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-rw-r--r--editor/animation_track_editor.h19
1 files changed, 13 insertions, 6 deletions
diff --git a/editor/animation_track_editor.h b/editor/animation_track_editor.h
index 5ebfd26322..2a2b20ada9 100644
--- a/editor/animation_track_editor.h
+++ b/editor/animation_track_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -48,8 +48,8 @@
#include "scene_tree_editor.h"
class AnimationPlayer;
-
class AnimationTrackEdit;
+class ViewPanner;
class AnimationTimelineEdit : public Range {
GDCLASS(AnimationTimelineEdit, Range);
@@ -81,9 +81,11 @@ class AnimationTimelineEdit : public Range {
bool editing;
bool use_fps;
- bool panning_timeline;
- float panning_timeline_from;
- float panning_timeline_at;
+ Ref<ViewPanner> panner;
+ void _scroll_callback(Vector2 p_scroll_vec);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+
bool dragging_timeline;
bool dragging_hsize;
float dragging_hsize_from;
@@ -374,6 +376,11 @@ class AnimationTrackEditor : public VBoxContainer {
PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr);
+ Ref<ViewPanner> panner;
+ void _scroll_callback(Vector2 p_scroll_vec);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+
void _timeline_value_changed(double);
float insert_key_from_track_call_ofs;