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-rw-r--r--editor/animation_track_editor.h182
1 files changed, 136 insertions, 46 deletions
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index ac69b88e99..ef06445011 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* animation_track_editor.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* animation_track_editor.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef ANIMATION_TRACK_EDITOR_H
#define ANIMATION_TRACK_EDITOR_H
@@ -50,9 +50,83 @@
#include "scene/resources/animation.h"
#include "scene_tree_editor.h"
+class AnimationTrackEditor;
class AnimationTrackEdit;
class ViewPanner;
+class AnimationTrackKeyEdit : public Object {
+ GDCLASS(AnimationTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+ int track = -1;
+ float key_ofs = 0;
+ Node *root_path = nullptr;
+
+ PropertyInfo hint;
+ NodePath base;
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
+class AnimationMultiTrackKeyEdit : public Object {
+ GDCLASS(AnimationMultiTrackKeyEdit, Object);
+
+public:
+ bool setting = false;
+ bool animation_read_only = false;
+
+ Ref<Animation> animation;
+
+ RBMap<int, List<float>> key_ofs_map;
+ RBMap<int, NodePath> base_map;
+ PropertyInfo hint;
+
+ Node *root_path = nullptr;
+
+ bool use_fps = false;
+
+ bool _hide_script_from_inspector() { return true; }
+ bool _hide_metadata_from_inspector() { return true; }
+ bool _dont_undo_redo() { return true; }
+
+ bool _is_read_only() { return animation_read_only; }
+
+ void notify_change();
+ Node *get_root_path();
+ void set_use_fps(bool p_enable);
+
+protected:
+ static void _bind_methods();
+ void _fix_node_path(Variant &value, NodePath &base);
+ void _update_obj(const Ref<Animation> &p_anim);
+ void _key_ofs_changed(const Ref<Animation> &p_anim, float from, float to);
+ bool _set(const StringName &p_name, const Variant &p_value);
+ bool _get(const StringName &p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+};
+
class AnimationTimelineEdit : public Range {
GDCLASS(AnimationTimelineEdit, Range);
@@ -79,7 +153,6 @@ class AnimationTimelineEdit : public Range {
void _anim_loop_pressed();
void _play_position_draw();
- Ref<EditorUndoRedoManager> undo_redo;
Rect2 hsize_rect;
bool editing = false;
@@ -113,7 +186,6 @@ public:
void set_track_edit(AnimationTrackEdit *p_track_edit);
void set_zoom(Range *p_zoom);
Range *get_zoom() const { return zoom; }
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
void set_play_position(float p_pos);
float get_play_position() const;
@@ -131,15 +203,13 @@ public:
AnimationTimelineEdit();
};
-class AnimationTrackEditor;
-
class AnimationTrackEdit : public Control {
GDCLASS(AnimationTrackEdit, Control);
+ friend class AnimationTimelineEdit;
enum {
MENU_CALL_MODE_CONTINUOUS,
MENU_CALL_MODE_DISCRETE,
- MENU_CALL_MODE_TRIGGER,
MENU_CALL_MODE_CAPTURE,
MENU_INTERPOLATION_NEAREST,
MENU_INTERPOLATION_LINEAR,
@@ -155,7 +225,6 @@ class AnimationTrackEdit : public Control {
};
AnimationTimelineEdit *timeline = nullptr;
- Ref<EditorUndoRedoManager> undo_redo;
Popup *path_popup = nullptr;
LineEdit *path = nullptr;
Node *root = nullptr;
@@ -236,12 +305,10 @@ public:
Ref<Animation> get_animation() const;
AnimationTimelineEdit *get_timeline() const { return timeline; }
AnimationTrackEditor *get_editor() const { return editor; }
- Ref<EditorUndoRedoManager> get_undo_redo() const;
NodePath get_path() const;
void set_animation_and_track(const Ref<Animation> &p_animation, int p_track, bool p_read_only);
virtual Size2 get_minimum_size() const override;
- void set_undo_redo(Ref<EditorUndoRedoManager> p_undo_redo);
void set_timeline(AnimationTimelineEdit *p_timeline);
void set_editor(AnimationTrackEditor *p_editor);
void set_root(Node *p_root);
@@ -280,7 +347,6 @@ class AnimationTrackEditGroup : public Control {
void _zoom_changed();
protected:
- static void _bind_methods();
void _notification(int p_what);
public:
@@ -294,6 +360,7 @@ public:
class AnimationTrackEditor : public VBoxContainer {
GDCLASS(AnimationTrackEditor, VBoxContainer);
+ friend class AnimationTimelineEdit;
Ref<Animation> animation;
bool read_only = false;
@@ -327,7 +394,6 @@ class AnimationTrackEditor : public VBoxContainer {
bool animation_changing_awaiting_update = false;
void _animation_update(); // Updated by AnimationTrackEditor(this)
int _get_track_selected();
- void _sync_animation_change();
void _animation_changed();
void _update_tracks();
void _redraw_tracks();
@@ -339,8 +405,6 @@ class AnimationTrackEditor : public VBoxContainer {
void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation);
void _track_grab_focus(int p_track);
- Ref<EditorUndoRedoManager> undo_redo;
-
void _update_scroll(double);
void _update_step(double p_new_step);
void _update_length(double p_new_len);
@@ -407,7 +471,6 @@ class AnimationTrackEditor : public VBoxContainer {
void _insert_key_from_track(float p_ofs, int p_track);
void _add_method_key(const String &p_method);
- void _clear_selection(bool p_update = false);
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos);
@@ -425,9 +488,6 @@ class AnimationTrackEditor : public VBoxContainer {
RBMap<SelectedKey, KeyInfo> selection;
- void _key_selected(int p_key, bool p_single, int p_track);
- void _key_deselected(int p_key, int p_track);
-
bool moving_selection = false;
float moving_selection_offset = 0.0f;
void _move_selection_begin();
@@ -438,7 +498,6 @@ class AnimationTrackEditor : public VBoxContainer {
AnimationTrackKeyEdit *key_edit = nullptr;
AnimationMultiTrackKeyEdit *multi_key_edit = nullptr;
void _update_key_edit();
-
void _clear_key_edit();
Control *box_selection = nullptr;
@@ -531,6 +590,11 @@ protected:
void _notification(int p_what);
public:
+ // Public for use with callable_mp.
+ void _clear_selection(bool p_update = false);
+ void _key_selected(int p_key, bool p_single, int p_track);
+ void _key_deselected(int p_key, int p_track);
+
enum {
EDIT_COPY_TRACKS,
EDIT_COPY_TRACKS_CONFIRM,
@@ -600,4 +664,30 @@ public:
~AnimationTrackEditor();
};
+// AnimationTrackKeyEditEditorPlugin
+
+class AnimationTrackKeyEditEditor : public EditorProperty {
+ GDCLASS(AnimationTrackKeyEditEditor, EditorProperty);
+
+ Ref<Animation> animation;
+ int track = -1;
+ real_t key_ofs = 0.0;
+ bool use_fps = false;
+
+ EditorSpinSlider *spinner = nullptr;
+
+ struct KeyDataCache {
+ real_t time = 0.0;
+ float transition = 0.0;
+ Variant value;
+ } key_data_cache;
+
+ void _time_edit_entered();
+ void _time_edit_exited();
+
+public:
+ AnimationTrackKeyEditEditor(Ref<Animation> p_animation, int p_track, real_t p_key_ofs, bool p_use_fps);
+ ~AnimationTrackKeyEditEditor();
+};
+
#endif // ANIMATION_TRACK_EDITOR_H