ~AnimationTrackKeyEditEditor();
+};
+
#endif // ANIMATION_TRACK_EDITOR_H